Re: LCB widget "BioRhythm" v1.0.0

2020-03-03 Thread Jjs via use-livecode
Nah, i overrule you all heh heh. I had such program on my Sony HitBit MSX(not 
programmed by me, was to young for that) and i could plot it on my 4 color Sony 
Plotter with smooth sharp lines. I still have those. Further i really did not 
know what to do  with that biorhythm heh heh just play.

Jerry Jensen via use-livecode  schreef op 3 
maart 2020 23:50:32 CET:
>In the ‘70s I had a cheap plastic handheld calculator made by Casio
>called a Biolater. Put in your birthday, and it would give you the
>first three numbers - days into the cycles. It had a picture of the
>waves stuck on the front so you could see how you were doing. Other
>than that it was a 4-banger. I probably still have it somewhere.
>.Jerry
>
>> On Mar 3, 2020, at 2:09 PM, Ralph DiMola via use-livecode
> wrote:
>> 
>> I did mine on a handheld TRS 80 with a 1 line dot-matrix. It plugged
>it into a dot-matrix 2 inch wide roll fed printer to print out a
>biorhythm. I still have it and funny enough I just powered it up a
>couple of days ago and it still works.
>> 
>> When I brought to work and someone said that in the tty-33 days he
>imagined that one day a computer could fit inside the tty-33 and was
>amazed at the trs-80 handheld.
>> 
>> Ralph DiMola
>> IT Director
>> Evergreen Information Services
>> rdim...@evergreeninfo.net
>> 
>> 
>> -Original Message-
>> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On
>Behalf Of matthias rebbe via use-livecode
>> Sent: Tuesday, March 03, 2020 4:02 PM
>> To: How to use LiveCode
>> Cc: matthias_livecode_150...@m-r-d.de
>> Subject: Re: LCB widget "BioRhythm" v1.0.0
>> 
>> Oh, this makes me remembering the good old times when i coded a
>simple biorythm program on my Commodore C64 and printed the output  on 
>a thermal printer.
>> 
>> Couldn´t resist to download it, although i think that my real
>biorythm is not the same as the ones that are computed by programs. ;)
>> 
>> Thanks Hermann for another nice widget.
>> 
>> Matthias
>> 
>> 
>> -
>> Matthias Rebbe
>> Life Is Too Short For Boring Code
>> 
>>> Am 03.03.2020 um 21:47 schrieb hh via use-livecode
>:
>>> 
>>> The widget computes BioRhythm-Curves (sinus curves with different 
>>> periods of days).
>>> 
>>> The 7 names and their periods are: physical 23, emotional 28, 
>>> intellectual 33, spiritual 53, awareness 48, aesthetic 43, intuition
>
>>> 38. Moreover you can have a weighted mean of the included of these 7
>
>>> curves.
>>> 
>>> Display the values (in range -100 to 100) as graph or as table.
>>> 
>>> Some may find this widget to be "esoteric". A main reason I made it 
>>> was to show a smooth display of curves (that is not possible in LC 
>>> Script) and to exercise the display of a table.
>>> 
>>> Read more, download the widget and a sample stack from (server loc
>EU) 
>>> https://hyperhh.de/widgets/biorhythm.html
>>> or
>>> (server loc US) https://hh.on-rev.com/widgets/biorhythm.html
>>> 
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Re: Sorry - test

2020-02-15 Thread Jjs via use-livecode
There are websites on which you can check if your ip is registered as spammer. 
If so then you can request to have your ip removed. Some spam blocking 
mechanism use those kind of lists. Had it before on 2 websites i maintained, 
where people complaint getting refused due to this.

Drs Mark Schonewille via use-livecode  schreef 
op 15 februari 2020 22:00:50 CET:
>Problems with my IP and this list again. Testing.
>
>-- 
>Mark Schonewille
>Economy-x-Talk
>https://ecxtalk.nl
>https://www.nt2.nu
>
>Programming LiveCode for the Real Beginner
>http://www3.economy-x-talk.com/file.php?node=programming-livecode-for-the-real-beginner
>
>
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Re: YouTube video synchronisation

2020-02-15 Thread JJS via use-livecode

Hopefully it will help you.

I did not work with thes yet, but i remembered there were some commands 
when i was checking the API out some time ago because of some bug which 
seems not to happen as of Android 8.


In Android when user pushes the Power button, a Youtube movie should 
stop and sound should stop. This was not the case with an Android lower 
than 8 and thus Google refused the app, until i increased the target. 
There is a bug report for it.


But i guess yours is for desktop.


Op 15-2-2020 om 17:47 schreef Peter Bogdanoff via use-livecode:

No, I’m wrong, I DO see very useful functions in the IFrame Player API page 
like these:

player.getCurrentTime():Number
player.getDuration():Number
player.getPlayerState():Number
player.getVideoUrl():String
https://developers.google.com/youtube/player_parameters 
<https://developers.google.com/youtube/player_parameters>

Also parameters such as:

start   This parameter causes the player to begin playing the video at the 
given number of seconds from the start of the video.
https://developers.google.com/youtube/player_parameters 
<https://developers.google.com/youtube/player_parameters>

I’ll try this out!

Peter Bogdanoff
ArtsInteractive



On Feb 15, 2020, at 11:19 AM, Peter Bogdanoff via use-livecode 
 wrote:

Thanks, I looked at the APIs there, but I’m not seeing anything appropriate.

Peter



On Feb 15, 2020, at 9:35 AM, JJS via use-livecode 
 wrote:

perhaps by using the youtube api in some way

https://developers.google.com/youtube/v3


Op 14-2-2020 om 06:39 schreef Peter Bogdanoff via use-livecode:

Hi,

Along the lines of the other conversation about sync of sound and vision:

Is there a way when I've loaded a YouTube page in the browser widget to capture the 
current time from the YouTube page video player (".html5-video-player”) as it 
plays?

Peter Bogdanoff
ArtsInteractive
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Re: YouTube video synchronisation

2020-02-15 Thread JJS via use-livecode

perhaps by using the youtube api in some way

https://developers.google.com/youtube/v3


Op 14-2-2020 om 06:39 schreef Peter Bogdanoff via use-livecode:

Hi,

Along the lines of the other conversation about sync of sound and vision:

Is there a way when I've loaded a YouTube page in the browser widget to capture the 
current time from the YouTube page video player (".html5-video-player”) as it 
plays?

Peter Bogdanoff
ArtsInteractive
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Re: Displaying & caching PDF files

2020-02-05 Thread JJS via use-livecode

Hi Klaus,

Jawohl !

Wilkommen!

Op 5-2-2020 om 20:52 schreef Klaus major-k via use-livecode:

Hi Jerry,


Am 05.02.2020 um 20:50 schrieb JJS via use-livecode 
:

let me clarify.

once a user click on the help button, it downloads a fresh copy from my server 
using tsnet.
after that i copy it to the folder on the sdcard.
then launch it.
Android can ask how you want to open it, it can be simply done in Chrome.
when closing Chrome then it goes auto back to my app. (probably because that 
was the one which launched Chrome

so this means YES to my question, right? :-)
Bedankt!


Op 5-2-2020 om 20:44 schreef JJS via use-livecode:

  launch url "file:/mnt/sdcard/help.pdf"

Groetjes,

Jerry

...

OK, lets say we have an LC Android app that has just printed to pdf
and the file is in ther users DOCUMENTS folder. Can we then just:
...
launch url(specialfolderpath("documents") & "/a_pdf.pdf")
...
and one of the above mentioned (installed) PDF Reader will just kick in,
or is this prohibited by our app's Sandbox?

Best

Klaus

--
Klaus Major
https://www.major-k.de
kl...@major-k.de


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Re: Displaying & caching PDF files

2020-02-05 Thread JJS via use-livecode

let me clarify.

once a user click on the help button, it downloads a fresh copy from my 
server using tsnet.


after that i copy it to the folder on the sdcard.

then launch it.

Android can ask how you want to open it, it can be simply done in Chrome.

when closing Chrome then it goes auto back to my app. (probably because 
that was the one which launched Chrome


Op 5-2-2020 om 20:44 schreef JJS via use-livecode:

 launch url "file:/mnt/sdcard/help.pdf"

Groetjes,

Jerry

Op 5-2-2020 om 19:15 schreef Klaus major-k via use-livecode:

Hi all,

Am 05.02.2020 um 19:05 schrieb Eller, Roger via use-livecode 
:


Hey Ralph,

"The latest phones usually come with a built-in PDF reader."

Source:  How To Open PDF Files on Android in under 60 Seconds 
https://joyofandroid.com/open-pdf-android/


I am sure it's not the experience for everyone, but I very rarely 
view PDF files on my phone.  When I do, I use any PDF reader that I 
want.  Adobe Reader is free.  I know you said "natively", but like 
in some Linux camps, we don't always want everything ever made to be 
installed.  /jovial tone 

~Roger

OK, lets say we have an LC Android app that has just printed to pdf
and the file is in ther users DOCUMENTS folder. Can we then just:
...
launch url(specialfolderpath("documents") & "/a_pdf.pdf")
...
and one of the above mentioned (installed) PDF Reader will just kick in,
or is this prohibited by our app's Sandbox?


Best

Klaus
--
Klaus Major
https://www.major-k.de
kl...@major-k.de


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Re: Displaying & caching PDF files

2020-02-05 Thread JJS via use-livecode

 launch url "file:/mnt/sdcard/help.pdf"

Groetjes,

Jerry

Op 5-2-2020 om 19:15 schreef Klaus major-k via use-livecode:

Hi all,


Am 05.02.2020 um 19:05 schrieb Eller, Roger via use-livecode 
:

Hey Ralph,

"The latest phones usually come with a built-in PDF reader."

Source:  How To Open PDF Files on Android in under 60 Seconds  
https://joyofandroid.com/open-pdf-android/

I am sure it's not the experience for everyone, but I very rarely view PDF files on my 
phone.  When I do, I use any PDF reader that I want.  Adobe Reader is free.  I know you 
said "natively", but like in some Linux camps, we don't always want everything 
ever made to be installed.  /jovial tone 
~Roger

OK, lets say we have an LC Android app that has just printed to pdf
and the file is in ther users DOCUMENTS folder. Can we then just:
...
launch url(specialfolderpath("documents") & "/a_pdf.pdf")
...
and one of the above mentioned (installed) PDF Reader will just kick in,
or is this prohibited by our app's Sandbox?


Best

Klaus
--
Klaus Major
https://www.major-k.de
kl...@major-k.de


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Re: No support for 24bit/96kHz audio file?

2020-01-28 Thread JJS via use-livecode

Hi Mark,


i did not try a player on windows, ultimately it has to work on Android 
which it does now with 16bit/44.1kHz.


I can try if that will work with 24bit/96kHz.


Regards,

Jerry

Op 23-1-2020 om 09:43 schreef Mark Waddingham via use-livecode:

On 2020-01-22 19:17, JJS via use-livecode wrote:

Hi,

i imprted some short audiofiles 24bit/96kHz but it seems LC does some
kind of downsampling or changes the frequency.


When you say 'import' do you mean as audioclips?

I don't think audioclips (nor the APIs used to playback their sounds) 
support

24-bit audio.

Have you tried using a player?

Warmest Regards,

Mark.



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Re: multitouch buttons on Android

2020-01-28 Thread Jjs via use-livecode
Thanks Jaqcue. 
Thanks Scott, will play with that a bit. 

scott--- via use-livecode  schreef op 28 januari 
2020 02:10:55 CET:
>You can also script things like
>
>on mouseUp
>   if the environment is "Development" then
>touchEnd 1
>   end if
>end mouseUp
>
>and put the script for both in touchEnd… or wherever
>
>Scott Morrow
>
>Elementary Software
>(Now with 20% less chalk dust!)
>web   https://elementarysoftware.com/
>email sc...@elementarysoftware.com
>booth1-800-615-0867
>--
>
>> On Jan 27, 2020, at 1:58 PM, J. Landman Gay via use-livecode
> wrote:
>> 
>> I think you get both, touchStart first followed by mouseDown, and
>touchEnd followed by mouseUp.
>> 
>> On 1/27/20 3:04 PM, JJS via use-livecode wrote:
>>> yes touchStart and touchEnd is what i need.
>>> Do you Jacque or anyone else knows if these functions conflict with
>mouseUp or mouseDown in the same control on mobile?
>>> Op 27-1-2020 om 20:06 schreef JJS via use-livecode:
>>>> one button is a drumpad which has multiple functions. if tap it,
>then you hear a sound like a snare or a bassdrum.
>>>> 
>>>> But when you tap and hold another button then this same
>drumpad-button opens another group from which you can select another
>color or another sound for that same drumpad.
>>>> 
>>>> Now in the ide this works, saying first i click the option button
>and then the drumpad-btn. (impossible of course with a mouse to do 2
>clicks on 2 buttons)
>>>> 
>>>> On mobile you have to hold it and then push any drumpad to open a
>color or sound select group, that's the idea.
>>>> 
>>>> While having several touch points on Android, you can check via the
>developersmode, this seems not to work for buttons.
>>>> 
>>>> an image with script and a button does not work.
>>>> 
>>>> 2 images instead of buttons does also not work.
>>>> 
>>>> So perhaps 2 simultaneous mouseclick(fingertaps) is not possible.
>>>> 
>>>> Maybe i use the wrong commands, will try some with touchstart and
>touchend instead of mouseDown/mouseUp.
>>>> 
>>>> 
>>>> Regards,
>>>> 
>>>> Sphere
>>>> 
>>>> 
>>>> 
>>>> Op 27-1-2020 om 18:34 schreef J. Landman Gay via use-livecode:
>>>>> I've never seen an interface like that on Android. Can you use
>checkboxes instead? What does the app need to do if two buttons are
>down?
>>>>> 
>>>>> -- 
>>>>> Jacqueline Landman Gay | jac...@hyperactivesw.com
>>>>> HyperActive Software | http://www.hyperactivesw.com
>>>>> On January 26, 2020 3:36:51 PM JJS via use-livecode
> wrote:
>>>>> 
>>>>>> Hello,
>>>>>> 
>>>>>> 
>>>>>> can 2 buttons be pressed simultanously on Android?
>>>>>> 
>>>>>> Or do i need to change them to an Image?
>>>>>> 
>>>>>> 
>>>>>> Although i use buttons, it seems not to be able to hold one
>button down
>>>>>> and press another.
>>>>>> 
>>>>>> They are in the same group, and the option only one button is off
>in the
>>>>>> group settings
>>>>>> 
>>>>>> 
>>>>>> Thanks for any insight.
>>>>>> 
>>>>>> 
>>>>>> Cheers,
>>>>>> 
>>>>>> Sphere
>>>>>> 
>>> 
>> 
>> -- 
>> Jacqueline Landman Gay | jac...@hyperactivesw.com
>> HyperActive Software   | http://www.hyperactivesw.com
>> 
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Re: Admob integration

2020-01-27 Thread JJS via use-livecode
All these mobilead commands which are still in the engine which work(ed) 
with inneractive are deprecated?



Op 18-1-2020 om 17:31 schreef JJS via use-livecode:

Thank you for response Sean.

Hopefully there will be some kind of solution.

I'm going to explore some more sites as i see also on stack overflow 
that more people having similair issue who do not use one of the 
supported IDE's



(don't know why but this message was multiple times not delivered)


Op 16-1-2020 om 01:36 schreef Sean Cole (Pi) via use-livecode:
I created a widget for it a few years back after which Admob changed 
their

whole approach to how to gain access/display the ads. At the time
InfinityLC was not yet completed. By the time it had, I had lost 
interest
-- and most of my clients! (Remember when LC said they would have iOS 
ObjC

ready in just a few months but that ended up being about 2years instead)

The key issue you will come across with trying to bind their API to 
LC via

LC Builder is that their API will be expecting access to XCode (which it
won't get). There is probably some way around it but it won't be easy to
work out as their support will only be interested in helping those
communicating from XCode directly. Perhaps the Android API/SDK would be
easier to work from and perhaps even be usable from iOS too.

Good luck

Sean Cole
*Pi Digital *


On Wed, 15 Jan 2020 at 21:42, JJS via use-livecode <
use-livecode@lists.runrev.com> wrote:

If i knew how to create a library or widget for it i would do it 
too. My

knowledge is to little for it,even after reading and trying out the
examples from Git and the lessons.

For Amazon one can download the sdk jar which perhaps can be loaded and
connected with via LCB for Android

For Google on Android the sdk is not downloadable anymore and goes via
Google play api somewhat

For iOs one can download the sdk from Google or from Ironsource the
mediation sdk  to get perhaps a step further(maybe in swift indeed)

But then what, i would not know how to proceed.

As for Android Studio, Unity, Eclipse i see lots of examples.

If one might have a reasonable app, you could get some extra income to
extend the LC subscription which already would be a good reason for me
at the moment


Op 15-1-2020 om 22:07 schreef Dr. Hawkins via use-livecode:

On Jan 15, 2020, at 1:03 PM, JJS via use-livecode <

use-livecode@lists.runrev.com> wrote:

No one interested in putting ads in mobile apps to get some extra

income?

Oh, I’m interested, but I’ve given up.

I have aa parta program on hold.  I assume I’ll end up just writing it

in swift.

There is *supposedly* a partnership with an interface in the base
distribution.  The vendor for the ads, however, has no interest in 
dealing

with anyone that hasn’t already shipped zillions of copies


—
Richard E. Hawkins, Esq.
The Hawkins Law Firm
3430 E. Flamingo Rd.
Suite 232
Las Vegas, NV  89121
(702) 508-8462

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Re: multitouch buttons on Android

2020-01-27 Thread JJS via use-livecode

yes touchStart and touchEnd is what i need.

Do you Jacque or anyone else knows if these functions conflict with 
mouseUp or mouseDown in the same control on mobile?



Op 27-1-2020 om 20:06 schreef JJS via use-livecode:
one button is a drumpad which has multiple functions. if tap it, then 
you hear a sound like a snare or a bassdrum.


But when you tap and hold another button then this same drumpad-button 
opens another group from which you can select another color or another 
sound for that same drumpad.


Now in the ide this works, saying first i click the option button and 
then the drumpad-btn. (impossible of course with a mouse to do 2 
clicks on 2 buttons)


On mobile you have to hold it and then push any drumpad to open a 
color or sound select group, that's the idea.


While having several touch points on Android, you can check via the 
developersmode, this seems not to work for buttons.


an image with script and a button does not work.

2 images instead of buttons does also not work.

So perhaps 2 simultaneous mouseclick(fingertaps) is not possible.

Maybe i use the wrong commands, will try some with touchstart and 
touchend instead of mouseDown/mouseUp.



Regards,

Sphere



Op 27-1-2020 om 18:34 schreef J. Landman Gay via use-livecode:
I've never seen an interface like that on Android. Can you use 
checkboxes instead? What does the app need to do if two buttons are 
down?


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On January 26, 2020 3:36:51 PM JJS via use-livecode 
 wrote:



Hello,


can 2 buttons be pressed simultanously on Android?

Or do i need to change them to an Image?


Although i use buttons, it seems not to be able to hold one button down
and press another.

They are in the same group, and the option only one button is off in 
the

group settings


Thanks for any insight.


Cheers,

Sphere


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Re: multitouch buttons on Android

2020-01-27 Thread JJS via use-livecode
one button is a drumpad which has multiple functions. if tap it, then 
you hear a sound like a snare or a bassdrum.


But when you tap and hold another button then this same drumpad-button 
opens another group from which you can select another color or another 
sound for that same drumpad.


Now in the ide this works, saying first i click the option button and 
then the drumpad-btn. (impossible of course with a mouse to do 2 clicks 
on 2 buttons)


On mobile you have to hold it and then push any drumpad to open a color 
or sound select group, that's the idea.


While having several touch points on Android, you can check via the 
developersmode, this seems not to work for buttons.


an image with script and a button does not work.

2 images instead of buttons does also not work.

So perhaps 2 simultaneous mouseclick(fingertaps) is not possible.

Maybe i use the wrong commands, will try some with touchstart and 
touchend instead of mouseDown/mouseUp.



Regards,

Sphere



Op 27-1-2020 om 18:34 schreef J. Landman Gay via use-livecode:
I've never seen an interface like that on Android. Can you use 
checkboxes instead? What does the app need to do if two buttons are down?


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On January 26, 2020 3:36:51 PM JJS via use-livecode 
 wrote:



Hello,


can 2 buttons be pressed simultanously on Android?

Or do i need to change them to an Image?


Although i use buttons, it seems not to be able to hold one button down
and press another.

They are in the same group, and the option only one button is off in the
group settings


Thanks for any insight.


Cheers,

Sphere


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multitouch buttons on Android

2020-01-26 Thread JJS via use-livecode

Hello,


can 2 buttons be pressed simultanously on Android?

Or do i need to change them to an Image?


Although i use buttons, it seems not to be able to hold one button down 
and press another.


They are in the same group, and the option only one button is off in the 
group settings



Thanks for any insight.


Cheers,

Sphere


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Re: Submitting to the Google PLay store

2020-01-24 Thread Jjs via use-livecode
As far as i know you can still upload unbundled. But for one project you need 
to upload an armv8 apk and an arm64 apk with each an increasing versioncode nr. 
So the armv8 is no1, the arm64 is no2. Next time armv8 is 3, arm64 is 
versioncode 4.

Lagi Pittas via use-livecode  schreef op 24 
januari 2020 14:17:46 CET:
>Hi,
>
>We have a major problem.
>
>Todd Submitted our App to Google Play and it was pulled as they only
>accept
>bundles now.
>He asked me to find out how to do this but i'm only finding stuff from
>may/june last year on the forums about this.
>Is it possible to point me to a 1,2,3 Dummies Guide of the simplest way
>to
>submit to Google Play now
>and also which is the best "Arm" code to build into the bundle -
>thanks.
>
>here is the closest i got but they still talk about APks
>
>Do we need to use Android studio as per that lesson and even then some
>help
>would be appreciated specifically about
>what to watch out for - realworld experience alwayss  save LOTS of
>time.
>
>
>https://forums.livecode.com/viewtopic.php?t=32626
>http://lessons.livecode.com/m/2571/l/62 ... oid-studio
>
>Kindest Regards Lagi
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-- 
Verstuurd vanaf mijn Android apparaat met K-9 Mail.
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Re: No support for 24bit/96kHz audio file?

