Re: LC/macOS App Store

2018-11-11 Thread JJS via use-livecode
Yep, you're correct. It says 64bit. I must have been blind. thanks! Op 11-11-2018 om 14:59 schreef Sean Cole (Pi) via use-livecode: The release notes for 9.0.0 stable state otherwise as quoted below referring directly to the IDE, not Standalones. To quote: The *IDE* is now 64-bit by default

Re: LC/macOS App Store

2018-11-11 Thread Sean Cole (Pi) via use-livecode
The release notes for 9.0.0 stable state otherwise as quoted below referring directly to the IDE, not Standalones. > To quote: >> The *IDE* is now 64-bit by default on Mac I also checked on my versions here and it is definitely 64bit so I’m not sure why your machine is not saying the same. Try th

Re: LC/macOS App Store

2018-11-11 Thread JJS via use-livecode
Yes i know the standalone can be 64bit. I also know how to check in Macos if a program is 64bit. I was talking about the IDE itself. That's 32-bit. Op 10-11-2018 om 22:41 schreef Pi Digital via use-livecode: https://downloads.livecode.com/livecode/9_0_0/LiveCodeNotes-9_0_0.pdf#page32 To quot

Re: LC/macOS App Store

2018-11-10 Thread Pi Digital via use-livecode
https://downloads.livecode.com/livecode/9_0_0/LiveCodeNotes-9_0_0.pdf#page32 To quote: > The IDE is now 64-bit by default on Mac > Moreover, the "Build for Mac OS X 64-bit" is checked by default on newly > created stacks in the standalone settings for OS X. Existing stacks will > retain their c

Re: LC/macOS App Store

2018-11-10 Thread Richard Gaskin via use-livecode
JJS wrote: > In Mojave i got a a message "you are running a 32bit program" (the > livecode ide). > > Within a certain amount of time it's going to "force" to use 64bit > programs Yep, and the team has come through: several months ago they delivered v9.0, which now allows standalone building fo

Re: LC/macOS App Store

2018-11-10 Thread JJS via use-livecode
By the way. In Mojave i got a a message "you are running a 32bit program" (the livecode ide). Within a certain amount of time it's going to "force"  to use 64bit programs Op 10-11-2018 om 20:08 schreef Richard Gaskin via use-livecode: Bob Sneidar wrote: > People cannot remember commands, e

Re: LC/macOS App Store

2018-11-10 Thread Richard Gaskin via use-livecode
Bob Sneidar wrote: > People cannot remember commands, especially not terminal commands, > with all the arguments and caveats and different ways to put it all > together. For end-users, the awareness of that principle is very powerful. But where are we, here in this discussion? On a mailing lis

Re: the beauty of the command line tools (a side note from Re: LC/macOS App Store)

2018-11-10 Thread JJS via use-livecode
In the release notes of LC is a line that states: LC is actually a command line tool. Op 10-11-2018 om 13:18 schreef Pi Digital via use-livecode: Hi Just to follow on from Andre, you can of course also run terminal scripts from LC. That’s exactly what I did in the aforementioned OSX Package

Re: the beauty of the command line tools (a side note from Re: LC/macOS App Store)

2018-11-10 Thread Pi Digital via use-livecode
Hi Just to follow on from Andre, you can of course also run terminal scripts from LC. That’s exactly what I did in the aforementioned OSX Package Maker (soon to be reissued as the iOS/macOS Package Maker). You ‘could’ make a GUI for every terminal command available including every nuance and pa

the beauty of the command line tools (a side note from Re: LC/macOS App Store)

2018-11-10 Thread Andre Alves Garzia via use-livecode
Bob, I am hijacking this thread to express some personal opinions about the terminal, it is not related to the topic of the original message but a different perspective on the subject you brought up on your reply. When I first for my mac (A G3 running Mac OS 8.x) and started developing for i

Re: LC/macOS App Store

2018-11-09 Thread kee nethery via use-livecode
I agree that the LiveCode Application Builder should handle all the details. The stacks that others have built work great … until they don’t. That’s why my instructions are all Terminal based. If something errors out, you can see the error and perhaps deal with it. When everything is hidden beh

Re: LC/macOS App Store

2018-11-09 Thread Bob Sneidar via use-livecode
It's funny you should say that. Long ago when the first Apple MacIntoshes came out, I fell in love with the GUI simply because I could use a computer without having to type in commands. For years, I would not even work with a PC, because all their was to work with was DOS, and even when Windows

Re: LC/macOS App Store

2018-11-09 Thread Rick Harrison via use-livecode
Hi Kee, Thanks for that. Although I’ve been down that lane for sometime now. Why Apple keeps making things worse and worse instead of the other way around I don’t know. In principle, I believe that no LiveCoder should ever have to be subjected to using the Terminal. Ideally we should have a st

Re: LC/macOS App Store

2018-11-09 Thread kee nethery via use-livecode
The URL to start the enrollment process to be an Apple Developer is https://developer.apple.com/programs/enroll/ Will add that to the lesson, thanks Kee > On Nov 9, 2018, at 12:17 PM, Rick Harrison via use-livecode > wrote: > > Hi Kee, > > If you had read far enough down on my original messag

Re: LC/macOS App Store

2018-11-09 Thread Rick Harrison via use-livecode
Hi Kee, If you had read far enough down on my original message you would have seen that I have looked at that lesson. One of the important things it says is: To upload to the App Store you need an Apple Developer account and corresponding developer certificates. This article does not cover that

Re: LC/macOS App Store

2018-11-09 Thread kee nethery via use-livecode
Did you try this checklist? If you did and it didn’t work, please let me know so I can fix it. Kee Nethery http://lessons.livecode.com/m/4071/l/876834-signing-and-uploading-apps-to-the-mac-app-store ___ use-livecode mailing list use-livecode@lists.r

LC/macOS App Store

2018-11-09 Thread Rick Harrison via use-livecode
Dear LiveCoders, I am using LiveCode Indy 9.0.1, Xcode 9.3, and macOS 10.13.6 High Sierra. I have an old LC 32 bit iOS app that was removed from the App Store because it was 32 bit. I was so mad at Apple for screwing me on it that I stayed away from it for quite a while. Recently I decided tha