Re: Determine if Windows engine is 32-bit or 64-bit?

2019-10-07 Thread Trevor DeVore via use-livecode
On Mon, Oct 7, 2019 at 9:47 AM Mark Waddingham via use-livecode <
use-livecode@lists.runrev.com> wrote:

> On 2019-10-07 15:41, Trevor DeVore via use-livecode wrote:
> > With LiveCode 9.5 one can deploy 32-bit or 64bit Windows applications.
> > While LiveCode Builder has an `architecture` function that can be used
> > to
> > detect 64-bit, LiveCode Script does not. Does anybody have a function
> > for
> > determine 64-bit vs. 32-bit architecture in LCS?
>
> I think 'the processor' does what you want - well it does the same thing
> as
> 'the architecture' in LCB at least (it returns x86, x86_64, arm64, arm
> or js
> depending on how the engine was compiled).
>

Hmm, looks like the docs need updating. The docs for the `processor` say it
returns the system's CPU chip which is different than how the engine was
compiled. I see there is already a Bug report for it:

https://quality.livecode.com/show_bug.cgi?id=22164

-- 
Trevor DeVore
ScreenSteps
www.screensteps.com
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Determine if Windows engine is 32-bit or 64-bit?

2019-10-07 Thread Trevor DeVore via use-livecode
On Mon, Oct 7, 2019 at 9:47 AM Mark Waddingham via use-livecode <
use-livecode@lists.runrev.com> wrote:

> On 2019-10-07 15:41, Trevor DeVore via use-livecode wrote:
> > With LiveCode 9.5 one can deploy 32-bit or 64bit Windows applications.
> > While LiveCode Builder has an `architecture` function that can be used
> > to
> > detect 64-bit, LiveCode Script does not. Does anybody have a function
> > for
> > determine 64-bit vs. 32-bit architecture in LCS?
>
> I think 'the processor' does what you want - well it does the same thing
> as
> 'the architecture' in LCB at least (it returns x86, x86_64, arm64, arm
> or js
> depending on how the engine was compiled).
>

Right you are. I think I'll add a "related" entry to `platform` in the docs
that points to `processor`.

Thanks!

-- 
Trevor DeVore
ScreenSteps
www.screensteps.com
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Determine if Windows engine is 32-bit or 64-bit?

2019-10-07 Thread Mark Waddingham via use-livecode

On 2019-10-07 15:41, Trevor DeVore via use-livecode wrote:

With LiveCode 9.5 one can deploy 32-bit or 64bit Windows applications.
While LiveCode Builder has an `architecture` function that can be used 
to
detect 64-bit, LiveCode Script does not. Does anybody have a function 
for

determine 64-bit vs. 32-bit architecture in LCS?


I think 'the processor' does what you want - well it does the same thing 
as
'the architecture' in LCB at least (it returns x86, x86_64, arm64, arm 
or js

depending on how the engine was compiled).

Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Determine if Windows engine is 32-bit or 64-bit?

2019-10-07 Thread Trevor DeVore via use-livecode
With LiveCode 9.5 one can deploy 32-bit or 64bit Windows applications.
While LiveCode Builder has an `architecture` function that can be used to
detect 64-bit, LiveCode Script does not. Does anybody have a function for
determine 64-bit vs. 32-bit architecture in LCS?

-- 
Trevor DeVore
ScreenSteps
www.screensteps.com
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode