Re: [ANN] Release 9.6.2 RC-4

2021-04-13 Thread JeeJeeStudio via use-livecode
Many thanks mark for explaining.
So the IDE is a real 32 bit or a real 64bit application.
Am I understanding it correct that it is the same for the executable an LC
user/devbuilds for Windows? the build of a stack is a real 64bit?

Op di 13 apr. 2021 om 18:09 schreef Mark Waddingham via use-livecode <
use-livecode@lists.runrev.com>:

> On 2021-04-13 16:46, Bob Sneidar via use-livecode wrote:
> > Hi Mark.
> >
> > I downloaded LC 9.6.2 for Windows and installed it on a Server 2012
> > VM. It installed in the Program Files (x86) folder. I was under the
> > impression that only happens when the app is a 32 bit app.
>
> Then you downloaded the 32-bit installer.
>
> > Are you implying the standalones are 64 bit but the LC app is 32? If
> > that were the case, then no benchmarks done in the IDE would be valid.
> > But it's more likely I am misinformed.
>
> Both 32-bit and 64-bit Windows IDEs can build 32-bit and/or 64-bit
> windows standalones - you can choose in the standalone builder.
>
> Warmest Regards,
>
> Mark.
>
> --
> Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
> LiveCode: Everyone can create apps
>
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RE: [ANN] Release 9.6.2 RC-4

2021-04-13 Thread chipsm themartinz.com via use-livecode
Hi everyone. I am totally confused by this topic.
I know that I downloaded the LC 9.6.2 RC4 64 bit windows version and Windows 10 
,latest update, refuses to run the installer.
I have been watching the list and decided to just wait and see if there would 
be a fix for this. I have turned off my McAfee to see if that would help, but 
to no avail. I have also tried to install the program using the administrator 
option.
Is there any recommendations for a solution to this problem? Is this the 
problem that everyone is Listing about?

Sincerely,

Clarence Martin
Email: chi...@themartinz.com
Phone: 626 6965561

-Original Message-
From: use-livecode  On Behalf Of Mark 
Waddingham via use-livecode
Sent: Tuesday, April 13, 2021 9:09 AM
To: How to use LiveCode 
Cc: Mark Waddingham 
Subject: Re: [ANN] Release 9.6.2 RC-4

On 2021-04-13 16:46, Bob Sneidar via use-livecode wrote:
> Hi Mark.
> 
> I downloaded LC 9.6.2 for Windows and installed it on a Server 2012 
> VM. It installed in the Program Files (x86) folder. I was under the 
> impression that only happens when the app is a 32 bit app.

Then you downloaded the 32-bit installer.

> Are you implying the standalones are 64 bit but the LC app is 32? If 
> that were the case, then no benchmarks done in the IDE would be valid.
> But it's more likely I am misinformed.

Both 32-bit and 64-bit Windows IDEs can build 32-bit and/or 64-bit windows 
standalones - you can choose in the standalone builder.

Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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Re: [ANN] Release 9.6.2 RC-4

2021-04-13 Thread Mark Waddingham via use-livecode

On 2021-04-13 16:46, Bob Sneidar via use-livecode wrote:

Hi Mark.

I downloaded LC 9.6.2 for Windows and installed it on a Server 2012
VM. It installed in the Program Files (x86) folder. I was under the
impression that only happens when the app is a 32 bit app.


Then you downloaded the 32-bit installer.


Are you implying the standalones are 64 bit but the LC app is 32? If
that were the case, then no benchmarks done in the IDE would be valid.
But it's more likely I am misinformed.


Both 32-bit and 64-bit Windows IDEs can build 32-bit and/or 64-bit 
windows standalones - you can choose in the standalone builder.


Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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Re: [ANN] Release 9.6.2 RC-4

2021-04-13 Thread Bob Sneidar via use-livecode
Hi Mark. 

I downloaded LC 9.6.2 for Windows and installed it on a Server 2012 VM. It 
installed in the Program Files (x86) folder. I was under the impression that 
only happens when the app is a 32 bit app. 

