Re: Setting behaviors in 9.0.2

2019-02-04 Thread Richard Gaskin via use-livecode
J. Landman Gay wrote: > On 2/4/19 1:01 AM, Richard Gaskin via use-livecode wrote: >> J. Landman Gay wrote: >> >> > I just found my unsettable behaviors. The IDE set them as custom >> > properties named "behavior" with the value being the long id of >> > the behavior button. >> >> Was that in

Re: Setting behaviors in 9.0.2

2019-02-04 Thread J. Landman Gay via use-livecode
On 2/4/19 1:01 AM, Richard Gaskin via use-livecode wrote: J. Landman Gay wrote: > I just found my unsettable behaviors. The IDE set them as custom > properties named "behavior" with the value being the long id of the > behavior button. Was that in a custom property set, or the default set.

Re: Setting behaviors in 9.0.2

2019-02-04 Thread Bob Sneidar via use-livecode
That's why I always report here first. Bob S > On Feb 2, 2019, at 11:01 , J. Landman Gay via use-livecode > wrote: > > Is anyone else unable to set a behavior on an object in LC 9.0.2? Neither > script, nor message box, nor property inspector will do it for me with the > possible

Re: Setting behaviors in 9.0.2

2019-02-03 Thread Richard Gaskin via use-livecode
J. Landman Gay wrote: > I just found my unsettable behaviors. The IDE set them as custom > properties named "behavior" with the value being the long id of the > behavior button. Was that in a custom property set, or the default set. If the latter, disturbing. -- Richard Gaskin Fourth World

Re: Setting behaviors in 9.0.2

2019-02-03 Thread J. Landman Gay via use-livecode
I just found my unsettable behaviors. The IDE set them as custom properties named "behavior" with the value being the long id of the behavior button. Back in 9.0.1 things are working better, at least for now. I deleted the superfluous "behavior" custom props and the actual behaviors still

Re: Setting behaviors in 9.0.2

2019-02-03 Thread Richard Gaskin via use-livecode
J. Landman Gay wrote: > Is anyone else unable to set a behavior on an object in LC 9.0.2? > Neither script, nor message box, nor property inspector will do it for > me with the possible exception of a button on the same card. I'm not > using script-only stacks, just buttons which are sometimes

Re: Setting behaviors in 9.0.2

2019-02-03 Thread J. Landman Gay via use-livecode
I don't see any consistency either, so there's no recipe. I may go back to LC 9.0.1 for a while, I have too much to do. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com On February 3, 2019 10:52:39 AM Sannyasin Brahmanathaswami via

Re: Setting behaviors in 9.0.2

2019-02-03 Thread Sannyasin Brahmanathaswami via use-livecode
This happens to me "regularly" but I have no recipe. Once a every few days or so. You mentioned it to me months ago, something about IDE "losing messages" Sometimes, "something" (some action in the IDE) cause the IDE to lose "parts" of the message hierarchy. Other things work. It can be

Re: Setting behaviors in 9.0.2

2019-02-02 Thread J. Landman Gay via use-livecode
Interesting, I hadn't thought of that. I'd think a memory leak would cause a crash instead of unusual behavior, though I've had a few crashes too. A couple of weeks ago I got a kernal panic, the first I've ever seen. Working with the client on the same stack, she got a kernal panic too. Neither

Re: Setting behaviors in 9.0.2

2019-02-02 Thread hh via use-livecode
I think this is not related especially to behaviors. There is possibly something going wrong with the memory management of LC 9. I had, especially when developing or using widgets, several strange effects. For example changed scripts worked not before saving 2-3 times and closing the script

Re: Setting behaviors in 9.0.2

2019-02-02 Thread J. Landman Gay via use-livecode
Thanks. Something apparently went awry, seems okay now. The script editor was also behaving strangely and is now better. Odd. I'm glad I asked here before making a bug report. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com On February 2,

Re: Setting behaviors in 9.0.2

2019-02-02 Thread J. Landman Gay via use-livecode
Thanks for testing Matthias. It must have been a temporary thing, I relaunched LC and now it works. Something got out of order I guess. On 2/2/19 1:14 PM, Matthias Rebbe via use-livecode wrote: I´ve made a quick test and set the behaviour of a card to the script of a button. This works here

Re: Setting behaviors in 9.0.2

2019-02-02 Thread Kaveh Bazargan via use-livecode
I have have been using behaviours pointing from objects on the mainstack to buttons on a substack. 9.0.2 on Mac Mojave. On Sat, 2 Feb 2019 at 19:15, Matthias Rebbe via use-livecode < use-livecode@lists.runrev.com> wrote: > I´ve made a quick test and set the behaviour of a card to the script of a

Re: Setting behaviors in 9.0.2

2019-02-02 Thread Matthias Rebbe via use-livecode
I´ve made a quick test and set the behaviour of a card to the script of a button. This works here on Mac OS X with LC 9.0.2 Business. Matthias Rebbe free tools for Livecoders: https://instamaker.dermattes.de https://winsignhelper.dermattes.de

Setting behaviors in 9.0.2

2019-02-02 Thread J. Landman Gay via use-livecode
Is anyone else unable to set a behavior on an object in LC 9.0.2? Neither script, nor message box, nor property inspector will do it for me with the possible exception of a button on the same card. I'm not using script-only stacks, just buttons which are sometimes in another stack in use.