n't think this has
> anything to do with the lock screen.
>
> Sean
>
> On Sat, 23 Jan 2021 at 05:11, Tom Glod via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> > Great thread here
> > I recently wrote an animation loop where I only unlocked the screen e
Hi Tom,
Make a sample stack (sounds like you already have) and make a bug report
labelled 'Memory leak on looping field update'. I don't think this has
anything to do with the lock screen.
Sean
On Sat, 23 Jan 2021 at 05:11, Tom Glod via use-livecode <
use-livecode@lists.runrev.com>
I
> think setting the visible of a stack will do it.
>
> Bob S
>
>
>
> > On Jan 22, 2021, at 12:56 AM, Terence Heaford via use-livecode <
> use-livecode@lists.runrev.com> wrote:
> >
> > Just looking for clarity with regard to lock screen.
> >
> > I
I’ll throw in my lot: Some things unlock the screen without an idle. I think
setting the visible of a stack will do it.
Bob S
> On Jan 22, 2021, at 12:56 AM, Terence Heaford via use-livecode
> wrote:
>
> Just looking for clarity with regard to lock screen.
>
> Is th
: Friday, January 22, 2021 10:27 AM
To: How to use LiveCode
Cc: J. Landman Gay
Subject: Re: lock screen
Eww. Speak for yourself.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On January 22, 2021 10:01:45 AM doc hawk via use-livecode
w
Eww. Speak for yourself.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On January 22, 2021 10:01:45 AM doc hawk via use-livecode
wrote:
Not so much either/or as it’s a counter, with 0 being unlocked.
Lock increments the counter, and
To ensure that our screen doesn’t accidentally get overlocked,
even though the system may unlock it at idle time, the best
practice is to always unlock it at the proper time within you code.
That way you can’t confuse things and find yourself scratching
your head as to why it looks like your code
Not all widgets behave that way. Only widgets that use a native control will
layer over everything else. Things like the tree view widget are still
impacted by Lock Screen.
Sent from my iPhone
> On Jan 22, 2021, at 1:07 PM, Terence Heaford via use-livecode
> wrote:
>
>
u set
> out to perform the visual effect.
>
>> 22. jan. 2021 kl. 17:54 skrev Tore Nilsen :
>>
>> The browser widget is drawn in a layer of its own and is not affected by
>> lock screen. If you need to do a visual effect you then hide the widget
>> itself and pe
I forgot to write that you import a snapshot of the widget before you set out
to perform the visual effect.
> 22. jan. 2021 kl. 17:54 skrev Tore Nilsen :
>
> The browser widget is drawn in a layer of its own and is not affected by lock
> screen. If you need to do a visual effect y
The browser widget is drawn in a layer of its own and is not affected by lock
screen. If you need to do a visual effect you then hide the widget itself and
perform the visual effect on the snapshot. You can then delete the snapshot
when it is no longer needed.
Best regards
Tore Nilsen
>
Thanks for all the replies.
How does lock screen affect widgets?
It does not appear to have any effect as if you run a Javascript in a Browser
having applied lock screen, the Browser widget seems unaffected.
Thanks
Terry
> On 22 Jan 2021, at 16:39, Dan Friedman via use-livecode
>
Same here. Anytime I want to lock the screen, I do this:
on lockTheScreen
if not the lockScreen then
lock screen
end if
end lockTheScreen
When needed, I use this:
on unLockTheScreen
repeat until not lockScreen
unlock screen
end repeat
end unLockTheScreen
That's my 2 cents
Not so much either/or as it’s a counter, with 0 being unlocked.
Lock increments the counter, and unlock excrements.
The counter gets set to 0 when the engine idles, as well
--
Dr. Richard E. Hawkins, Esq.
(702) 508-8462
___
use-livecode mailing list
When I have a handler that needs to lock the screen I will often do the
following
begins handler
put the lockScreen into tPreserveLockScreen
if not tPreserveLockScreen then lock screen
...
code
...
if not tPreserveLockScreen then unlock screen
end handler
Code in our main LC app is large
es
> throughout. All is reset at idle time.
>
> Craig
>
> -Original Message-
> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
> Of Brian Milby via use-livecode
> Sent: Friday, January 22, 2021 6:50 AM
> To: How to use LiveCode
&g
to use LiveCode
Cc: Brian Milby
Subject: Re: lock screen
I’m sure someone else can be more clear, but when the engine gets to an idle
state then locks should be cleared. In your example, it would probably clear
at the end of that mouseUp handler, but aTest would completely run with the
screen
:57 AM, Terence Heaford via use-livecode
> wrote:
>
> Just looking for clarity with regard to lock screen.