Are you implying the standalones are 64 bit but the LC app is 32? If that were 
the case, then no benchmarks done in the IDE would be valid. But it's more 
likely I am misinformed. 

Bob S


> On Apr 13, 2021, at 08:19 , Mark Waddingham via use-livecode 
>  wrote:
> 
> On 2021-04-13 16:15, Mark Wieder via use-livecode wrote:
>> Do the release notes need updating?
> 
> Hah! Yes - we've had a 64-bit windows build (separate installer) available 
> since 9.5.
> 
> Warmest Regards,
> 
> Mark.
> 
> -- 
> Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
> LiveCode: Everyone can create apps


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Re: [ANN] Release 9.6.2 RC-4

2021-04-13 Thread Mark Waddingham via use-livecode

On 2021-04-13 16:15, Mark Wieder via use-livecode wrote:

Do the release notes need updating?


Hah! Yes - we've had a 64-bit windows build (separate installer) 
available since 9.5.


Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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Re: [ANN] Release 9.6.2 RC-4

2021-04-13 Thread Mark Wieder via use-livecode

On 4/13/21 4:48 AM, Mark Waddingham via use-livecode wrote:

No - its either running as a 32-bit app (if you have installed the 
32-bit version of LC) or as a 64-bit app (if you have installed the 
64-bit version of LC) - there's no emulation going on - the difference 
is the processor mode the executables are run in.


Windows, macOS and Linux all handle 32-bit vs 64-bit exactly the same 
way... The versions of the OS which can run both, have two sets of code 
for everything in the OS - one 32-bit and one 64-bit. The only 
difference is what those OSes call it / how they package it.


Hmmm... the release notes under Platform support | Windows says

"Note: On 64-bit Windows installations, LiveCode runs as a 32-bit 
application through the WoW layer."


Do the release notes need updating?

--
 Mark Wieder
 ahsoftw...@gmail.com

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Re: [ANN] Release 9.6.2 RC-4

2021-04-13 Thread Mark Waddingham via use-livecode

On 2021-04-09 22:25, Bob Sneidar via use-livecode wrote:

Ya so LC for Windows is basically running in an emulator.


No - its either running as a 32-bit app (if you have installed the 
32-bit version of LC) or as a 64-bit app (if you have installed the 
64-bit version of LC) - there's no emulation going on - the difference 
is the processor mode the executables are run in.


Windows, macOS and Linux all handle 32-bit vs 64-bit exactly the same 
way... The versions of the OS which can run both, have two sets of code 
for everything in the OS - one 32-bit and one 64-bit. The only 
difference is what those OSes call it / how they package it.


On Windows, the 32-bit set of libraries is called WoW 
(Windows-on-Windows), on Linux its called 'multi-arch' or 'multilib' (I 
think at least?), on macOS its called 'universal executables'.


macOS does have the advantage that the Mach-O binary executable format 
allows multiple architectures in the same binary which means it is all 
entirely hidden from the user. Neither PE (Windows) nor ELF (Linux) 
allow that, so user ends up having to choose the appropriate installer / 
run the appropriate installer command.


Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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Re: [ANN] Release 9.6.2 RC-4

2021-04-13 Thread Andre Garzia via use-livecode


> On 9 Apr 2021, at 20:49, JeeJeeStudio via use-livecode 
>  wrote:
> 
> Of course it's 32bits, even the builds are 32bits on windows except they are 
> packed in a 64bit container.

I’m not sure about that because my Surface Pro X can only run x86-32 apps and 
it can run LiveCode. If it was somehow wrapped in 64bits anything, it would say 
that it is not compatible with it.

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Re: [ANN] Release 9.6.2 RC-4

2021-04-09 Thread Bob Sneidar via use-livecode
Ya so LC for Windows is basically running in an emulator. 

