Hi Peter
325625625 is only 32.5sec of video. 552892592040 would be 55290 seconds,
which is 921 mins, which is 15.35hrs! If it was 55 billion, that would make
more sense. Can you just recheck your numbers and also let us know what
format video you are using, codec, wrapper, etc. Also, which version
Hi all,
Read about new developments in LiveCode open source and the open source
community in today's edition of the "This Week in LiveCode" newsletter!
Read issue #120 here: https://goo.gl/Bjvb1Z
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going on in and around
I like to thank everyone for help and suggestions !)
The suggestion from Jaqueline Landman gave me the workaround that I was
knowing that it would work: Using the "Copy Files" pane in the Standalone
Settings instead of using "Stacks".
So, thank you especially for this hint that saved me.
(For ne
It is this sort of thing which inspired me to start using long id's for
everything whenever I make calls to cards or stacks not the one I am currently
on. That is why I created getParentCard() and getParentStack(). I then pass the
local long id of the callign object to whatever script I am calli
Hi Mark,
Thanks for the detailed explanation but I have a few (ish) questions ...
Hope you don't mind me asking these questions because I did have to
write my own access routines in those bad old days before I started on
Clipper/Foxpro/Delphi/Btrieve and I do enjoy learning from others on
the li
I have a group control (made up smaller groups) they I want users to scroll
vertically. And the sub-groups, which want the user to scroller horizontally.
My current thinking is to turn off scrollers until we get swipe direction, and
turn them on, "mid-swipe"
simply: how do you know if touchMove
Short answer, you need to track the location of each touch yourself and do
the math.
Check out this piece of code:
https://raw.githubusercontent.com/bwmilby/lc-misc/master/PinchZoom/pinchzoom.livecodescript
That is a piece of code that I translated into LCS that deals with tracking
two touch poin
Greetings!
I have an app I am working on and it’s working perfectly on my Mac and in the
iOS simulator. However, on an Android device, once I do a couple of get urls,
tsNet stops functioning. I get a variety of results:
Previous request not completed
Sync request already in progress (most co
PR submitted to clarify the touchMove dictionary entry:
https://github.com/livecode/livecode/pull/6413
On Mon, Mar 12, 2018 at 5:24 PM, Brian Milby wrote:
> Short answer, you need to track the location of each touch yourself and do
> the math.
>
> Check out this piece of code:
> https://raw.gith
do yo have a firewall app or anything that filters your traffic?
inconsistent behavior like that usually means something is acting on your
traffic
On Mon, Mar 12, 2018 at 7:11 PM, Dan Friedman via use-livecode <
use-livecode@lists.runrev.com> wrote:
> Greetings!
>
> I have an app I am workin
Hi Tiemo,
Unless you are deploying to iOS devices, you should be ok to use the latest
version of tsNet with LC 8.1.4. Each build of tsNet contains iOS binaries
specifically for the version of LC it relates to.
Cheers,
Charles
> On 9 Mar 2018, at 8:16 pm, Tiemo Hollmann TB via use-livecode
>
Hi Dan,
If tsNetIsSyncBlocked() is always returning true then a connection must be
stalled.
The latest version of tsNet defaults to timing out stalled connections after 30
seconds. If you want to stay with LC 8.1.5 then just add the following code in
your application’s startup:
tsNetSetTimeo
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