>
> Is there only one state for the screen, either locked or not locked and when
> is that state changed.
>
> -------
> on mouseUp
>
> loc
Just looking for clarity with regard to lock screen.
Is there only one state for the screen, either locked or not locked and when is
that state changed.
---
on mouseUp
lock screen
aTest
end mouseUp
on aTest
— is the screen still locked here
end aTest
Oooohky...
So the problem is not calling selectionChanged while another selectionChanged
is running. The problem is setting the dgData (or dgText I will assume) while a
selectionChanged handler is running. I remember I tracked that down before
this. Setting the dgData is obviously
dim...@evergreeninfo.net
-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Bob Sneidar via use-livecode
Sent: Thursday, January 24, 2019 2:29 PM
To: How to use LiveCode
Cc: Bob Sneidar
Subject: Re: Lock Screen does NOT work!
For those interes
he
> datagrid updates. That would pop an idle message and cancel the screen lock.
>
> Bob S
>
>
>> On Jan 24, 2019, at 10:52 , Bob Sneidar via use-livecode
>> wrote:
>>
>> Hi all. Bold subject line I know. Here's how I know.
>>
>> I used Fi
now.
>
> I used Find in This Stack and it's SubStacks to find "lock screen". I
> replaced all with "-- lock screen" effectively commenting out ALL of the lock
> screen statements. I verified by checking one of the found scripts and indeed
> lock screen is
Hi all. Bold subject line I know. Here's how I know.
I used Find in This Stack and it's SubStacks to find "lock screen". I replaced
all with "-- lock screen" effectively commenting out ALL of the lock screen
statements. I verified by checking one of the found scripts and
update
> occurs, all widgets would get an OnUpdate event, and this would all
> happen atomically under a lock screen. (Indeed, this mechanism would
> also make engine control UI animations and animated GIFs less CPU
> run-loop intensive - they are currently all implemente
get
works.
The clock widget uses the 'schedule timer' syntax to do the equivalent
of 'send in time'. Indeed, this is implemented using the same mechanism
as 'send in time' and so each pending message (timer, in this case) is
dispatched separately, and not under a lock screen.
I spent some time
re isn't one - although you can use 'execute script' to use LCS's
> lock/unlock screen.
>
> Indeed, I should check whether LCB does currently use an implicit lock
> screen - it probably should as LCB handlers, when called from LCS, are
> meant to be 'atomic' in some sense.
>
The general consensus is that it doesn't. I think there was something else
going on where my screen was not updating even after 5 successive screen
unlocks, and I never figured out why, but I went through my app and every place
there was a lock screen, I added an unlock screen to the end
LCB does currently use an implicit lock
screen - it probably should as LCB handlers, when called from LCS, are
meant to be 'atomic' in some sense.
This interacts with LC Script, timed widgets (clocks, animations)
want their own screen updates ...
Screen updates of widgets only happen upon
The real interesting thing is now for me how to lock the screen
in LC Builder? I couldn't find a way to do that. Who knows?
This interacts with LC Script, timed widgets (clocks, animations)
want their own screen updates ...
___
use-livecode mailing
On 08/21/2017 10:28 AM, Mark Waddingham via use-livecode wrote:
On 2017-08-19 04:41, J. Landman Gay via use-livecode wrote:
Except when it doesn't. There seems to be an override in the lock
count if any unlock uses a visual effect. I'm not sure if that's on
purpose or not.
Internally there is
On 8/21/17 5:47 PM, prothero--- via use-livecode wrote:
I didn't realize that the lockscreen command only applied to the handler that
sets it.
No, it doesn't (or shouldn't) apply only to the handler that sets it.
Does this mean that each script has to set lockscreen if it needs it?
It's a
k will open it up. That seems more intuitive.
>>
>> Initially it's more intuitive, but if it were done this way you couldn't
>> have handlers that manage locks both independently and when called from
>> amother handler. For example:
>>
>> on updateThings
>&g
independently and when called from amother
> handler. For example:
>
> on updateThings
> lock screen
> set the rect of
> set the loc of
> updateAllButtonLabels
> unlock screen
> end updateThings
>
> on updateAllButtonLabels
> lock screen
> repeat with i
locks both independently and when called from
amother handler. For example:
on updateThings
lock screen
set the rect of
set the loc of
updateAllButtonLabels
unlock screen
end updateThings
on updateAllButtonLabels
lock screen
repeat with i = 1 to the number of btns
set
I agree with Bill. If you lock a door twice on a car, it is still just locked.