Bob S


> On Apr 9, 2021, at 12:49 , JeeJeeStudio via use-livecode 
>  wrote:
> 
> Of course it's 32bits, even the builds are 32bits on windows except they are 
> packed in a 64bit container.
> 
> PLease correct me if I'm wrong
> 
> Op 8-4-2021 om 17:00 schreef Bob Sneidar via use-livecode:
>> To be fail, I do not think the problem is Livecode, I think it’s Windows, 
>> and I am not sure there is much LC can do to get around whatever it is 
>> causing these issues. It could be that LC is still a 32 bit app (it installs 
>> in the 32 bit app folder).
>> 
>> Bob S

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Re: [ANN] Release 9.6.2 RC-4

2021-04-09 Thread JeeJeeStudio via use-livecode
Of course it's 32bits, even the builds are 32bits on windows except they 
are packed in a 64bit container.


PLease correct me if I'm wrong

Op 8-4-2021 om 17:00 schreef Bob Sneidar via use-livecode:

To be fail, I do not think the problem is Livecode, I think it’s Windows, and I 
am not sure there is much LC can do to get around whatever it is causing these 
issues. It could be that LC is still a 32 bit app (it installs in the 32 bit 
app folder).

Bob S


On Apr 8, 2021, at 7:45 AM, Andre Garzia via use-livecode 
mailto:use-livecode@lists.runrev.com>> wrote:

LiveCode is wy less responsive on Windows than on a Mac.

The script editor hangs all the time, even when you turn off all the smart 
stuff. Removing it from defender and stuff helps but doesn’t solve the problem.

LC is quite neglected on Windows and Linux. I understand that mac is the money 
making machine, but the kind of hiccups I see can only be explained by no one 
at HQ using Windows, or they’d have noticed it by now.

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Re: [ANN] Release 9.6.2 RC-4

2021-04-08 Thread Richard Gaskin via use-livecode
At the turn of the century, so soon after HyperCard's death, it was 
understandable that Mac users would be disproportionately represented 
among LC customers.


For this to remain the case more than two decades later -- long past the 
time when most devs have never heard of HyperCard, Windows maintains 
it's 80+% market share, and Linux has a strongly disproportionate usage 
among professional developers -- would seem to evidence the difference 
between marketing and remarketin, between seeking growth and seeking 
remonitization of a fixed audience.


--
 Richard Gaskin
 Fourth World Systems



Andre Garzia wrote:

> LC is quite neglected on Windows and Linux. I understand that mac
> is the money making machine, but the kind of hiccups I see can only
> be explained by no one at HQ using Windows, or they’d have noticed
> it by now.


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Re: [ANN] Release 9.6.2 RC-4

2021-04-08 Thread Sean Cole (Pi) via use-livecode
I'm running it over vnc to a remote server on a single core (2.4Ghz), 4gb
virtual system running Win Server 2016 standard. I edit my code
there directly and have only partial lag due mostly to the screen share,
dropbox scanning and single core nature of it. I've often made my feelings
known about where LC is failing. But this, for me at least, is not one of
them, even with all options on except bracket highlighting (can't remember
why I turned it off).

If you make sure your windows system is clean as it can be you shouldn't
see any serious performance issues. Maybe a bit slower just because (in my
dumb opinion) windoze is rubbish compared with macOS. Photoshop on my
windows pc is less responsive than on my mac. That's not Adobe's fault. LC
is not responsible for what system you are running on or the performance
caveats of one over the other. That's for us to deal with and handle the
best way we can, I guess. But, as highlighted in another thread recently,
what do I know!

Sean


On Thu, 8 Apr 2021 at 16:00, Bob Sneidar via use-livecode <
use-livecode@lists.runrev.com> wrote:

> To be fail, I do not think the problem is Livecode, I think it’s Windows,
> and I am not sure there is much LC can do to get around whatever it is
> causing these issues. It could be that LC is still a 32 bit app (it
> installs in the 32 bit app folder).
>
> Bob S
>
>
> On Apr 8, 2021, at 7:45 AM, Andre Garzia via use-livecode <
> use-livecode@lists.runrev.com>
> wrote:
>
> LiveCode is wy less responsive on Windows than on a Mac.
>
> The script editor hangs all the time, even when you turn off all the smart
> stuff. Removing it from defender and stuff helps but doesn’t solve the
> problem.
>
> LC is quite neglected on Windows and Linux. I understand that mac is the
> money making machine, but the kind of hiccups I see can only be explained
> by no one at HQ using Windows, or they’d have noticed it by now.
>
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Re: [ANN] Release 9.6.2 RC-4

2021-04-08 Thread Bob Sneidar via use-livecode
To be fail, I do not think the problem is Livecode, I think it’s Windows, and I 
am not sure there is much LC can do to get around whatever it is causing these 
issues. It could be that LC is still a 32 bit app (it installs in the 32 bit 
app folder).

