On 10/16/21 10:27 AM, J. Landman Gay via use-livecode wrote:
I'll look today to see what's going on with line 390 in the SB script. The error happens almost
immediately when the build begins.
Found the problem and it was me, naturally. I'd been updating the Android library to use
adaptive
Love this! Thank you, Jacqueline.
> On Oct 16, 2021, at 2:24 PM, J. Landman Gay via use-livecode
> wrote:
>
> Then shalt thou count to 12.5, no more, no less. 12.5 shall be the number
> thou shalt count, and the number of the counting shall be 12.5. 12.5.1 shalt
> thou not count, neither
I'm a lazy slob, and because of that I would just do this sort of thing
outwith LiveCode,
with, say, GIMP.
If you could explain your rationale behind trying to go "the long way
round" in LiveCode
I might be both more sympathetic and more helpful.
Best, Richmond.
On 16.10.21 22:17, David
Also, this presupposes that your 'arbitrary polygon' is exactly that,
while LiveCode starts a 'polygon graphic' as
a line, and it is quite possible to end up with something that does NOT
involve an enclosed territory.
On 16.10.21 23:00, Richmond wrote:
I'm a lazy slob, and because of that I
On 10/16/21 2:17 PM, David Epstein via use-livecode wrote:
I am trying to create an image that will appear to have the shape of some
arbitrary polygon. The idea is to set the image's alphaData so that pixels
within the polygon are opaque, and those outside the polygon are transparent.
The
Outstanding!
--
Scott Morrow
Elementary Software
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web https://elementarysoftware.com/
email sc...@elementarysoftware.com
booth1-360-734-4701
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> On Oct 16, 2021, at 2:24 PM, J. Landman Gay via
I am trying to create an image that will appear to have the shape of some
arbitrary polygon. The idea is to set the image's alphaData so that pixels
within the polygon are opaque, and those outside the polygon are transparent.
The scripts below create a rectangular image of whatever is under
On 10/15/21 10:49 AM, Ralph DiMola via use-livecode wrote:
When I was building on the Catalina/LC 9.6.3/Xcode12.4 my iOS 15 tester was
getting ("app name" Needs to be Updated. The developer of this app needs to
update it to work with this version of iOS)
I updated to an M1 Mac Big Sur/LC
> Am 16.10.2021 um 23:24 schrieb J. Landman Gay via use-livecode
> :
>
> When the release notes say "XCode 12.5" they mean it. XCode 12.5.1 is no good
> and crashes on older iThings.
>
> Then shalt thou count to 12.5, no more, no less. 12.5 shall be the number
> thou shalt count, and the
When the release notes say "XCode 12.5" they mean it. XCode 12.5.1 is no good and crashes on
older iThings.
Then shalt thou count to 12.5, no more, no less. 12.5 shall be the number thou shalt count, and
the number of the counting shall be 12.5. 12.5.1 shalt thou not count, neither count thou
Here's what I decided to do. I've put an intercept handler in a frontscript
that doesn't allow mouseDown or mouseDoubleDown to pass if the target is
the scriptEditor field.
Those msgs are only sent when mousebutton 3 is used, so I'm disciplining
myself to only click with that button in the script
Hello Jacque,
It shouldn't make any difference using Xcode 12.5 vs Xcode 12.5.1.
In any case, when switching Xcode versions, you have to make sure:
1. The command line tools of the new version are installed as well (DONE)
2. You have launched the new Xcode at least once
3. You have chosen to
Sorry, I am carrying this over to the Forums as I have a pictorial mind.
https://forums.livecode.com/viewtopic.php?f=7=36367
Richmond.
On 16.10.21 23:04, Richmond wrote:
Also, this presupposes that your 'arbitrary polygon' is exactly that,
while LiveCode starts a 'polygon graphic' as
a line,
Thanks Panos. I'd done all three things you listed before trying to build.
I tried the Location preference and when I thought that didn't work I used
the terminal command too. However, I didn't do those steps after updating
to Xcode 12.5.1 and Big Sur a couple of days ago so my guess is that I
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