Re: Sign a Mac App, also sign the DMG?

2021-02-04 Thread Paul Dupuis via use-livecode
We current ship a commercial app. We code sign, notarize, and staple our App We then place it on a DMG using DropDMG, but do not code sign the DMG. We distribute the DMG via our Web site and not the MacApp store. QA testing on Catalina and Big Sur show only the usual "This (the DMG) has been d

Re: Sign a Mac App, also sign the DMG?

2021-02-04 Thread Peter Bogdanoff via use-livecode
To avoid the unidentifiable developer warning in recent macOS versions, you do need it signed. If your market is consumers, that is what they will have. DropDMG is great. Peter > On Feb 4, 2021, at 8:49 AM, Klaus major-k via use-livecode > wrote: > > Hi Paul, > >> Am 04.02.2021 um 17:46 s

Re: Sign a Mac App, also sign the DMG?

2021-02-04 Thread Klaus major-k via use-livecode
Hi Paul, > Am 04.02.2021 um 17:46 schrieb Paul Dupuis via use-livecode > : > > If the App is Signed and Notarized, it is actually best NOT to sign the DMG. > Older versions of MacOS (like Mavericks, etc.) have a problem with signed DMGs thank you very much, very helpful! > On 2/4/2021 11:40 AM

Re: Sign a Mac App, also sign the DMG?

2021-02-04 Thread Paul Dupuis via use-livecode
If the App is Signed and Notarized, it is actually best NOT to sign the DMG. Older versions of MacOS (like Mavericks, etc.) have a problem with signed DMGs On 2/4/2021 11:40 AM, Klaus major-k via use-livecode wrote: Hi friends, quick question, now we have a Mac app, signed and notarized and

Sign a Mac App, also sign the DMG?

2021-02-04 Thread Klaus major-k via use-livecode
Hi friends, quick question, now we have a Mac app, signed and notarized and what not, is it also neccessary for the DMG we create from that app for distribution? Thanks for any insight! Best Klaus -- Klaus Major https://www.major-k.de https://www.major-k.de/bass kl...@major-k.de