Bob S


On Apr 8, 2021, at 7:45 AM, Andre Garzia via use-livecode 
mailto:use-livecode@lists.runrev.com>> wrote:

LiveCode is wy less responsive on Windows than on a Mac.

The script editor hangs all the time, even when you turn off all the smart 
stuff. Removing it from defender and stuff helps but doesn’t solve the problem.

LC is quite neglected on Windows and Linux. I understand that mac is the money 
making machine, but the kind of hiccups I see can only be explained by no one 
at HQ using Windows, or they’d have noticed it by now.

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Re: [ANN] Release 9.6.2 RC-4

2021-04-08 Thread Andre Garzia via use-livecode
LiveCode is wy less responsive on Windows than on a Mac.

The script editor hangs all the time, even when you turn off all the smart 
stuff. Removing it from defender and stuff helps but doesn’t solve the problem.

LC is quite neglected on Windows and Linux. I understand that mac is the money 
making machine, but the kind of hiccups I see can only be explained by no one 
at HQ using Windows, or they’d have noticed it by now.
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Re: [ANN] Release 9.6.2 RC-4

2021-04-07 Thread Sean Cole (Pi) via use-livecode
Lagi, I feel your pain, I do.

However, I only see a moderate amount of unresponsiveness and I can usually
put it down to the way I use it on Windoze in a VM on a Mac. The stack I am
working on at the moment takes 5 seconds to save on mac side but 30 seconds
on the Win10. My colleague running on a fast PC running native Win10 also
sees a 30 second save time. But I am guessing (only guessing, without
putting in any effort) that it is more to do with File Systems than
anything LC related.

Otherwise there is little difference I can find using LC on a Mac or PC.
Until LC9.6.1 where the script editor was uncoloured, 9.6.2RC2 which had a
bunch of editor issues on Mac only, RC3 which went into a loop as you drag
select in a field to scroll the text and select at the same time, again on
Mac side only.

So, without diminishing your feelings, your issue seems to be, not
necessarily unique but, perhaps nuanced to certain circumstances. Have you
tried it in a clean account on your computer? Or, perhaps, another machine.
Or maybe it is linked to the click/drag issue. Then again, I could be wrong
altogether and the performance does indeed need looking at.

Once upon a time, LC used to be coded so much more with LC itself. Now they
seem to spend a lot more time, understandably so, coding it in Atom over
github and rarely experiencing LC in its native form. Perhaps if they did
more often they might notice these issues for themselves while coding in
Windows, Linux and Mac builds of LC. Maybe they should set themselves the
task of building an Atom type editor in LC at home to experience it at its
worst. :)

