Setting behaviors in 9.0.2

2019-02-02 Thread J. Landman Gay via use-livecode
Is anyone else unable to set a behavior on an object in LC 9.0.2? Neither script, nor message box, nor property inspector will do it for me with the possible exception of a button on the same card. I'm not using script-only stacks, just buttons which are sometimes in another stack in use.

Re: Setting behaviors in 9.0.2

2019-02-02 Thread J. Landman Gay via use-livecode
Interesting, I hadn't thought of that. I'd think a memory leak would cause a crash instead of unusual behavior, though I've had a few crashes too. A couple of weeks ago I got a kernal panic, the first I've ever seen. Working with the client on the same stack, she got a kernal panic too. Neither

Images and Players in "background" groups

2019-02-02 Thread Tim Selander via use-livecode
For the first time ever, probably, I have a little project that needs the HC "stack of cards" structure. Have a few buttons and fields in a group, acting a a background and it all works as expected. However, I also have an image and a play in the group/background. Oddly, when I set one

Re: Images and Players in "background" groups

2019-02-02 Thread Peter Bogdanoff via use-livecode
Hi Tim, That would be correct. To have a different image on every card, you could: 1. Have an image control that’s not part of the group on every card or 2. Some other method of dynamically loading the image data into an image that is part of the group, such as on openCard:

Re: Images and Players in "background" groups

2019-02-02 Thread Peter Bogdanoff via use-livecode
Images and players don’t have a “shared” property to turn on and off such as a field’s sharedText or a button’s sharedHilite property. They’re always shared. Peter > On Feb 2, 2019, at 11:42 PM, Peter Bogdanoff via use-livecode > wrote: > > Hi Tim, > > That would be correct. To have a

Re: Setting behaviors in 9.0.2

2019-02-02 Thread Matthias Rebbe via use-livecode
I´ve made a quick test and set the behaviour of a card to the script of a button. This works here on Mac OS X with LC 9.0.2 Business. Matthias Rebbe free tools for Livecoders: https://instamaker.dermattes.de https://winsignhelper.dermattes.de

Re: Setting behaviors in 9.0.2

2019-02-02 Thread J. Landman Gay via use-livecode
Thanks. Something apparently went awry, seems okay now. The script editor was also behaving strangely and is now better. Odd. I'm glad I asked here before making a bug report. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com On February 2,

Re: Setting behaviors in 9.0.2

2019-02-02 Thread hh via use-livecode
I think this is not related especially to behaviors. There is possibly something going wrong with the memory management of LC 9. I had, especially when developing or using widgets, several strange effects. For example changed scripts worked not before saving 2-3 times and closing the script

Re: Setting behaviors in 9.0.2

2019-02-02 Thread J. Landman Gay via use-livecode
Thanks for testing Matthias. It must have been a temporary thing, I relaunched LC and now it works. Something got out of order I guess. On 2/2/19 1:14 PM, Matthias Rebbe via use-livecode wrote: I´ve made a quick test and set the behaviour of a card to the script of a button. This works here

Re: Setting behaviors in 9.0.2

2019-02-02 Thread Kaveh Bazargan via use-livecode
I have have been using behaviours pointing from objects on the mainstack to buttons on a substack. 9.0.2 on Mac Mojave. On Sat, 2 Feb 2019 at 19:15, Matthias Rebbe via use-livecode < use-livecode@lists.runrev.com> wrote: > I´ve made a quick test and set the behaviour of a card to the script of a