Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-20 Thread Randy Hengst
Panos,

Thank you for the help. I’ve finished rebuilding and submitting the updates to 
Apple.

I received the same error message with multiple apps. But, I cannot reliably 
recreate the problem. I’ll continue to pay attention to this issue as I 
continue to migrate to LC 8.x

be well,
randy

Randy Hengst
www.classroomFocusedSoftware.com



> On Sep 16, 2016, at 9:24 AM, panagiotis merakos  wrote:
> 
> Hi all,
> 
> @Phil
> I have added some comments and a workaround to the bug report
> http://quality.livecode.com/show_bug.cgi?id=18416
> 
> @Randy
> I cannot reproduce those errors, even when setting the minimum iOS version
> to 8.0. Could you please file a bug report and attach a sample stack?
> 
> Best
> Panos
> --
> 
> On Fri, Sep 16, 2016 at 2:30 PM, Phil Jimmieson 
> wrote:
> 
>> Hi Randy,
>> I get so many errors generated and they display in an answer dialog window
>> that truncates the ends off some of the error messages and so it’s
>> difficult for me to figure out what the errors actually are. The stack in
>> question uses revZip and pdfPrinter though (unlike a stack I’ve got that
>> works, that only uses PDFPrinter) and so I was wondering if revZip was to
>> blame…
>> 
>>> On 16 Sep 2016, at 13:45, Randy Hengst  wrote:
>>> 
>>> Hi Panos,
>>> 
>>> Well, your response is consistent with what I thought I knew… but, when
>> I tried to build a standalone with the minimum iOS version set to 8.0, I
>> received the error message build on the build… there is no error message
>> when I build for 9.3. And, when I build for 9.3 I can load the app on an
>> iPad running iOS 10.
>>> 
>>> “linking for arm (arm64) failed with Id: warning: Id: warning: object
>> file
>>> (/private/var/folders/15d3mtyl1r8xj4y3006s6dhb6r
>> gn/T/TemporaryItems/tmp.81721.zat*Cbeal)
>>> was build for new iOS version (9.3) than being linked (8.0)object file
>> (/Applications/LiveCode Indy
>>> 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone) was build
>> for newer iOS version ) (9.3)
>>> than being linked (8.0)
>>> 
>>> I tried to make sense of the error message and set the build for 8.1 and
>> later…  when I set to build for 8.1 later, things work fine… I assume that
>> has something to to do with the part of message: (/Applications/LiveCode
>> Indy 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone)
>>> 
>>> 
>>> I see Phil Jimmieson also noted a similar arm64 error… Phil… is your
>> message like mine? What do you see that corresponds to the point in the
>> error message “8.1.0.app”?
>>> 
>>> Thoughts anyone?
>>> 
>>> be well,
>>> randy
>>> 
>>> Randy Hengst
>>> www.classroomFocusedSoftware.com
>>> 
>>> 
>>> 
 On Sep 16, 2016, at 3:50 AM, panagiotis merakos 
>> wrote:
 
 Hi Randy,
 
 The version of Xcode you choose in [Preferences -> Mobile support] only
 decides which version of the iOS SDK will be used to *build* the iOS
 standalone app.
 
 In the Standalone Application Settings, you can choose the minimum iOS
 version you want your app to *run* in.
 
 So you set this option to "8.0 or later"
 
 Best regards,
 Panos
 --
 
 On Thu, Sep 15, 2016 at 11:32 PM, Randy Hengst 
>> wrote:
 
> Thank you Panos, I’ll get that going.
> 
> One related question…. I’ve had a computer “issue” and now only have
>> Xcode
> 7.3.1 on my machine… it only has SDK 9.3.
> 
> I assume that will allow me to build for iOS 10… but will it building
>> for
> the iOS 7 or 8 series?
> 
> If not, is there an easy way to add SDKs to Xcode 7.3.1? I’ve been
> searching without success. If I have to download other Xcode apps, can
> someone point me to which one would allow me to build for at least iOS
>> 8
> and beyond.
> 
> Thanks in advance for the help.
> 
> be well,
> randy
> 
> Randy Hengst
> www.classroomFocusedSoftware.com
> 
> 

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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-19 Thread Peter TB Brett

On 19/09/2016 15:12, Mike Kerner wrote:

specifically?


Current release-critical items that I'm aware of:

[T] 18135 Error building iOS standalone in OS X 10.12 beta 4
[T] 18422 Cannot launch iOS 9.2 simulator on OS X 10.10
[T] 18414 iOS 10 resources not copied in simulator
18418 App crashes on launch when tsNet is included
18419 App crashes on launch when mergExt included

Items marked [T] have had patches merged and are awaiting test.

 Peter

--
Dr Peter Brett 
LiveCode Technical Project Manager

lcb-mode for Emacs: https://github.com/peter-b/lcb-mode

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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-19 Thread Mike Kerner
specifically?