One unlock will open it up. That seems more intuitive.
Sent from my iPhone
> On Aug 21, 2017, at 2:19 PM, prothero--- via use-livecode
> wrote:
>
> Seems like it would be much
Seems like it would be much simpler if lockscreen just kept the screen locked
until unlockscreen was invoked, but there was an update screen command when
forced updates were needed. No counters to keep track of.
Best
Bill
William Prothero
http://ed.earthednet.org
> On Aug 21, 2017, at 10:40
I used to have an example, I struggled with the problem until I figured out
the reason, and then I modified the script to work around it. It actually
didn't happen in the IDE, only on Android. (I didn't test on iOS.) Now I
can't remember what the original problem script was. But I'll see if I
I would have to recreate it as my production stack has already been gone
through, and it seems to be working as advertised, which would argue against it
being an engine issue. I'll see if I can create a sample stack in the next
couple days. Right now I have a couple service calls to go out on
On 2017-08-19 04:41, J. Landman Gay via use-livecode wrote:
Except when it doesn't. There seems to be an override in the lock
count if any unlock uses a visual effect. I'm not sure if that's on
purpose or not.
Internally there is a counter - and only one - the engine uses it too
when it needs
times
>> straight and I do not lock the screen to that many levels. It still did no
>> unlock the screen, so now it may be that one handler cannot unlock another
>> handler's lock screen, which I was unaware of.
>
> --
> Jacqueline Landman Gay
ll did no
unlock the screen, so now it may be that one handler cannot unlock another
handler's lock screen, which I was unaware of.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactive
e screen to that many levels. It still did no unlock the
> screen, so now it may be that one handler cannot unlock another handler's
> lock screen, which I was unaware of.
>
> Bob S
>
>
>> On Aug 18, 2017, at 18:37 , Mark Wieder via use-livecode
>> <use-livecode@
Yup. My troubles came when I had a handler unlock the screen 5 times straight
and I do not lock the screen to that many levels. It still did no unlock the
screen, so now it may be that one handler cannot unlock another handler's lock
screen, which I was unaware of.
Bob S
> On Aug 18, 2
On 08/18/2017 07:41 PM, J. Landman Gay via use-livecode wrote:
Except when it doesn't. There seems to be an override in the lock count
if any unlock uses a visual effect. I'm not sure if that's on purpose or
not.
Thanks. Good to know. I've just been using the barebones lock.
--
Mark Wieder
Except when it doesn't. There seems to be an override in the lock count if
any unlock uses a visual effect. I'm not sure if that's on purpose or not.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On August
On 08/18/2017 03:50 PM, Bob Sneidar via use-livecode wrote:
Hard to say. I'm almost done finding every place I lock the screen and adding
an unlock screen in the same handler.
And that, of course, is the best procedure. Locking/unlocking the screen
works on sort of a reference-counting
Hard to say. I'm almost done finding every place I lock the screen and adding
an unlock screen in the same handler.
Bob S
> On Aug 18, 2017, at 14:03 , J. Landman Gay via use-livecode
> wrote:
>
> That doesn't sound right, though I've seen issues with nested
That doesn't sound right, though I've seen issues with nested locks too.
What happens if you call this handler:
on unlockReally
repeat until the lockscreen is false
unlock screen
end repeat
end unlockReally
On 8/18/17 3:54 PM, Bob Sneidar via use-livecode wrote:
okay after some
okay after some testing it seems only the script that locked the screen, maybe
only the actual handler can clear it's own lock. If this is not right I'd like
to know it. Seems there ought to be an unlock all command or some such thing.
Bob S
> On Aug 18, 2017, at 13:37 , Bob Sneidar via
Hi all.
I have some screen updates I do that take time because I query a database
first, and it may not be local. To keep the screen from progressively updating,
I lock the screen.
I then decided to put a status message field at the bottom of each "form"
(meaning card in a stack) so I have
Okay never mind I think I see what is going on. If the script editor is open
and debug is on, even t hough there are no breakpoints or traces in effect,
lock screen is still disabled.