2020-01-23 Thread Jjs via use-livecode
I use wav and when i change it to 16bit/44.1kHz it plays ok. So for this usage 
it maybe is ok. But higher resolutions is better and more crisp. I'm building a 
drumpad for fun on mobile(Android for now) and use the play command. It has to 
respond fast so the player will be probably too slow, also ut just has to play 
quickly multiple samples without the player UI coming to front. 
Apart from this, when using music it would be nice to have Opus support (free 
codec and getting more popular on many platforms, see Wikipedia about it) and 
much higher resolutions.

Mark Waddingham via use-livecode  schreef op 23 
januari 2020 11:27:08 CET:
>On 2020-01-23 10:00, Stephen Barncard via use-livecode wrote:
>> Mark,
>> My experience with the built in player in the past has been difficult
>
>> and
>> it never served files greater than 16 bit up to 48k. In 2006 I
>reverse
>> engineered (hacked) the player object to EXPORT audio files and 
>> required a
>> lot of convoluted code to reassemble as a wav or aiff file, building 
>> the
>> binary jump table was a trip.  I gave up after that.
>
>Well it probably would have been easier just to use QT APIs direct and 
>write
>an external to export the audio data from the file (not that that was 
>ever
>necessarily easy, media frameworks tend to be skewed towards playback 
>rather
>than authoring - and QT was never particularly well documented for 
>anything
>other than playback!).
>
>> Has it ever really been improved? Player vs "Player control"  ?
>> It used to depend on Quicktime which is now doornail.
>
>Audioclips have always been restricted in what they can do - they are 
>essentially
>just simple raw audio storage/playback things.
>
>Players used QT on Mac/Win until QT died - now they use 
>AVFoundation/DirectShow
>(for at least the last 2-3 years). The formats they support are what 
>those
>frameworks support.
>
>Warmest Regards,
>
>Mark.
>
>-- 
>Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
>LiveCode: Everyone can create apps
>
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Re: Raspberry Pi 4

2020-01-22 Thread JJS via use-livecode

NIce, i would like to know how you did it.

And did you need any other service like FCM or GCM or another to get it 
out to browser or mobile devices?



JErry

Op 22-1-2020 om 20:34 schreef Kevin via use-livecode:

I’ve had my push notification server running on a Pi 3 for some years.
Just bought a Pi 4, 4gb, will try installing live code on that.

Always found the biggest overhead on the Pi is running the monitor. Seems 
quicker via VNC


Regards
Kevin Stallibrass
Sent from my iPhone


On 22 Jan 2020, at 17:00, use-livecode-requ...@lists.runrev.com wrote:

Raspberry Pi 4


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No support for 24bit/96kHz audio file?

2020-01-22 Thread JJS via use-livecode

Hi,

i imprted some short audiofiles 24bit/96kHz but it seems LC does some 
kind of downsampling or changes the frequency.


As it plays now very looow.

Is the max 16bit/44.1kHz ?

Any idea?


Thanks,

Jerry


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Re: mailto: string with attachment

2020-01-18 Thread JJS via use-livecode

http://lessons.livecode.com/m/4071/l/13198-how-do-i-attach-a-file-to-an-e-mail


by the way there is an option for mobile, but since you don't have a 
mobile...


Groetjes

Op 18-1-2020 om 22:02 schreef JJS via use-livecode:
I think Matthias is correct, i see several topics on the web that 
using attachments is not possible with mailto:


There is a little solution here: 
https://stackoverflow.com/questions/1195111/c-sharp-mailto-with-attachment 
but for windows using MAPI32.dll, so not for mac


Op 18-1-2020 om 16:25 schreef Matthias Rebbe via use-livecode:

Are you sure, that mailto: supports attachments at all?

At least under Windows this is not possible. And i think on Mac OS 
it´s also not supported.

I suspect you have to go the AppleScript way.

http://hints.macworld.com/article.php?story=20031114170053338





Von meinem iPad gesendet

Am 18.01.2020 um 14:49 schrieb Klaus major-k via use-livecode 
:


Hi all,

did someone successfully create a "mailto:; string
with attachment on a Mac? And did it work when using:
...
launch url (the_mailto_string)
...

If yes, what is the exact syntax?

I tried gazillion variations of the basic string:
mailto:m...@example.com?subject=Test=Body%20text=file:///full/path/to/file.xyz 

mailto:m...@example.com?subject=Test=Body%20text=full/path/to/file.xyz 


etc... no dice...

But maybe attachments in a "mailto:; url are prohibited on the Mac 
for security reasons?


Thanks in advance for any hints!


Best

Klaus
--
Klaus Major
https://www.major-k.de
kl...@major-k.de


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Re: mailto: string with attachment

2020-01-18 Thread JJS via use-livecode
I think Matthias is correct, i see several topics on the web that using 
attachments is not possible with mailto:


There is a little solution here: 
https://stackoverflow.com/questions/1195111/c-sharp-mailto-with-attachment 
but for windows using MAPI32.dll, so not for mac


Op 18-1-2020 om 16:25 schreef Matthias Rebbe via use-livecode:

Are you sure, that mailto: supports attachments at all?

At least under Windows this is not possible. And i think on Mac OS it´s also 
not supported.
I suspect you have to go the AppleScript way.

http://hints.macworld.com/article.php?story=20031114170053338





Von meinem iPad gesendet


Am 18.01.2020 um 14:49 schrieb Klaus major-k via use-livecode 
:

Hi all,

did someone successfully create a "mailto:; string
with attachment on a Mac? And did it work when using:
...
launch url (the_mailto_string)
...

If yes, what is the exact syntax?

I tried gazillion variations of the basic string:
mailto:m...@example.com?subject=Test=Body%20text=file:///full/path/to/file.xyz
mailto:m...@example.com?subject=Test=Body%20text=full/path/to/file.xyz
etc... no dice...

But maybe attachments in a "mailto:; url are prohibited on the Mac for security 
reasons?

Thanks in advance for any hints!


Best

Klaus
--
Klaus Major
https://www.major-k.de
kl...@major-k.de


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Re: mailto: string with attachment

2020-01-18 Thread JJS via use-livecode

almost, it fires up my email client (on windows)

but no attachment yet in the email


on mouseUp pMouseButton
   put 
"mailto:m...@example.com?subject=hallo=blabla=url:/Users/Jerry/Documents/anicedocument.pdf; 
into tT

   launch url tT
 end mouseUp

Op 18-1-2020 om 14:49 schreef Klaus major-k via use-livecode:

Hi all,

did someone successfully create a "mailto:; string
with attachment on a Mac? And did it work when using:
...
launch url (the_mailto_string)
...

If yes, what is the exact syntax?

I tried gazillion variations of the basic string:
mailto:m...@example.com?subject=Test=Body%20text=file:///full/path/to/file.xyz
mailto:m...@example.com?subject=Test=Body%20text=full/path/to/file.xyz
etc... no dice...

But maybe attachments in a "mailto:; url are prohibited on the Mac for security 
reasons?

Thanks in advance for any hints!


Best

Klaus
--
Klaus Major
https://www.major-k.de
kl...@major-k.de


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Re: Admob integration

2020-01-18 Thread JJS via use-livecode

Thank you for response Sean.

Hopefully there will be some kind of solution.

I'm going to explore some more sites as i see also on stack overflow 
that more people having similair issue who do not use one of the 
supported IDE's



(don't know why but this message was multiple times not delivered)


Op 16-1-2020 om 01:36 schreef Sean Cole (Pi) via use-livecode:

I created a widget for it a few years back after which Admob changed their
whole approach to how to gain access/display the ads. At the time
InfinityLC was not yet completed. By the time it had, I had lost interest
-- and most of my clients! (Remember when LC said they would have iOS ObjC
ready in just a few months but that ended up being about 2years instead)

The key issue you will come across with trying to bind their API to LC via
LC Builder is that their API will be expecting access to XCode (which it
won't get). There is probably some way around it but it won't be easy to
work out as their support will only be interested in helping those
communicating from XCode directly. Perhaps the Android API/SDK would be
easier to work from and perhaps even be usable from iOS too.

Good luck

Sean Cole
*Pi Digital *


On Wed, 15 Jan 2020 at 21:42, JJS via use-livecode <
use-livecode@lists.runrev.com> wrote:


If i knew how to create a library or widget for it i would do it too. My
knowledge is to little for it,even after reading and trying out the
examples from Git and the lessons.

For Amazon one can download the sdk jar which perhaps can be loaded and
connected with via LCB for Android

For Google on Android the sdk is not downloadable anymore and goes via
Google play api somewhat

For iOs one can download the sdk from Google or from Ironsource the
mediation sdk  to get perhaps a step further(maybe in swift indeed)

But then what, i would not know how to proceed.

As for Android Studio, Unity, Eclipse i see lots of examples.

If one might have a reasonable app, you could get some extra income to
extend the LC subscription which already would be a good reason for me
at the moment


Op 15-1-2020 om 22:07 schreef Dr. Hawkins via use-livecode:

On Jan 15, 2020, at 1:03 PM, JJS via use-livecode <

use-livecode@lists.runrev.com> wrote:

No one interested in putting ads in mobile apps to get some extra

income?

Oh, I’m interested, but I’ve given up.

I have aa parta program on hold.  I assume I’ll end up just writing it

in swift.

There is *supposedly* a partnership with an interface in the base

distribution.  The vendor for the ads, however, has no interest in dealing
with anyone that hasn’t already shipped zillions of copies


—
Richard E. Hawkins, Esq.
The Hawkins Law Firm
3430 E. Flamingo Rd.
Suite 232
Las Vegas, NV  89121
(702) 508-8462

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Re: Admob integration

2020-01-15 Thread JJS via use-livecode
If i knew how to create a library or widget for it i would do it too. My 
knowledge is to little for it,even after reading and trying out the 
examples from Git and the lessons.


For Amazon one can download the sdk jar which perhaps can be loaded and 
connected with via LCB for Android


For Google on Android the sdk is not downloadable anymore and goes via 
Google play api somewhat


For iOs one can download the sdk from Google or from Ironsource the 
mediation sdk  to get perhaps a step further(maybe in swift indeed)


But then what, i would not know how to proceed.

As for Android Studio, Unity, Eclipse i see lots of examples.

If one might have a reasonable app, you could get some extra income to 
extend the LC subscription which already would be a good reason for me 
at the moment



Op 15-1-2020 om 22:07 schreef Dr. Hawkins via use-livecode:

On Jan 15, 2020, at 1:03 PM, JJS via use-livecode 
 wrote:

No one interested in putting ads in mobile apps to get some extra income?


Oh, I’m interested, but I’ve given up.

I have aa parta program on hold.  I assume I’ll end up just writing it in swift.

There is *supposedly* a partnership with an interface in the base distribution. 
 The vendor for the ads, however, has no interest in dealing with anyone that 
hasn’t already shipped zillions of copies


—
Richard E. Hawkins, Esq.
The Hawkins Law Firm
3430 E. Flamingo Rd.
Suite 232
Las Vegas, NV  89121
(702) 508-8462

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Admob integration

2020-01-15 Thread JJS via use-livecode

No one interested in putting ads in mobile apps to get some extra income?

Op 12-1-2020 om 19:23 schreef JJS via use-livecode:

ok i can search on narkive.com, that's great.


Reading this " With that being said, we are currently working on 
various widgets for LiveCode 8 and one that supports multiple ad 
platforms is currently in the pipeline." here 
https://forums.livecode.com/viewtopic.php?t=26794#p139662 looks 
promising but it is still not there.


I even see threads from nearly a decade ago...2011.

any hints on this?


Op 12-1-2020 om 19:04 schreef JJS via use-livecode:

Hi,


how do i search the whole list to get info on some topics.

For now i'm searching for a solution to use Admob.

as i made a thread here: 
https://forums.livecode.com/viewtopic.php?f=53=33521


Certainly not everyone is using the forum.

So maybe someone has info here on how to add Admob to an Android app. 
(if other dev tools can, we should too)



Thanks.


Regards,

JJS


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Re: Buying a used apple to run ios simulator.

2020-01-15 Thread JJS via use-livecode
Alternative, if you have a decent PC, insert an extra HD or SDD and make 
it an Hackintosh and dualboot


check details here: https://www.tonymacx86.com/ on how to do it

You can nicely play with the iOs Simulator


Op 15-1-2020 om 21:45 schreef Richmond via use-livecode:
See if it sits within the models that can be upgraded to MacOS 10.15 . 
. .


The A1311 was released in late 2011 and can only be updated to MacOS 
10.13.6 !


If you can get your hands on a Late 2012 Mac mini that will upgrade to 
MacOS 10.15:


https://www.kijiji.ca/v-ordinateurs-de-bureau/ville-de-montreal/liquidation-mac-mini-chez-lap-pro-seulement-249/1482471428?undefined 



Worth a look!



On 15.01.20 20:22, Tom Glod via use-livecode wrote:

Hi peeps,

I need to run the ios simulator and build ios apps, so I have to buy an
apple mac.

I have 0 plans to use it for anything else, so I am buying refurbished.

Will this system work?  Can someone confirm for me?

https://ca.refurb.io/collections/apple-laptops-ipads/products/apple-imac-a1311-21-5-all-in-one-intel-core-i5-4gb-ram-500gb-hdd-high-sierra-os-refurbished-b-grade 



I plan on using 9.05 and 9.5 on it.

Thanks,

Tom






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Re: Embarrasssing old bugs

2020-01-14 Thread Jjs via use-livecode
There are more things which are still not possible in LC concerning mobile. It 
goes back to 2011 and that is get ads in your app. Or decent touch 
possibilities like TUIO for all desktop platforms.

Klaus major-k via use-livecode  schreef op 14 
januari 2020 18:55:33 CET:
>Hi all, hi mothership,
>
>a customer of mine asked me to help him, he needs to deliver an 
>update to his existing app.
>
>I hade been mentoring him, a complete newbie, about two years ago
>and after a couple of months he had an app in the iOS store and in
>the Google Paly store (or what this is called). Not too bad. :-)
>
>And now I have to tell him that after 5 (FIVE!) years we still do not
>have 
>"system date" etc. on Android!? 
>
>As a result we cannot e.g. sort a datagrid by "sytem datetime" etc.
>
>And that we still have no (LC typically easy) way of displaying a PDF
>on Android.
>
>How embarrassing is this in 2020? 
>If we want to get an even higher ranking than 36 on TIOBE, this should
>be fixed as 
>soon as possible.
>
>This is of course only my "not humble at all" opinion! :-)
>
>
>Best
>
>Klaus
>
>--
>Klaus Major
>https://www.major-k.de
>kl...@major-k.de
>
>
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Re: search whole list on certain subject, searching for Admob integration

2020-01-12 Thread JJS via use-livecode

ok i can search on narkive.com, that's great.


Reading this " With that being said, we are currently working on various 
widgets for LiveCode 8 and one that supports multiple ad platforms is 
currently in the pipeline." here 
https://forums.livecode.com/viewtopic.php?t=26794#p139662 looks 
promising but it is still not there.


I even see threads from nearly a decade ago...2011.

any hints on this?


Op 12-1-2020 om 19:04 schreef JJS via use-livecode:

Hi,


how do i search the whole list to get info on some topics.

For now i'm searching for a solution to use Admob.

as i made a thread here: 
https://forums.livecode.com/viewtopic.php?f=53=33521


Certainly not everyone is using the forum.

So maybe someone has info here on how to add Admob to an Android app. 
(if other dev tools can, we should too)



Thanks.


Regards,

JJS


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search whole list on certain subject, searching for Admob integration

2020-01-12 Thread JJS via use-livecode

Hi,


how do i search the whole list to get info on some topics.

For now i'm searching for a solution to use Admob.

as i made a thread here: 
https://forums.livecode.com/viewtopic.php?f=53=33521


Certainly not everyone is using the forum.

So maybe someone has info here on how to add Admob to an Android app. 
(if other dev tools can, we should too)



Thanks.


Regards,

JJS


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Re: Focus on customproperty inspector

2020-01-11 Thread Jjs via use-livecode
Happy new year!

On which platform do you run the ide?

Perhaps there is a difference on win or mac or linux

Ludovic THEBAULT via use-livecode  schreef op 11 
januari 2020 15:38:42 CET:
>Hello, 
>
>With livecode 9.6 I have a strange behavior, when the custom property
>inspector is open, and the script window is open too, the focus shifts
>from time to time to the property title (which I previously displayed).
>If I don't pay attention, I replace the property title with the script
>I'm writing! 
>
>With LV 9.0, I didn't notice this behavior.
>
>I’m the only one with this bug ?
>
>Thanks (and Happy New year !) !
>
>Ludovic
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Re: Littel Arrows

2020-01-10 Thread Jjs via use-livecode
If you click the upper, the line goes down, so it looks like you are going up. 
And vice versa. In that way it makes sense.

JB via use-livecode  schreef op 10 januari 2020 
20:58:28 CET:
>Hi Klaus,
>
>I just checked the little arrow scrollbar in version 4.6.  If I add a
>field and then I add a little arrow scrollbar on the right side to
>advance through the text then my first thought is to click on the
>lower arrow to advance the lines of text and the upper arrow to
>move the lines of text towards line one.
>
>I must be confused on what you are saying so if it is not the
>same for you just ignore my response.  Sorry about that.
>
>JB
>
>
>> On Jan 10, 2020, at 11:47 AM, Klaus major-k via use-livecode
> wrote:
>> 
>> Hi JB,
>> 
>>> Am 10.01.2020 um 20:39 schrieb JB via use-livecode
>:
>>> 
>>> I am not using the same version as you so I cannot see
>>> the arrows
>> 
>> ???
>> 
>> This has been the case since version 1!
>> 
>>> but when I consider a text field with a lower
>>> and upper arrow my first though is if I click the lower
>>> arrow it will increment the lines in the text field and if
>>> I click the upper arrow it will decrement the lines in the
>>> text field.
>> 
>> Check the Inspector of any scrollbar to see a working example 
>> of what I mean.
>> 
>>> Like I said I cannot see your arrows so this logic may
>>> be illogical in the situation you are using.
>>> 
>>> JB
>> 
>> Best
>> 
>> Klaus
>> 
>> --
>> Klaus Major
>> https://www.major-k.de
>> kl...@major-k.de
>> 
>> 
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>
>
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Happy New Year!

2020-01-01 Thread Jjs via use-livecode
Wishing everyone a healthy and fantastic new year!   Make it great! Happy 
coding!

Regards, Sphere

Sannyasin Brahmanathaswami via use-livecode  
schreef op 31 december 2019 20:39:36 CET:
>I would like to import an SVG that has multiple paths and which two
>colors. Using Illustrator or Inkscape, merge compound path make them
>all the same color
>
>class="cls-3"
>d="M73.6,129.2c-.3,10.9-.5,27.4-.5,49.3V180c-1.7.1-4.3.2-7.8.2l-2-.2v-2.2c0-.1.1-8.5.2-25.3.2-10.1.1-18.5-.2-25.2a16.43,16.43,0,0,1,6-1l4.4.1v2.8Z"/>class="cls-3"
>d="M112.1,180H101.6a272.79,272.79,0,0,1-19.9-52.3l9.4-1.9c4.4,18.5,9.7,33.3,15.7,44.3,6.1-11,11.3-25.8,15.7-44.3l9.4,1.9A262.07,262.07,0,0,1,112.1,180Z"/>class="cls-3"
>d="M169.9,180.8c-.7-4.3-1.7-8.7-2.9-13.3H141.2c-1.2,4.6-2.1,9-2.8,13.3l-10.3-1.6a95.11,95.11,0,0,1,3.2-11.6c-.4,0-1.3-.1-2.7-.2l.2-8.3h5.1a164,164,0,0,1,6.9-16c2.7-5.4,5.4-10.7,8.1-16.2l10.3-.5,8.4,17.1a150.36,150.36,0,0,1,7.2,17.7c.9,2.8,1.8,5.6,2.8,8.4a92.94,92.94,0,0,1
>,2.5,9.7Zm-15.7-43.5A142.72,142.72,0,0,0,144,159c7.3.2,14.1.2,20.3.2-2-5-3.5-8.6-4.6-10.8A104.39,104.39,0,0,0,154.2,137.3Z"/>class="cls-4"
>d="M23.8,72.3a26.31,26.31,0,0,0,12.4,3.3c6,0,9.3-2.8,9.3-7,0-3.9-2.6-6.2-9.1-8.5-8.4-3-13.8-7.5-13.8-14.9,0-8.4,7-14.7,18.1-14.7A26.52,26.52,0,0,1,53,33.1l-2.3,7.5a21.56,21.56,0,0,0-10.2-2.4c-5.9,0-8.5,3.2-8.5,6.2,0,4,3,5.8,9.8,8.4C50.7,56.1,55,60.6,55,68c0,8.2-6.2,15.4-19.5,15.4-5.4,0-11-1.5-13.8-3.2Zm29.6-55L41.9,26.4H34.3L43,17.3Z"/>class="cls-4"
>d="M74.9,31.9c-.4,11-.5,27.4-.5,49.4v1.5c-1.7.1-4.3.2-7.8.2l-2-.2V80.6c0-.1.1-8.5.2-25.3.2-10.1.1-18.5-.2-25.2a16.43,16.43,0,0,1,6-1l4.4.1v2.7Z"/>class="cls-4"
>d="M113.5,82.7H103A272.79,272.79,0,0,1,83.1,30.4l9.4-1.9c4.4,18.5,9.7,33.3,15.7,44.3q9.15-16.5,15.7-44.3l9.4,1.9A263.57,263.57,0,0,1,113.5,82.7Z"/>class="cls-4"
>d="M171.2,83.5c-.7-4.3-1.7-8.7-2.9-13.3H142.5c-1.2,4.6-2.1,9-2.8,13.3l-10.3-1.6a95.11,95.11,0,0,1,3.2-11.6c-.4,0-1.3-.1-2.7-.2l.2-8.3h5.1a164,164,0,0,1,6.9-16c2.
>7-5.4,5.4-10.7,8.1-16.2l10.3-.5,8.4,17.1a150.36,150.36,0,0,1,7.2,17.7c.9,2.8,1.8,5.6,2.8,8.4a92.94,92.94,0,0,1,2.5,9.7ZM155.6,40a142.72,142.72,0,0,0-10.2,21.7c7.3.2,14.1.2,20.3.2-2-5-3.5-8.6-4.6-10.8C159.1,46.7,157.2,43,155.6,40Z"/>
>
>But the following SVG imports fine as an image in LC and has multiple
>colors. Granted they are all circles, but can't the above by turned
>into this format?
>
>fill-rule="evenodd">
>
>   
>fill-opacity="0.364182692" fill="#00" cx="31.46" cy="31.46"
>r="31.46">
>   
>r="4.62825">
>r="4.62825">
>r="4.62825">
>r="4.62825">
>r="4.62825">
>r="4.62825">
>r="4.62825">
>
>
>
>
>
>BR
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Re: mobile dev confusion

2019-12-30 Thread JJS via use-livecode
Mostly i do to real device too. Because on emulator x86 / x86-64 i get 
strange images with every LC app where graphics are in, like mirrored or 
repeated buttons etcetera.


