AW: Update strategy?
I have codesigned my installers for Mac and Win, so that there are no additional security alerts and user request. If the installer is launched as an Admin (what I can require for with my innosetup installer for Win, on Mac I can't require, but most Mac users have admin rights), it replaces everything existing (except of my registration file at another location) without additional requests. Tiemo -Ursprüngliche Nachricht- Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von Graham Samuel via use-livecode Gesendet: Freitag, 12. Mai 2017 11:21 An: How to use LiveCodeCc: Graham Samuel Betreff: Re: Update strategy? Thanks again Jacque Yes, I see the wisdom of that - your method also avoids the issue of launching a completely automatic update without giving the user an opportunity to refuse. So you just get the user to run the installer, the same way as Tiemo does - is that right? Obviously one wants the update to be as user-friendly as possible. Can the installer (on Mac and Windows) simply clear out the old version without asking for permission? This is desirable from an ease-of-use standpoint. Presumably also if registration has already taken place, the record of that will still be stored in the local prefs file or wherever, so the user won’t have to re-insert the registration key. Still trying to get it exactly right. Graham > On 10 May 2017, at 22:11, J. Landman Gay via use-livecode > wrote: > > On 5/10/17 1:00 PM, Graham Samuel via use-livecode wrote: >> Yes, but what if you want to update the launcher itself? Maybe I have >> made my ‘splash’ stack too rich in function, but I can easily see it >> needing revision. Because of this, I’m thinking of altering the >> structure of the app so that the update code is more or less all that >> is in the standalone recognised by the operating system, and all >> other stacks (including 90 percent of the original splash stack) are >> simply downloaded after the decision whether to update is made. Or is >> this stupid? > > No, it's smart. The launcher should be the barest minimum required to get the > rest of the data/stacks/whatever to load. That way there is rarely a need to > update. > > I've generally taken the easy way out. If I do need to update the launcher > itself, it asks the user if they want to update and then launches a URL to a > web page that has the download. I figure if the user could get it installed > the first time, they can install the update. That's lazy on my part, but so > far there haven't been many issues with it. > > That's for desktop only. On mobile it's easy to let the OS do the updating. > > -- > Jacqueline Landman Gay | jac...@hyperactivesw.com > HyperActive Software | http://www.hyperactivesw.com > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
AW: Update strategy?
Even if you try to keep the code in the "update launcher" as small as possible, there can still keep the whish to update the "update launcher" itself, as you say. E.g. I once had to revise the options on how to check for a new update in the "update launcher". Starting a download, launching the downloaded update installer and exiting itself can update anything you want including the launcher itself. Tiemo -Ursprüngliche Nachricht- Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von Graham Samuel via use-livecode Gesendet: Mittwoch, 10. Mai 2017 20:00 An: How to use LiveCodeCc: Graham Samuel Betreff: Re: Update strategy? Yes, but what if you want to update the launcher itself? Maybe I have made my ‘splash’ stack too rich in function, but I can easily see it needing revision. Because of this, I’m thinking of altering the structure of the app so that the update code is more or less all that is in the standalone recognised by the operating system, and all other stacks (including 90 percent of the original splash stack) are simply downloaded after the decision whether to update is made. Or is this stupid? Thanks as ever for your reply. Graham > On 10 May 2017, at 19:08, J. Landman Gay via use-livecode > wrote: > > On 5/10/17 8:10 AM, Graham Samuel via use-livecode wrote: >> I have already got the idea of the text file and the test you >> mention. I now have to experiment with the “open invisible” approach. >> I have had so many problems with the IDE when trying to open two >> stacks with the same name (it’s impossible AFAIKR - because LC >> doesn’t have any hierarchical concept of stack names). > > I put the update code into the standalone launcher, and run it before it > opens the data stack. That way you don't have two data stacks at the same > time. > > -- > Jacqueline Landman Gay | jac...@hyperactivesw.com > HyperActive Software | http://www.hyperactivesw.com > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
AW: Update strategy?
I have an installer for the updates on both platforms Win and Mac, what makes it pretty easy. My Splash stack checks for updates (if there is internet, e.g. if you can access URL google.com, if there is a newer version for this platform, etc.). If there is an update, it starts the download of the update (and unzips it on windows), starts the downloaded installer and exit itself. Now the installer is launched (on Mac the user has to open the DMG) and the installer can replace everything including the start application. At the end of the update the installer calls the (updated) application and the user goes on with the new update. So the update circle is closed. Tiemo -Ursprüngliche Nachricht- Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von Graham Samuel via use-livecode Gesendet: Mittwoch, 10. Mai 2017 13:35 An: How to use LiveCodeCc: Graham Samuel Betreff: Update strategy? Apologies if this has come up relatively recently, but I have not been very attentive to the list for a bit… I have a desktop app (though in principle it could be on mobile) which uses a variant of the ‘splashscreen’ structure. What happens is that the app as seen by the operating system is actually an initialisation stack, which then calls in a stack containing the bulk of the script and graphics for the app and executes that. (I call this a ‘data stack’ although this is a bit of misnomer, as it does contain the script libraries that do most of the work.) The clean (template) copy if this data stack is stored in the app’s resources folder, and is loaded the first time the app is started; thereafter the user can alter the data stack, and the altered version is saved in the application data folder. There is a reset facility for going back to the clean template. When a new version of the app is installed, the splash stack detects that the data stack is in old format (actually, that it has an old version number) and forces a reset, thus ensuring that the latest data stack comes into use. All this works quite nicely, but I notice so many apps that automatically check for updates, providing a dialog to the user offering to do the update: if the user agrees, then the update takes place without further intervention. I can kind of see how to do this (the splash stack checks with the server where the app originated to see if there is a more up to date version, then somehow replaces itself), but are there any gotchas in this approach? One I can think of so far is when the user runs the app offline, so that any approach to the server will fail - not sure how to detect that. Also, so far I am vague about how a running standalone can replace itself - something do do with file names, perhaps? I’d be grateful for any advice or experience. Graham ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode