My understanding of 'wait 0 with messages' is that it will cause any
pending messages, that are not scheduled for a time later than the
current time, in the pendingMessages queue to be processed before
continuing. Messages later than the current time (when the statement is
executed) will not
On 7/30/2022 7:49 PM, Mark Wieder via use-livecode wrote:
On 7/30/22 12:53, Paul Dupuis via use-livecode wrote:
My understanding of 'wait 0 with messages' is that it will cause any
pending messages, that are not scheduled for a time later than the
current time, in the pendingMessages queue to
On 7/30/22 12:53, Paul Dupuis via use-livecode wrote:
My understanding of 'wait 0 with messages' is that it will cause any
pending messages, that are not scheduled for a time later than the
current time, in the pendingMessages queue to be processed before
continuing. Messages later than the
On 7/30/22 19:02, Paul Dupuis via use-livecode wrote:
So Mark,
Your understanding is that 'wait 0' (WITHOUT with messages) would allow
OS events like a screen redraw, USB drive insertion/removal, etc. but
NOT livecode engine events in the queue like mouseDown, mouseUp,
resumeStack, etc,