Don't know exactly why or where the fault comes from, maybe it is 
something with accelerated rendering but have not figured out yet.


If i deploy a simple stack with a button and a field to the emultator 
(all standard grey) then all looks ok.


So for that reason i can't really use the Android Emulator

Op 30-12-2019 om 14:29 schreef Sannyasin Brahmanathaswami via use-livecode:

I go straight to my Moto6 device. It so fast. For some reason my "gut" doesn’t  
trust the emulators. In fact, I can never get to work on iOS, it always hangs, tell me I 
can't load etc. It would be a problem it if

a) loaded the emulator
b) failed the device.

Takes 6min 24sec to load to iPhone
Take 42 second to load to my Moto6

"used to be" back in early days of 2018. I could trust that

   1.  If it worked on the Moto6
   2.  it worked on iOS

Now Apple with new "bent on innovation" and coming up with update every couple of weeks… it a 
"crap shoot" to know whether one module (stack) or another maybe be failing on iOS, and since the 
remoteDebugger is not working, it takes a lng time to debug. I put a hard "breakpoint" in the 
scripts, but the Script Editor never opens… to let me step through thru to find out what line is failing. (

Maybe when the IDE in ready for Catalina, this problem with be solved.

Brahmanathaswami


Yes you are right Sannyasin.

And on your desktop you can use the very fast x86 / x86-64 emulator
which you can use directly via the test button in the ide(of course
first load the emulator)
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Re: mobile dev confusion

2019-12-29 Thread JJS via use-livecode

Yes you are right Sannyasin.

And on your desktop you can use the very fast x86 / x86-64 emulator 
which you can use directly via the test button in the ide(of course 
first load the emulator)


Op 29-12-2019 om 14:43 schreef Sannyasin Brahmanathaswami via use-livecode:

Hmmm.. I conclude from this thread (where I do not use the similutor) that for 
the Google Play store we only need to build

armv7   &   arm64

@J. Gay

right?

Support for x86 chips on mobile devices apparently was dropped some
years ago.
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Re: mobile dev confusion

2019-12-28 Thread JJS via use-livecode
This is also a nice read: with some X86 System images you can use ARM to 
test, 
https://androidstudio.googleblog.com/2019/09/android-p-x86-system-images-google-play.html


Op 28-12-2019 om 23:03 schreef JJS via use-livecode:
So in fact the only great thing now for x86 and x86-64 is the high 
speed emulator.


Makes it strange right, there are almost no x86 or x86-64 real phones, 
but in Android Studio you see as of Android 8 and up only x86 system 
images and no ARM at all.



I don't get it, where is the logic behind this.



Op 28-12-2019 om 20:48 schreef J. Landman Gay via use-livecode:
Actually after some research, I've decided not to bother with x86 
builds. There are only one or two models that support it and those 
are very old. The current user base is a fraction of one percent 
according to some charts. Support for x86 chips on mobile devices 
apparently was dropped some years ago.


One stackOverflow comment implied that x86 would be useful if we 
wanted to support Chromebooks, but those machines work well with 
32-bit Android apps and LC doesn't officially support Chromebooks 
anyway.


If anyone has other info, hopefully they'll chime in here.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 28, 2019 12:14:29 PM Tom Glod via use-livecode 
 wrote:



I'm so relieved. Thank you.

It didn't make sense to me, but I saw no explanation about that part 
of it

anywhere.

Full speed ahead. (ish)

I am struggling a bit getting it to work in the emulator it 
seems like
I can only do ARM architecture on V7 or below in the emulator. And 
using

an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.

But at least there are no permanent obstacles.

:) Thanks again.

On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:


LC uses the SDK primarily for its build tools, which allow the IDE to
create standalones for Android. The SDK does not affect the 
versions of
Android your app will require. For years we built apks using SDK 6, 
and

apps built using those tools still run on Android 10 today.

A while back the SDK 6 build tools no longer worked with the current
version of LC and we had to update to SDK 8 for compatibility. I am
building apks with that SDK that run on all versions of Android 
from 4.x

on
up to 10.

The Android versions you want to support are set in standalone 
settings.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
 wrote:

> Hi folks, I'm following this tutorial
>
> 
http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio 


>
> and i've installed android 8.0 SDK as specified 
>
> the distribution chart says that only 6% of devices have this 
version of

> android.
>
> Does this mean only 6% of devices will be able to correctly 
install my

> application?
>
> ?
>
> --
> Tom Glod
> Founder & Developer
> MakeShyft R.D.A (www.makeshyft.com)
> Office:226-706-9339
> Mobile:226-706-9793
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Office:226-706-9339
Mobile:226-706-9793
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Re: mobile dev confusion

2019-12-28 Thread JJS via use-livecode
So in fact the only great thing now for x86 and x86-64 is the high speed 
emulator.


Makes it strange right, there are almost no x86 or x86-64 real phones, 
but in Android Studio you see as of Android 8 and up only x86 system 
images and no ARM at all.



I don't get it, where is the logic behind this.



Op 28-12-2019 om 20:48 schreef J. Landman Gay via use-livecode:
Actually after some research, I've decided not to bother with x86 
builds. There are only one or two models that support it and those are 
very old. The current user base is a fraction of one percent according 
to some charts. Support for x86 chips on mobile devices apparently was 
dropped some years ago.


One stackOverflow comment implied that x86 would be useful if we 
wanted to support Chromebooks, but those machines work well with 
32-bit Android apps and LC doesn't officially support Chromebooks anyway.


If anyone has other info, hopefully they'll chime in here.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 28, 2019 12:14:29 PM Tom Glod via use-livecode 
 wrote:



I'm so relieved. Thank you.

It didn't make sense to me, but I saw no explanation about that part 
of it

anywhere.

Full speed ahead. (ish)

I am struggling a bit getting it to work in the emulator it seems 
like

I can only do ARM architecture on V7 or below in the emulator. And using
an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.

But at least there are no permanent obstacles.

:) Thanks again.

On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:


LC uses the SDK primarily for its build tools, which allow the IDE to
create standalones for Android. The SDK does not affect the versions of
Android your app will require. For years we built apks using SDK 6, and
apps built using those tools still run on Android 10 today.

A while back the SDK 6 build tools no longer worked with the current
version of LC and we had to update to SDK 8 for compatibility. I am
building apks with that SDK that run on all versions of Android from 
4.x

on
up to 10.

The Android versions you want to support are set in standalone 
settings.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
 wrote:

> Hi folks, I'm following this tutorial
>
> 
http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio

>
> and i've installed android 8.0 SDK as specified 
>
> the distribution chart says that only 6% of devices have this 
version of

> android.
>
> Does this mean only 6% of devices will be able to correctly 
install my

> application?
>
> ?
>
> --
> Tom Glod
> Founder & Developer
> MakeShyft R.D.A (www.makeshyft.com)
> Office:226-706-9339
> Mobile:226-706-9793
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode




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Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
Mobile:226-706-9793
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Re: mobile dev confusion

2019-12-28 Thread JJS via use-livecode

That error depends on what version of LC you use.

Use LC 9.5.1 and it can build for ARMv8-ARM64-X86 and x86-64, then lc 
will build the correct one to the emultaor ones you press the test 
button in LC ide.



But for uploading to the Google play store ARMv8 and ARM64 will be 
sufficient



Op 28-12-2019 om 19:12 schreef Tom Glod via use-livecode:

I'm so relieved. Thank you.

It didn't make sense to me, but I saw no explanation about that part of it
anywhere.

Full speed ahead. (ish)

I am struggling a bit getting it to work in the emulator it seems like
I can only do ARM architecture on V7 or below in the emulator.  And using
an X86 emulator gives me the "NO_MATCHING_ABM" error when I hit test.

But at least there are no permanent obstacles.

:) Thanks again.

On Sat, Dec 28, 2019 at 11:47 AM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:


LC uses the SDK primarily for its build tools, which allow the IDE to
create standalones for Android. The SDK does not affect the versions of
Android your app will require. For years we built apks using SDK 6, and
apps built using those tools still run on Android 10 today.

A while back the SDK 6 build tools no longer worked with the current
version of LC and we had to update to SDK 8 for compatibility. I am
building apks with that SDK that run on all versions of Android from 4.x
on
up to 10.

The Android versions you want to support are set in standalone settings.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 27, 2019 8:37:23 PM Tom Glod via use-livecode
 wrote:


Hi folks, I'm following this tutorial

http://lessons.livecode.com/m/4069/l/985962-livecode-and-android-studio

and i've installed android 8.0 SDK as specified 

the distribution chart says that only 6% of devices have this version of
android.

Does this mean only 6% of devices will be able to correctly install my
application?

?

--
Tom Glod
Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Office:226-706-9339
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Re: mobile dev confusion

2019-12-27 Thread Jjs via use-livecode
Choose Android 4.1.2 in the build settings then it will probably be 99% of all 
devices. But 6% is very low. Did you also provide an apk for armv8, arm64? If 
i'm correct the x86 are not of interest anymore, it was a short wave of intel 
mobile processors, correct me if i'm wrong.

Tom Glod via use-livecode  schreef op 28 
december 2019 04:09:16 CET:
>"The Spiritual Workout" app was created in LiveCode...and I'm running
>it on
>Android 7.0 phones  and it works fine. And as far as I can tell
>that is
>a recently built app.
>
>Sooo...what must I do to have my app run on older versions of android
>(and
>iOS I guess)???
>
>So confused.
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Re: Missing keys in datagrid?

2019-12-17 Thread JJS via use-livecode

indeed, maybe this helps too for a selected line

Data of a selected line:

*if the dgHilitedLine of group "DataGrid 1" is not empty

then

put the dgHilitedLine of group "DataGrid 1" into theLine

*

*put the dgDataOfLine[theLine] of group "DataGrid 1" into tEdit**
*

*put tEdit["Nummer"] into field"Nummer" --etcetera*

*end if*

*Regards,*

*JErry
*

Op 17-12-2019 om 21:46 schreef Klaus major-k via use-livecode:

Hi Jerry,


Am 17.12.2019 um 20:42 schrieb JJS via use-livecode 
:

Ein schöne guten abend Klaus,
i don't know exactly what your trying to accomplish,

I need to do lots of: repeat for each key tKey in...
And now I am a bit irritated that some key may be missing in my loop!?


but maybe this helps, or give a further idea. I use this to export column names 
and data:
put the dgProp[ "columns" ] of group "DataGrid 1" into tColumnTitles

Yes, this does in fact show all of my 12 keys


  replace return with comma in tColumnTitles
  put the dgText of group "DataGrid 1" into tData
  replace tab with comma in tData
  put tColumnTitles & return & tData into URL ("file:" & tFileName & ".csv")
i get it all

I need to mess around with: the dgdata...


Ciao!

Jerry

Best

Klaus

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Re: Missing keys in datagrid?

2019-12-17 Thread JJS via use-livecode

Ein schöne guten abend Klaus,


i don't know exactly what your trying to accomplish, but maybe this 
helps, or give a further idea. I use this to export column names and data:


put the dgProp[ "columns" ] of group "DataGrid 1" into tColumnTitles
 replace return with comma in tColumnTitles

 put the dgText of group "DataGrid 1" into tData
 replace tab with comma in tData

 put tColumnTitles & return & tData into URL ("file:" & tFileName & 
".csv")


i get it all


Ciao!

Jerry

Op 17-12-2019 om 21:36 schreef Paul Dupuis via use-livecode:
I am not 100% sure about the datagrid, but in regular arrays, if your 
d not set a key, it will not be present.


So, if you never put a value into tt[1][statusstatus] then the key 
[statusstatus] will not be in the list of keys for tt[1]. If you want 
all keys to be present for each row, then you need to set them to some 
value, even if an empty string by 'empty' or ""



On 12/17/2019 3:13 PM, Klaus major-k via use-livecode wrote:

Hi friends,

I have a datagrid "produkte" of type Table with these 12 columns:
1. lfd_nummer
2.Titel
3.sid
4.währung
5.Kupon
6.barriere
7. Verfallsdatum
8.Basiswerte
9. status
10. statusstatus
11. abruffehler
12. abruffehlermeldung

But when I fire this in the messagebox:
send "printkeys" to grp "produkte", I only get 10 keys?
1
Verfallsdatum: ``
abruffehlermeldung: ``
lfd_nummer: `0018`
status: ``
sid: `44`
Titel: `sdsdsdds`
Basiswerte: `Aktien`
Kupon: `50.00%`
barriere: `80.00%`
währung: `CHF`

Same with:
put the dgdata of grp "produkte" into tt;put keys of tt[1]
Verfallsdatum
abruffehlermeldung
lfd_nummer
status
sid
Titel
Basiswerte
Kupon
barriere
währung

Again only 10 keys from total 12!? What am I missing?
Tested on macOS 10.14.6 with LC 9.05, 9.04 and 9.5.1 GM.


Best

Klaus
--
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https://www.major-k.de
kl...@major-k.de


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Re: Java update?

2019-12-10 Thread JJS via use-livecode

You can't build for Android if you don't have Java on your machine

Op 10-12-2019 om 18:04 schreef Rick Harrison via use-livecode:

If you go into the terminal type; java -version

That will tell you if you are running java, and what version of it you are 
running.

Compare that to what the current version is. Version 8 perhaps?

I’m running Mojave, and my result tells me I am not running it and then
gives me a dialog to visit Oracle if I want to install it, - which I don’t.

If you are indeed running it, why are you running it?
Can you live without it?

Sorry, I can’t speak to the Android issue here right now.

Rick



On Dec 10, 2019, at 11:24 AM, J. Landman Gay via use-livecode 
 wrote:

I'm running Mac OS 10.14.6 (Mojave) and the dialog popped up on my desktop while I was 
working in LC. I clicked the "Learn more" link in the dialog and was taken to 
Oracle's web site which displayed a list of changes and new features.

It appeared to be a normal auto-check for updates. My main concern was whether 
updating would impact standalone builds for Android. Since the version I have 
now is working it doesn't seem crucial.

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Re: iOS text file download from Dropbox

2019-12-07 Thread JJS via use-livecode

Great!

Op 7-12-2019 om 19:18 schreef Marty Knapp via use-livecode:

A follow-up. Apparently the standalone builder was not picking up that it 
needed the Dropbox library (maybe because I use a script only behavior stack). 
So I manually included the Dropbox library. Still no joy. Then I though that 
maybe the Dropbox Library had some dependencies, though I could find nothing in 
that regard. So I included a number of other libraries that I thought might be 
needed and now I'm in business. Seems like overkill just to read a text file in 
Dropbox but it works!

Marty


On Dec 6, 2019, at 2:32 PM, Marty Knapp  wrote:

I'm working on my first iOS app. It needs to access a 6mb text file in Dropbox. Using 
"dropboxDownLoad" it works fine on my Mac. On the iPhone I'm using 
specialFolderPath("Documents") as the location to save but I get an error every time - 
573,336,1. When I poll it to see if the file exists it comes back as true, though if it's there 
it's empty. Any clues for me?

I have the Dropbox app installed on my iPhone but can't figure out if there's a 
way to access files from an LC app that way or not.

Marty



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Re: iOS text file download from Dropbox

2019-12-07 Thread JJS via use-livecode

you could use the dropbox library, so you have direct access to your dropbox

Op 6-12-2019 om 23:32 schreef Marty Knapp via use-livecode:

I'm working on my first iOS app. It needs to access a 6mb text file in Dropbox. Using 
"dropboxDownLoad" it works fine on my Mac. On the iPhone I'm using 
specialFolderPath("Documents") as the location to save but I get an error every time - 
573,336,1. When I poll it to see if the file exists it comes back as true, though if it's there 
it's empty. Any clues for me?

I have the Dropbox app installed on my iPhone but can't figure out if there's a 
way to access files from an LC app that way or not.

Marty


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Re: Connecting LC to Xcode

2019-12-04 Thread Jjs via use-livecode
Maybe a deinstall of all xcode versions, reboot, reinstall may do a miracle. 
Seems like strange failures.

Marty Knapp via use-livecode  schreef op 5 
december 2019 00:48:01 CET:
>OK I took those steps but now when I launch Simulator I get this error:
>
>“Unable to boot device because it cannot be located on disk. Us eat
>device manager in Xcode of the simctl command line tool to either
>delete the device properly or erase the contents and settings.”
>
>I try selecting a device from the Hardware menu and can sometimes get
>one to load but then when I test from LC I get this error:
>
>“Unable to start simulator: 634,0,0,unknown C++ exception
>573,228,1,revIPhoneSetSimulatorSDK"
>
>There is a new Developer folder (I renamed the folder for 11.2). I
>looked in Preferences and removed everything that looked like it
>belonged to Xcode. 
>
>> On Dec 4, 2019, at 11:36 AM, panagiotis merakos via use-livecode
> wrote:
>> 
>> Hello Marty,
>> 
>> Hehe, OK, I think I know where the problem is. I had the same problem
>and
>> spent a lot of time trying to figure out the problem, as the error
>message
>> from the simulator is not informative at all. So, short description
>of the
>> problem:
>> 
>> By installing xcode11.x and its additional components, a couple of
>new
>> subfolders were created in /Library/Developer/* folder. These new
>files
>> contain the new CoreSimulator framework (of xcode11.x), which
>includes some
>> changes. One of these is that it no longer allows installing apps to
>the
>> simulator that do not include a particular key in the plist. Even if
>you
>> uninstall Xcode 11 and install Xcode 10.1, this file is not replaced
>by
>> Xcode10.1's equivalent (because the one from Xcode11 is newer, so it
>does
>> not allow older ones to overwrite it).
>> 
>> Solution:
>> 
>> 1. Open Finder, and choose (from Finder's menubar) Go -> Go to Folder
>and
>> enter /Library/Developer/
>> 2. Delete the /Library/Developer/ folder (or rename it to
>> /Library/XCode11_Developer/)
>> 3. In the terminal, type sudo xcode-select --install and press enter.
>This
>> will show a dialog asking the user to agree to xcode's terms and
>conditions
>> and then to install the additional components. Click "I agree" and
>then
>> "Yes install them"
>> 4. This will create a new folder /Library/Developer/, which will
>contain
>> the correct additional components (i.e. including the CoreSimulator
>> framework) from Xcode 10.1
>> 5. Now type in the the Terminal sudo xcode-select -s
>
>> 
>> This will hopefully work. Then, make sure you follow the instructions
>from
>> the previous post (i.e. to launch the simulator first and then click
>"Test"
>> in LC)
>> 
>> Kind regards,
>> Panos
>> --
>> 
>> On Wed, 4 Dec 2019 at 19:55, Marty Knapp via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>> Yes those are the steps I’ve tried, only using Xcode 10.1 (couldn’t
>get LC
>>> to accept 11.2). When I click the “Test” button it starts going
>through the
>>> process of prepping the app then errors out with the message “Unable
>to
>>> start simulation: Failed to install the requested application”
>>> 
>>> If I change the test target to my actual iPhone it installs it fine,
>so I
>>> guess I’ll just do that.
>>> 
 On Dec 3, 2019, at 11:25 PM, panagiotis merakos via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
 
 Hello all,
 
 I usually follow these steps, and I almost never have problems with
>the
 simulator:
 
 (Note: these instructions are for Xcode11.1, but are applicable to
>any
 Xcode version)
 
 0. Make sure the command line tools that will be used by LiveCode
>are the
 ones of the correct Xcode:
 (Launch Xcode 11.1, go to Xcode's menubar and choose Xcode->
>>> Preferences->
 Locations and in the Command Line Tools dropdown choose "Xcode
>11.1")
 
 1. Open the Simulator from Xcode11.1 (Launch Xcode, go to Xcode's
>menubar
 and choose
 Xcode -> Open Developer Tool -> Simulator
 
 2. Wait until the simulator fully loads, until it shows the
>device's Home
 screen
 
 3. You can change device by clicking on the Simulator's app
>menubar:
 
 Hardware -> Device -> iOS 13.1 -> 
 
 4. Again, wait until the new simulator device fully loads, until it
>shows
 the
 device's Home screen
 
 5. Now go back to LiveCode, choose the iOS simulator under "Test
>Target"
 and
 finally press the Test button (or choose Development -> "Test")
 
 Hope this helps.
 
 Kind regards,
 Panos
 
 
 
 On Wed, 4 Dec 2019 at 08:00, scott--- via use-livecode <
 use-livecode@lists.runrev.com> wrote:
 
> I found that launching the simulator and getting a device running
>BEFORE
> testing from LC often helped.  As an aside, since setting up LC
>>> 9.6.0(dp1)
> and xCode 11.1 Ive been unable to get the simulator to load my
>app. I’m
> still fiddling to see what how to attack 

Re: Achilles Heel of Livecode

2019-12-03 Thread JJS via use-livecode

Their website is terrible to see what the product actually is and does.

But ok after looking for a while i thought wow, if can do all that. And 
you only need to pay once as far as i can see, although it might be a 
lot more.


