Re: New Way To Deal With Custom Fonts on iOS?

2015-04-15 Thread Scott Rossi
Thanks Chris.  The bug report is mostly about time to load, but yes it
seems somewhat related.  The main issue is there's some disconnect between
what the fontNames function reports and what is needed by the system for
fonts to render properly.  To apply a font name, the basic approach seems
to be to put the core name of the font into a string, followed by a single
hyphen and any style/s, and remove spaces from string (shown below).

There are several exceptions though, such as Arial which is listed as
Arial in the fontNames but is actually ArialMT on the device.  There
are roughly dozen or so of these exceptions, and to further complicate
matters, there's at least one case where condensed is part of the font's
name, as opposed to being a style.  There is no way to make this
differentiation programmatically.

I wrote a font name formatting routine which works about 90% of the time,
but then realized it's probably easier just to go with an established
reference, like the one here:
http://iosfonts.com/


In any event, the fontNames needs to be fixed, because trying to figure
out the naming for any custom installed font still requires trial and
error.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




On 4/14/15, 7:18 AM, Chris Sheffield cs_livec...@icloud.com wrote:

Scott,

Could this possibly be related to this issue bug 14116
http://quality.runrev.com/show_bug.cgi?id=14116?

Mark W. stated in a comment there that the screen loading times may have
something to do with a change in the way that fonts were handled between
LC 6.6 and LC 6.7. I wonder if the issue you described is related
somehow. Maybe it¹s also caused by this change to using CoreText in iOS.
Specifically, see his comment from February 27.

Chris



 On Apr 14, 2015, at 1:27 AM, Scott Rossi sc...@tactilemedia.com wrote:
 
 Hi All:
 
 I just spent two hours with a colleague trying to track down why a
custom
 font wasn't rendering correctly on iOS, and apparently it seems that
 something changed with either the way LiveCode 7 or iOS 8 handles font
 names.
 
 It used to be that grabbing the installed name of a font on iOS was all
 that was needed to get a custom font to work, but now it seems one has
to
 manually combine the font name and any desired style/s into a string
 separated by a dash:
 
 Installed name = American Typewriter Condensed Bold
 becomes --- AmericanTypewriter-CondensedBold
 
 I know about the fontStyles function, but that only appears to return
 available styles for font, it doesn't return a properly formatted
fontName.
 
 Looking up font related terms/issues in the docs, forums, and mail list
I
 haven't seen any reference to this anywhere.  Is this documented, and
even
 more importantly, is there a function or script to automate this so we
 don't have to maintain a stored list of styles and compare/replace words
 in the font name?
 
 I'm also worried about what caused this change: is this a LiveCode
change
 or an iOS change?  An iOS change would seem to mean that we need to code
 around the system version to handle older versions of iOS.
 
 Thanks for any info/advice here.
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX/UI Design
 
 
 
 
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Re: New Way To Deal With Custom Fonts on iOS?

2015-04-15 Thread Ken Ray
Scott,

Sorry I’m late to the party, but I ran into this quite a while ago and wrote 
this post to LiveCodeJournal:

http://livecodejournal.com/forum/viewtopic.php?f=23t=48 
http://livecodejournal.com/forum/viewtopic.php?f=23t=48

I had to create a series of routines that would work off of a font map in a 
custom property, where the map was a tab/CR-delimited chunk of data in three 
columns: the FontNames name, the font weight, and the FontStyles name, like:

Academy Engraved LET tab Plain tab AcademyEngravedLetPlain
American Typewriter tab Light tab AmericanTypewriter-Light
American Typewriter tab Plain tab AmericanTypewriter
American Typewriter tab Bold tab AmericanTypewriter-Bold
American Typewriter tab Light Condensed tab 
AmericanTypewriter-CondensedLight
American Typewriter tab Condensed tab AmericanTypewriter-Condensed
American Typewriter tab Bold Condensed tab AmericanTypewriter-CondensedBold
(etc.)

I needed this to be able to let someone pick a font in iOS and then be able 
to assign the proper font (from the fontStyles) to the field. If you are 
interested in getting a copy of these, let me know in case you don’t want to 
roll your own.


Ken Ray
Sons of Thunder Software, Inc.
Email: k...@sonsothunder.com 
applewebdata://C49A4349-A6BD-4E58-9142-53689732E5F9/k...@sonsothunder.com
Web Site: http://www.sonsothunder.com/   http://www.sonsothunder.com/



 On Apr 15, 2015, at 11:23 AM, Scott Rossi sc...@tactilemedia.com wrote:
 
 Thanks Chris.  The bug report is mostly about time to load, but yes it
 seems somewhat related.  The main issue is there's some disconnect between
 what the fontNames function reports and what is needed by the system for
 fonts to render properly.  To apply a font name, the basic approach seems
 to be to put the core name of the font into a string, followed by a single
 hyphen and any style/s, and remove spaces from string (shown below).
 
 There are several exceptions though, such as Arial which is listed as
 Arial in the fontNames but is actually ArialMT on the device.  There
 are roughly dozen or so of these exceptions, and to further complicate
 matters, there's at least one case where condensed is part of the font's
 name, as opposed to being a style.  There is no way to make this
 differentiation programmatically.
 
