Re: AW: AW: Attaching Engine - running forever

2019-03-07 Thread J. Landman Gay via use-livecode
No. You need preOpen*/open*/stack, background, card, control and whatever 
else I forgot. Ditto all the closes. And remember to close any substacks 
before building or it gets worse.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On March 7, 2019 2:46:35 PM JJS via use-livecode 
 wrote:



I can understand.

Would OpenStack or preOpenStack and closeStack not be enough to put it in?


Op 7-3-2019 om 21:32 schreef J. Landman Gay via use-livecode:

I wish there was a toggle for this option so we could control whether
or not to lock messages. I spent way too long tracking down all the
handlers I had to change (and there were lots of them,) and it's
irritating to have to add that much extra code just so I can avoid a
build failure.

I would happily trade losing my script locals for the ability to build
without errors.

On 3/7/19 5:29 AM, Tiemo Hollmann TB via use-livecode wrote:

Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack
and opencard handler. - Thanks to Panos for the quick solution!

Tiemo





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Re: AW: AW: Attaching Engine - running forever

2019-03-07 Thread JJS via use-livecode

I can understand.

Would OpenStack or preOpenStack and closeStack not be enough to put it in?


Op 7-3-2019 om 21:32 schreef J. Landman Gay via use-livecode:
I wish there was a toggle for this option so we could control whether 
or not to lock messages. I spent way too long tracking down all the 
handlers I had to change (and there were lots of them,) and it's 
irritating to have to add that much extra code just so I can avoid a 
build failure.


I would happily trade losing my script locals for the ability to build 
without errors.


On 3/7/19 5:29 AM, Tiemo Hollmann TB via use-livecode wrote:

Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack 
and opencard handler. - Thanks to Panos for the quick solution!


Tiemo





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Re: AW: AW: Attaching Engine - running forever

2019-03-07 Thread J. Landman Gay via use-livecode
I wish there was a toggle for this option so we could control whether or 
not to lock messages. I spent way too long tracking down all the 
handlers I had to change (and there were lots of them,) and it's 
irritating to have to add that much extra code just so I can avoid a 
build failure.


I would happily trade losing my script locals for the ability to build 
without errors.


On 3/7/19 5:29 AM, Tiemo Hollmann TB via use-livecode wrote:

Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack and 
opencard handler. - Thanks to Panos for the quick solution!

Tiemo



--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: AW: AW: Attaching Engine - running forever

2019-03-07 Thread JJS via use-livecode

already found it:https://quality.livecode.com/show_bug.cgi?id=21881

Op 7-3-2019 om 19:16 schreef JJS via use-livecode:

Hi Tiemo,

great!

Can you put the bugreport nr here so we can see what Panos had written?

It's intereseting.


Thanks!

Jerry

Op 7-3-2019 om 12:29 schreef Tiemo Hollmann TB via use-livecode:

Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack 
and opencard handler. - Thanks to Panos for the quick solution!


Tiemo

-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im 
Auftrag von JJS via use-livecode

Gesendet: Mittwoch, 6. März 2019 19:40
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: AW: Attaching Engine - running forever

Hallo Tiemo,

ok good, it was worth a try.

Let's see what the devs come up with.

Ciao!

Jerry

Op 6-3-2019 om 09:25 schreef Tiemo Hollmann TB via use-livecode:

Hi Jerry,

thanks for the idea. I tested it, but the result is the same. I now
filed a bug report

Tiemo


-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im
Auftrag von JJS via use-livecode
Gesendet: Dienstag, 5. März 2019 19:15
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: Attaching Engine - running forever

Hi Tiemo,


maybe you need to add the piece of code which is mentioned in the
release notes.

You can add that piece at the top in your closestack handler.

Try it if it helps.

regards,

Jerry

Op 5-3-2019 om 11:43 schreef Tiemo Hollmann TB via use-livecode:

Hello,

building only a windows standalone on Win10 with LC 9.0.1/9.0.2 the
standalone builder runs forever at "Attaching engine".

This happens only with one of my stacks. With LC 8.1.10 the
standalone builder runs fine with the same stack.

1.   Is there anything I can check for?

2.   The build of the exe seems to be fine (it runs). Is there

anything,

what is to be build after the externals folder, resources folder and
the exe, or do you think I can just kill LC in this endless loop of
"Attaching engine" and my standalone will be fine anyway?


Thanks

Tiemo




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Re: AW: AW: Attaching Engine - running forever

2019-03-07 Thread JJS via use-livecode

Hi Tiemo,

great!

Can you put the bugreport nr here so we can see what Panos had written?

It's intereseting.


Thanks!

Jerry

Op 7-3-2019 om 12:29 schreef Tiemo Hollmann TB via use-livecode:

Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack and 
opencard handler. - Thanks to Panos for the quick solution!

Tiemo

-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von 
JJS via use-livecode
Gesendet: Mittwoch, 6. März 2019 19:40
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: AW: Attaching Engine - running forever

Hallo Tiemo,

ok good, it was worth a try.

Let's see what the devs come up with.

Ciao!

Jerry

Op 6-3-2019 om 09:25 schreef Tiemo Hollmann TB via use-livecode:

Hi Jerry,

thanks for the idea. I tested it, but the result is the same. I now
filed a bug report

Tiemo


-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im
Auftrag von JJS via use-livecode
Gesendet: Dienstag, 5. März 2019 19:15
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: Attaching Engine - running forever

Hi Tiemo,


maybe you need to add the piece of code which is mentioned in the
release notes.

You can add that piece at the top in your closestack handler.

