Re: Quick question: player object callbacks still working?

2020-06-28 Thread Martin Koob via use-livecode
Hi I have an app that uses player callbacks and I am now using LC 9.6 to work on it and the callbacks work fine. The callbacks, duration, currentTime and other movie time properties are in timescale which is intervals/second as you said. I just created a small stack and did a basic test of

Re: Quick question: player object callbacks still working?

2020-06-28 Thread David Bovill via use-livecode
The message is not being sent. I set the callbacks of the payer and test it with: set the callbacks of player 1 to "0,soundNotes" command soundNotes   — does not get sent   put the params end soundNotes on currentTimeChanged theInterval   

Re: Quick question: player object callbacks still working?

2020-06-27 Thread Peter Bogdanoff via use-livecode
David, Specifically what is not working? Setting the callbacks, the callbacks message not being sent or received? Sometimes I’ve seen that the interval between callbacks is so great, that the message is never sent before the player ends. That is highly dependent on the timeScale of the

Re: Quick question: player object callbacks still working?

2020-06-27 Thread Paul Hibbert via use-livecode
Just done a quick test and it’s working fine for me with LC9.6.0 on macOS Mojave 10.14.6. Paul > On Jun 27, 2020, at 13:41, David Bovill via use-livecode > wrote: > > I’ve been testing an idea for an app - and I can’t get the callbacks property > sending of messages. Does it still work with

Quick question: player object callbacks still working?

2020-06-27 Thread David Bovill via use-livecode
I’ve been testing an idea for an app - and I can’t get the callbacks property sending of messages. Does it still work with 9.6 MacOS? ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage