Re: Remote Debugger 9.6dp1?

2019-12-01 Thread Sannyasin Brahmanathaswami via use-livecode
Yes, same local network, via wifi, but it is also plugged into an external dock with multiple ports. The dock itself goes into the new USB "C" ports on the Mac Book Pro. (The only way I can see it among the test targets) Is the iPhone on the same local network as IDE? > On 1 Dec 2019, at 1:27

Re: Remote Debugger 9.6dp1?

2019-12-01 Thread Monte Goulding via use-livecode
Is the iPhone on the same local network as IDE? > On 1 Dec 2019, at 1:27 pm, Sannyasin Brahmanathaswami via use-livecode > wrote: > > I have Remote Debugger in the inclusions for making a mobile standalone > The Development Menu has checked "Script Debug Mode" > > I put an explicit

Re: Remote Debugger 9.6dp1?

2019-11-30 Thread J. Landman Gay via use-livecode
I haven't tried it with a separate standalone running independently, but if I build directly to the device it works, at least on Android and the iOS simulator. On 11/30/19 8:27 PM, Sannyasin Brahmanathaswami via use-livecode wrote: I have Remote Debugger in the inclusions for making a mobile

Re: Remote Debugger Anomalies

2018-09-17 Thread Trevor DeVore via use-livecode
Yes, it is part of the repo. https://github.com/trevordevore/levure/tree/master/utils/external_editor_server -- Trevor DeVore ScreenSteps On Mon, Sep 17, 2018 at 9:58 AM Sannyasin Brahmanathaswami via use-livecode wrote: > Do you have that "script acting as a server" available in Levure? > >

Re: Remote Debugger Anomalies

2018-09-17 Thread Sannyasin Brahmanathaswami via use-livecode
Do you have that "script acting as a server" available in Levure? On 9/17/18 2:31 AM, Trevor DeVore via use-livecode wrote: > When working on a project I always work in ST with the LC IDE open. LC has > a script acting as a server running and ST is the client. ST sends a > notification to LC

Re: Remote Debugger Anomalies

2018-09-17 Thread Trevor DeVore via use-livecode
On Sun, Sep 16, 2018 at 11:54 PM Sannyasin Brahmanathaswami via use-livecode wrote: > > I suppose Trevor would chime here. If you to switch Sublime text and > stay away for SE all together, all the problems go away? Because when > you save the script you know it is in the state of your recent >

Re: Remote Debugger Anomalies

2018-09-16 Thread Sannyasin Brahmanathaswami via use-livecode
On 9/16/18 1:38 PM, J. Landman Gay via use-livecode wrote: > Stacks named that way were the ones I tried deleting when the whole IDE > wen I suppose Trevor would chime here. If you to switch Sublime text and stay away for SE all together, all the problems go away? Because when you save the

Re: Remote Debugger Anomalies

2018-09-16 Thread J. Landman Gay via use-livecode
Stacks named that way were the ones I tried deleting when the whole IDE went down on my next test build. I decided not to do that any more. :) -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com On September 16, 2018 6:20:13 PM Monte Goulding

Re: Remote Debugger Anomalies

2018-09-16 Thread Monte Goulding via use-livecode
> On 16 Sep 2018, at 10:36 am, Sannyasin Brahmanathaswami via use-livecode > wrote: > > No doubt Monte is going to say :-) "this is not problem, best you ignore > this" ha!~ This seems a bit unfair to me. I don’t think I’ve ever said that. Clearly if you are having a problem then there’s a

Re: Remote Debugger Anomalies

2018-09-16 Thread Monte Goulding via use-livecode
> On 16 Sep 2018, at 1:47 am, Sannyasin Brahmanathaswami via use-livecode > wrote: > > OK, given that we understand the problem, to be solved one day. > > Until then, how do we work around it? > > Give an error, and the Script Editor "becomes" > > stack

Re: Remote Debugger Anomalies

2018-09-15 Thread Sannyasin Brahmanathaswami via use-livecode
Well I play with it a while, I don't have a perfect recipe yet... 1) debug error show up. Do edit the script. You check the error and close the script editor. So far I think the IDE has no cache of it. 2) then on the phone, you go to App Info, Uninstall. So far I didn't get a cached script.