Bob S
> On Jul 21, 2017, at 14:44 , Bob Sneidar via use-livecode
> <use-livecode@lists.runrev.c
Hi all.
I know this has been hashed through before, but I am locking screen just about
every place I can and the screen is still not staying locked! Any way to easily
and reliably NOT UPDATE SCREEN while scripts are running?
Bob S
___
Auftrag
von Jonathan Lynch via use-livecode
Gesendet: Donnerstag, 6. Juli 2017 12:52
An: How to use LiveCode <use-livecode@lists.runrev.com>
Cc: jonathandly...@gmail.com
Betreff: Re: AW: can I lock screen over more than one handler?
Tiemo, have you tried using a browser widget instead?
Sen
he Nachricht-
>> Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag
>> von Tiemo Hollmann TB via use-livecode
>> Gesendet: Mittwoch, 5. Juli 2017 18:46
>> An: 'How to use LiveCode' <use-livecode@lists.runrev.com>
>> Cc: Tiemo H
use-livecode
Gesendet: Mittwoch, 5. Juli 2017 18:46
An: 'How to use LiveCode' <use-livecode@lists.runrev.com>
Cc: Tiemo Hollmann TB <toolb...@kestner.de>
Betreff: AW: can I lock screen over more than one handler?
Hi Randy,
it worked out that the issue wasn't related to the design of two
icht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von
Tiemo Hollmann TB via use-livecode
Gesendet: Mittwoch, 5. Juli 2017 18:46
An: 'How to use LiveCode' <use-livecode@lists.runrev.com>
Cc: Tiemo Hollmann TB <toolb...@kestner.de>
Betreff: AW: can I lock scree
ost can't see it, but on Win 8 with the standard violet title bar it is
an ugly flickering, each time I set the filename (which happens very
frequently in a quiz loop).
And I can't prevent this flickering with a lock screen right before the
setting of the filename. The setting of the filename seems to relea
Nachricht-
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag von
Randy Hengst via use-livecode
Gesendet: Mittwoch, 5. Juli 2017 17:56
An: How to use LiveCode <use-livecode@lists.runrev.com>
Cc: Randy Hengst <iowahen...@mac.com>
Betreff: Re: can I lock screen ov
boun...@lists.runrev.com] Im Auftrag
> von Tiemo Hollmann TB via use-livecode
> Gesendet: Mittwoch, 5. Juli 2017 15:57
> An: 'How to use LiveCode' <use-livecode@lists.runrev.com>
> Cc: Tiemo Hollmann TB <toolb...@kestner.de>
> Betreff: AW: can I lock screen over mor
It’s been a long time since I’ve messed with player objects… but what about
putting both of the handlers into a “run” handler:
on runMyHandlers
LOCK SCREEN
handler1
handler2
UNLOCK Screen
end runMyHandlers
> On Jul 5, 2017, at 10:42 AM, Tiemo Hollmann TB via
15:57
An: 'How to use LiveCode' <use-livecode@lists.runrev.com>
Cc: Tiemo Hollmann TB <toolb...@kestner.de>
Betreff: AW: can I lock screen over more than one handler?
Thanks Jonathan, Trevor and Sean for your comments.
Meanwhile I could drill down my "flickering" proble
, it
should always cover the transition.
Sent from my iPhone
> On Jul 5, 2017, at 10:19 AM, jonathandly...@gmail.com wrote:
>
> I have found that lock screen only blocks screen updates within the main LC
> context.
>
> So, for example, it does not block whatever is happ
I have found that lock screen only blocks screen updates within the main LC
context.
So, for example, it does not block whatever is happening in a browser.
For some reason, it also sometimes seems smoother to call a function rather
than a handler, but perhaps I misperceived what was happening
can't prevent this flickering with a lock screen right before the
setting of the filename. The setting of the filename seems to release the
lock screen or it takes the focus of the window off and back. Very ugly in
my case.
Tiemo
-Ursprüngliche Nachricht-
Von: use-livecode [mailto:use-livecod
nrev.com> wrote:
> >
> >
> > Is this possible?
> >
> > on handler1
> >
> > lock screen
> >
> > -- do some stuff here
> >
> > send "handler2" in 0 milliseconds
> >
> > end handler1
> >
> >
> &g
On Wed, Jul 5, 2017 at 6:45 AM, Tiemo Hollmann TB via use-livecode <
use-livecode@lists.runrev.com> wrote:
>
>
> Is this possible?