It offers Java, iOs, Android, Windows, Mac, PHP, Linux, Win ce, Iot...

Going to test a trialversion, it downloads almost 3GB at install, let's 
see how it works.


Op 3-12-2019 om 15:32 schreef Erik Beugelaar via use-livecode:

If you want to have a really sexy development with fancy animation stuff, take 
a look at the brochure of WinDev.
It's a French based company so I don't have to add any comment ;-)

https://www.pcsoft-windev-webdev.com/WX24-Features.pdf?201906121510



On 03/12/2019, 14:50, "use-livecode on behalf of Richmond via use-livecode" 
 wrote:

 OK, OK . . .
 
 So, if I have a series of images being flipped-through inside a graphic

 'frame' and DON'T
 have any *wait* statements the thing happens so quickly I cannot see the
 animation at all: so, to get
 60 frames a second, presumably, one has to have a *wait 1 tick*
 statement between each frame change?
 
 That is easy to do with frame animations . . .
 
 Bit is it re scrolling?
 
 On 3.12.19 15:03, Colin Holgate via use-livecode wrote:

 > For Mickey Mouse, he would have been updated 12 times per second, and 
almost all cartoons you’ve ever watched were animated at 12 frames per second. The 
film was projected at 24 frames per second, and all normal movies you’ve seen in a 
cinema were also at 24 frame per second. PAL TV is 25 frames per second, and NTSC 
is 30 frame per second. So, those frame rates are clearly acceptable.
 >
 > But, they are animations and not scrolling. With scrolling, updates of 
12 per second are very noticeable, and even 30 frame per second can be seen as not 
smooth. Open a browser on a mobile device and scroll the page. It’s smoothly 
updating at 60 frame per second. I think that’s what people are asking for, not 
animated GIFs.
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Re: [ANN] Release 9.6.0 DP-1

2019-11-26 Thread JJS via use-livecode

Well i'm happy at least PDF printing is a step in the right direction.

Via html and opening in a browser one could get to pdf / print on paper, 
so we can skip that.


Hopefully printing on paper will be a next step on Android.


Thanks a lot!


Jerry

Op 26-11-2019 om 19:34 schreef Mark Waddingham via use-livecode:

On 2019-11-26 17:51, Mark Wieder via use-livecode wrote:

On 11/26/19 1:58 AM, panagiotis merakos via use-livecode wrote:

Dear list members,

We are pleased to announce the release of LiveCode 9.6.0 DP-1.


Really?
A major point release while still in the queue there are

186 pull requests for the engine (dating back to 2014)
42 pull requests for the IDE (dating back to 2016)


Its not a major point release, its a minor point release a la semantic 
versioning (https://semver.org/) - major.minor.maintenance.


It contains a number of changes which are definitely not suitable for 
a maintenance release (as they add or change functionality) but are 
critical to quite a number of people's apps (iOS player issues, in 
particular; but also some android issues too) [ otherwise they would 
have been in a 9.5.2! ]


[ Note: We do sometimes change functionality in a backwards 
incompatible fashion in minor point releases so we aren't strictly 
semver - but only if it is focused in specific areas - in this case, 
we had to remove some features from the mobile player control as we 
could not replicate them with the replacement OS APIs, and we had to 
tweak how you setup the camera control to stop iOS complaining about 
permissions. ]


At least 100 of the engine pull requests are either incomplete (no 
release note yet, no issue filed yet, no docs updates yet etc.) or WIP 
so are not mergeable as they stand. Probably half of the remainder are 
probably stale/no longer relevant/not going to get merged - so they 
probably could do with a cull (which is something for when I have a 
'spare' afternoon).


The IDE PRs (after a very brief perusal) look like about half are not 
yet complete and a few are WIP so not too dissimilar % wise.


We felt it better to get dp-1 almost feature complete, addressing the 
critical issues holding up people's apps first before lumping a lot of 
fixes from all over the place. The latter always risks a greater 
increase in the possibility of regressions and thus potential for a 
largely unusable build.


We're planning to get at least 20 further bugfixes merged for dp-2, 
and how many more than that depends on how testing goes, regression 
reports go and how much time we have before christmas :)


Warmest Regards,

Mark.



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Re: Push notification to all user

2019-11-25 Thread JJS via use-livecode

It's Googles Firebase.

firebase.google.com

Op 25-11-2019 om 18:19 schreef Bob Sneidar via use-livecode:

What is FCM?

Bob S



On Nov 14, 2019, at 10:24 , JJS via use-livecode 
 wrote:

You need to use FCM


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Re: WebP-Tool v103

2019-11-24 Thread JJS via use-livecode

YEs i did save it and the exe files are there.

It only happens when you open the stack and directly use the images 
dropdown.


No worries, i'll see if i can figure it out.

thanks.

Op 24-11-2019 om 00:47 schreef hh via use-livecode:

JJS wrote:
Ok sorry, i forgot to mention. I'm also on win10-64bit.

Did you save the stack to a before using it? If not, it has no path for the
binaries, which will be installed in folder "WIN" of your stack's folder...

If so, I can't really help as it works here.

The stack is very basic LC Script. You could start with checking whether the
binaries are written out. The rest is simply using shell() with files written
to the temporary folder.

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Re: WebP-Tool v103

2019-11-23 Thread Jjs via use-livecode
Ok sorry, i forgot to mention. I'm also on win10-64bit.

hh via use-livecode  schreef op 23 november 2019 
12:43:34 CET:
>@BR.
>There is currently not yet support for mobile (precompiled binaries).
>But Android 4.0+ supports the format natively in its browser. See
>
>https://developers.google.com/speed/webp/faq#which_web_browsers_natively_support_webp
>
>The way you could do it on desktop (and probably as soon as supported
>on mobile):
>
>You have only webp resources of the images (as custom props) in the
>stack.
>The binary (could also be installed into temporary folder) converts a
>webp image
>of the stack as soon as it is called to png (for display), on the fly.
>In my stack the needed time for that procedure is displayed above the
>image.
>After display you can delete the png -- if converting was fast
>enough...
>
>@JJS.
>This is most probably the reason for that:
>The stack contains only the binaries for 64bit machines.
>I tested successfully on a 64bit Win10 machine.
>
>See the instructions for using the stack on 32bit machines
>(this works here, I tested on a 32bit Win7 machine):
>
>http://forums.livecode.com/viewtopic.php?p=185384#p185384
>
>Hope this was the reason and it's fine now.
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Re: WebP-Tool v103

2019-11-23 Thread JJS via use-livecode

i'm getting these errors:

''C:' is not recognized as an internal or external command,

operable program or batch file.

and

if i import nothing and just choose an image from the dropdown then the 
following error occurs:


line 91 of card 1002:

*put h0*fw/fh into w0*

Numeric divide by zero

Op 23-11-2019 om 02:24 schreef Sannyasin Brahmanathaswami via use-livecode:

  go stack url ("http://hyperhh.de/xstacks/webP-Tool_v103.livecode;)


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Re: Special Graphic Effects - Kill Performance On Rapid Redraws

2019-11-20 Thread JJS via use-livecode

Yes very well said.

We must have the power with our great dev tool to get even more things 
done easier.


Same like Android Studio

Op 20-11-2019 om 03:41 schreef Pi Digital via use-livecode:

I was going to continue your analogy but it’s better to put it simply. When you 
see the effects other apps are able to accomplish on the same device you 
question the validity of arguing away the lack of performance from our apps. So 
looking into why is a valid request and worth some investigation.

Sean Cole
Pi Digital Prod Ltd


On 19 Nov 2019, at 18:21, hh via use-livecode  
wrote:

This lesson is very short and simple:

A bicycle (mobile) usually drives much slower and can
transport much less weight than a car (desktop machine).

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Re: Commands on server and lack of examples

2019-11-20 Thread JJS via use-livecode
At least i know now how to use it with ISPconfig setups and their 
howto's to get fantastic VPS Linux setups, maybe how it's working with 
my VPS helps


Op 20-11-2019 om 03:02 schreef Richard Gaskin via use-livecode:

Alex Tweedly wrote:

On 19/11/2019 18:19, Richard Gaskin via use-livecode wrote:

I may be able to help with the workaround, writing a script to set
that up.  But I'm finding that there are so many different shared
hosting configs, each with their own precious special needs, that
making a single installation script for all of them is non-trivial.

...

That's not *simply* selfishness, because I believe there are perhaps
only a handful of ISPs who provide a high percentage of the Livecode
(shared) servers found in the real world, and I'm optimistic to think
that solving this problem for those cases would be enough to make a
difference, and specifically would help anyone coming to LC server as
a new user.

Google tells me (in a 30 second search, limited to the first two pages)
that only on-rev (aka Livecode hosting) and HostM specifically advertise
themselves for Livecode servers. Maybe those two would be a good start ?


I suppose they would.

I don't use either, but you've inspired me. :)

I use Dreamhost and Interserver, and conceivably if I write a script 
that works with both of those we may find that's fine for most 
others.  And then for edge cases we can maintain the code on GitHub so 
anyone who needs a change for another host can just add that part.


In order of prevalence I'd guess that LC deploys are most common on:

on-rev.com (very big)
hostm.com (kinda big)
dreamhost.com (several)
jaguarpc.com (a few)
...and after that we're looking at a long but slim tail.

I'll give it some thought for when my client work is behind me and I 
have some spare time.


It would also be nice to write a script for installing LC Server on 
systems that don't have it preinstalled (pretty much everyone right 
now except on-rev and hostm).  Even better would be to handle both 
shared and VPS hosting.  If Let's Encrypt can be automated for so many 
systems with CertBot (an excellent piece of work), surely we can 
install LC Server.




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Re: WebP-Tool v103

2019-11-18 Thread JJS via use-livecode

YEs indeed.

I thought i read somewhere that Joomla also wanted (or is already) to 
support it as cms.


great!

Op 18-11-2019 om 17:29 schreef hh via use-livecode:

Jjs wrote; Nice, thank you. I noticed it. But they are not used very
much yet. Also for jpeg are some extra formats.

TMHO it doesn't really matter what's used in the web. The purpose of
webP is, if you have a lot of images/large images, that these load
much faster from a server or use less size in your stack/standalone.

WebP-Tool is simply a bridge to the future LC version that can read
in and write out webP images. Especially:

 set the paintcompression to WEBP

will be then implemented. Hopefully rather sooner than later.

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Re: WebP-Tool v103

2019-11-18 Thread Jjs via use-livecode
Nice, thank you. I noticed it. But they are not used very much yet. Also for 
jpeg are some extra formats.

hh via use-livecode  schreef op 18 november 2019 
16:19:04 CET:
>Sorry, the download links had a wrong path. Here are correct ones.
>
>[Download] Currently I cannot upload to "SampleStacks/livecodeshare".
>So please use from the message box
>(EU) go stack url ("http://hyperhh.de/xstacks/webP-Tool_v103.livecode;)
>(US) go stack url
>("http://hh.on-rev.com/xstacks/webP-Tool_v103.livecode;)
>or download
>(EU) http://hyperhh.de/xstacks/webP-Tool_v103.livecode.zip
>(US) http://hh.on-rev.com/xstacks/webP-Tool_v103.livecode.zip
>
>When using go stack url, as a first action please SAVE the stack, we
>need
>the stack path for writing out helpers and creating folders for
>conversion.
>
>
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Re: Push notification to all user

2019-11-14 Thread JJS via use-livecode

Hi,


that lesson is major out of date.

You need to use FCM and you can put multiple tokens behind each other in 
a JSON like string.


Or you can send to all tokens one by one, like reading stored tokens 
from your DB via a repeat loop.



Op 14-11-2019 om 18:54 schreef Riko Abadi via use-livecode:

Hello,

can i send notifications to all users of our application?
in this tutorial,
http://lessons.livecode.com/m/4069/l/59312-how-do-i-use-push-notifications-with-android
only sent to certain devices.
I want to send notifications to all users of my application.
is that possible? if yes, how to do it?


Thank you,

Riko
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Re: Commands on server and lack of examples

2019-11-14 Thread JJS via use-livecode

Thanks, that was an interesting read.

Unfortunately i have zero C++ skills


Regards,

Jerry

Op 13-11-2019 om 22:16 schreef Richard Gaskin via use-livecode:

JJS wrote:
> Op 12-11-2019 om 19:34 schreef Brian Milby via use-livecode:
>> Unless you are doing a HTML5 app (entire stack resides in a web
>> page), none of the GUI stuff applies.  The LC code is pretty much
>> a replacement for PHP code, so the GUI piece would be the same
>> (whatever HTML/JS frameworks you choose).
>
> So actually the Dictionary needs some updates of stuff that is not an
> error but also doing nothing when used on server.

GUI elements can be useful in LC Server for creating custom screen 
shots, which can be exported and that file data returned to the client 
for display in a browser or an LC app.


That's the good news.

That bad news is that 100% of all LC Server use is slower than it 
needs to be because it's initializing fonts for the 0.001% of CGIs 
using custom graphics export with specified fonts.


I've discussed the situation with several people at LC Ltd, and while 
they're not in a position to put a solution in place right now they 
are quite open to accepting a pull request for it, which should be a 
relatively simple matter for anyone with C++ skills.


I've outlined the problem and the proposed solution in detail here:

http://lists.runrev.com/pipermail/use-livecode/2019-March/253723.html




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Re: unable to locate the play service dependency base version 9.4.0

2019-11-14 Thread JJS via use-livecode

Thanks Panos,

someone on the forum had the same issues.


regards,

Jerry

Op 14-11-2019 om 09:28 schreef panagiotis merakos via use-livecode:

Hello Todd,

You need to install some extra libraries using the SDK Manager. These
libraries are usually installed by default, but if not, you have to do it
manually.

So the required dependency is the "Google Repository" package (in the
"Extras" folder), and NOT the "Google Play services" package as one would
have thought.

See https://ibb.co/Br0Hnx0

Hope this helps.
Panos
--


On Thu, 14 Nov 2019 at 00:25, Todd Fabacher via use-livecode <
use-livecode@lists.runrev.com> wrote:


In 9.5 stable I have added the Android barcode widget. With that and a
button just to test it. But when I try and compile I get an error
message:

unable to locate the play service dependency base version 9.4.0

Am I missing something?  - Any help would be appreciated. I am under
the gun and I  need to get barcode working on Android.

--Todd

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Re: Commands on server and lack of examples

2019-11-12 Thread JJS via use-livecode

Hi Erik,


yes i've been busy with that, read most pages,but i can't get my head 
around it.


So i guess it's not quite for me, although it has very much potential.


Thanks a lot.

Jerry

Op 12-11-2019 om 21:31 schreef Erik Beugelaar via use-livecode:

Hello Jerry,

Maybe you've already heard of revIgniter.
revIgniter is a framework to build webapps with LiveCode: 
https://github.com/revig/revigniter/
The official site is https://revigniter.com/ but is temporarily closed for 
maintenance purposes.
The documentation is excellent.

Cheers,
Erik

On 12/11/2019, 21:06, "use-livecode on behalf of JJS via use-livecode" 
 wrote:

 Thank you Brian.
 
 So actually the Dictionary needs some updates of stuff that is not an

 error but also doing nothing when used on server.
 
 
 Thanks, Jerry
 
 
 Op 12-11-2019 om 19:34 schreef Brian Milby via use-livecode:

 > Unless you are doing a HTML5 app (entire stack resides in a web page), 
none of the GUI stuff applies.  The LC code is pretty much a replacement for PHP 
code, so the GUI piece would be the same (whatever HTML/JS frameworks you choose).
 >
 > Thanks,
 > Brian
 > On Nov 12, 2019, 1:24 PM -0500, JJS via use-livecode 
, wrote:
 >> Hello,
 >>
 >>
 >> i'm really curious how some things from the dictionary should work or
 >> behave on server. (when filtered on server)
 >>
 >> And i can find almost no examples, the forum section is small, the list
 >> is searchable but not easy, lessons almost nothing and mostly about
 >> installing the server, dictionary only IDE examples.
 >>
 >> As it is serverside, how should for example a field work or a widget.
 >>
 >> How should on mouseUp work? i can type on mouseUp and some things in it
 >> like put"hi" and then end mouseUp, no error, but nothing
 >> happening either.
 >>
 >> Or in better words maybe, how to use a HTML button like an LC button.
 >>
 >> How to send data without opening another lc script, i just want to stay
 >> for example on the same page, but i need the result back without the
 >> whole page being reloaded.
 >>
 >> ( i know how to send data as i can choose categories and products and so
 >> on each on their own page)
 >>
 >> If i need jQuery or Javascript then i can just as good go on with the
 >> PHP versions i have.
 >>
 >> I've rewritten some html/php scripts to html/lc and now i've come to the
 >> same point, there where the products should go in the basket.
 >>
 >> When one uses html form action="check.lc" for instance then when pushing
 >> the html button it tries to open that script as a page.
 >>
 >> So in short what i'm asking is a lot of examples and some answers to the
 >> above.
 >>
 >>
 >> Thanks for any help.
 >>
 >>
 >> Cheers,
 >>
 >> Jerry
 >>
 >>
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Re: Commands on server and lack of examples

2019-11-12 Thread JJS via use-livecode

Thank you Brian.

So actually the Dictionary needs some updates of stuff that is not an 
error but also doing nothing when used on server.



Thanks, Jerry


Op 12-11-2019 om 19:34 schreef Brian Milby via use-livecode:

Unless you are doing a HTML5 app (entire stack resides in a web page), none of 
the GUI stuff applies.  The LC code is pretty much a replacement for PHP code, 
so the GUI piece would be the same (whatever HTML/JS frameworks you choose).

Thanks,
Brian
On Nov 12, 2019, 1:24 PM -0500, JJS via use-livecode 
, wrote:

Hello,


i'm really curious how some things from the dictionary should work or
behave on server. (when filtered on server)

And i can find almost no examples, the forum section is small, the list
is searchable but not easy, lessons almost nothing and mostly about
installing the server, dictionary only IDE examples.

As it is serverside, how should for example a field work or a widget.

How should on mouseUp work? i can type on mouseUp and some things in it
like put"hi" and then end mouseUp, no error, but nothing
happening either.

Or in better words maybe, how to use a HTML button like an LC button.

How to send data without opening another lc script, i just want to stay
for example on the same page, but i need the result back without the
whole page being reloaded.

( i know how to send data as i can choose categories and products and so
on each on their own page)

If i need jQuery or Javascript then i can just as good go on with the
PHP versions i have.

I've rewritten some html/php scripts to html/lc and now i've come to the
same point, there where the products should go in the basket.

When one uses html form action="check.lc" for instance then when pushing
the html button it tries to open that script as a page.

So in short what i'm asking is a lot of examples and some answers to the
above.


Thanks for any help.


Cheers,

Jerry


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Commands on server and lack of examples

2019-11-12 Thread JJS via use-livecode

Hello,


i'm really curious how some things from the dictionary should work or 
behave on server. (when filtered on server)


And i can find almost no examples, the forum section is small, the list 
is searchable but not easy, lessons almost nothing and mostly about 
installing the server, dictionary only IDE examples.


As it is serverside, how should for example a field work or a widget.

How should on mouseUp work? i can type on mouseUp and some things in it 
like put"hi" and then end mouseUp, no error, but nothing 
happening either.


Or in better words maybe, how to use a HTML button like an LC button.

How to send data without opening another lc script, i just want to stay 
for example on the same page, but i need the result back without the 
whole page being reloaded.


( i know how to send data as i can choose categories and products and so 
on each on their own page)


If i need jQuery or Javascript then i can just as good go on with the 
PHP versions i have.


I've rewritten some html/php scripts to html/lc and now i've come to the 
same point, there where the products should go in the basket.


When one uses html form action="check.lc" for instance then when pushing 
the html button it tries to open that script as a page.


So in short what i'm asking is a lot of examples and some answers to the 
above.



Thanks for any help.


Cheers,

Jerry


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Re: Android Deployment Update / Nov 2019

2019-11-10 Thread Jjs via use-livecode
Vc is the version nr of the apk. This is independent  of your app version. The 
vc has to be increased with each upload to the google dev console

Riko Abdul via use-livecode  schreef op 10 
november 2019 04:13:35 CET:
>whats is vc?
>
>Pada tanggal Min, 10 Nov 2019 pukul 09.44 Sannyasin Brahmanathaswami
>via
>use-livecode  menulis:
>
>> I see a lot of changes in my developers console on Google. I reading
>> through everything…
>>
>> I kept these kind notes which were sent by Jerry in June, summarizing
>Mark
>> W. comments on building of Android.
>>
>> Are  they still up-to-date? And about what about Android 9? I think
>Ralph
>> also felt that the payload was small enough to bundle 2 versions in 
>1
>> build.
>>
>> =
>> @BR make sure that for your next release, that when now your highest
>> versioncode is 15 for x86-64
>>
>> the armv7a starts with 16
>>
>> that's why i showed you the sequence as example.
>>
>> you need to increase the versioncodes but with the lowest versioncode
>> for the lowest architecture, i did it too and had no problem
>>
>> so like this for your sequence if your highest used VC is 15 then:
>>
>> BuildVC
>> arm v7a19 >next time --->23>next time--->24
>> arm6420>next time--->24--->next time--->25
>> X8621--->next time--->25--->next time--->26
>> x86-64  22--->next time--->26--->next time--->27
>>
>> and so on, you see the 64 builds need to be higher vc then the 32bits
>> Jerry
>>
>> =
>> BR
>>
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Re: Learning from scratch - any recommendations? [with OT additions]

2019-11-04 Thread JJS via use-livecode

I agree on this Bob.

Op 4-11-2019 om 16:54 schreef Bob Sneidar via use-livecode:

I'll just throw this in the mix. I find in America that where once people spoke 
the language common to their immediate society (the people around them) now 
people seem to not care. We have 3 slovakian volleyball players at the beach 
who in spite of speaking perfectly good english, revert to slovakian often, for 
which I chide them regularly. It's like walking over to a corner in a party and 
whispering to each other while everyone looks on. I find it rude.