Re: Remote Debugger Anomalies

2018-09-15 Thread J. Landman Gay via use-livecode
I asked this before and the fix is to quit the app, if I remember right. The problem on Android is that apps never really quit, they remain in the background until the OS needs the RAM. When the OS wipes the app, we don't receive any messages so the debugger won't know when the socket closes.

Re: Remote Debugger Anomalies

2018-09-15 Thread Sannyasin Brahmanathaswami via use-livecode
On 9/13/18 10:47 AM, Monte Goulding via use-livecode wrote: > OK that definitely gives me an idea. The cache is meant to be cleaned up when > the socket closes so should be happening between launches of the app but we > can also force the debug session to end during the deploy of the new version

Re: Remote Debugger Anomalies

2018-09-13 Thread Sannyasin Brahmanathaswami via use-livecode
I made no changes in the second branch, so I deleted it and made a new one from nightly. But, a) since I received a stack from Elanor b) never have opened before c) edit the stack script d) see the stack script of a debug session from Elanor, (Stack name is a usual long ID number) It makes

Re: Remote Debugger Anomalies

2018-09-13 Thread Monte Goulding via use-livecode
> On 13 Sep 2018, at 11:42 pm, Andrew Bell via use-livecode > wrote: > >> - The stack that caches object scripts is not being cleaned up properly >> between debugging sessions. This would mean that you would see the old >> script but what would be executing would be the new script. One way

Re: Remote Debugger Anomalies

2018-09-13 Thread Monte Goulding via use-livecode
It does not sound like the remote debugger was involved at all in this story so perhaps look elsewhere for the problem. > On 14 Sep 2018, at 6:12 am, Sannyasin Brahmanathaswami via use-livecode > wrote: > > Well this is somewhat "urgent" due to a scenario I just witness. > > It GIT -->

Re: Remote Debugger Anomalies

2018-09-13 Thread Sannyasin Brahmanathaswami via use-livecode
Well this is somewhat "urgent" due to a scenario I just witness. It GIT --> branch -- nightly # scripts updated. committed switch to branch "fixIosBrowser" git merge nightly # get the usual conflict of binary stacks.. git checkout --theirs "view/view_SivaSivaBrowser.livecode" #presumably

Re: Remote Debugger Anomalies

2018-09-13 Thread J. Landman Gay via use-livecode
On 9/13/18 8:42 AM, Andrew Bell via use-livecode wrote: - The stack that caches object scripts is not being cleaned up properly between debugging sessions. This would mean that you would see the old script but what would be executing would be the new script. One way to test this might be to

Re: Remote Debugger Anomalies

2018-09-13 Thread Andrew Bell via use-livecode
- The stack that caches object scripts is not being cleaned up properly between debugging sessions. This would mean that you would see the old script but what would be executing would be the new script. One way to test this might be to move a breakpoint statement from one line to another

Re: Remote Debugger Anomalies

2018-09-12 Thread Monte Goulding via use-livecode
> On 13 Sep 2018, at 5:08 am, J. Landman Gay via use-livecode > wrote: > > I've seen the same thing repeatedly. I wasn't able to work around the > problem. I'd like a way to manually force the debugger to unload itself and > reload the new script. I’d really like to get to the bottom of

Re: Remote Debugger Anomalies

2018-09-12 Thread J. Landman Gay via use-livecode
I've seen the same thing repeatedly. I wasn't able to work around the problem. I'd like a way to manually force the debugger to unload itself and reload the new script. There is a bug report you can add to: On 9/12/18 8:40 AM, Sannyasin

Re: Remote Debugger Anomalies

2018-09-12 Thread Sannyasin Brahmanathaswami via use-livecode
Hmm I just go a test stack from Elanor... never open before It has the debug script when she ran it on android saved into SA builder! I went to edit it and get unusual ID 536434756567-36465 (etc.) ? On 9/12/18 3:40 AM, Sannyasin Brahmanathaswami via use-livecode wrote: > -- Shut down LC >