>
> on handler1
>
> lock screen
>
> -- do some stuff here
>
> send "handler2" in 0 milliseconds
>
> end handl
o Hollmann TB via use-livecode
> <use-livecode@lists.runrev.com> wrote:
>
> Hello,
>
> Is this possible?
>
>
>
> on handler1
>
> lock screen
>
> -- do some stuff here
>
> send "handler2" in 0 milliseconds
>
> end han
Hello,
Is this possible?
on handler1
lock screen
-- do some stuff here
send "handler2" in 0 milliseconds
end handler1
on handler2
-- do some other stuff here
unlock screen
end handler2
in my real case the screen seems to be unlocked before handler2 has finished
and
Yes, this is also my (original) question. Is there any answer???
Peter Bogdanoff
On Nov 28, 2016, at 8:07 AM, Bob Sneidar wrote:
> So THAT is my problem!!! IS there any way to lock the screen to prevent card
> changes from displaying? I use a method of
So THAT is my problem!!! IS there any way to lock the screen to prevent card
changes from displaying? I use a method of encapsulating certain functionality
in the script of a particular card (my Database Setup card is a perfect
example). By simply going to the card all the variables and
NVM Jacque recinded in what ammounts to a completely different thread in my
email app becase of the way other people use the list.
Bob S
On Nov 28, 2016, at 08:07 , Bob Sneidar
> wrote:
So THAT is my problem!!! IS there any way
On 11/26/16 1:03 PM, dunb...@aol.com wrote:
on mouseUp
-- lock screen
go cd 2
wait 20
put random(999) into fld 1
wait 20
put random(999) into fld 1
end mouseUp
You see the new numbers appear. But if you lock the screen, you do not.
You're right, and I misinformed the list
Hi.
I make a new stack with two cards. I make a field on cd 2. I put this in a
button script on cd 1:
on mouseUp
-- lock screen
go cd 2
wait 20
put random(999) into fld 1
wait 20
put random(999) into fld 1
end mouseUp
You see the new numbers appear. But if you lock
If you are looking the screen and issuing a "go" command, LC is behaving
as expected. The screen is always unlocked on a card change.
To do things before the card is displayed, use a preopencard handler to set
things up.
Jacqueline Landman Gay | jac...@hyperactivesw.com
We'll probably need more of a look at your code and stack.
On Sat, Nov 26, 2016 at 3:23 AM, Peter Bogdanoff wrote:
> I’m going to another card and I want the screen to lock while controls on
> the this second card are being worked on: old controls deleted, new fields
> and
I’m going to another card and I want the screen to lock while controls on the
this second card are being worked on: old controls deleted, new fields and
graphics created, an image loaded from a remote server and the like.
I set the lockScreen to true and then issue the commands to go to the
One caveat: if you are assembling a great deal of text in small chunks, you
should likely do it in a variable and then toss it into the field in one go.
Field updates are slower than many (most?) other things you might be doing, and
one field update with 10,000 lines will be *much* faster than
Hi Larry,
As well as the afore mentioned, all excellent comments, you can use the 'if
exists(fld myField01) then' script. I also encapsulate all sorts of
things in try...end try commands. These are extremely powerful although
could be considered a little lazy. For example, when using iPhone
if
2) Other than creating a substack to overlay my main stack with a Loading
field that adds a period after Loading.. is there a way to lock the
screen (so the user doesn't see the fields being created) and still show a
field with the Loading... going on?
Like:
on createMyFields
lock screen
On Mon, Oct 13, 2014 at 10:05 AM, la...@significantplanet.org wrote:
1) I have a program where I'm creating and deleting fields.
Why are you creating them and deleting them? Why aren't the fields already
there and you just show and hide them?
___
that.
Thanks,
Larry
- Original Message -
From: Kay C Lan lan.kc.macm...@gmail.com
To: How to use LiveCode use-livecode@lists.runrev.com
Sent: Sunday, October 12, 2014 8:14 PM
Subject: Re: lock screen question and detect field question
On Mon, Oct 13, 2014 at 10:05 AM, la
On 10/12/2014, 9:05 PM, la...@significantplanet.org wrote:
1) I have a program where I'm creating and deleting fields. If I try
to delete a field that hasn't yet been created, I get a script error.
So is there a way to first find out if the field exists?