Sean


On Wed, 7 Apr 2021 at 20:57, Lagi Pittas via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Hi
>
> The unresponsiveness in Big Su is fixed and Ive only been asking for 3 or 4
> years that the unresponsiveness in windows 10 (and probably 7)
> is fixed.
>
> I have a 10th generation core I7 with 16G of ram and it runs like molasses
> - especially when using the debugger.
> Ive tried EVERYTHING short of running out in the F**g street naked
> whistling Dixie and NOBODY at HQ thinks its worth looking at the editor.
> Others here have said the same thing - maybe that is why Trevor uses
> sublime.
>
> Please don't tell me to exclude AV. I don't have AV , I exclude defender as
> well (the grey stuff between my ears is the best AV I have found).
>
> Unresponsive to me is typing  10 characters and seeing  them appear one by
> 1 after I  have finished typing , or waiting for 3 4 or more seconds
> between each debugger step ..
>
> I DON'T KNOW WHY I WASTE MY TIME!!
>
> Ive written longer rants than this but I leave them in the draft ( a la
> Honest Abe) so as not to offend, but the slow pace since the LCFM project
> (jam tomorrow)
> is a joke and we are charged yearly for mainly bug fixes of regressions.
>
> Lagi
>
> p.s. while i'm in rant mode - what about the sqlite library? .
>
> which reminds me of open language , which remi 
>
> HELLO ANYBODY LISTENING!!!
>
> On Wed, 7 Apr 2021 at 14:48, panagiotis merakos via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> > Dear list members,
> >
> > We are pleased to announce the release of LiveCode 9.6.2 RC-4.
> >
> >
> > Getting the Release
> > ===
> > You can get the release at https://downloads.livecode.com/livecode/ or
> via
> > the automatic updater.
> >
> >
> > Release Contents
> > 
> > LiveCode 9.6.2 RC-4 comes with 1 regression fix:
> >
> > - Fix unresponsiveness of engine when scrolling on Big Sur
> >
> > For the full list of all fixes, updates and enhancements please see the
> > release notes:
> >
> >
> http://downloads.livecode.com/livecode/9_6_2/LiveCodeNotes-9_6_2_rc_4.pdf
> >
> >
> > Known issues
> > 
> > - The Browser widget's native layer is not shown in some Linux distros
> with
> > Cinnamon window manager.
> > - The use of the Browser widget is not supported on Ubuntu 18.04 64 bit
> LTS
> > yet.
> >
> >
> > Required Software
> > =
> > To build iOS apps with LiveCode you must have the appropriate versions of
> > Xcode as follows:
> >
> >   - macOS 10.13.4: Xcode 10.1 - LiveCode builds iOS apps using the iOS
> 12.1
> > SDK
> >   - macOS 10.14.4: Xcode 11.3.x - LiveCode builds iOS apps using the iOS
> > 13.2 SDK
> >   - macOS 10.15.4+: Xcode 12.1.x - LiveCode builds iOS apps using the iOS
> > 14.1 SDK
> >
> > There is a full list of working LiveCode/macOS/Xcode combinations here:
> > https://livecode.com/docs/9-5-0/faq/faq/
> >
> > Note: Whilst we endeavour to release updated versions of LiveCode
> > supporting the latest Xcode/iOS SDKs as quickly as possible; we strongly
> > recommend disabling automatic update of Xcode or downloading the specific
> > version of Xcode required directly from the Apple developer portal and
> > installing it separately.
> >
> > Important: From the end of June 2020, Apple is only accepting apps built
> > using iOS13 SDKs. This means that, if you 

Re: [ANN] Release 9.6.2 RC-4

2021-04-07 Thread Bob Sneidar via use-livecode
I just DL LC 9.6.2 RC4 on a Windows VM running Server 2012R2. Saving is much 
faster, although not quite up to speed with the Mac OS. Querying a database 
however seems to be quite slow. 

When running a tick counter on my MacOS I get this:
sites: 7
devices: 4
accessories: 6
service: 7
service: 6
devices: 6
contacts: 7

On Windows I get this:
sites: 48
devices: 48
accessories: 47
service: 48
service: 48
devices: 47
contacts: 48

anywhere from roughly 6 to 10 times as long. 

The script editor in a large script is not very responsive. I get the typing 
delay as is described. 

Bob S



> On Apr 7, 2021, at 14:16 , Paul Dupuis via use-livecode 
>  wrote:
> 
> On 4/7/2021 3:57 PM, Lagi Pittas via use-livecode wrote:
>> Unresponsive to me is typing  10 characters and seeing  them appear one by
>> 1 after I  have finished typing , or waiting for 3 4 or more seconds
>> between each debugger step ..
> 
> I'm not saying you're not seeing an unacceptable slow down on your system, 
> but as another data point, I have a Windows 10, Dell laptop with a AMD Ryzen 
> 5 (equivalent of Intel i5) with 16GB and HDD (not SDD) and I don't see any 
> slow downs like this in LC9.6.2rc 1,2,3 or 4. When I am developing, I am 
> generally only running a email client, browser, text editor, and LiveCode. 
> Windows IDE responsiveness seems about the same as my 16gb MacBook Pro, maybe 
> a hair faster, but then again I use the Windows laptop a little more often 
> than the MacBook so its hard to say.
> 
> I do experience occasions where WIndows 10 slows down - badly - typing 10 
> characters and waiting 5-10 seconds before any of them appear. Some of these 
> occasions I have correlated with downloads of Windows updates. Other I can't 
> explain.
> 
> 
> 
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Re: [ANN] Release 9.6.2 RC-4