Re: Remote Debugger Frustrations

2017-10-31 Thread Monte Goulding via use-livecode
> On 1 Nov 2017, at 1:45 pm, J. Landman Gay via use-livecode > wrote: > >> Once you hit a breakpoint you should be able to change breakpoints in the >> open debugger. > > This I didn't know, I wasn't able to do that. To verify: I have to be stopped > at a

Re: Remote Debugger Frustrations

2017-10-31 Thread J. Landman Gay via use-livecode
On 10/31/17 4:14 PM, Monte Goulding via use-livecode wrote: Once you hit a breakpoint you should be able to change breakpoints in the open debugger. This I didn't know, I wasn't able to do that. To verify: I have to be stopped at a breakpoint first before changing or adding one? I didn't do

Re: Remote Debugger Frustrations

2017-10-31 Thread Monte Goulding via use-livecode
> On 31 Oct 2017, at 9:15 pm, Peter Reid via use-livecode > wrote: > > How are people getting on with the remote debugger facility? I'm finding it > very useful but also frustrating for the following reasons: > > 1. It's SLOW. I'm running LC 9 on an iMac with a

Re: Remote Debugger Frustrations

2017-10-31 Thread J. Landman Gay via use-livecode
On 10/31/17 5:15 AM, Peter Reid via use-livecode wrote: 3. Often it steps through the script as it was just before the latest change, i.e. it doesn't take into account the latest script edits. 4. It can be difficult to change break points during remote debugging. You need to

Re: remote debugger on windows

2017-04-04 Thread Mark Wieder via use-livecode
On 04/04/2017 06:36 PM, Monte Goulding via use-livecode wrote: What socket(s) does the remote debugger use? I'd like to stay out of its way. It begins at 54321 and bumps the port each time accept fails until it finds one. The standalone is then inited with the current port in use by the IDE

Re: remote debugger on windows

2017-04-04 Thread Monte Goulding via use-livecode
> On 5 Apr 2017, at 11:11 am, Mark Wieder via use-livecode > wrote: > > On 04/04/2017 04:49 PM, Monte Goulding via use-livecode wrote: >> Hmm… the remote debugger uses sockets. > > What socket(s) does the remote debugger use? I'd like to stay out of its way. It

Re: remote debugger on windows

2017-04-04 Thread Mark Wieder via use-livecode
On 04/04/2017 04:49 PM, Monte Goulding via use-livecode wrote: Hmm… the remote debugger uses sockets. What socket(s) does the remote debugger use? I'd like to stay out of its way. -- Mark Wieder ahsoftw...@gmail.com ___ use-livecode mailing

Re: remote debugger on windows

2017-04-04 Thread Matt Maier via use-livecode
Thanks Monte. There was an instance of the standalone stuck in task manager. Forcing that to end allowed the popup and debugging window to work mostly as described. It ran into an error when it got to revZipOpenArchive and the script died. The debugger didn't do anything particularly helpful

Re: remote debugger on windows

2017-04-04 Thread Monte Goulding via use-livecode
Hmm… the remote debugger uses sockets. You might want to check the IDE is being allowed to accept connections. Also perhaps check if there are any rogue processes of the standalone or IDE in the task manager. > On 5 Apr 2017, at 9:32 am, Matt Maier via use-livecode >

Re: Remote debugger

2017-03-06 Thread Roger Eller via use-livecode
Where can the new version be found? Is this page still maintained? http://mergext.com/plugins/mergdeploy/ On Mon, Mar 6, 2017 at 2:19 PM, Monte Goulding via use-livecode < use-livecode@lists.runrev.com> wrote: > > > On 7 Mar 2017, at 4:01 am, Mike Kerner via use-livecode < >

Re: Remote debugger

2017-03-06 Thread Monte Goulding via use-livecode
> On 7 Mar 2017, at 4:01 am, Mike Kerner via use-livecode > wrote: > > 1) There may be a crash bug related to mergDeploy (19365). I don't KNOW > that's mergDeploy related, but if MD is enabled, LC crashes, and if it is > not, it doesn't. > 2) Seeing !n instead

