Check out mobilePlaySoundOnChannel in the dictionary and the related commands
linked to it.
Don't think there's a player command for mobile, though I may have missed it...!
> On 15 May 2022, at 1:30 am, use-livecode-requ...@lists.runrev.com wrote:
> Date: Fri,
Yes, you should textencode() to UTF when storing and textdecode() when reading
- at least doing that on mobile worked for me.
> On 19 Mar 2022, at 8:01 am, Paul Dupuis via
> use-livecode-requ...@lists.runrev.com wrote:
> On 3/18/2022 12:18 PM, Dan Friedman via use-livecode
Sounds interesting Geoff. The ability to customise your own actions on objects
would be great - I think we all get annoyed with some of the clunkiness of
repeated actions (and no doubt we don't use all the existing capabilities of
LC..), so your addition to Navigator sounds very worthwhile!
Are you checking the horizontal accuracy of each reading? (It's part of the
array of data with your lat-longs, as well as speed, etc - though not on every
If not, try that and see if the anomalous readings are hugely out. From my
experience, that's normally the case. If so,
Am re-building an app that's been running fine for over 2 years now and when
attempting to get a URL I always get the error "tsneterr: (6)" contained in it
with "could not resolve host" as the result.
When I try the same code in the IDE it works as expected.
I didn't previously include
Thanks Mark and Monte for the info.
Had already stopped using the width/height specs and for photos from the
library we had been getting EXIF info and still do in many cases (I think -
more testing needed!), but as we can't do anything about what the OS gives us,
I'll just slightly change the
idth and height parameters
> but if those parameters aren?t used it might be there (depending on what the
> camera app does).
>> On 13 May 2020, at 11:39 am, Alan Stenhouse via use-livecode
There seems to be an issue with getting EXIF data from images using
mobilePickPhoto on Android (well, at least new Samsung mobile phones).
I *think* this is a new bug with LC 9.6, but as I don't have a relevant phone
to test with, it's sorta difficult to check further. Particularly as we
Have you tried it walking around outside in varying locations? Have you tried
different devices and/or OS versions? You could try sharing it with a friend
using Diawi or similar and see what they get.
Also try restarting your phone to see if that helps.
As you move around the
So, how do you define a "meaningful" GPS signal?
The GPS data you'll receive from locationChanged messages may have nothing for
1-n messages at the start, followed by an increasingly accurate number of
messages (as measured by the "horizontal accuracy" and/or "vertical accuracy"
Some ideas, from experience:
1. Start your sensor on openStack or as soon as possible.
2. Ignore locationChanged messages with empty location or if "horizontal
accuracy" is outside a threshold of x metres.
3. Just set a flag or other mechanism when you want to start and stop
IIRC, mobileSensorReading() returns an array so you need to check the keys of
if tSensorData["latitude"] is empty then
> On Mon, 13 Apr 2020 14:38:56,Graham Samuel > wrote:
> I?m trying to use the 10.2 XCode
Does putting a CR at the end of the field contents help? Before making the
mobile scroller etc.
I think that was a workaround I came up with ages ago for the same (/similar?)
problem. But could be that I'm misunderstanding your issue...
On 2 Dec 2019, at 3:30 am, J.
Try putting a wait 50 millisecs (more or less?) after the import - pretty sure
that's what I ended up with on mobile for the same issue. Not sure if it'd be
device-dependent though - probably would be...?
> On 2 Dec 2019, at 3:30 am,Dan Friedman wrote:
> This works
This is a confirmed bug, see (+ subscribe to) it at:
On 24 Aug 2019, at 8:52 am,Dan Friedman
I am using mobilePickPhoto to take a photo. On all Apple devices it's
Thanks for clarifying this. Now I'm wondering when exactly this changed as it
definitely used to work in the Indy edition.
On the brights side, thanks to you (+ Scott), I won't have to try Scott's 4th
suggestion as to which color chicken to sacrifice...! :-)
On 11 Aug
he correct platform in
?Standalone Application Settings?? Is "Mobile Support? configured correctly in
On Aug 9, 2019, at 12:42 AM, Alan Stenhouse via use-livecode
Just wondering how we can download an ios b
Just wondering how we can download an ios build to our own local device for
testing these days?
It used to be easy with iTunes to just attach your phone and download the app
to the connected device inside iTunes, but that no longer seems possible
(though possibly I'm missing something?).
openCV (open source Computer Vision) perhaps?
Sadly not attending this year though!
On 7 May 2019, at08:35:21,Trevor DeVore
This is for anyone who plans on attending my workshop on using FFI in LCB
Asked this on the forums with no response, so trying here...:
Opening the "System Log" from the Debug menu in the mobile simulator opens the
system log but it doesn't seem like any of our usual log messages appear there
I think this changed some time ago but don't remember what (if any)
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