2021-04-07 Thread Paul Dupuis via use-livecode

On 4/7/2021 3:57 PM, Lagi Pittas via use-livecode wrote:

Unresponsive to me is typing  10 characters and seeing  them appear one by
1 after I  have finished typing , or waiting for 3 4 or more seconds
between each debugger step ..


I'm not saying you're not seeing an unacceptable slow down on your 
system, but as another data point, I have a Windows 10, Dell laptop with 
a AMD Ryzen 5 (equivalent of Intel i5) with 16GB and HDD (not SDD) and I 
don't see any slow downs like this in LC9.6.2rc 1,2,3 or 4. When I am 
developing, I am generally only running a email client, browser, text 
editor, and LiveCode. Windows IDE responsiveness seems about the same as 
my 16gb MacBook Pro, maybe a hair faster, but then again I use the 
Windows laptop a little more often than the MacBook so its hard to say.


I do experience occasions where WIndows 10 slows down - badly - typing 
10 characters and waiting 5-10 seconds before any of them appear. Some 
of these occasions I have correlated with downloads of Windows updates. 
Other I can't explain.




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Re: [ANN] Release 9.6.2 RC-4

2021-04-07 Thread Tom Glod via use-livecode
Hi Lagi,

What unresponsiveness in windows 10 are you referring to?
the one that needs wait 0 with messages to avoid a frozen window?

I just reported what i think is a bug that has been there for years and
thats endless high cpu usage when using -ui flag . on WIndows 10 ...
and 7. I think.
I regret not submitting it when I first came across it.  Lesson learned.

