Re: how to use the scale geometry property of an object?

2018-06-12 Thread J. Landman Gay via use-livecode
If you use fullscreenmode they will scale automatically, you don't have to do anything. Everything on the card will resize itself proportionally, which is why it's so easy. The down side is that buttons and other controls will also scale, so they may not be exactly the same size as standard OS

Re: how to use the scale geometry property of an object?

2018-06-12 Thread Brian Milby via use-livecode
Are you talking about the geometry manager? I’ll be talking about that at LCG next month. One thing you’re going to need to handle manually will be the aspect ratio. The GM does not have the ability to do that automatically (that I know of). To prevent accumulation of small errors in your resiz

how to use the scale geometry property of an object?

2018-06-12 Thread Tiemo Hollmann TB via use-livecode
Hi, I have a full-window image and need dozens of clickable transparent polygons on top of it, shaping details of the image. My idea was, that all these polygons could be resized and positioned automatically by the scaling property of the object, when resizing the stack. I have never used the