Bob S



On Nov 3, 2019, at 17:33 , Alex Tweedly via use-livecode 
 wrote:


On 03/11/2019 22:04, Richmond via use-livecode wrote:

I'm not sure if in some countries kids learn languages more easily than in 
others.

But, I do think:

1. In English-speaking countries there is an unconscious feeling that learning 
a foreign language is not 100%
serious as "all the world learns English."


No, it's surely simpler than that.

For an English speaker, a rational analysis shows that the Return on Investment 
for learning *any* other language is much lower than the RoI for anyone else 
thinking of learning English.

Learning another language is (for most of us) difficult - it takes a lot of 
time, energy and effort; so it's a legitimate question whether or not it is 
worth that investment ?

Although Mandarin and Hindi are spoken by more people than English, the great 
majority of those people are  very unlikely to be encountered by any English 
speaker.

Spanish has some claim - but outside of South America its numbers are much 
smaller - and the percentage of those outside South America who don't also 
speak English is (I suspect - can't find reliable numbers to back it up) 
probably low.

There are many good reasons to learn another language, ranging from the well-proven 
neurological benefits of multiple languages to the simple common courtesy of doing so - 
but in straightforward "increase in ability to communicate" I'm unconvinced 
that an English speaker gains enough to justify the effort.

Better to put the time / money into supporting EFL / ESL for others :-)

Alex, only partially tongue in cheek.

P.S. hmmm  does that argument also apply to Livecode ??



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Re: Learning from scratch - any recommendations? [with OT additions]

2019-11-03 Thread JJS via use-livecode

Funny, the mistake is why one got the error and thus had a blunder.

It seems that in Finland due to their school system that they are also 
pretty good in languages, it also seems they have the highest learning 
scores in Europe. Surprislngly it seems to be a system created in the 
USA where it is apperantly not used as was said in the documentary. 
Childeren first attend school when they are 7 with much less pression. 
In NL they go to school when they are 4 and kindergarten at age 2 or 3.


I can also not tell why in some countries they learn languages easier 
than in other countries.


Op 3-11-2019 om 17:08 schreef Graham Samuel via use-livecode:

Thanks to those who replied to my original question.

I also liked the OT diversion into learning Dutch. I have Dutch friends and I 
just don’t know how they successfully learn languages at school when other 
nationalities (British, French, Spanish etc) seem hopelessly bad at it. As an 
illustration I, a Brit, have spent a great deal of time in France and I can 
communicate more or less, but I would not say I can speak French. To say that 
would mean that I could express myself completely both aurally and in written 
form, have no trouble reading anything in print or watching anything on tv, and 
probably should be able to dream in French. Sadly it will just never happen.

Back to the grindstone (what’s the equivalent of that in French?).

Graham

PS In my experience, Germans are also pretty good at languages: years ago I met 
a polylingual man in Munich who told me that at his school, the English master 
made them discuss the difference between a blunder, and error and a mistake!


On 2 Nov 2019, at 08:27, JJS via use-livecode  
wrote:

Yes we watch it too, he is famous. I love when his son tries to speak dutch 
haha. Sometimes his brother is in the show, then you can hear some Drents which 
is different from normal dutch but not as hard as Fries that's a language on 
it's own.

Bob Sneidar via use-livecode  schreef op 1 
november 2019 23:34:08 CET:

Dr. Pol is Dutch. I love that show.

Bob S



On Nov 1, 2019, at 15:31 , Matthias Rebbe via use-livecode

 wrote:

we were very often in the Netherlands for vacation, so i seriously

tried to learn Dutch.

But it ended that the Dutch better understood me when i spoke German

or English instead of Dutch. ;)

Matthias Rebbe

free tools for Livecoders:


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Re: generating a standalone in v9.x

2019-11-02 Thread JJS via use-livecode

Glad you discovered that :)

Op 2-11-2019 om 02:48 schreef Douglas Ruisaard via use-livecode:

Thanks, JJS.

I had that code ion place from Bob's suggestion but ran into the (apparent) never-ending "Attaching Engine" 
state.  **BUT** just now I discovered, as my eye glanced over at the app's script in the Editor, the standalone build 
had "re-started" my application and was "stalled" on a "red-dot" debug flag.

I ALWAYS put a red-dot/debug flag in the "OpenCard" call so I can control 
whether I want the app to run or not when it initially loads into LC.

Once I clicked on the  (continue) button of the editor, the standalone completed.  
REALLY?  Whatever!  Now that I know that "feature", I can live with it.. but I bet 
THAT characteristic *isn't* described in the release note(s).

Thanks again for your help!

Doug


Date: Fri, 1 Nov 2019 19:20:04 +0100
From: JJS 
To: Douglas Ruisaard via use-livecode 
Subject: Re: generating a standalone in v9.x
Message-ID: 
Content-Type: text/plain; charset=utf-8; format=flowed

What you need is described in the release notes from 9.x onwards

Removing the command quit is not the solution

use this, it is copied from the release notes:

on closeStack
if the environment is "development" and \
there is a stack "revStandaloneProgress" and \
the mode of stack "revStandaloneProgress" > 0 then
exit closeStack
end if
end closeStack

i use it always and always works ok.


Op 1-11-2019 om 18:44 schreef Douglas Ruisaard via use-livecode:

Thanks Bob and Heather and also a thanks to Giovanni Cannizzaro.

Giovanni had the minimal fix to just remove a "quit" from any "shutDownRequest".

Heather from LC also offered the following code in a related situation to 
Giovanni's:
on closeStack
if the mode of stack "revStandaloneProgress" > 0 then
exit closeStack
end if
end closeStack

The simple fix of removing the "quit" actually allowed the standalone to 
generate a working

executable... HOWEVER, now the build stops with a never-ending "Attaching 
engine" spinner.  I have to
completely exit LC to stop the "unfinished" process.

I have tried inserting BOTH Heather's and Bob's suggestions but they do NOT resolve 
the "Attaching

engine" issue.

Any suggestions?

ps... LC business 8.1.10 still generated the standalone PERFECTLY... even with 
the v9 changes in the

script.  Glad I kept it around!!!  NOT lovin' v9x much at all!


Douglas Ruisaard
Trilogy Software
(250) 573-3935


Date: Thu, 31 Oct 2019 22:12:17 +
From: Bob Sneidar 
To: How to use LiveCode 
Subject: Re: generating a standalone in v9.x
Message-ID: 
Content-Type: text/plain; charset="us-ascii"

There is a set of commands that in certain scripts like opesStack and 
closeStack that will check to
see if the standalone builder is running, and then you can abort the handler.

The reason they do this is because your app could be doing anything at the 
moment the standalone is
being built. The standalone has to walk through every script to check what 
add-ons or libraries you
use so it can include them.

Here's what I do. In the stackScript of the mainStack:

on savingStandalone
 put true into gBuildingStandAlone
end savingStandalone

on standaloneSaved
 put false into gBuildingStandAlone
end standaloneSaved

Then in any openStack handler, either in the stack or card, I put this:

 put the environment is "development" and \
   there is a stack "revStandaloneProgress" and \
   the mode of stack "revStandaloneProgress" > 0 into skipLogin

 if not skipLogin then
 --- code that borks your standalone building. For me it was calling a 
login dialog as modal.
 end if

Bob S



On Oct 31, 2019, at 14:50 , Douglas Ruisaard via use-livecode 


wrote:

I am having an issue with using "any" business version of 9 (9.04, 9.05, 
9.5-32bit, 9.5-64bit) to

generate a standalone output of my application.  I am using Windows 7 
Enterprise SP1 and have tried
building the identical script (with the same result) on two different 
installations of said OS on

two

different machines.

LC business v 8.1.10 generates the standalone fine.

LC business version 9.0.5 (with IDENTICAL settings in the "Standalone Application 
Settings" as

used

in the v8.1.10 build) seems to crash LC  just at the point of "closing open 
stacks" at which point

all

things LC disappear from my desktop.  An appropriate "destination" directory 
for the standalone is
created as per the settings but it is completely empty.

The actual application runs fine in all LC business versions... it's just that 
I can't get the LC

v9.x to generated the standalone... and ... I can't find ANY error or log 
explaining what is

wrong!!

Is there such a log or audit which details the steps that LC is taking and 
possibly what the issue

is that it cannot resolve?  I have checked at the Administrators tools event 
logging provided by
Windows 7 ... but there is no corresponding event 

Re: Learning from scratch - any recommendations?

2019-11-02 Thread Jjs via use-livecode
Yes we watch it too, he is famous. I love when his son tries to speak dutch 
haha. Sometimes his brother is in the show, then you can hear some Drents which 
is different from normal dutch but not as hard as Fries that's a language on 
it's own.

Bob Sneidar via use-livecode  schreef op 1 
november 2019 23:34:08 CET:
>Dr. Pol is Dutch. I love that show. 
>
>Bob S
>
>
>> On Nov 1, 2019, at 15:31 , Matthias Rebbe via use-livecode
> wrote:
>> 
>> we were very often in the Netherlands for vacation, so i seriously
>tried to learn Dutch.
>> But it ended that the Dutch better understood me when i spoke German
>or English instead of Dutch. ;)
>> 
>> Matthias Rebbe
>> 
>> free tools for Livecoders:
>
>
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Re: Learning from scratch - any recommendations?

2019-11-02 Thread Jjs via use-livecode
At least you tried ;) German and Dutch come have much similarities. In a 
previous job i had to drive to many German customers from Hamburg to Stuttgart 
(among was Porsche ausbildung-school) and lived for 5 years in Germany too. 
Near the border there are lots who understand dutch.

Matthias Rebbe via use-livecode  schreef op 1 
november 2019 23:31:26 CET:
>we were very often in the Netherlands for vacation, so i seriously
>tried to learn Dutch.
>But it ended that the Dutch better understood me when i spoke German or
>English instead of Dutch. ;)
>
>Matthias Rebbe
>
>free tools for Livecoders:
>InstaMaker <https://instamaker.dermattes.de/>
>WinSignMaker Mac <https://winsignhelper.dermattes.de/>
>
>> Am 01.11.2019 um 19:28 schrieb JJS via use-livecode
>mailto:use-livecode@lists.runrev.com>>:
>> 
>> quote : I hate to learn another language. That is why I live in the
>United States. /quote
>> 
>> If we the Dutch go to Germany we talk German, if we go to France many
>of us not all talk French, if we go to other countries we talk mainly
>English.
>> 
>> If Germans or French come to our country we talk their language or
>english
>> 
>> Try to learn Dutch, if we had'nt sold New York to the Brittish you'd
>all talk Dutch
>> 
>> And partly thank God it happened or we'd all would listen to Dutch
>music today and most of it i can't stand :)
>> 
>> there was another point i wanted to make, but during typing i forgot.
>> 
>> 
>> Back on topic, Java or Kotlin is something i would want to try, but
>it's more difficult, although everyone says their language is so easy.
>Livecode is best to step in.
>> 
>> 
>> Op 1-11-2019 om 18:52 schreef dunbarx--- via use-livecode:
>>> I am with Richmond, mainly.
>>> I hate to learn another language. That is why I live in the United
>States.
>>> LC, if you introduce only a  handful or three of native words,
>controls and concepts, is accessible to anyone with a real desire to
>learn this sort of thing. Even a first grader; they just need more
>mentoring. Even someone who did not know they would like to build stuff
>in software.
>>> The trick is the engagement, to make it seem cool and fun.
>>> Craig
>>> 
>>> 
>>> -Original Message-
>>> From: Richmond Mathewson via use-livecode
>mailto:use-livecode@lists.runrev.com>>
>>> To: How to use LiveCode <mailto:use-livecode@lists.runrev.com>>
>>> Cc: Richmond Mathewson <mailto:richmondmathew...@gmail.com>>
>>> Sent: Fri, Nov 1, 2019 12:59 pm
>>> Subject: Re: Learning from scratch - any recommendations?
>>> 
>>> I have a radical disagreement with Scratch and its ilk as, while it
>does
>>> allow one to run up simple computer games, it does not let users see
>the
>>> "guts" of a program, and seems not to give children transferrable
>skill for
>>> non-block programming languages. I have successfully started kids
>from 9
>>> years old and upward on programming with both BBC BASIC and
>Livecode.
>>> 
>>> On Fri, Nov 1, 2019, 6:00 PM kee nethery via use-livecode <
>>> use-livecode@lists.runrev.com
><mailto:use-livecode@lists.runrev.com>> wrote:
>>> 
>>>> My recommendation is to have them start with scratch.mit.edu
><http://scratch.mit.edu/> and spend a
>>>> month making stuff with that language. Scratch is built for 1st
>graders to
>>>> pick up and it is extremely satisfying as the starter language.
>They get
>>>> exposed to all sorts of concepts, message passing, variables, flow
>control,
>>>> multi-processing, it’s a great starter language. A month making
>stuff and
>>>> then move to livecode.
>>>> 
>>>> Kee
>>>> 
>>>>> On Nov 1, 2019, at 3:23 AM, Graham Samuel via use-livecode <
>>>> use-livecode@lists.runrev.com
><mailto:use-livecode@lists.runrev.com>> wrote:
>>>>> I was disappointed that I only got one reply to my query about LC
>as a
>>>> platform for learning programming - I thought this was a big thing
>with
>>>> quite a few people on this list, some of whom are actually
>educators. Since
>>>> I’ve failed in this, can someone suggest a better way of getting an
>answer
>>>> (e.g. forums, mother ship)?
>>>>> TIA
>>>>> 
>>>>> Graham
>>>>> 
>>>>> I wrote:
>>>>> 
>>>>>> I have been approached by one of my family to ask w

Re: Learning from scratch - any recommendations?

2019-11-01 Thread JJS via use-livecode

Also a very good point !

Thanks Erik.

Op 1-11-2019 om 19:43 schreef Erik Beugelaar via use-livecode:

" Try to learn Dutch, if we had'nt sold New York to the Brittish you'd all  talk 
Dutch"

LOL

The other point you maybe wanted to make but forgotten is to mention The Dutch 
East India Company, officially the United East India Company (in Dutch the VOC).
VOC became the world's first formally listed public company. In other words, it 
was the first corporation to be listed on an official stock exchange. It was 
influential in the rise of corporate-led globalisation in the early modern 
period.

I am proud to be Dutch :)

On 01/11/2019, 19:29, "use-livecode on behalf of JJS via use-livecode" 
 wrote:

 quote : I hate to learn another language. That is why I live in the
 United States. /quote
 
 If we the Dutch go to Germany we talk German, if we go to France many of

 us not all talk French, if we go to other countries we talk mainly English.
 
 If Germans or French come to our country we talk their language or english
 
 Try to learn Dutch, if we had'nt sold New York to the Brittish you'd all

 talk Dutch
 
 And partly thank God it happened or we'd all would listen to Dutch music

 today and most of it i can't stand :)
 
 there was another point i wanted to make, but during typing i forgot.
 
 
 Back on topic, Java or Kotlin is something i would want to try, but it's

 more difficult, although everyone says their language is so easy.
 Livecode is best to step in.
 
 
 Op 1-11-2019 om 18:52 schreef dunbarx--- via use-livecode:

 > I am with Richmond, mainly.
 > I hate to learn another language. That is why I live in the United 
States.
 > LC, if you introduce only a  handful or three of native words, controls 
and concepts, is accessible to anyone with a real desire to learn this sort of 
thing. Even a first grader; they just need more mentoring. Even someone who did 
not know they would like to build stuff in software.
 > The trick is the engagement, to make it seem cool and fun.
 > Craig
 >
 >
 > -Original Message-
 > From: Richmond Mathewson via use-livecode 
 > To: How to use LiveCode 
 > Cc: Richmond Mathewson 
 > Sent: Fri, Nov 1, 2019 12:59 pm
 > Subject: Re: Learning from scratch - any recommendations?
 >
 > I have a radical disagreement with Scratch and its ilk as, while it does
 > allow one to run up simple computer games, it does not let users see the
 > "guts" of a program, and seems not to give children transferrable skill 
for
 > non-block programming languages. I have successfully started kids from 9
 > years old and upward on programming with both BBC BASIC and Livecode.
 >
 > On Fri, Nov 1, 2019, 6:00 PM kee nethery via use-livecode <
 > use-livecode@lists.runrev.com> wrote:
 >
 >> My recommendation is to have them start with scratch.mit.edu and spend a
 >> month making stuff with that language. Scratch is built for 1st graders 
to
 >> pick up and it is extremely satisfying as the starter language. They get
 >> exposed to all sorts of concepts, message passing, variables, flow 
control,
 >> multi-processing, it’s a great starter language. A month making stuff 
and
 >> then move to livecode.
 >>
 >> Kee
 >>
 >>> On Nov 1, 2019, at 3:23 AM, Graham Samuel via use-livecode <
 >> use-livecode@lists.runrev.com> wrote:
 >>> I was disappointed that I only got one reply to my query about LC as a
 >> platform for learning programming - I thought this was a big thing with
 >> quite a few people on this list, some of whom are actually educators. 
Since
 >> I’ve failed in this, can someone suggest a better way of getting an 
answer
 >> (e.g. forums, mother ship)?
 >>> TIA
 >>>
 >>> Graham
 >>>
 >>> I wrote:
 >>>
 >>>> I have been approached by one of my family to ask what would be the
 >> first steps for someone (a young adult) to enable them to enter the 
world
 >> of app design and programming. Obviously I need to ask more questions
 >> myself, such as whether this would be to get a job, or simply as an
 >> educational exercise, or maybe to provide a launchpad for a startup 
idea.
 >> However, even at this stage, of course my thoughts turned to LiveCode.
 >>>> So my question to the community is, how would such a person start off 
-
 >> assuming they’re intelligent, very familiar with consumer-level 
technology
 >> such as smart phones, tablets, laptop co

Re: Learning from scratch - any recommendations?

2019-11-01 Thread JJS via use-livecode
quote : I hate to learn another language. That is why I live in the 
United States. /quote


If we the Dutch go to Germany we talk German, if we go to France many of 
us not all talk French, if we go to other countries we talk mainly English.


If Germans or French come to our country we talk their language or english

Try to learn Dutch, if we had'nt sold New York to the Brittish you'd all 
talk Dutch


And partly thank God it happened or we'd all would listen to Dutch music 
today and most of it i can't stand :)


there was another point i wanted to make, but during typing i forgot.


Back on topic, Java or Kotlin is something i would want to try, but it's 
more difficult, although everyone says their language is so easy. 
Livecode is best to step in.



Op 1-11-2019 om 18:52 schreef dunbarx--- via use-livecode:

I am with Richmond, mainly.
I hate to learn another language. That is why I live in the United States.
LC, if you introduce only a  handful or three of native words, controls and 
concepts, is accessible to anyone with a real desire to learn this sort of 
thing. Even a first grader; they just need more mentoring. Even someone who did 
not know they would like to build stuff in software.
The trick is the engagement, to make it seem cool and fun.
Craig


-Original Message-
From: Richmond Mathewson via use-livecode 
To: How to use LiveCode 
Cc: Richmond Mathewson 
Sent: Fri, Nov 1, 2019 12:59 pm
Subject: Re: Learning from scratch - any recommendations?

I have a radical disagreement with Scratch and its ilk as, while it does
allow one to run up simple computer games, it does not let users see the
"guts" of a program, and seems not to give children transferrable skill for
non-block programming languages. I have successfully started kids from 9
years old and upward on programming with both BBC BASIC and Livecode.

On Fri, Nov 1, 2019, 6:00 PM kee nethery via use-livecode <
use-livecode@lists.runrev.com> wrote:


My recommendation is to have them start with scratch.mit.edu and spend a
month making stuff with that language. Scratch is built for 1st graders to
pick up and it is extremely satisfying as the starter language. They get
exposed to all sorts of concepts, message passing, variables, flow control,
multi-processing, it’s a great starter language. A month making stuff and
then move to livecode.

Kee


On Nov 1, 2019, at 3:23 AM, Graham Samuel via use-livecode <

use-livecode@lists.runrev.com> wrote:

I was disappointed that I only got one reply to my query about LC as a

platform for learning programming - I thought this was a big thing with
quite a few people on this list, some of whom are actually educators. Since
I’ve failed in this, can someone suggest a better way of getting an answer
(e.g. forums, mother ship)?

TIA

Graham

I wrote:


I have been approached by one of my family to ask what would be the

first steps for someone (a young adult) to enable them to enter the world
of app design and programming. Obviously I need to ask more questions
myself, such as whether this would be to get a job, or simply as an
educational exercise, or maybe to provide a launchpad for a startup idea.
However, even at this stage, of course my thoughts turned to LiveCode.

So my question to the community is, how would such a person start off -

assuming they’re intelligent, very familiar with consumer-level technology
such as smart phones, tablets, laptop computers for study etc. and social
media, but probably have never seen or thought about what is involved in
designing, implementing and publishing an app (I would just say “a
program”, but that shows how old I am) on any platform? If it is LC (and
why not?), are the published lessons sufficient? What is the view of those
on this list who do actually teach this stuff?

The trouble for me is that I have been around all this for 50 years

(more, to be truthful) and so can’t project myself well into the mind of
that kind of newbie. One guess is that one way to start would be to find a
cheap hardware platform (probably an Android tablet) and try to use the LC
Community Edition to allow me to create something for that; but that idea
may be stupid, particularly as one would need a different platform to
actually do the development work.

Hoping for some insights

Graham

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Re: generating a standalone in v9.x

2019-11-01 Thread JJS via use-livecode

What you need is described in the release notes from 9.x onwards

Removing the command quit is not the solution

use this, it is copied from the release notes:

on closeStack
if the environment is "development" and \
there is a stack "revStandaloneProgress" and \
the mode of stack "revStandaloneProgress" > 0 then
exit closeStack
end if
end closeStack

i use it always and always works ok.


Op 1-11-2019 om 18:44 schreef Douglas Ruisaard via use-livecode:

Thanks Bob and Heather and also a thanks to Giovanni Cannizzaro.

Giovanni had the minimal fix to just remove a "quit" from any "shutDownRequest".