Thanks,

Tom








On Wed, Apr 7, 2021 at 3:59 PM Lagi Pittas via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Hi
>
> The unresponsiveness in Big Su is fixed and Ive only been asking for 3 or 4
> years that the unresponsiveness in windows 10 (and probably 7)
> is fixed.
>
> I have a 10th generation core I7 with 16G of ram and it runs like molasses
> - especially when using the debugger.
> Ive tried EVERYTHING short of running out in the F**g street naked
> whistling Dixie and NOBODY at HQ thinks its worth looking at the editor.
> Others here have said the same thing - maybe that is why Trevor uses
> sublime.
>
> Please don't tell me to exclude AV. I don't have AV , I exclude defender as
> well (the grey stuff between my ears is the best AV I have found).
>
> Unresponsive to me is typing  10 characters and seeing  them appear one by
> 1 after I  have finished typing , or waiting for 3 4 or more seconds
> between each debugger step ..
>
> I DON'T KNOW WHY I WASTE MY TIME!!
>
> Ive written longer rants than this but I leave them in the draft ( a la
> Honest Abe) so as not to offend, but the slow pace since the LCFM project
> (jam tomorrow)
> is a joke and we are charged yearly for mainly bug fixes of regressions.
>
> Lagi
>
> p.s. while i'm in rant mode - what about the sqlite library? .
>
> which reminds me of open language , which remi 
>
> HELLO ANYBODY LISTENING!!!
>
> On Wed, 7 Apr 2021 at 14:48, panagiotis merakos via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> > Dear list members,
> >
> > We are pleased to announce the release of LiveCode 9.6.2 RC-4.
> >
> >
> > Getting the Release
> > ===
> > You can get the release at https://downloads.livecode.com/livecode/ or
> via
> > the automatic updater.
> >
> >
> > Release Contents
> > 
> > LiveCode 9.6.2 RC-4 comes with 1 regression fix:
> >
> > - Fix unresponsiveness of engine when scrolling on Big Sur
> >
> > For the full list of all fixes, updates and enhancements please see the
> > release notes:
> >
> >
> http://downloads.livecode.com/livecode/9_6_2/LiveCodeNotes-9_6_2_rc_4.pdf
> >
> >
> > Known issues
> > 
> > - The Browser widget's native layer is not shown in some Linux distros
> with
> > Cinnamon window manager.
> > - The use of the Browser widget is not supported on Ubuntu 18.04 64 bit
> LTS
> > yet.
> >
> >
> > Required Software
> > =
> > To build iOS apps with LiveCode you must have the appropriate versions of
> > Xcode as follows:
> >
> >   - macOS 10.13.4: Xcode 10.1 - LiveCode builds iOS apps using the iOS
> 12.1
> > SDK
> >   - macOS 10.14.4: Xcode 11.3.x - LiveCode builds iOS apps using the iOS
> > 13.2 SDK
> >   - macOS 10.15.4+: Xcode 12.1.x - LiveCode builds iOS apps using the iOS
> > 14.1 SDK
> >
> > There is a full list of working LiveCode/macOS/Xcode combinations here:
> > https://livecode.com/docs/9-5-0/faq/faq/
> >
> > Note: Whilst we endeavour to release updated versions of LiveCode
> > supporting the latest Xcode/iOS SDKs as quickly as possible; we strongly
> > recommend disabling automatic update of Xcode or downloading the specific
> > version of Xcode required directly from the Apple developer portal and
> > installing it separately.
> >
> > Important: From the end of June 2020, Apple is only accepting apps built
> > using iOS13 SDKs. This means that, if you wish to submit apps to the
> > AppStore you will have to be running at least macOS 10.14 in order to be
> > able to install the necessary version of Xcode.
> >
> >
> > Feedback
> > 
> > Please report any bugs encountered on our quality center at
> > http://quality.livecode.com/
> >
> > We have a forum available for discussing LiveCode Builder at
> > http://forums.livecode.com/viewforum.php?f=93
> >
> >
> > Have fun!
> > The LiveCode Team
> >
> >
> >
> > --
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> > subscription preferences:
> > http://lists.runrev.com/mailman/listinfo/use-livecode
> >
>
>
> --
> KIndest Regards Lagi
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>


-- 
Tom Glod
Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Mobile:647.562.9411
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Re: [ANN] Release 9.6.2 RC-4

2021-04-07 Thread Lagi Pittas via use-livecode
Hi

The unresponsiveness in Big Su is fixed and Ive only been asking for 3 or 4
years that the unresponsiveness in windows 10 (and probably 7)
is fixed.

I have a 10th generation core I7 with 16G of ram and it runs like molasses
- especially when using the debugger.
Ive tried EVERYTHING short of running out in the F**g street naked
whistling Dixie and NOBODY at HQ thinks its worth looking at the editor.
Others here have said the same thing - maybe that is why Trevor uses
sublime.

Please don't tell me to exclude AV. I don't have AV , I exclude defender as
well (the grey stuff between my ears is the best AV I have found).

Unresponsive to me is typing  10 characters and seeing  them appear one by
1 after I  have finished typing , or waiting for 3 4 or more seconds
between each debugger step ..

I DON'T KNOW WHY I WASTE MY TIME!!

Ive written longer rants than this but I leave them in the draft ( a la
Honest Abe) so as not to offend, but the slow pace since the LCFM project
(jam tomorrow)
is a joke and we are charged yearly for mainly bug fixes of regressions.

Lagi

p.s. while i'm in rant mode - what about the sqlite library? .

which reminds me of open language , which remi 

HELLO ANYBODY LISTENING!!!