Try it if it helps.

regards,

Jerry

Op 5-3-2019 om 11:43 schreef Tiemo Hollmann TB via use-livecode:

Hello,

building only a windows standalone on Win10 with LC 9.0.1/9.0.2 the
standalone builder runs forever at "Attaching engine".

This happens only with one of my stacks. With LC 8.1.10 the
standalone builder runs fine with the same stack.

1.   Is there anything I can check for?

2.   The build of the exe seems to be fine (it runs). Is there

anything,

what is to be build after the externals folder, resources folder and
the exe, or do you think I can just kill LC in this endless loop of
"Attaching engine" and my standalone will be fine anyway?




Thanks

Tiemo








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AW: AW: Attaching Engine - running forever

2019-03-07 Thread Tiemo Hollmann TB via use-livecode
Hello Jerry,

your guess was good!
Only in my case I had to add the same code snippet in my preopenstack and 
opencard handler. - Thanks to Panos for the quick solution!

Tiemo

-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von 
JJS via use-livecode
Gesendet: Mittwoch, 6. März 2019 19:40
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: AW: Attaching Engine - running forever

Hallo Tiemo,

ok good, it was worth a try.

Let's see what the devs come up with.

Ciao!

Jerry

Op 6-3-2019 om 09:25 schreef Tiemo Hollmann TB via use-livecode:
> Hi Jerry,
>
> thanks for the idea. I tested it, but the result is the same. I now 
> filed a bug report
>
> Tiemo
>
>
> -Ursprüngliche Nachricht-
> Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im 
> Auftrag von JJS via use-livecode
> Gesendet: Dienstag, 5. März 2019 19:15
> An: Tiemo Hollmann TB via use-livecode 
> Cc: JJS 
> Betreff: Re: Attaching Engine - running forever
>
> Hi Tiemo,
>
>
> maybe you need to add the piece of code which is mentioned in the 
> release notes.
>
> You can add that piece at the top in your closestack handler.
>
> Try it if it helps.
>
> regards,
>
> Jerry
>
> Op 5-3-2019 om 11:43 schreef Tiemo Hollmann TB via use-livecode:
>> Hello,
>>
>> building only a windows standalone on Win10 with LC 9.0.1/9.0.2 the 
>> standalone builder runs forever at "Attaching engine".
>>
>> This happens only with one of my stacks. With LC 8.1.10 the 
>> standalone builder runs fine with the same stack.
>>
>> 1.   Is there anything I can check for?
>>
>> 2.   The build of the exe seems to be fine (it runs). Is there
> anything,
>> what is to be build after the externals folder, resources folder and 
>> the exe, or do you think I can just kill LC in this endless loop of 
>> "Attaching engine" and my standalone will be fine anyway?
>>
>>
>>
>> Thanks
>>
>> Tiemo
>>
>>
>>
>>
>>
>>
>>
>> ___
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>> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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Re: AW: Attaching Engine - running forever

2019-03-06 Thread JJS via use-livecode

Hallo Tiemo,

ok good, it was worth a try.

Let's see what the devs come up with.

Ciao!

Jerry

Op 6-3-2019 om 09:25 schreef Tiemo Hollmann TB via use-livecode:

Hi Jerry,

thanks for the idea. I tested it, but the result is the same. I now filed a
bug report

Tiemo


-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag
von JJS via use-livecode
Gesendet: Dienstag, 5. März 2019 19:15
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: Attaching Engine - running forever

Hi Tiemo,


maybe you need to add the piece of code which is mentioned in the release
notes.

You can add that piece at the top in your closestack handler.

Try it if it helps.

regards,

Jerry

Op 5-3-2019 om 11:43 schreef Tiemo Hollmann TB via use-livecode:

Hello,

building only a windows standalone on Win10 with LC 9.0.1/9.0.2 the
standalone builder runs forever at "Attaching engine".

This happens only with one of my stacks. With LC 8.1.10 the standalone
builder runs fine with the same stack.

1.   Is there anything I can check for?

2.   The build of the exe seems to be fine (it runs). Is there

anything,

what is to be build after the externals folder, resources folder and
the exe, or do you think I can just kill LC in this endless loop of
"Attaching engine" and my standalone will be fine anyway?

   


Thanks

Tiemo

   

   

   


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AW: Attaching Engine - running forever

2019-03-06 Thread Tiemo Hollmann TB via use-livecode
Hi Jerry,

thanks for the idea. I tested it, but the result is the same. I now filed a
bug report

Tiemo


-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag
von JJS via use-livecode
Gesendet: Dienstag, 5. März 2019 19:15
An: Tiemo Hollmann TB via use-livecode 
Cc: JJS 
Betreff: Re: Attaching Engine - running forever

Hi Tiemo,


maybe you need to add the piece of code which is mentioned in the release
notes.

You can add that piece at the top in your closestack handler.

Try it if it helps.

regards,

Jerry

Op 5-3-2019 om 11:43 schreef Tiemo Hollmann TB via use-livecode:
> Hello,
>
> building only a windows standalone on Win10 with LC 9.0.1/9.0.2 the 
> standalone builder runs forever at "Attaching engine".
>
> This happens only with one of my stacks. With LC 8.1.10 the standalone 
> builder runs fine with the same stack.
>
> 1.   Is there anything I can check for?
>
> 2.   The build of the exe seems to be fine (it runs). Is there
anything,
> what is to be build after the externals folder, resources folder and 
> the exe, or do you think I can just kill LC in this endless loop of 
> "Attaching engine" and my standalone will be fine anyway?
>
>   
>
> Thanks
>
> Tiemo
>
>   
>
>   
>
>   
>
> ___
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