Did you look up exists in the
one field so I'm left with one field that can act as both as an
input field and an output field. In my script, where I would normally:
hide fld input
show fild output
I simply change the properties of my single field to reflect what I'm using
it for:
lock screen
if the label of btn selectMethod
Accidently hit the Send button. Here is what I meant to type:
lock screen
if the label of btn selectMethod = Output then
set the height of fld multipurpose to 123
set the width of fld multipurpose to 456
set the loc of fld multipurpose to 200,200
etc
put
On Thu, Jul 24, 2014 at 3:57 AM, BNig bernd.niggem...@uni-wh.de wrote:
could it be that what you see is related to an open Project Browser?
Try your code without Project Browser open. If the Project Browser had
the
card(s) of the two stacks inspected and you just close it by dismissing it
Charles, your script works, without lock screen, until newest LC all the same
as it should (but sadly flickering).
The second,I added some lines,
on mouseUp
lock screen
-- lock messages
go stack Second
go stack First
-- unlock messages
unlock screen
put the openstacks
end
...
on mouseUp
lock screen
go stack Second
go stack First
end mouseUp
... then the flicker disappears, as expected, but stack Second ends up
on top.
Is it supposed to work like this?
Cheers,
- Charles
--
Charles E. Buchwald
CEO/Director General
Museografica Digital
http
Hi Charles,
this works for me
on mouseUp
lock screen
lock messages -- needed to avoid flickering
go stack Second
put the milliseconds into field 1 -- test if it actually was visited
go stack First
unlock screen -- needed to avoid flickering
end mouseUp
then that would explain why lock messages
helps here.
Kind regards
Bernd
--
View this message in context:
http://runtime-revolution.278305.n4.nabble.com/Lock-screen-layering-of-stacks-tp4681363p4681374.html
Sent from the Revolution - User mailing list archive at Nabble.com
, 2014 6:57 am
Subject: Re: Lock screen layering of stacks?
Hi Charles,
could it be that what you see is related to an open Project Browser?
Try your code without Project Browser open. If the Project Browser had the
card(s) of the two stacks inspected and you just close it by dismissing it
via
stack First.
A button in stack First has this script:
on mouseUp
go stack Second
go stack First
end mouseUp
If I press the button, it behaves as I expect. There is a bit of a
flicker, and stack First ends up on top.
If add a line...
on mouseUp
lock
. There is a bit of a flicker, and
stack First ends up on top.
If add a line...
on mouseUp
lock screen
go stack Second
go stack First
end mouseUp
... then the flicker disappears, as expected, but stack Second ends up on top.
Is it supposed to work like
Hi all,
I’m navigating through cards with visual effect at all times.
And in the destination card’s preOpenCard handler I lock and unlock screen.
card1:
_on mouseUp
__lock screen for visual effect
__go card 2
__unlock screen with visual effect “dissolve fast”
_end mouseUp
card2:
_on preOpenCard
Yes Ender, it is...
Date: Thu, 13 Feb 2014 18:19:35 +0200
From: endern...@keehuna.com
To: use-livecode@lists.runrev.com
Subject: Lock Screen on preOpenCard
It came to my mind that the latter may be pointless,
former lock/unlock may encapsulate the second, hence the **pre**OpenCard
Thanks, John…
~ Ender
From: John Dixon John Dixon
Reply: John Dixon dixo...@hotmail.co.uk
Date: February 13, 2014 at 18:21:47
To: How to use LiveCode use-livecode@lists.runrev.com
Subject: RE: Lock Screen on preOpenCard
Yes Ender, it is...
Date: Thu, 13 Feb 2014 18:19:35 +0200
From
more complex you can run
the risk of piling up nested lock screen and then not having the visual
effect you desire when you unlock screen. I've found the easiest solution
is to:
if the lockScreen is false then lock screen
If you only ever use this then their will be no nested locked screens, so
you
From: Kay C Lan
Then you don't have to bother about keeping track of pairs and can rest
easy at nights ...
Thank you Kay, that seems the most fail-proof solution and will definitely ease
my mind :)
Best,
~ Ender
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use-livecode mailing list
just locked, then unlocked the screen without a visual effect). I tried using:
lock screen for visual effect
--
--draw the new set of people into the same rect as the old ones, while the
screen is locked
--
show object with push down --the object occupies the same rect as the set of
people
Hi Phil...
Use unlock screen instead of show object...
lockscreen for visual effect
--draw the new set of people into the same rect as the old ones, while the
screen is locked
unlock screen with push down
From: p...@liverpool.ac.uk
Subject: lock screen and visual effect advice needed
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