On Wed, 7 Apr 2021 at 14:48, panagiotis merakos via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Dear list members,
>
> We are pleased to announce the release of LiveCode 9.6.2 RC-4.
>
>
> Getting the Release
> ===
> You can get the release at https://downloads.livecode.com/livecode/ or via
> the automatic updater.
>
>
> Release Contents
> 
> LiveCode 9.6.2 RC-4 comes with 1 regression fix:
>
> - Fix unresponsiveness of engine when scrolling on Big Sur
>
> For the full list of all fixes, updates and enhancements please see the
> release notes:
>
> http://downloads.livecode.com/livecode/9_6_2/LiveCodeNotes-9_6_2_rc_4.pdf
>
>
> Known issues
> 
> - The Browser widget's native layer is not shown in some Linux distros with
> Cinnamon window manager.
> - The use of the Browser widget is not supported on Ubuntu 18.04 64 bit LTS
> yet.
>
>
> Required Software
> =
> To build iOS apps with LiveCode you must have the appropriate versions of
> Xcode as follows:
>
>   - macOS 10.13.4: Xcode 10.1 - LiveCode builds iOS apps using the iOS 12.1
> SDK
>   - macOS 10.14.4: Xcode 11.3.x - LiveCode builds iOS apps using the iOS
> 13.2 SDK
>   - macOS 10.15.4+: Xcode 12.1.x - LiveCode builds iOS apps using the iOS
> 14.1 SDK
>
> There is a full list of working LiveCode/macOS/Xcode combinations here:
> https://livecode.com/docs/9-5-0/faq/faq/
>
> Note: Whilst we endeavour to release updated versions of LiveCode
> supporting the latest Xcode/iOS SDKs as quickly as possible; we strongly
> recommend disabling automatic update of Xcode or downloading the specific
> version of Xcode required directly from the Apple developer portal and
> installing it separately.
>
> Important: From the end of June 2020, Apple is only accepting apps built
> using iOS13 SDKs. This means that, if you wish to submit apps to the
> AppStore you will have to be running at least macOS 10.14 in order to be
> able to install the necessary version of Xcode.
>
>
> Feedback
> 
> Please report any bugs encountered on our quality center at
> http://quality.livecode.com/
>
> We have a forum available for discussing LiveCode Builder at
> http://forums.livecode.com/viewforum.php?f=93
>
>
> Have fun!
> The LiveCode Team
>
>
>
> --
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>


-- 
KIndest Regards Lagi
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[ANN] Release 9.6.2 RC-4

2021-04-07 Thread panagiotis merakos via use-livecode
Dear list members,

We are pleased to announce the release of LiveCode 9.6.2 RC-4.


Getting the Release
===
You can get the release at https://downloads.livecode.com/livecode/ or via
the automatic updater.


Release Contents

LiveCode 9.6.2 RC-4 comes with 1 regression fix:

- Fix unresponsiveness of engine when scrolling on Big Sur

For the full list of all fixes, updates and enhancements please see the
release notes:

http://downloads.livecode.com/livecode/9_6_2/LiveCodeNotes-9_6_2_rc_4.pdf


Known issues

- The Browser widget's native layer is not shown in some Linux distros with
Cinnamon window manager.
- The use of the Browser widget is not supported on Ubuntu 18.04 64 bit LTS
yet.


Required Software
=
To build iOS apps with LiveCode you must have the appropriate versions of
Xcode as follows:

  - macOS 10.13.4: Xcode 10.1 - LiveCode builds iOS apps using the iOS 12.1
SDK
  - macOS 10.14.4: Xcode 11.3.x - LiveCode builds iOS apps using the iOS
13.2 SDK
  - macOS 10.15.4+: Xcode 12.1.x - LiveCode builds iOS apps using the iOS
14.1 SDK

There is a full list of working LiveCode/macOS/Xcode combinations here:
https://livecode.com/docs/9-5-0/faq/faq/

Note: Whilst we endeavour to release updated versions of LiveCode
supporting the latest Xcode/iOS SDKs as quickly as possible; we strongly
recommend disabling automatic update of Xcode or downloading the specific
version of Xcode required directly from the Apple developer portal and
installing it separately.

Important: From the end of June 2020, Apple is only accepting apps built
using iOS13 SDKs. This means that, if you wish to submit apps to the
AppStore you will have to be running at least macOS 10.14 in order to be
able to install the necessary version of Xcode.


Feedback

Please report any bugs encountered on our quality center at
http://quality.livecode.com/

We have a forum available for discussing LiveCode Builder at
http://forums.livecode.com/viewforum.php?f=93


Have fun!
The LiveCode Team



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