@Marty,
Great to hear that you finally got it working.
What i do not understand is why the code signed (without entitlements) sample
standalone did run w/o crashing here, but on your Macs it crashed, although we
are both using the same macOS version.
Anyway, using entitlements for code signing
On Fri, Feb 5, 2021 at 2:25 PM Marty Knapp via use-livecode <
use-livecode@lists.runrev.com> wrote:
> After much hair pulling and some help from Matthias I seem to have this
> solved. It appears that starting with LC 9.6.2 “entitlements” are needed
> even for web deployment (at least in the case
After much hair pulling and some help from Matthias I seem to have this solved.
It appears that starting with LC 9.6.2 “entitlements” are needed even for web
deployment (at least in the case of including revzip). The really weird part of
this was if I swapped in the revzip bundle from 9.6.1
Marty,
do you experience this problem also with your demo stack and Xcode 11.3? If
so, could you create a new standalone from that demo stack and upload it
somewhere, so i could download it and try to code sign it here?
Btw. Are you code signing for web distribution or Apple store?
Regards,
I just updated to Xcode 11.3 and still have the issue. With revzip included,
building with 9.6.2 it works fine *until* I codesign - either with the Levure
app packager or with AppWrapper (tried versions 3 and 4) As soon as it starts
to launch it crashes. If I take out revzip the app will open
Thanks for testing Matthias :)
On Thu, 4 Feb 2021, 23:08 Paul Dupuis via use-livecode, <
use-livecode@lists.runrev.com> wrote:
> I should have added that we sign with entitlements (the same set LC uses)
>
> On 2/4/2021 3:56 PM, panagiotis merakos via use-livecode wrote:
> > @Marty
> >
> > If you
I should have added that we sign with entitlements (the same set LC uses)
On 2/4/2021 3:56 PM, panagiotis merakos via use-livecode wrote:
@Marty
If you have not done it already, it might be worth adding entitlements to
the codesign.
The stack is already attached to the bug report. ;)
I had some time, so I've used Marty's demo stack and created a standalone and
code signed it. I also did not add the entitlements when code signing with App
Wrapper 4.
The code signed app does not crash at startup.
-
Matthias Rebbe
Life
@Marty
If you have not done it already, it might be worth adding entitlements to
the codesign.
https://lessons.livecode.com/m/4071/l/1293515-entitlements-for-signed-and-notarized-apps
I do not think it is the Xcode version that is the problem. I am on Mojave
as well, so I can do a quick test if
Hi Marty,
i added a comment to your bug report already. I used your demo stack and cannot
replicate the crash.
I use App Wrapper 4 to code sign. I code signe for Web distribution, not for
App Store or Store installer.
I am also on Mojave (10.14.6), but i am using Xcode 11.3
Regards,
Matthias
No it is not used on startup, it’s for a backup feature that the user invokes.
I am on Mojave and looks like x-code 10.1. Do you think my version of x-code
could be the issue?
All is fine when I build with LC 9.6.1. It’s when I build with 9.6.2. I’ve used
the codesigning ability of Trevor’s
Hello Marty,
How is revZip used by your app? Is it used on startup?
Kind regards,
Panos
--
On Thu, 4 Feb 2021 at 22:38, Paul Dupuis via use-livecode <
use-livecode@lists.runrev.com> wrote:
> FYI - Our App includes the revZIP library. We codesign deep via Terminal
> command and get no crashes.
I should add, we're not using Levure. We are using LC9.6.2rc2, we
codesign via Terminal on Mohave using Xcode 10.2.1
On 2/4/2021 3:37 PM, Paul Dupuis via use-livecode wrote:
FYI - Our App includes the revZIP library. We codesign deep via
Terminal command and get no crashes. Codesign, notarize,
FYI - Our App includes the revZIP library. We codesign deep via Terminal
command and get no crashes. Codesign, notarize, and staple without problems.
On 2/4/2021 2:40 PM, Marty Knapp via use-livecode wrote:
Re: building a standalone in LC 9.6.2 rc2 with the “Revolution Zip” library
(crashes
Re: building a standalone in LC 9.6.2 rc2 with the “Revolution Zip” library
(crashes when codesigned)
Just filed a bug report on this - 23083
Marty
> On Feb 4, 2021, at 11:25 AM, Marty Knapp wrote:
>
> I’ve narrowed this down to the “Revolution Zip” library. If I leave that out
> of
I’ve narrowed this down to the “Revolution Zip” library. If I leave that out of
Inclusions, I can build in 9.6.2 and codesign and all is well.
marty
> On Feb 3, 2021, at 2:59 PM, Mark Talluto via use-livecode
> wrote:
>
> Hi Marty,
>
> My work is with LiveCode 9.6.2 rc2 and Xcode 11.3.1.
>
Hi Marty,
My work is with LiveCode 9.6.2 rc2 and Xcode 11.3.1.
I have only a cursory understanding of Levure. From what I read, Trevor has
methods to codesign and even notarize inside of Levure’s framework.
If your testing with a basic stack works as expected, maybe some interaction is
Mark,
When I create a new, empty test stack and save as a standalone using versions
9.6.0, 9.6.1 and 9.6.2, I right-click the resulting app to show contents and
there is a folder “_CodeSignature” and inside that is a “CodeResources” file.
When I build a test standalone with LC 9.5.1 that folder
LiveCode codesigns their inner parts so they can run on our desktops. We are
still required to codesign and notarize our standalones. I too use AppWrapper
and have been able to process them fully without errors.
This is the email from Apple explaining the new certificate:
Starting January 28,
I am using LC 9.6.2rc2 and to the best of my knowledge, it does NOT
codesign standalone for you. Codesigning and notarization (on macOS) is
up to you. I codesign and notarize and stable under macOS Mojave using
Terminal commands and all is working for me.
Apple just sent a notice to
Is it just my imagination or does LC (9.6.1) now automatically codesign Mac
apps when you build a standalone? Well my setup is - I tried on 2 different
Macs. Yet I can’t find anywhere to set or change this - what am I missing? Is
there a ghost in the machine??
I usually use AppWrapper to do my
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