Re: Determining left or right movement in a mouseMove handler

2017-06-27 Thread Michael Kristensen via use-livecode
Thank you Mike Bonner, Mark Schonewille and Alejandre Tejada.

I did work in the direction of Mike and Marks script but I forgot to use Local. 
That solved it.

Alejandro I did not dig deep into your stack as the solution was ready at hand 
from Mike and Mark.

But you can always us a bezier script. Thanks


Im scripting a way to shuffle objects the visual way. Like when you move apps 
in the Mac dock. 
Has that been done before?


Michael


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Determining left or right movement in a mouseMove handler

2017-06-27 Thread Alejandro Tejada via use-livecode
Hi Michael,

This stack (and many other published stacks) have scripts
for tracking mouseX and mouseY within a mousemove handler:

http://andregarzia.on-rev.com/alejandro/stacks/newPentoolScript_v02.zip

Al
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Re: Determining left or right movement in a mouseMove handler

2017-06-27 Thread Mark Schonewille via use-livecode
Hoping I didn't mix up the x's and y's, I believe the script you need 
looks like this:


local myOldX,myOldY
on mouseMove theNewX,theNewY
  if myOldX < theNewX then put
"right" into myMovement
  else
put "left" into myMoveMent
  end if
  if myOldY > myNewY then put
"down" into myMoveMent
  else
put "up" into myMoveMent
  end if
  // do something with right, left,
  // up and down here.
  put theNewX into myOldX
  put theNewY into myOldY
  pass mouseMove
end mouseMove


Kind regards,

Mark Schonewille
http://economy-x-talk.com
https://www.facebook.com/marksch

Buy the most extensive book on the
LiveCode language:
http://livecodebeginner.economy-x-talk.com

Op 27-Jun-17 om 12:32 schreef Michael Kristensen via use-livecode:

Hi there

How can I determine if the mouse is moving left or right (or up or down) on the 
screen in a mouseMove handler?

Not just from the outset (that is easy) but at any moment, like when a user 
changes his mind and move the opposite way.

Something like put x into oldX will not work.

Thanks
Michael
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Re: Determining left or right movement in a mouseMove handler

2017-06-27 Thread Mike Bonner via use-livecode
You do need to track the last location... here is a stack that does what
you want.  (script could be better i'm sure, but its a starting point..  )
https://www.dropbox.com/s/y6du5nmz5diiv0f/movedir.livecode?dl=0

Basically I put 4 square graphics on screen, top, bottom, right, and left
position.

Then used the following script..

local smX,smY

on mousemove x,y
--If the mouse hasn't moved yet, do the initial fill of the 2 script
local variables smX and smY
if smx is empty then put x into smx
if smy is empty then put y into smy

-- Compare the last x position to the current x position and color grc
accordingly
if smx > x then
set the backcolor of grc "ltG" to blue
set the backcolor of grc "rtg" to empty
else if smx < x then
set the backcolor of grc "ltG" to empty
set the backcolor of grc "rtg" to blue
end if

-- same thing for y
if smy > y then
set the backcolor of grc "upG" to blue
set the backcolor of grc "dng" to empty
else if smy < y then
set the backcolor of grc "upG" to empty
set the backcolor of grc "dng" to blue
end if

put x into smx
put y into smy
end mousemove

On Tue, Jun 27, 2017 at 4:32 AM, Michael Kristensen via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Hi there
>
> How can I determine if the mouse is moving left or right (or up or down)
> on the screen in a mouseMove handler?
>
> Not just from the outset (that is easy) but at any moment, like when a
> user changes his mind and move the opposite way.
>
> Something like put x into oldX will not work.
>
> Thanks
> Michael
> ___
> use-livecode mailing list
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> subscription preferences:
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Determining left or right movement in a mouseMove handler

2017-06-27 Thread Michael Kristensen via use-livecode
Hi there

How can I determine if the mouse is moving left or right (or up or down) on the 
screen in a mouseMove handler?

Not just from the outset (that is easy) but at any moment, like when a user 
changes his mind and move the opposite way.

Something like put x into oldX will not work.

Thanks
Michael
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