Heather from LC also offered the following code in a related situation to 
Giovanni's:
on closeStack
if the mode of stack "revStandaloneProgress" > 0 then
exit closeStack
end if
end closeStack

The simple fix of removing the "quit" actually allowed the standalone to generate a working 
executable... HOWEVER, now the build stops with a never-ending "Attaching engine" spinner.  I have 
to completely exit LC to stop the "unfinished" process.

I have tried inserting BOTH Heather's and Bob's suggestions but they do NOT resolve the 
"Attaching engine" issue.

Any suggestions?

ps... LC business 8.1.10 still generated the standalone PERFECTLY... even with 
the v9 changes in the script.  Glad I kept it around!!!  NOT lovin' v9x much at 
all!


Douglas Ruisaard
Trilogy Software
(250) 573-3935


Date: Thu, 31 Oct 2019 22:12:17 +
From: Bob Sneidar 
To: How to use LiveCode 
Subject: Re: generating a standalone in v9.x
Message-ID: 
Content-Type: text/plain; charset="us-ascii"

There is a set of commands that in certain scripts like opesStack and 
closeStack that will check to
see if the standalone builder is running, and then you can abort the handler.

The reason they do this is because your app could be doing anything at the 
moment the standalone is
being built. The standalone has to walk through every script to check what 
add-ons or libraries you
use so it can include them.

Here's what I do. In the stackScript of the mainStack:

on savingStandalone
put true into gBuildingStandAlone
end savingStandalone

on standaloneSaved
put false into gBuildingStandAlone
end standaloneSaved

Then in any openStack handler, either in the stack or card, I put this:

put the environment is "development" and \
  there is a stack "revStandaloneProgress" and \
  the mode of stack "revStandaloneProgress" > 0 into skipLogin

if not skipLogin then
--- code that borks your standalone building. For me it was calling a login 
dialog as modal.
end if

Bob S



On Oct 31, 2019, at 14:50 , Douglas Ruisaard via use-livecode 
 wrote:

I am having an issue with using "any" business version of 9 (9.04, 9.05, 
9.5-32bit, 9.5-64bit) to

generate a standalone output of my application.  I am using Windows 7 
Enterprise SP1 and have tried
building the identical script (with the same result) on two different 
installations of said OS on two
different machines.

LC business v 8.1.10 generates the standalone fine.

LC business version 9.0.5 (with IDENTICAL settings in the "Standalone Application 
Settings" as used

in the v8.1.10 build) seems to crash LC  just at the point of "closing open 
stacks" at which point all
things LC disappear from my desktop.  An appropriate "destination" directory 
for the standalone is
created as per the settings but it is completely empty.

The actual application runs fine in all LC business versions... it's just that 
I can't get the LC

v9.x to generated the standalone... and ... I can't find ANY error or log 
explaining what is wrong!!

Is there such a log or audit which details the steps that LC is taking and 
possibly what the issue

is that it cannot resolve?  I have checked at the Administrators tools event 
logging provided by
Windows 7 ... but there is no corresponding event which is simultaneous with the LC 
"crash".

I follow this user-group quite closely and seem to recall others having issues 
with LC v9's

standalone processes but I cannot seem to find such references within the very 
large amount of chat
this site contains.  I have NOT checked the LC QC bugs since I really don't 
know what I'm looking for
other than potential issues with the standalone builder.

I'd very much appreciate any tips, pointers, explanations as to how to either 
resolve this issue or

where within my LC environment I can find any logs concerning the standalone 
processing.

Cheers!
Douglas Ruisaard
Trilogy Software
(250) 573-3935


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Re: Release 9.5.1 RC-1

2019-11-01 Thread Jjs via use-livecode
Ok i'm surprised, as i looked yesterday the milestone was at about 55%. So i 
did not expect this release. Thanks!

Richmond Mathewson via use-livecode  schreef op 
1 november 2019 16:38:39 CET:
>Congratulations.
>
>On Fri, Nov 1, 2019, 5:08 PM Bob Sneidar via use-livecode <
>use-livecode@lists.runrev.com> wrote:
>
>> I'm a bit confused about the booleans. This seems to indicate that
>true <>
>> "true". I've been sloppy in my code, so I may have to go through and
>find
>> every instance of a boolean and decide how I want to treat it. Also,
>how
>> will this affect database operations? "true" in a column is a string.
>true
>> in a column is an integer or bool.
>>
>> Bob S
>>
>>
>> > On Nov 1, 2019, at 07:08 , panagiotis merakos via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> >
>> > Dear list members,
>> >
>> > We are pleased to announce the release of LiveCode 9.5.1 RC-1.
>> >
>> >
>> > Getting the Release
>> > ===
>> > You can get the release at https://downloads.livecode.com/livecode/
>or
>> via
>> > the automatic updater.
>> >
>> >
>> > Release Contents
>> > 
>> > LiveCode 9.5.1 RC-1 comes with more than 20 bugfixes, including
>> corrections
>> > and enhancements in dozens of Dictionary entries.
>> > Also, the long standing crash-when-debugging issue, originally
>fixed in
>> > 9.0.5, is now fixed in 9.5.1 RC-1 as well.
>>
>>
>> ___
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Re: Bug from 2014 - still causing problems

2019-10-25 Thread Jjs via use-livecode
Not always. Sometimes you don't want that. But you can't turn it off.

Brian Milby via use-livecode  schreef op 25 
oktober 2019 19:05:06 CEST:
>Probably a big advantage to using native fields on mobile is
>cut/copy/paste.
>
>Thanks,
>Brian
>On Oct 25, 2019, 12:46 PM -0400, Lagi Pittas via use-livecode
>, wrote:
>> We are working on an App that runs on IOS/Android and Windows so
>making
>> sure
>> the Codebase and elements/objects are as much the same on each
>platform is
>> important.
>>
>> Even more important is that we use the same elements on all platforms
>> including LC fields that are much easier to use than native text
>fields.
>>
>> We are close to launching, and a couple of weeks ago noticed that the
>> delete/backspace key on Android
>> has a mind of its own - Not deleting, sometimes adding a space or a
>> duplicate character , then deleting.
>>
>> We had to code for a native field on Android but not only does it
>look
>> uglier out of the box we can't use the code for our "placeholder"
>routine.
>> and other properties and the logic for navigation and validation
>without a
>> lot of modification.
>>
>> Because of the way the App works just straight overlaying code does
>not
>> work without a lot of wasted energy and extra testing.
>> In the end we have decided to use native fields on both Android and
>IOS
>> to save having different code on 3 platforms.
>> We will focus on the LC field and then have a behaviour that then
>overlays
>> the native field above but uses the properties already set on the LC
>field.
>> - but it is a good few days of extra work and testing.
>>
>> This bug in Android has been there since 2014
>>
>> https://quality.livecode.com/show_bug.cgi?id=13229
>> https://quality.livecode.com/show_bug.cgi?id=18876
>>
>> http://forums.livecode.com/viewtopic.php?t=28699
>>
>> The sentiments here are the same as what Klaus posted in the forums
>this
>> morning and in Bugzilla 
>>
>> https://quality.livecode.com/show_bug.cgi?id=11902
>>
>> Is there any point adding comments to the current buglzilla or is it
>the
>> case that if no one has added a comment for 2 years it can't be a
>problem?
>> In fact the bug Klaus mentioned was one I came up against when I
>first
>> started using Livecode , and thought it was my lack of understanding
>so
>> never even bothered mentioning it in the forum.
>> Turns out I was wrong.
>>
>> Any idea if this has been fixed and we don't know about it or there
>is a
>> very easy workaround. Still posting even though we are coding around
>it but
>> this has to be fixed
>> because anybody who buys Livecode for Android development will hit
>this
>> particular "feature"
>>
>> 
>> Jacque, you do a lot of Android programming if memory serves - do you
>use
>> native all the time for text input
>> or are we just "holding it wrong"?
>>
>>
>> Lagi & Todd
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Re: [OT] Personal project

2019-10-24 Thread Jjs via use-livecode
Very good! My wife has suffered for years with depression and social anxiety. 
Good to share knowledge about this, which is not recognised enough by people 
until it hits themselves.

Tom Glod via use-livecode  schreef op 24 oktober 
2019 16:00:46 CEST:
>Tons of respect for creating that. Lots of people suffer from it, and
>the
>more tools and testimonials we have the better.
>
>Great site as well!
>
>On Thu, Oct 24, 2019 at 8:57 AM Kevin Miller via use-livecode <
>use-livecode@lists.runrev.com> wrote:
>
>> Hi folks,
>>
>> This is initial launch of a new personal project of mine, not
>strictly
>> LiveCode related. I hope you'll indulge this one time me if I post a
>link
>> to it here. Perhaps some of you might be interested in it.
>>
>> Annihilate Depression is a practical guide to overcoming depression
>based
>> on my experiences:
>> http://annihilatedepression.com
>>
>> Kind regards,
>>
>> Kevin
>>
>> Kevin Miller ~ ke...@livecode.com ~ http://www.livecode.com/
>> LiveCode: Develop Yourself
>>
>>
>>
>>
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>
>
>-- 
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>Founder & Developer
>MakeShyft R.D.A (www.makeshyft.com)
>Office:226-706-9339
>Mobile:226-706-9793
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Re: My old man vs LC Standalone

2019-10-22 Thread JJS via use-livecode

Everything is crackable.

There was once this version of Cubase 5.1 a audio/midi sequencer, very 
popular among musicians.


People from H2O cracked it. It was protected by a USB dongle.

They used 1500 manhours for it. And most of the time was not in the 
program itself, figuring out when it called the dongle, but on how 
windows handled the dll's to communicate with it.


Eventually they wrote their own dll as software-matic dongle.

They also said that it was the only version they would crack, because of 
the many hours they needed to do it.



Op 22-10-2019 om 20:27 schreef doc hawk via use-livecode:

On Oct 21, 2019, at 8:02 PM, kee nethery via use-livecode 
 wrote:

My wife built a Hypercard stack standalone that was protected by a dongle. But, 
every call to the dongle was something you could search for in the scripts. So 
she had scripts that did hashes of the scripts that talked to the dongle. And 
she had scripts that did hashes of the scripts that checked the hashes of the 
scripts …


“Those who hashed the hasher, have been hashed!”  ???

Wait, that’s not quite how it goes . . . hmm . . .
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Re: AWS S3 support: docs?

2019-10-21 Thread JJS via use-livecode

i can see it in the dictionary 950 Indy on windows

Op 21-10-2019 om 21:28 schreef Martin Koob via use-livecode:

Hi Richard

I had been using Monte’s mergAWS for an application then the new AWS S3 
commands were incorporated into LiveCode 9. So I needed to make some changes to 
transition.  I was using LC 9.0.4. I am sure I was using the dictionary in the 
IDE.  I am not at my Mac now. Try searching S3.

Martin

Sent from my iPhone


On Oct 21, 2019, at 1:32 PM, Richard Gaskin via use-livecode 
 wrote:

Thanks, Martin.  That's also very handy, but how did you learn the syntax?  
Where is this library documented?

--
Richard Gaskin
Fourth World Systems


Martin Koob wrote:

Hi Richard
I have a test stack got most of the commands, functions and messages uploaded 
to a bug report. https://quality.livecode.com/show_bug.cgi?id=22383
I have been meaning to clean it up a bit and post it somewhere for users. Martin

On Oct 21, 2019, at 12:39 PM, Richard Gaskin via use-livecode  wrote:
Apparently v9 added support for Amazon's S3, but I can't find documentation on 
it.
I see mention of it in the Release Notes for v9 and later, e.g.:
  Amazon Web Services (AWS) Library
  The new Amazon Web Services library includes support for Amazon
  Simple Storage Service (S3). You can use S3 to provide cloud
  storage for your app. Read more here
https://livecode.com/docs/9-5-0/whats-new/release-notes/
Unfortunately, the "Read more here" link goes to Amazon AWS, where they provide 
no documentation on using their service with LiveCode.
I tried looking in the LC Dictionary, but searching for "aws" and "s3" yield 
nothing.
Clues?


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Re: sub: ... in iOS 13....

2019-10-20 Thread JJS via use-livecode

What's unfair about it. Don't be offended.

It's not against you or LC, it's not even entirely against Apple, they 
have also good things. It's just an opinion.


I believe there are more discussions about Apple issues on this list 
than i see about Windows or Linux or Android.


And for all 3 OS i also believe they are better backwards compatible. 
(for Android i'm not talking about the sauce samsung and thelike pour 
over it)


A lot of people i see who have an Macbook or iOs device, is because they 
want to show off that they can afford it, not of the reason that it 
would be better or easier.


I also understand that they want to close 32bit and move on, except many 
customer are not ready. But slowly moving on.


If people want it it's ok, but i see a lot of hassle that i choose not 
to go for.



Op 19-10-2019 om 22:36 schreef Pi Digital via use-livecode:

Jjs

That’s an unfair statement, especially based on topic. It is quite likely it is 
only a tiny update for Monte to fix. My experience says that ALL OS 
systems/devices break bar none unless they don’t update at all and stay 
stagnant. So which system do you prefer JJS? And remember only to mention one 
that is completely infallible and never likely to break. Id especially love to 
know a device name that is completely 100% future proof I can pitch to my 
customers. As yet, the ‘most’ reliable I have found from a whole heap of 
testing and long term experience are iPad Pro and Macs. Even my ipad2 is 
shockingly more reliable than any of my top end Samsung tabs (unless I strip 
them right down and use custom OS).

To confirm, I’m not offended or upset. I just think the comment was unfair and 
exaggerated. They break for sure, but not to the extent to ‘refuse’ it. Roids 
way of avoiding breaking is to only offer minor device OS updates and expect 
you to bin old devices after a couple of years (apposed to the 6-8years for 
Apple).

Peace.

Sean Cole
Pi Digital Prod Ltd


On 19 Oct 2019, at 16:57, Jjs via use-livecode  
wrote:

Who still wants Apple or iOs, everything breaks with them. They never heard of 
backwards compatibility. If someone wants Apple or iOs, just refuse it. To much 
hassle, and costs to much.

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Re: Player object in iOS 13....

2019-10-19 Thread Jjs via use-livecode
Who still wants Apple or iOs, everything breaks with them. They never heard of 
backwards compatibility. If someone wants Apple or iOs, just refuse it. To much 
hassle, and costs to much.

Brian Milby via use-livecode  schreef op 19 
oktober 2019 16:09:23 CEST:
>I can confirm that it does not work in the release version of the app
>either.  I checked 13.1.2 and 13.1.3 but not the earlier versions of
>13.
>
>One potential alternative would be a browser widget.
>
>Thanks,
>Brian
>On Oct 19, 2019, 9:50 AM -0400, Sannyasin Brahmanathaswami via
>use-livecode , wrote:
>> Can any one confirm:
>>
>> the iOS mobileAudioPlayer controller is broken with the iOS 13 update
>>
>> put pRect into sPlayerRect
>> mobileControlSet pPlayerName, "visible", true
>> mobileControlSet pPlayerName, "rect", pRect
>> mobileControlSet pPlayerName, "showController", true
>> mobileControlSet pPlayerName, "filename", pURL
>> if pURL begins with "https" then
>> showBusyIndicator true, "Loading audio..." -- add loading indicator
>until duration is available
>> end if
>>
>> Alternatives?
>>
>> BR
>>
>>
>>
>>
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Re: LiveCode Server

2019-10-19 Thread Jjs via use-livecode
I meant the pre-last message at the lesson on how to install lc server on linux 
server. A very good explanation.

Jjs via use-livecode  schreef op 19 oktober 2019 
14:10:19 CEST:
>Follow the pre-last message too, which describes how to install with
>latest apache 2.x, don't mess with Apache 2.conf. the lesson should
>updated as it is no longer valid.
>
>Todd Fabacher via use-livecode  schreef
>op 19 oktober 2019 06:08:03 CEST:
>>GOOD NEWS - Got it to work. Someone should take note an issue with
>>Apache 2 and LiveCode server
>>
>>SetEnvIf Authorization "(.*)" HTTP_AUTHORIZATION=$1
>>
>>For Linux in /etc/apache2/apache2.conf
>>
>>For Mac (using Homebrew) in /usr/local/etc/httpd/httpd.conf
>>
>>Adding this to .htaccess didn't work for some reason - only Apache
>>config worked:
>>RewriteEngine On
>>RewriteCond %{HTTP:Authorization} ^(.*)
>>RewriteRule .* - [e=HTTP_AUTHORIZATION:%1]
>>
>>--Todd & Lagi
>>
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Re: LiveCode Server

2019-10-19 Thread Jjs via use-livecode
Follow the pre-last message too, which describes how to install with latest 
apache 2.x, don't mess with Apache 2.conf. the lesson should updated as it is 
no longer valid.

Todd Fabacher via use-livecode  schreef op 19 
oktober 2019 06:08:03 CEST:
>GOOD NEWS - Got it to work. Someone should take note an issue with
>Apache 2 and LiveCode server
>
>SetEnvIf Authorization "(.*)" HTTP_AUTHORIZATION=$1
>
>For Linux in /etc/apache2/apache2.conf
>
>For Mac (using Homebrew) in /usr/local/etc/httpd/httpd.conf
>
>Adding this to .htaccess didn't work for some reason - only Apache
>config worked:
>RewriteEngine On
>RewriteCond %{HTTP:Authorization} ^(.*)
>RewriteRule .* - [e=HTTP_AUTHORIZATION:%1]
>
>--Todd & Lagi
>
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Re: Catalina and stuff other than 32bit

2019-10-15 Thread Jjs via use-livecode
Tonymacx86.com

Bob Sneidar via use-livecode  schreef op 15 
oktober 2019 16:45:27 CEST:
>I need to look into this again. I made one Hackintosh with an eye to
>play video games but could never get the graphics card to work. That
>was a long time ago. If you have any links for making this happen I
>would be very interested. Thanks. 
>
>Bob S
>
>
>> On Oct 14, 2019, at 13:10 , Erik Beugelaar via use-livecode
> wrote:
>> 
>> That is why I rely for the last 10 years on myself built Hackintosh
>systems. They run faster for less money and they are modular and easy
>to upgrade. 
>> With the introduction of Clover it has never been a problem to use
>hardware components (especially graphic cards, wifi/bt cards, sound
>cards etc.) which were not supported by Apple anymore.
>
>
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Re: Catalina and stuff other than 32bit

2019-10-14 Thread JJS via use-livecode

clover is the bootloader.

You still need the kexts (but you know, else you would not use it)

Op 14-10-2019 om 22:10 schreef Erik Beugelaar via use-livecode:

That is why I rely for the last 10 years on myself built Hackintosh systems. 
They run faster for less money and they are modular and easy to upgrade.
With the introduction of Clover it has never been a problem to use hardware 
components (especially graphic cards, wifi/bt cards, sound cards etc.) which 
were not supported by Apple anymore.
  
On 14/10/2019, 21:58, "use-livecode on behalf of Dar Scott Consulting via use-livecode"  wrote:


 Catalina does not recognize the bootloader for atmega32u4 Arduino boards 
such as Leonardo. The IDE 1.8.10 avr toolchain works (64-bit); this is not 
related to 32-bit.
 
 Catalina does not recognize the AdaFruit Feather ...BOOT drives. Actually this started with macOS 10.14.4. According to Dan Halbert, "Apple changed how USB devices are recognized on certain Macs", creating a timing problem. AdaFruit has a fix.
 
 There are some indications that some USB devices made with Jan Atkinson's examples are having problems on Catalina on some hardware.
 
 I don't know if Apple is stepping outside USB specs or is pushing the specs. Or whether the small board community has been spec-lax.
 
 Not directly LiveCode related, but more reason to hesitate, especially for gadget folks like me.
 
 Dar Scott

 Mad Scientist
 
 
 
 
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Re: Is it possible to implement Weizenbaum's original Eliza as a chatbot with LIVECODE?

2019-10-12 Thread Jjs via use-livecode
Nice! I thought first what the h Is it. But then i saw the screenshot, and 
it flashed thru my mind. I remember having it on the MSX too. Asking questions 
and getting answers. It's the same right? Actually the first AI heh

hh via use-livecode  schreef op 12 oktober 2019 
00:38:43 CEST:
>> I wrote:
>> You could build on https://www.masswerk.at/elizabot/
>> ...
>> You could similarly make a LC GUI based on elizabot.js in
>> a browser widget.
>> ...
>
>Here is a basic LiveCode GUI:
>Browser Widget usage example #28: ELIZA_bot
>http://forums.livecode.com/viewtopic.php?p=184198#p184198
>
>The jslib and the vocabulary are included in the stack.
>Moreover that default vocabulary is attached for editing
>(you can the chnaged file import to the stack, replacing
>the default vocabulary, using button "ImportData").
>
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Re: Android/Java PKCS12 Industry format Keystore

2019-10-11 Thread Jjs via use-livecode
That's the same i use too. Maybe the updated java is the cause of the warning. 
Latest of jave jdk 8. The keys still work, so i was curious if this could have 
consequences.

"J. Landman Gay via use-livecode"  schreef op 10 
oktober 2019 22:36:11 CEST:
>I use the example from Google, which is identical to the example in the
>
>LC lesson. This is Google:
>
>keytool -genkey -v -keystore my-release-key.jks -keyalg RSA -keysize 
>2048 -validity 1 -alias my-alias
>
>This is the LC lesson (using Windows exe):
>keytool.exe -genkey -v -keystore release.keystore -alias TicTacToe 
>-keyalg RSA -keysize 2048 -validity 1
>
>I have never seen any warnings.
>
>On 10/10/19 1:55 PM, JJS via use-livecode wrote:
>> Hi,
>> 
>> 
>> have some people already changed their  (Android/Java) keystore keys
>to 
>> the PKCS12 format?
>> 
>> 
>> When creating a keystore key i get this warning a few times:
>> 
>> 
>> Warning:
>> The JKS keystore uses a proprietary format.
>> It is recommended to migrate to PKCS12 which is an industry standard 
>> format using "keytool -importkeystore -srckeystore yourapp.keystore 
>> -destkeystore yourapp.keystore -deststoretype pkcs12".
>> 
>> Or still using the proprietary format?
>> 
>> Regards.
>> 
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>
>
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Android/Java PKCS12 Industry format Keystore

2019-10-10 Thread JJS via use-livecode

Hi,


have some people already changed their  (Android/Java) keystore keys to 
the PKCS12 format?



When creating a keystore key i get this warning a few times:


Warning:
The JKS keystore uses a proprietary format.
It is recommended to migrate to PKCS12 which is an industry standard 
format using "keytool -importkeystore -srckeystore yourapp.keystore 
-destkeystore yourapp.keystore -deststoretype pkcs12".


Or still using the proprietary format?

Regards.

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Re: Catalina

2019-10-09 Thread JJS via use-livecode
I just got an email from Arturia a french based company that makes 
software and nowadays hardware synthesizers too, warning customers not 
to update to Catalina, until there is a hotfix. Many plugins producers 
use in music DAW's are still 32-bits and will not work.


What a great move from Apple.

You can say from Windows what you want, but i have plugins from around 
2003 still working as advertised in Win10-64bits


Op 9-10-2019 om 18:29 schreef J. Landman Gay via use-livecode:
It may be too late for you, but last week I got an email from the 
company that makes my accounting software warning customers not to 
upgrade to Catalina. They said they've been working on the transition 
for a year and thought they'd finish in time but it didn't work out. 
They were quite up-front about it, said they were working hard and 
would let us know when it was ready.


That seemed thoughtful, and probably saved them a lot of tech support 
as well. On the other hand, I almost never upgrade to the first 
release of a major dot-zero version. I wait for the wrinkles to shake 
out.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On October 9, 2019 10:52:25 AM Paul Dupuis via use-livecode 
 wrote:



Customer (at least ours) do not understand 32 bit vs 64-bit. They will
only know that (a) Apple says there is a new update for their computer
and they click to update; or (b) as a member of some university or
business, their computer is upgraded (perhaps at their request, perhaps
as part of a planned upgrade cycle).

In either case, after they or some IT person has helped with the OS
update, suddenly some of their software (including ours) no longer works
(being 32-bit). They don't know why. They don't care why.

Now as for the "Well, Apple has been notifying you forever that, as a
developer, you needed to be at 64 bits" or "But if you make your apps in
LiveCode, just recompile with LiveCode 9"

Our apps have hundreds of thousands of line of code. In migrating them
to LiveCode 9, at first they would not even run. In the course of
migrating, Researchware staff has filed some 40 Livecode 9 bugs, some of
which have no or no good workarounds, that directly impact features of
our apps. Thankfully, most have work-arounds, but work-arounds and
testing take time. Now for the record, LiveCode, Ltd. has been
absolutely great in suggesting work-arounds or helping us work through
the most serious of the bugs.

Our customers do not need 64 bits. Our very niche software does what it
needs to do in 32 bits. Our customer have no disk space issues or memory
issues due to both 32 and 64 bits libraries or support. Our customers
would all be very happy to just keep using our tools as is. Hence, my
venting is about Apple's intentionally planned obsolescence. What our
customers want in new versions is not 64 bit, but functional
enhancements to what our software does.

Being a small (very small), we have sunk a year of development in to
getting to LC9 for 64 bit and making sure what we have in our app just
works (QA testing!). We have had no resources to work on new or enhanced
features. So our customers get an upgrade, with almost nothing new
except 64 bit support, which also means with nothing new, we can't in
good conscious charge an upgrade fee for it. Which means lost revenue,
which badly hurts our small business.

Should we have migrated to LC9 sooner? Probably, but doing so would have
meant - as it does now - only doing the migration and not new
features/revenue. Also doing in now, we still found 40 bugs. If we did
it a year or two ago, how many more bugs would we have found that have
since been fixed!

That's what Catalina represents to us. I realize that many many Apple
customers will be delighted with Catalina and I am happy for them. I
just wish that Apple cared a bit more about not breaking what came
before. Say what you will about Microsoft, but I still have specialty
applications written for Windows 2000/XP that run fine under Windows 10!
Microsoft is guilty of many many sins, but **for the most part** they
try to keep things that once once worked still working.

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Re: Questions about LC Server Apps

2019-10-09 Thread Jjs via use-livecode
@Ralf, is it possible you can put it on the forum as a zip? In the lc server 
section?

Ralf Bitter via use-livecode  schreef op 9 
oktober 2019 15:36:22 CEST:
>
>
>> On 9. Oct 2019, at 14:43, Richard Gaskin via use-livecode
> wrote:
>> 
>> I remember reading about session management, and I believe it was in
>the Server Guide.  Do any of you have a copy?  That would save me from
>poking around through the old builds until I find it.
>> 
>> Once we have it we can put it back into place in the build system as
>it used to be.
>
>
>Richard, I found the “Server Deployment Release Notes” revision 18.
>It includes all you need to know about sessions using LC server.
>If that is what you are looking for I can send it to you.
>
>Ralf
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Re: Questions about LC Server Apps

2019-10-09 Thread Jjs via use-livecode
That would be great thanks!

Richard Gaskin via use-livecode  schreef op 9 
oktober 2019 14:43:35 CEST:
>Jjs wrote:
>
> > Richard Gaskin wrote:
> >> What functionality or topics would you like to see examples on?
> >
> > For example, how globals work between html pages like SESSIONS
> > variables do in PHP.
>
>It's quite similar to PHP IIRC, but I just went to look that up in the 
>Server Guide and made an important discovery:
>
>Apparently the Server Guide is no longer included in the Sever
>download.
>
>Instead there's a copy of the Release Notes named as though they're 
>specific to Server, but they don't seem to be.
>
>I remember reading about session management, and I believe it was in
>the 
>Server Guide.  Do any of you have a copy?  That would save me from 
>poking around through the old builds until I find it.
>
>Once we have it we can put it back into place in the build system as it
>
>used to be.
>
>
> > Or how values from buttons are picked up.
>
>LC Server and PHP live on the sever, while any buttons are in the 
>client's browser.  How do they communicate?  How would you do what you 
>need there with PHP?
>
>This one may help:
>
>  How do I handle user input using LiveCode Server?
>http://lessons.livecode.com/m/4070/l/36650-how-do-i-handle-user-input-using-livecode-server
>
>
> > I'm not unwilling to use it, but most servers already have php
> > installed and therefore it is easier to use might one need to move
> > to another server. The more when it is a shared hosting. Mostly
> > they do not allow installation of lc server.
>
>Which hosts have you found disallow custom CGIs like LC Server?
>
>I used to see that back in the old Perl-and-PHP-only days, but as more 
>folks have been usin Python, Ruby, and other languages, I find hosts 
>have warmed to the modern multilingual world.
>
>If you recall one that doesn't maybe I can convince them to consider
>it. 
>:)  I've had good luck with that with some ISPs.
>
>
> > Finding do many examples on html and php shortens the time to build
> > it.
>
>The HTML knowledge will be the same, but yes, PHP has been on servers
>so 
>much longer it definitely has more docs.  That's why I'm keen to learn 
>more about what you were looking for with those.  Bit by bit we can 
>flesh out the edges of the LC ecosystem to better reflect its new 
>position in the Top 50 programming languages.
>
>-- 
>  Richard Gaskin
>  Fourth World Systems
>  Software Design and Development for the Desktop, Mobile, and the Web
>  
>  ambassa...@fourthworld.comhttp://www.FourthWorld.com
>
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Re: Building Android Apps

2019-10-09 Thread Jjs via use-livecode
It means you are trying to install or push a build with lower version or 
version code than the one already on it. If it still not works after changing 
your app version, then remove it from the device and then push it to it again.

Peter Reid via use-livecode  schreef op 9 
oktober 2019 13:25:56 CEST:
>I've been building Android apps using my iMac for some time. However,
>yesterday I started to get an error message "Failure
>[INSTALL_FAILED_VERSION_DOWNGRADE]" when I try to build an Android
>standalone app. Any ideas what's causing this and how to fix it?
>
>Separately I'd like to be able to build Android apps on my 15in MacBook
>Pro so I can do on-the-fly fixes when out and about. However I can't
>find up-to-date instructions for installing Android support. Some
>searches produce various suggestions including LiveCode tutorials about
>setting up a Mac to work with LiveCode and Android but they all seem to
>be out of date and contradict each other. In addition there's no advice
>for how to get to a clean state of Java and Android.
>
>Can anyone point to up-to-date details for setting up a Mac to create
>Android apps with minimal installation of supporting technologies, both
>as a clean set-up and how to clean up JDK and SDK support if necessary?
>
>Thanks
>
>Peter
>--
>Peter Reid
>Loughborough, UK
>
>
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Re: Give a bug a hug

2019-10-09 Thread Jjs via use-livecode
I think i miss some understanding from my part. Sqlite is supported and working 
ok right. So what's this with this library?  Then second, Heather said that 
things now in FM will flow back into lc.

Pi Digital via use-livecode  schreef op 9 
oktober 2019 14:53:16 CEST:
>Can you provide the full link to the SQLite feature that was funded?
>
>Sean Cole
>Pi Digital Prod Ltd
>
>> On 9 Oct 2019, at 13:47, Richard Gaskin via use-livecode
> wrote:
>> 
>> https://github.com/livecode/livecode
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Re: Questions about LC Server Apps

2019-10-09 Thread Jjs via use-livecode
For example, how globals work between html pages like SESSIONS variables do in 
PHP. Or how values from buttons are picked up. I'm not unwilling to use it, but 
most servers already have php installed and therefore it is easier to use might 
one need to move to another server. The more when it is a shared hosting. 
Mostly they do not allow installation of lc server. I have now a small vps on 
which i can try it. It runs ok on xamp now. Finding do many examples on html 
and php shortens the time to build it.

Richard Gaskin via use-livecode  schreef op 9 
oktober 2019 12:09:47 CEST:
>Jjs wrote:
>
> > I'm also not using lc server, i stopped it, too less examples.
>
>What functionality or topics would you like to see examples on?
>
>--
>  Richard Gaskin
>  Fourth World Systems
>  Software Design and Development for the Desktop, Mobile, and the Web
>  
>  ambassa...@fourthworld.comhttp://www.FourthWorld.com
>
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Re: Questions about LC Server Apps

2019-10-09 Thread Jjs via use-livecode
To be honest, i tried revigniter and i'm convinced it is good and working for 
some. But somehow i can't get my head around it unfortunately. I'm also not 
using lc server, i stopped it, too less examples. So for now i'm replicating my 
android app as webapp using html and php as there are millions of examples 
which help to build very quickly. And maybe for one part where I don't exactly 
understand how to use php i perhaps try to use lc. Perhaps later i can try to 
rewrite some php parts to lc.

William Prothero via use-livecode  schreef op 9 
oktober 2019 04:10:31 CEST:
>Folks:
>I’m doing web stuff with php and Wordpress, and reading all of the
>postings about LC’s HTML5 deployment. Since I have done a lot of
>programming of LC and have a business license, it could be a lot easier
>to use LC in a server environment than struggling with my minimal php
>skills.
>
>The lessons for HTML5 are very, very minimal and leave a LOT
>unanswered. But, here’s what I think and perhaps you can correct any
>mis-conceptions. 
>
>HTML5 deployment is basically an app that is downloaded and runs in a
>browser. It’s kinda like Flash and Director, except that the “plugin”
>is downloaded with the app and the browser runs the app in its built-in
>javascript engine. However, the tutorials for HTML5 are pretty much
>non-existent and I would expect a lot of hair-pulling (not that I have
>a lot of excess) in trying to use it.
>
>Using the livecode plugin is more in the style of php. Revigniter seems
>like a great application framework, and it uses the cgi mode of
>livecode. Revigniter seems like it would make building web sites using
>LC a lot easier, and would provide a lot of programming examples and
>handlers that would very much ease development.
>
>Has anybody use LC for a wordpress plugin? Or perhaps a basic wordpress
>site could exist alongside the LC supported site.
>
>What do you think? Feedback would be much appreciated.
>
>Best,
>Bill Prothero
>
>William A. Prothero
>http://earthlearningsolutions.org
>
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Re: Where do we want LiveCode to go? (was "Re: Where LiveCode is Now")

2019-10-09 Thread Jjs via use-livecode
@Sean Ok i have to agree. It is looking very professional. and maybe you are 
right. In this way that i think that for employees of a company this is good to 
work with. Even the loading times, i acknowledge in that case it is workable. 
For an average unknown visitor or possible customer who comes by it takes too 
long to be attractive. 

Peter Bogdanoff via use-livecode  schreef op 9 
oktober 2019 08:32:58 CEST:
>Yes Sean, that looks good!
>
>Already when I see the table, I’m blind typing, trying the page up/down
>keys on the keyboard, resizing the window while it is loading, trying
>to stress it…
>
>Peter
>
>> On Oct 8, 2019, at 10:21 PM, Brian Milby via use-livecode
> wrote:
>> 
>> I'll say that is a good job so far.  The grid is very responsive (but
>I am
>> using a pretty fast laptop).  Second time to the page was much faster
>than
>> the first.  And I'll agree that some of the corporate web apps that I
>have
>> to use can take time to get themselves ready for anything.  Even the
>SAP
>> desktop client can be slow to load.
>> 
>> Thanks for posting this.
>> 
>> Brian
>> 
>> On Tue, Oct 8, 2019 at 8:18 PM Pi Digital via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>>> On 8 Oct 2019, at 19:37, JJS via use-livecode <
>>> use-livecode@lists.runrev.com> wrote:
>>>> 
>>>> So that's why i say, the HTML5 export is a nice thing to
>experiment, but
>>> no visitor is going to return after the first time of long waiting,
>not
>>> even if the 2nd time is somewhat quicker
>>> 
>>> 
>>> Again, this only potentially applies to the landing page, not a web
>app
>>> which any visitor would or could expect a loading time, especially
>if
>>> warned. Our clients are already happy with this. It’s still less or
>about
>>> the same as they experienced with the desktop app.
>>> 
>>> HTML5 deployment from LC is not intended for making web pages.
>>> 
>>> Have you loaded MS Dynamics or any other CRM for that matter in a
>browser.
>>> And yet they are used day in day out by thousands of businesses
>globally.
>>> Each MSD window is tedious - loading takes 16-20sec and
>inconsistent. LC
>>> html is a dream in comparison (despite its current bugs and
>screwups).
>>> 
>>> https://tariffanalyser.porrima.co.uk
>>> 
>>> Double click the circle icon to see some demo data and display 28k+
>>> records in a custom built DataGrid (coz datagrid2 is broken and mega
>slow
>>> at the moment).
>>> 
>>> That’s what I’m working on and it loads pretty fast in comparison.
>10
>>> seconds to download the app and engine, run, Connect to a list from
>MySQL
>>> via php, resize to fit the screen and display. (Note: this is not
>designed
>>> for mobile platforms)
>>> 
>>> Each sales agent will have a link on their desktop that will open up
>>> Chrome to this page as if opening a desktop app. And they can leave
>it open
>>> over night if they wish and come back to it the next morning after
>logging
>>> back into their machine.
>>> 
>>> This ‘experiment’ seems to be working.
>>> 
>>> Sean Cole
>>> Pi Digital Prod Ltd
>>> 
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Re: Where do we want LiveCode to go? (was "Re: Where LiveCode is Now")

2019-10-08 Thread JJS via use-livecode
If you watch the movie a bit on the link i posted about the webapps, it 
is quite interesting. Superfast loading, works on all platforms, on all 
browsers. Pages and applications. Works even Offline via caches. All 
your work is synced when going online again (in case you have a bad 
connection or whatever).


People adjust to speed, once you have a faster system with SSD for 
example and you go back to your previous computer which is slower, slow 
networking, slow harddrive etcetera, you get irritated quickly. So 
that's why i say, the HTML5 export is a nice thing to experiment, but no 
visitor is going to return after the first time of long waiting, not 
even if the 2nd time is somewhat quicker.


So i think Progressive Webapps is going to be the next leading thing and 
not only because Google wants it, but because it's already majorly 
supported by all webbrowsers.


Maybe this could be a new feature for LC server and apps. Just a wild 
thought.



Op 8-10-2019 om 18:19 schreef Richard Gaskin via use-livecode:

Pi Digital wrote:

> I also don’t trust this statistic of 3 seconds. Count out 3 seconds
> and see if that feels uncomfortable to you to give up.

3 seconds is the shortest threshold I've seen suggested as critical.

But there's no debate on the principle in general: longer load times 
lose users.


Awareness of this is not new.  Jacob Nielsen first drew attention to 
it back in the '90s, with his methodology and results summarized here:

https://www.nngroup.com/articles/response-times-3-important-limits/

Here Neil Patel brings this into the web era, with links to the 
original research:

https://neilpatel.com/blog/speed-is-a-killer/

Among the other links in Patel's article is the report from Google on 
the 3 second threshold, worth reading for the many useful details it 
provides. While we may nitpick details on their methods, there's no 
doubt Google has enough data to make such a claim.  So the most severe 
rebuttal that can be reasonably offered might be assuming a margin of 
error of 50%, making the threshold 4.5 seconds - which happens to be a 
quite close to what other devs regularly achieve, according to the 
first set of charts here:
https://www.thinkwithgoogle.com/marketing-resources/data-measurement/mobile-page-speed-new-industry-benchmarks/ 




There are many other research citations to be found (even more if you 
have access to the ACM library), and the general takeaway is that as 
web use grows, and network speeds increase, and more devs are aware of 
and supporting the benefits of delivering a great experience quickly, 
users increasingly expect a page to be downloaded AND rendered for use 
within just a few seconds.


The exact number of seconds may vary from study to study, but the 
principle remains constant across all research I've seen on the 
subject spanning more than two decades.


---

All that said

It's useful to remember those expectations are for loading web PAGES, 
not necessarily for loading web APPLICATIONS.


Of course a web app exists within a page, but the distinction is in 
its utility: generically, a page is something you read, with the 
outcome being obtaining information, while an app is something you 
use, with outcomes that can vary but are often more significant to the 
user than something that can be read.


Not even LC Ltd. would suggest using LC's HTML export to produce 
simple textual articles for the web.  It's more work and loads much 
slower than using simpler web-native methods.


I outlined the sweet spot for LC's HTML export a couple months ago:
http://lists.runrev.com/pipermail/use-livecode/2019-August/255911.html

It boils down to:

IF
  you have an existing LC app
AND
  its functionality would be non-trivial to translate to JS
AND
  it's of high value to your specific audience
THEN
  using LC's HTML export might be a good solution.


Assuming the landing page on your site and most other content is 
simple HTML, and your audience has reason to believe your app is 
valuable enough to them to be worth the wait, they'll wait.


In such a relatively specialized circumstance, stats describing user 
behavior on generic pages don't apply.


Looking ahead, WebASM is now supported in enough browsers that it's 
become practical to replace the current LC C++ engine -> JS method 
with LC C++ engine -> WebASM.  Doing so will benefit download, 
unpacking, and rendering times, in addition to general runtime 
performance.  It would be useful to hear from the team on when they 
think they may be able to embark on that transition.


---

Another option underutilized in our community remains one of the LC's 
secret strengths:


Streaming apps: Native apps with web benefits.

A slim standalone that can download UI and code stacks from a web 
server along with data deliver all the benefits of a web app in terms 
of the user always having the latest version and the ease for the 
developer in delivering updates.  But it avoids the janky rendering 
experience 

Re: Where do we want LiveCode to go? (was "Re: Where LiveCode is Now")

2019-10-08 Thread Jjs via use-livecode
I really don't think so. Even with a loading bar, i aint gonna wait that long, 
maybe just one time. In the 28K8 era we waited for +20minutes for a few 
megabytes, because it was new. Now everyone is spoiled with fast internet and 
always in a hurry. "Remember that 87.6543 % of statistics are made up. " ...You 
made that up did you...

Pi Digital via use-livecode  schreef op 8 
oktober 2019 13:45:44 CEST:
>That would be true for a ‘page’ that did not load in 3 sec but if you
>have a loading bar they would probably be more willing. 
>
>While developing for HTML5 I have to post up to the website and then
>refresh the page to reload the whole thing which takes about 10
>seconds. But even after repeated times of this it has not become
>uncomfortable. 
>
>I also don’t trust this statistic of 3 seconds. Count out 3 seconds and
>see if that feels uncomfortable to you to give up. 53% is a ridiculous
>number for that level of impatience. Remember that 87.6543 % of
>statistics are made up.  
>
>Sean Cole
>Pi Digital Prod Ltd
>
>> On 7 Oct 2019, at 20:35, JJS via use-livecode
> wrote:
>> 
>> by the way scroll a bit down, you'll read: 53% of the website
>visitors will click away if it does not load within 3 seconds.
>> 
>> Think again about the html5 export...too slow to load.
>> 
>> Then you are better off writing a html page yourself and add html5
>stuff in it, mucho faster
>> 
>> 
>> Op 7-10-2019 om 21:31 schreef JJS via use-livecode:
>>> , while on the other hand you can put something extra on your
>website and it can be installable as a webapp on your mobile, so that
>it becomes faster than ever to load.
>>> 
>>> https://developers.google.com/web/progressive-web-apps
>>> 
>>> Op 7-10-2019 om 18:18 schreef Bob Sneidar via use-livecode:
>>>> Because Apple is no longer going to accept apps that are nothing
>more than a web portal.
>>>> 
>>>>>> On Oct 5, 2019, at 05:47 , R.H. via use-livecode
> wrote:
>>>>>> 
>>>>>> Let us face the fact that today's browsers are capable of almost
>>>>>> everything you want to do with a rich application. Why should I
>develop
>>>>>> even desktop applications and mobile apps if pretty much the same
>can be
>>>>>> done in a modern browser? OK, it only has a single page
>interface, but do
>>>>>> people care? Already, even in LC, I am mostly developing for
>single page
>>>>>> interface design anyway and do not use separate windows.
>>>> 
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Re: Recommended specs for Windows Development computer.

2019-10-07 Thread JJS via use-livecode

thx Dsc!

Op 6-10-2019 om 22:22 schreef dsc--- via use-livecode:

I tend to use a lot of whitespace in layout and keep label fields and text 
buttons long.

And, since I am often the LiveCode programmer's programmer, building libraries 
& LCB extensions and such, I sometimes just throw controls onto the card. 
(Which might contribute to the notion that Dar can't GUI.)