Re: Remote debugger

2017-03-06 Thread Mike Kerner via use-livecode
Monte, A couple of things: 1) There may be a crash bug related to mergDeploy (19365). I don't KNOW that's mergDeploy related, but if MD is enabled, LC crashes, and if it is not, it doesn't. 2) Seeing !n instead of device name (19376) On Sun, Mar 5, 2017 at 8:00 PM, Monte Goulding via

Re: Remote debugger

2017-03-05 Thread Monte Goulding via use-livecode
Hi Folks gREVDevelopment is not necessary for the remote debugger to function. I have create an enhancement report for the remote debugger to automatically turn on android internet permissions: http://quality.livecode.com/show_bug.cgi?id=19370

Re: Remote debugger

2017-03-04 Thread Sannyasin Brahmanathaswami via use-livecode
Never mind… went thru the whole process again. on android → force stop the app and then the IDE says the debugging session closed. Awesome I found an obscure bug or rather difference binfile://someAppPath/Unicode.txt into myNewText works on iOS and Mac OSX but not on android only 1 slash

Re: Remote debugger

2017-03-04 Thread Sannyasin Brahmanathaswami via use-livecode
Eureka! I got it working on Andrioid --TSNet, check --internet, check --remote debugger, check --internet permissions, check -- manually set gRevDevelopment to true (in msg box) # confirmed it is false even when checked in the IDE (weird) -- set break point in a script -- plug in Nexus5

Re: Remote debugger

2017-03-04 Thread Mike Kerner via use-livecode
I have it working on ios, but I have found several bugs with it. It's the first try... On Sat, Mar 4, 2017 at 5:35 PM, Dave Kilroy via use-livecode < use-livecode@lists.runrev.com> wrote: > Thanks Jacque - but I’m not convinced that’s it - I set that (for android) > plus Internet, Remote

Re: Remote debugger

2017-03-04 Thread Dave Kilroy via use-livecode
Thanks Jacque - but I’m not convinced that’s it - I set that (for android) plus Internet, Remote Debugger - and have tried various combinations of including and not including tsNet - and have rebooted by mac and router … but I don’t think I tried making wifi required for iOS, will try that in

Re: Remote debugger

2017-03-04 Thread J. Landman Gay via use-livecode
On 3/4/17 1:58 PM, Dave Kilroy via use-livecode wrote: Nope I can’t get this working in iOS or Android :( however it does fire in the iOS simulator http://quality.livecode.com/show_bug.cgi?id=19367 Looks like you fell into the same trap I did. You have to enable internet permissions on

Re: Remote debugger

2017-03-04 Thread Dave Kilroy via use-livecode
Nope I can’t get this working in iOS or Android :( however it does fire in the iOS simulator http://quality.livecode.com/show_bug.cgi?id=19367 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe

Re: Remote debugger

2017-03-04 Thread Sannyasin Brahmanathaswami via use-livecode
J. Landman Gay wrote: So far, all I've found is the blog post: Thanks. Seems easier for android because you can run test to the device on a tethered phone, but I can't do that with iPHone (or can we?) you can

Re: Remote debugger

2017-03-03 Thread J. Landman Gay via use-livecode
So far, all I've found is the blog post: It's really great for debugging, a huge step forward. The only glitch I found was that I couldn't figure out how to turn it off. I removed all breakpoints and hit the Test button

Re: Remote debugger

2017-03-03 Thread Sannyasin Brahmanathaswami via use-livecode
I'm very late to this party. Where is the documentation? I set the inclusion, run test target my android → nexus 5 and the dialog opens "Do you want to start remote debugging" I say yes… click through my app on the phone until finally it crashes and quits. Dialog in the IDE opens "Remote

Re: Remote debugger

2017-02-24 Thread Monte Goulding via use-livecode
Thanks for the positive feedback. It was an interesting project but *hard* to debug when something went wrong. > On 25 Feb 2017, at 6:48 am, J. Landman Gay via use-livecode > wrote: > > I'd suggest that documentation make it clear what permissions and inclusions