 I wrote a font name formatting routine which works about 90% of the time,
 but then realized it's probably easier just to go with an established
 reference, like the one here:
 http://iosfonts.com/
 
 
 In any event, the fontNames needs to be fixed, because trying to figure
 out the naming for any custom installed font still requires trial and
 error.
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX/UI Design
 
 
 
 
 On 4/14/15, 7:18 AM, Chris Sheffield cs_livec...@icloud.com wrote:
 
 Scott,
 
 Could this possibly be related to this issue bug 14116
 http://quality.runrev.com/show_bug.cgi?id=14116?
 
 Mark W. stated in a comment there that the screen loading times may have
 something to do with a change in the way that fonts were handled between
 LC 6.6 and LC 6.7. I wonder if the issue you described is related
 somehow. Maybe it¹s also caused by this change to using CoreText in iOS.
 Specifically, see his comment from February 27.
 
 Chris
 
 
 
 On Apr 14, 2015, at 1:27 AM, Scott Rossi sc...@tactilemedia.com wrote:
 
 Hi All:
 
 I just spent two hours with a colleague trying to track down why a
 custom
 font wasn't rendering correctly on iOS, and apparently it seems that
 something changed with either the way LiveCode 7 or iOS 8 handles font
 names.
 
 It used to be that grabbing the installed name of a font on iOS was all
 that was needed to get a custom font to work, but now it seems one has
 to
 manually combine the font name and any desired style/s into a string
 separated by a dash:
 
 Installed name = American Typewriter Condensed Bold
 becomes --- AmericanTypewriter-CondensedBold
 
 I know about the fontStyles function, but that only appears to return
 available styles for font, it doesn't return a properly formatted
 fontName.
 
 Looking up font related terms/issues in the docs, forums, and mail list
 I
 haven't seen any reference to this anywhere.  Is this documented, and
 even
 more importantly, is there a function or script to automate this so we
 don't have to maintain a stored list of styles and compare/replace words
 in the font name?
 
 I'm also worried about what caused this change: is this a LiveCode
 change
 or an iOS change?  An iOS change would seem to mean that we need to code
 around the system version to handle older versions of iOS.
 
 Thanks for any info/advice here.
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX/UI Design
 
 
 
 
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 use-livecode@lists.runrev.com
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 subscription preferences:
 http://lists.runrev.com/mailman/listinfo/use-livecode
 
 

New Way To Deal With Custom Fonts on iOS?

2015-04-14 Thread Scott Rossi
Hi All:

I just spent two hours with a colleague trying to track down why a custom
font wasn't rendering correctly on iOS, and apparently it seems that
something changed with either the way LiveCode 7 or iOS 8 handles font
names.

It used to be that grabbing the installed name of a font on iOS was all
that was needed to get a custom font to work, but now it seems one has to
manually combine the font name and any desired style/s into a string
separated by a dash:

Installed name = American Typewriter Condensed Bold
becomes --- AmericanTypewriter-CondensedBold

I know about the fontStyles function, but that only appears to return
available styles for font, it doesn't return a properly formatted fontName.

Looking up font related terms/issues in the docs, forums, and mail list I
haven't seen any reference to this anywhere.  Is this documented, and even
more importantly, is there a function or script to automate this so we
don't have to maintain a stored list of styles and compare/replace words
in the font name?

I'm also worried about what caused this change: is this a LiveCode change
or an iOS change?  An iOS change would seem to mean that we need to code
around the system version to handle older versions of iOS.

Thanks for any info/advice here.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




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Re: New Way To Deal With Custom Fonts on iOS?

2015-04-14 Thread Chris Sheffield
Scott,

Could this possibly be related to this issue bug 14116 
http://quality.runrev.com/show_bug.cgi?id=14116?

Mark W. stated in a comment there that the screen loading times may have 
something to do with a change in the way that fonts were handled between LC 6.6 
and LC 6.7. I wonder if the issue you described is related somehow. Maybe it’s 
also caused by this change to using CoreText in iOS. Specifically, see his 
comment from February 27.

Chris



 On Apr 14, 2015, at 1:27 AM, Scott Rossi sc...@tactilemedia.com wrote:
 
 Hi All:
 
 I just spent two hours with a colleague trying to track down why a custom
 font wasn't rendering correctly on iOS, and apparently it seems that
 something changed with either the way LiveCode 7 or iOS 8 handles font
 names.
 
 It used to be that grabbing the installed name of a font on iOS was all
 that was needed to get a custom font to work, but now it seems one has to
 manually combine the font name and any desired style/s into a string
 separated by a dash:
 
 Installed name = American Typewriter Condensed Bold
 becomes --- AmericanTypewriter-CondensedBold
 
 I know about the fontStyles function, but that only appears to return
 available styles for font, it doesn't return a properly formatted fontName.
 
 Looking up font related terms/issues in the docs, forums, and mail list I
 haven't seen any reference to this anywhere.  Is this documented, and even
 more importantly, is there a function or script to automate this so we
 don't have to maintain a stored list of styles and compare/replace words
 in the font name?
 
 I'm also worried about what caused this change: is this a LiveCode change
 or an iOS change?  An iOS change would seem to mean that we need to code
 around the system version to handle older versions of iOS.
 
 Thanks for any info/advice here.
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX/UI Design
 
 
 
 
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