Platform, window size, display size, and font availability are all in the 
environment. Perhaps these can be handled in a uniform manner as one might do a 
stack resize.

If I need to, I use raw primitive controls and use appropriate graphics.

So, to address the question, for simple stacks, I design for Mac and adjust for 
Windows.


On Oct 4, 2019, at 11:50 AM, Jjs via use-livecode 
 wrote:

How do you people cope with the differences on fields and knobs having text in 
it on the different OS-es? If i only build on windows even for Linux and Macos, 
text and such never fits in the fields.And i have to adjust it and maintain a 
stack for each OS.

Dar Scott Consulting via use-livecode  schreef 
op 4 oktober 2019 19:40:16 CEST:

The original question mentioned testing and debugging.

I tend to develop on the Mac and test on Windows. At times I need to
develop on Windows because there are unknowns in the environment or I'm
using some Windows specific hardware. Especially internal hardware.

It is a big pain to have multiple programming stations, so I set up
Windows workstations with monitors, keyboards and mice as needed. I
prefer to have my big wide monitor on my Mac and then remote in. I
currently use no-machine to access Windows machines.

The focus in the discussion has been on processor, RAM and disk. For me
however, other hardware is important. That is, that which makes it hard
to test with virtualization needs to be in the real hardware. And often
one needs real hardware. Virtual Box has been good to me as far as
emulating hardware, but I need to test on real stuff.

So, for me, the most important part is not so much processor-RAM-disk,
but I/O. I want lots of USB and a variety of such, front and back. I
want board slots. I want multiple NICs. RS-232 is a big plus. A
powerful GPU is a plus, but I hope to build a computation server
someday. Multiple kinds of video is good as well as handling multiple
monitors. I want Bluetooth and Wifi. I want WoL. Though I use
no-machine, I want to be able to remote desktop in, so W8.1 needs to be
Pro. As soon as I get a computer, a customer will come up with
something I neglected, so those slots are important. I get Pro for
everything if I can.) For a different machine, I might want something
with a touch screen that I can carry around.

In my last buy, I compromised. I did not get high performance or slots.

And speaking of Pro, Windows 10 Pro is, out of the box, friendly to us
old guys.

As far as development on the Mac, Bootcamp does not work well for me, I
want to see all of my screens on all of my computers. Parallels is
good, but I have found that when Parallels and VMWare say no, Virtual
Box says yes. What good is higher RPM when you can't get it into
reverse? In general, virtualization allows me to swap out hardware or
display sizes quickly, bing, bing, bing. Network configuration testing?
No searching for switches, routers and cables.

Just going by my memory (I recommend against trusting it), I do not see
a big performance hit. I think LiveCode on Windows 10 Pro on Virtual
Box 6 on Mac Mini runs slightly faster than LiveCode on macOS on
MacMini. That could be my imagination. Disk I/O might be a lot slower,
but it did not affect me. I typically use a LAN drive for such testing,
anyway, unless the tests directly involve a local drive.

I have used MSDN Operating Systems to build a variety of virtual
machines and to load on real machines. However, things seem to be
different. Now the best way seems to be Visual Studio Pro, $1200 for
the first year, $800 for subsequent.

Dar
Mad Scientist



On Oct 4, 2019, at 2:34 AM, Curry Kenworthy via use-livecode

 wrote:


For anyone truly interested in the original question of "Recommended

specs for Windows Development computer"

(... as opposed to any OS-partisan virtue signaling, or avoiding

Windows hardware, or maintaining a single computer as the rule, etc
...)

here's my take, from many years of often "Windows first, but not

Windows only" experience:

- Biggest OS difference/biggest factor: anti-virus. I've literally

seen a Mac running with software techniques similar to today's PC
antivirus, and similar results.

- I don't trust my PC to run Mac, nor my Mac to run PC. I get my

hands dirty on both, with dedicated hardware for each. You notice
more

- PC doesn't require a huge investment. I use a budget (but not

bottom) laptop with as much hard disk and RAM as possible. Currently an
i5 chip and 8 GB memory, 1 TB RAM.

- The specs I listed are quite adequate for professional LC dev. Any

extra power feels great, b

Re: Where do we want LiveCode to go? (was "Re: Where LiveCode is Now")

2019-10-07 Thread JJS via use-livecode
by the way scroll a bit down, you'll read: 53% of the website visitors 
will click away if it does not load within 3 seconds.


Think again about the html5 export...too slow to load.

Then you are better off writing a html page yourself and add html5 stuff 
in it, mucho faster



Op 7-10-2019 om 21:31 schreef JJS via use-livecode:
, while on the other hand you can put something extra on your 
website and it can be installable as a webapp on your mobile, so that 
it becomes faster than ever to load.


https://developers.google.com/web/progressive-web-apps

Op 7-10-2019 om 18:18 schreef Bob Sneidar via use-livecode:
Because Apple is no longer going to accept apps that are nothing more 
than a web portal.


On Oct 5, 2019, at 05:47 , R.H. via use-livecode 
 wrote:


Let us face the fact that today's browsers are capable of almost
everything you want to do with a rich application. Why should I develop
even desktop applications and mobile apps if pretty much the same 
can be
done in a modern browser? OK, it only has a single page interface, 
but do
people care? Already, even in LC, I am mostly developing for single 
page

interface design anyway and do not use separate windows.


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Re: Where do we want LiveCode to go? (was "Re: Where LiveCode is Now")

2019-10-07 Thread JJS via use-livecode
, while on the other hand you can put something extra on your 
website and it can be installable as a webapp on your mobile, so that it 
becomes faster than ever to load.


https://developers.google.com/web/progressive-web-apps

Op 7-10-2019 om 18:18 schreef Bob Sneidar via use-livecode:

Because Apple is no longer going to accept apps that are nothing more than a 
web portal.


On Oct 5, 2019, at 05:47 , R.H. via use-livecode 
 wrote:

Let us face the fact that today's browsers are capable of almost
everything you want to do with a rich application. Why should I develop
even desktop applications and mobile apps if pretty much the same can be
done in a modern browser? OK, it only has a single page interface, but do
people care? Already, even in LC, I am mostly developing for single page
interface design anyway and do not use separate windows.


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Re: Recommended specs for Windows Development computer.

2019-10-07 Thread JJS via use-livecode

Thanks for sharing your tips Peter.

Appreciate it, and will test some.


Regards!

Op 7-10-2019 om 01:31 schreef Peter Bogdanoff via use-livecode:

I work on text-heavy e-book-like, multi-language applications where layout is 
important.

I use fields instead of buttons as it is much easier to control the text 
display.

For field length, I often set the height of the field to the formatted height 
since Windows text (and other languages) will flow differently than Mac. 
However the card has to be showing to do this; you can’t do that from another 
card.

Also a difference between Mac/Windows is that for fields who’s textHeight is not 
set (fixed line height not checked), the default spacing between lines is different 
between Mac & Windows. I use images inline (image source set to an image’s ID) 
and you can’t fix the line height when that is happening.

So, to make Mac and Windows look as similar as possible in a paragraph of text 
where the text continues on to another page, I add carriage returns after every 
line of the Mac text (my development platform) and then export the htmlText to 
the database. Then when Windows loads the text in, the line breaks look more or 
less the same—I do have to make the field a little wider for Windows display. 
The height of Windows fields will need to be some 10% taller.

Also I use standard fonts, Georgia and Helvetica.

There’s a free version of my music application, Music In the Air, available to 
see this:
https://artsinteractiveinc.com


Peter Bogdanoff
ArtsInteractive


On Oct 6, 2019, at 4:22 PM, dsc--- via use-livecode 
 wrote:

I tend to use a lot of whitespace in layout and keep label fields and text 
buttons long.

And, since I am often the LiveCode programmer's programmer, building libraries 
& LCB extensions and such, I sometimes just throw controls onto the card. 
(Which might contribute to the notion that Dar can't GUI.)

Platform, window size, display size, and font availability are all in the 
environment. Perhaps these can be handled in a uniform manner as one might do a 
stack resize.

If I need to, I use raw primitive controls and use appropriate graphics.

So, to address the question, for simple stacks, I design for Mac and adjust for 
Windows.


On Oct 4, 2019, at 11:50 AM, Jjs via use-livecode 
 wrote:

How do you people cope with the differences on fields and knobs having text in 
it on the different OS-es? If i only build on windows even for Linux and Macos, 
text and such never fits in the fields.And i have to adjust it and maintain a 
stack for each OS.

Dar Scott Consulting via use-livecode  schreef 
op 4 oktober 2019 19:40:16 CEST:

The original question mentioned testing and debugging.

I tend to develop on the Mac and test on Windows. At times I need to
develop on Windows because there are unknowns in the environment or I'm
using some Windows specific hardware. Especially internal hardware.

It is a big pain to have multiple programming stations, so I set up
Windows workstations with monitors, keyboards and mice as needed. I
prefer to have my big wide monitor on my Mac and then remote in. I
currently use no-machine to access Windows machines.

The focus in the discussion has been on processor, RAM and disk. For me
however, other hardware is important. That is, that which makes it hard
to test with virtualization needs to be in the real hardware. And often
one needs real hardware. Virtual Box has been good to me as far as
emulating hardware, but I need to test on real stuff.

So, for me, the most important part is not so much processor-RAM-disk,
but I/O. I want lots of USB and a variety of such, front and back. I
want board slots. I want multiple NICs. RS-232 is a big plus. A
powerful GPU is a plus, but I hope to build a computation server
someday. Multiple kinds of video is good as well as handling multiple
monitors. I want Bluetooth and Wifi. I want WoL. Though I use
no-machine, I want to be able to remote desktop in, so W8.1 needs to be
Pro. As soon as I get a computer, a customer will come up with
something I neglected, so those slots are important. I get Pro for
everything if I can.) For a different machine, I might want something
with a touch screen that I can carry around.

In my last buy, I compromised. I did not get high performance or slots.

And speaking of Pro, Windows 10 Pro is, out of the box, friendly to us
old guys.

As far as development on the Mac, Bootcamp does not work well for me, I
want to see all of my screens on all of my computers. Parallels is
good, but I have found that when Parallels and VMWare say no, Virtual
Box says yes. What good is higher RPM when you can't get it into
reverse? In general, virtualization allows me to swap out hardware or
display sizes quickly, bing, bing, bing. Network configuration testing?
No searching for switches, routers and cables.

Just going by my memory (I recommend against trusting it), I do not see
a big performance hit. I think LiveCode on Windows 10 Pro on Virtu

Re: Recommended specs for Windows Development computer.

2019-10-06 Thread JJS via use-livecode
I would go for the Pro. So you have some more options then the Home 
version.


Also depends on the what your customers mostly have.

Op 6-10-2019 om 18:21 schreef Martin Koob via use-livecode:

Hi

I am just setting up Virtual Box now on my iMac.  I need to purchase of copy of 
Windows 10.  I am just wondering whether people would recommend Windows 10 Home 
or Pro.  Any real difference when it comes to developing or testing?  Is it 
best again to stick to the lowest common denominator principle and go with 
Windows 10 Home?

Thanks.


Regards,

Martin Koob






On Oct 4, 2019, at 12:33 PM, Richard Gaskin via use-livecode 
 wrote:


All that said, I've enjoyed the convenience of VMs for decades, and a few years 
ago Mark Wieder suggested I try VirtualBox - never used anything else since.  
It's free and open source, and when I last used Parallels I found VirtualBox 
was able to restore sessions in a fraction of the time.

With a VM you can share the Clipboard across OSes, as well as folders, 
hardware, and more.  Being able to copy code from my dev OS into the test OS 
has been a godsend of a convenience more times than I can count.

Running a second OS within your main OS will eat some RAM;  Min. 8 GB, 16 GB 
feels luxurious.

Whether virtual or physical, the OS choice is no choice: Windows 10 is the 
present and future of Windows.  What I personally prefer doesn't matter for 
testing.  I need what my customers use, and while it can be useful to spin up 
VMs with older Windows versions, Win10 is where the action is today, and 
tomorrow.

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Re: Recommended specs for Windows Development computer.

2019-10-06 Thread JJS via use-livecode

ok thanks Jacqueline

Op 6-10-2019 om 18:29 schreef J. Landman Gay via use-livecode:
I leave as much extra width as possible and sometimes make the 
textheight a little taller than necessary. Usually it's just the width 
that's a problem. That doesn't work too well if showborder is true 
though.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On October 6, 2019 10:38:14 AM Jjs via use-livecode 
 wrote:


How do you people cope with the differences on fields and knobs 
having text in it on the different OS-es? If i only build on windows 
even for Linux and Macos, text and such never fits in the fields.And 
i have to adjust it and maintain a stack for each OS.


Dar Scott Consulting via use-livecode  
schreef op 4 oktober 2019 19:40:16 CEST:

The original question mentioned testing and debugging.

I tend to develop on the Mac and test on Windows. At times I need to
develop on Windows because there are unknowns in the environment or I'm
using some Windows specific hardware. Especially internal hardware.

It is a big pain to have multiple programming stations, so I set up
Windows workstations with monitors, keyboards and mice as needed. I
prefer to have my big wide monitor on my Mac and then remote in. I
currently use no-machine to access Windows machines.

The focus in the discussion has been on processor, RAM and disk. For me
however, other hardware is important. That is, that which makes it hard
to test with virtualization needs to be in the real hardware. And often
one needs real hardware. Virtual Box has been good to me as far as
emulating hardware, but I need to test on real stuff.

So, for me, the most important part is not so much processor-RAM-disk,
but I/O. I want lots of USB and a variety of such, front and back. I
want board slots. I want multiple NICs. RS-232 is a big plus. A
powerful GPU is a plus, but I hope to build a computation server
someday. Multiple kinds of video is good as well as handling multiple
monitors. I want Bluetooth and Wifi. I want WoL. Though I use
no-machine, I want to be able to remote desktop in, so W8.1 needs to be
Pro. As soon as I get a computer, a customer will come up with
something I neglected, so those slots are important. I get Pro for
everything if I can.) For a different machine, I might want something
with a touch screen that I can carry around.

In my last buy, I compromised. I did not get high performance or slots.

And speaking of Pro, Windows 10 Pro is, out of the box, friendly to us
old guys.

As far as development on the Mac, Bootcamp does not work well for me, I
want to see all of my screens on all of my computers. Parallels is
good, but I have found that when Parallels and VMWare say no, Virtual
Box says yes. What good is higher RPM when you can't get it into
reverse? In general, virtualization allows me to swap out hardware or
display sizes quickly, bing, bing, bing. Network configuration testing?
No searching for switches, routers and cables.

Just going by my memory (I recommend against trusting it), I do not see
a big performance hit. I think LiveCode on Windows 10 Pro on Virtual
Box 6 on Mac Mini runs slightly faster than LiveCode on macOS on
MacMini. That could be my imagination. Disk I/O might be a lot slower,
but it did not affect me. I typically use a LAN drive for such testing,
anyway, unless the tests directly involve a local drive.

I have used MSDN Operating Systems to build a variety of virtual
machines and to load on real machines. However, things seem to be
different. Now the best way seems to be Visual Studio Pro, $1200 for
the first year, $800 for subsequent.

Dar
Mad Scientist



On Oct 4, 2019, at 2:34 AM, Curry Kenworthy via use-livecode

 wrote:



For anyone truly interested in the original question of "Recommended

specs for Windows Development computer"


(... as opposed to any OS-partisan virtue signaling, or avoiding

Windows hardware, or maintaining a single computer as the rule, etc
...)


here's my take, from many years of often "Windows first, but not

Windows only" experience:


- Biggest OS difference/biggest factor: anti-virus. I've literally

seen a Mac running with software techniques similar to today's PC
antivirus, and similar results.


- I don't trust my PC to run Mac, nor my Mac to run PC. I get my

hands dirty on both, with dedicated hardware for each. You notice
more


- PC doesn't require a huge investment. I use a budget (but not

bottom) laptop with as much hard disk and RAM as possible. Currently an
i5 chip and 8 GB memory, 1 TB RAM.


- The specs I listed are quite adequate for professional LC dev. Any

extra power feels great, but remember that it also could cause you to
overlook issues affecting some of your end users. I intentionally use
budget hardware to make sure software is snappy for everyone.


- Again, with Windows 10 it's all about managing antivirus and

various other software/settings to be allowed to use the 

Re: Recommended specs for Windows Development computer.

2019-10-06 Thread JJS via use-livecode

ok thanks guys, so just keep adjusting it on the other platforms as it was.

Op 6-10-2019 om 17:57 schreef Richmond via use-livecode:

"The IDE itself is bad in this aspect."

Well, yes, down in the undergrowth, in "Find" and so on there are odd 
labels

that overflow their borders. But not in a major way.

This is more a case of the interface designers forgetting that fonts 
"wax and wane"

cross-platform and that they need to make stretchy label fields.

On 6.10.19 18:48, Mark Wieder via use-livecode wrote:

On 10/4/19 10:50 AM, Jjs via use-livecode wrote:
How do you people cope with the differences on fields and knobs 
having text in it on the different OS-es? If i only build on windows 
even for Linux and Macos, text and such never fits in the fields.And 
i have to adjust it and maintain a stack for each OS.


It has been ever thus. The IDE itself is bad in this aspect. I try to 
deal with this by determining which will require the most space and 
work backwards from that.





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Re: Recommended specs for Windows Development computer.

2019-10-06 Thread JJS via use-livecode

Hi Martin,

ok that's really strange. You could also not start the safe mode?

Well the first update from Sierra to (the 1st) Mojave did also go wrong 
here, so had to reinstall Sierra then waited for a higher version of 
Mojave 10.14.2 or something and that one went flawless on the Hackintosh.


For a previous job i had a Apple Laptop 2015 model and on it was MacOs 
and Win8.1 with Refind bootloader, but as more customers started using 
win10 i wanted win10 as 3rd boot option.


It took me a whole weekend and i needed it Mondays again. It went wrong 
because they hijack the bootsector from each other. COuld not boot 
win8.1 and after that could not boot MacOs anymore, except for the safe 
mode. It's tricky because one needs to disable the SIP protection and 
mount ESP volume to get Refind on it.


So i can understand that your cautious, so if you are to hesitate than 
just don't do it and go for a safe way.


Regards

Op 6-10-2019 om 16:26 schreef Martin Koob via use-livecode:

Hi JJS

I have an iMac that has the specs for a dual boot but I am reluctant to do it.  
 It has a 1 TB fusion drive and when I upgraded from Sierra to Mojave I ended 
up with a non functioning fusion drive.   I had a nice long chat with the Apple 
Support tech trying to get it working again, then I was escalated and the 
engineer had me do a couple of other things and then my Mac was bricked.  He 
was a bit embarrassed and approved a free repair at my local Mac dealer.   
Turns out the upgrade detached the fusion drive’s SSD from its Hard Drive.

It turned out well in the end but I don’t want to go through that again.

Regards,

Martin Koob






On Oct 3, 2019, at 1:54 PM, JJS via use-livecode 
 wrote:

Why don't you create a dual boot of your mac?

Apple itself supports it and delivers the drivers to do so.

You only need a win10 license


Op 3-10-2019 om 19:48 schreef Martin Koob via use-livecode:

Hi

I need to buy a new desktop PC to be used for LiveCode development including 
using the new camera control and the player as I am working on a cross platform 
application for Mac and Windows.

I have been developing the application  on on a Mac to this point but need to 
have the PC for testing and debugging in a Windows environment.

Being a Mac guy I am not sure what I should look for in a PC— processor, speed, 
RAM, etc. I bought a cheap desktop  PC, an Acer AXC-230 a year or so ago for 
that purpose but that is painfully slow. So I don’t want to make that mistake 
again.

With the comments on speed problems on Windows in the earlier thread I don’t 
want to get something underpowered.

Any suggestions? What are people using?

Thanks in advance.

Martin Koob

Sent from my iPhone

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Re: LiveCode now #49 at TIOBE Index!

2019-10-06 Thread Jjs via use-livecode
Well in terms of jobs here in NL, most asked is Java, PHP, JavaScript,C++,SQL 
and a few others. The rest almost never.

Richmond via use-livecode  schreef op 6 oktober 
2019 08:37:13 CEST:
>
>
>On 6.10.19 1:59, Mark Wieder via use-livecode wrote:
>> On 10/5/19 3:36 PM, Richard Gaskin via use-livecode wrote:
>>
>>> But this month LC broke new ground:
>>>
>>> For the first time since I've been tracking TIOBE, LC IS NOW IN THE 
>>> UPPER 50, ranked as the 49th most popular language:
>>>
>>> https://www.tiobe.com/tiobe-index/
>>
>> Great news!, I think... note that the TIOBE rating is based on lines 
>> of code written, not popularity.
>
>Lines of code written where?
>
>Lines of code written in what context?
>
>Are the TIOBE people able to stick their virtual noses into every 
>computer on the planet
>and see who is doing what with what programming language?
>
>This all seems a bit specious.
>
>Frankly I'd be far, far more interested to know in what contexts 
>different programming languages are used.
>
>Over here, in Bulgaria, something like 90% of IT companies are hooked
>on 
>C++, and the rest on C#,
>while high schools seem to be split between C++/# and Visual BASIC. But
>
>Bulgaria is an "ever so slightly
>retro" country that is very small indeed, so, statistically probably
>has 
>very little bearing on the global
>situation.
>>
>> I'm not fond of metrics based on lines of code written. Since
>LiveCode 
>> packs so much power into a single statement vs the number of line of 
>> code it takes to do the same job in most other languages, I'd think 
>> that we're actually much higher in the standings than a simple 
>> quantitative statistic would indicate.
>
>Indeed.
>
>And quantative is not necessarily qualitative.
>>
>> What did we knock out of place to get there? I see we're only 0.001% 
>> above Crystal, whatever that is.
>? Meth ?
>
>The fact that LiveCode is at position 49 is, nevertheless, good, as it 
>might attract the attention
>of the sort of people who make decisions of what sort of programming 
>language to use on
>its popularity: and while that might seem a bit naff, every little 
>advance helps.
>
>
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