Re: Remote debugger

2017-02-24 Thread Richmond Mathewson via use-livecode
Today I spent most of the day using a proximal debugger: a nit comb, for the simple reason that as the weather has warmed up several of the children picked up head-lice from "somewhere". When I saw postings about a "remote debugger" it cheered me up no end after an awful day. Thanks; what a

Re: Remote debugger

2017-02-24 Thread Roger Eller via use-livecode
But if you wanted to continue developing an alternative way of remote debugging, the open-source LC users would love you. :) On Fri, Feb 24, 2017 at 2:48 PM, J. Landman Gay via use-livecode < use-livecode@lists.runrev.com> wrote: > On 2/24/17 2:36 AM, Monte Goulding via use-livecode wrote: >

Re: Remote debugger

2017-02-24 Thread J. Landman Gay via use-livecode
On 2/24/17 2:36 AM, Monte Goulding via use-livecode wrote: You need to ensure the internet permission is on for android. We probably should make that automagicial with the test button.. Oh duh. Of course. I had overlooked the Android permission. Just in case, I also added internet and TSNet

Re: Remote debugger

2017-02-24 Thread Mike Kerner via use-livecode
Some more instruction on this might be helpful - if there is a socket connection, what port has to be clear? Is the development machine supposed to be listening for the mobile? I have additional security on our network, and on each endpoint, so that may need to be dealt with. On Fri, Feb 24,

Re: Remote debugger

2017-02-24 Thread Ali Lloyd via use-livecode
The dialog asking if you want to start a remote debug session should occur as soon as you launch the app, so if that isn't happening then something is not working with the socket, I would imagine. Perhaps try with the phone actually connected by USB to the Mac and see if that works? On Fri, Feb

Re: Remote debugger

2017-02-24 Thread Monte Goulding via use-livecode
You need to ensure the internet permission is on for android. We probably should make that automagicial with the test button.. Sent from my iPhone > On 24 Feb 2017, at 4:44 pm, J. Landman Gay via use-livecode > wrote: > > I jumped all over this right away. I

Re: Remote debugger

2017-02-23 Thread J. Landman Gay via use-livecode
Debug mode is on (it always is, but I just checked again.) I set gRevDevelopment to true, but no change. It acts like the phone script stops at the breakpoint but the IDE doesn't know anything happened. On 2/24/17 12:39 AM, panagiotis merakos via use-livecode wrote: Hmm I guess you have

Re: Remote debugger

2017-02-23 Thread panagiotis merakos via use-livecode
Hmm I guess you have checked Script Debug mode, is that correct? Maybe it is worth typing in the msg box "put true into grevdevelopment" and test again. This will catch any silent failure in the IDE, if any. On 24 Feb 2017 06:31, "J. Landman Gay via use-livecode" < use-livecode@lists.runrev.com>

Re: Remote debugger

2017-02-23 Thread J. Landman Gay via use-livecode
How do the sockets communicate? My phone is on wifi, my Mac is ethernet. They both go through the same router though. On 2/24/17 12:21 AM, panagiotis merakos via use-livecode wrote: Hi Jacque, Make sure you add the remote debugger inclusion in Inclusions pane. This should not be necessary in

Re: Remote debugger

2017-02-23 Thread J. Landman Gay via use-livecode
Hi Panos, I did it both ways, with the remote debugger included and without, but got the same results. It stops the app at the point where it should activate and nothing else happens. On 2/24/17 12:21 AM, panagiotis merakos via use-livecode wrote: Hi Jacque, Make sure you add the remote

Re: Remote debugger

2017-02-23 Thread panagiotis merakos via use-livecode
Hi Jacque, Make sure you add the remote debugger inclusion in Inclusions pane. This should not be necessary in the IDE, but currently you maybe have to do it. Best, Panos On 24 Feb 2017 05:45, "J. Landman Gay via use-livecode" < use-livecode@lists.runrev.com> wrote: > I jumped all over this