Re: Signing MacOS Standalones

2018-05-26 Thread Ray via use-livecode
Thanks Paul - yes, I've got an active Apple Developer account and I've downloaded a code signing certificate for both MacOS and the iOS systems.  After dragging my app to AppWrapper and immediately wrapping it AppWrapper displays "Unable to Code Sign the application - please select a valid

Re: Signing MacOS Standalones

2018-05-25 Thread Paul Dupuis via use-livecode
I am not sure - the "no identity" seems like you may have not added your code signing certificate to AppWrapper. To verify, you have an Apple Developer account. From the Developer account, you have downloaded a code signing certificate for signing OSX desktop apps (Apple issues different

Re: Signing MacOS Standalones

2018-05-25 Thread Ray via use-livecode
Paul thanks again for your suggestion here.  I finally got some time and a Mac to try this but I ran into problems.  I get a "no identity found" error from AppWrapper with no support as to how to find 'my identity'.  I did find some information on Stack Overflow at:

Re: Signing MacOS Standalones

2018-05-19 Thread Ray via use-livecode
Many thanks Paul - I'll give this a try and post how it works out. On 5/19/2018 1:47 PM, Paul Dupuis via use-livecode wrote: You will still have to join Apple Developer to purchase a certificate, but then use AppWrapper (http://www.ohanaware.com/appwrapper/) On 5/19/2018 5:19 AM, Ray via

Re: Signing MacOS Standalones

2018-05-19 Thread Paul Dupuis via use-livecode
You will still have to join Apple Developer to purchase a certificate, but then use AppWrapper (http://www.ohanaware.com/appwrapper/) On 5/19/2018 5:19 AM, Ray via use-livecode wrote: > Does anybody have steps to sign Mac OS standalones?  I've discovered > Apple 10.12 or higher now sabotages