On Mon, Sep 19, 2016 at 9:49 AM, Peter TB Brett 
wrote:

> On 08/09/2016 08:57, Peter TB Brett wrote:
>
>> Hi all,
>>
>> Since Xcode 8 GM is now available for download by members of the Apple
>> developer program, I thought it might be helpful to give you an update
>> on our plans for enabling LiveCode app deployment using Xcode 8.
>>
>> - iOS 10 deployment using Xcode 8 will be available in the 8.1.1 release
>>
>> - If you need to deploy to iOS using LiveCode 8.1.0 you will need to
>> keep a copy of Xcode 7.3.1 around
>>
>> I currently expect that we'll release 8.1.1-rc-1 sometime between
>> 15th-20th September.
>>
>
> We're currently working to resolve some thorny issues relating to Xcode
> 8-based iOS deployment, and I now don't expect an 8.1.1-rc-1 release before
> Thursday 22nd September.
>
>
> Peter
>
> --
> Dr Peter Brett 
> LiveCode Technical Project Manager
>
> lcb-mode for Emacs: https://github.com/peter-b/lcb-mode
>
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   and did a little diving.
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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-19 Thread Peter TB Brett

On 08/09/2016 08:57, Peter TB Brett wrote:

Hi all,

Since Xcode 8 GM is now available for download by members of the Apple
developer program, I thought it might be helpful to give you an update
on our plans for enabling LiveCode app deployment using Xcode 8.

- iOS 10 deployment using Xcode 8 will be available in the 8.1.1 release

- If you need to deploy to iOS using LiveCode 8.1.0 you will need to
keep a copy of Xcode 7.3.1 around

I currently expect that we'll release 8.1.1-rc-1 sometime between
15th-20th September.


We're currently working to resolve some thorny issues relating to Xcode 
8-based iOS deployment, and I now don't expect an 8.1.1-rc-1 release 
before Thursday 22nd September.


Peter

--
Dr Peter Brett 
LiveCode Technical Project Manager

lcb-mode for Emacs: https://github.com/peter-b/lcb-mode

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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-16 Thread panagiotis merakos
Hi all,

@Phil
I have added some comments and a workaround to the bug report
http://quality.livecode.com/show_bug.cgi?id=18416

@Randy
I cannot reproduce those errors, even when setting the minimum iOS version
to 8.0. Could you please file a bug report and attach a sample stack?

Best
Panos
--

On Fri, Sep 16, 2016 at 2:30 PM, Phil Jimmieson 
wrote:

> Hi Randy,
> I get so many errors generated and they display in an answer dialog window
> that truncates the ends off some of the error messages and so it’s
> difficult for me to figure out what the errors actually are. The stack in
> question uses revZip and pdfPrinter though (unlike a stack I’ve got that
> works, that only uses PDFPrinter) and so I was wondering if revZip was to
> blame…
>
> > On 16 Sep 2016, at 13:45, Randy Hengst  wrote:
> >
> > Hi Panos,
> >
> > Well, your response is consistent with what I thought I knew… but, when
> I tried to build a standalone with the minimum iOS version set to 8.0, I
> received the error message build on the build… there is no error message
> when I build for 9.3. And, when I build for 9.3 I can load the app on an
> iPad running iOS 10.
> >
> > “linking for arm (arm64) failed with Id: warning: Id: warning: object
> file
> > (/private/var/folders/15d3mtyl1r8xj4y3006s6dhb6r
> gn/T/TemporaryItems/tmp.81721.zat*Cbeal)
> > was build for new iOS version (9.3) than being linked (8.0)object file
> (/Applications/LiveCode Indy
> > 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone) was build
> for newer iOS version ) (9.3)
> > than being linked (8.0)
> >
> > I tried to make sense of the error message and set the build for 8.1 and
> later…  when I set to build for 8.1 later, things work fine… I assume that
> has something to to do with the part of message: (/Applications/LiveCode
> Indy 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone)
> >
> >
> > I see Phil Jimmieson also noted a similar arm64 error… Phil… is your
> message like mine? What do you see that corresponds to the point in the
> error message “8.1.0.app”?
> >
> > Thoughts anyone?
> >
> > be well,
> > randy
> >
> > Randy Hengst
> > www.classroomFocusedSoftware.com
> >
> >
> >
> >> On Sep 16, 2016, at 3:50 AM, panagiotis merakos 
> wrote:
> >>
> >> Hi Randy,
> >>
> >> The version of Xcode you choose in [Preferences -> Mobile support] only
> >> decides which version of the iOS SDK will be used to *build* the iOS
> >> standalone app.
> >>
> >> In the Standalone Application Settings, you can choose the minimum iOS
> >> version you want your app to *run* in.
> >>
> >> So you set this option to "8.0 or later"
> >>
> >> Best regards,
> >> Panos
> >> --
> >>
> >> On Thu, Sep 15, 2016 at 11:32 PM, Randy Hengst 
> wrote:
> >>
> >>> Thank you Panos, I’ll get that going.
> >>>
> >>> One related question…. I’ve had a computer “issue” and now only have
> Xcode
> >>> 7.3.1 on my machine… it only has SDK 9.3.
> >>>
> >>> I assume that will allow me to build for iOS 10… but will it building
> for
> >>> the iOS 7 or 8 series?
> >>>
> >>> If not, is there an easy way to add SDKs to Xcode 7.3.1? I’ve been
> >>> searching without success. If I have to download other Xcode apps, can
> >>> someone point me to which one would allow me to build for at least iOS
> 8
> >>> and beyond.
> >>>
> >>> Thanks in advance for the help.
> >>>
> >>> be well,
> >>> randy
> >>>
> >>> Randy Hengst
> >>> www.classroomFocusedSoftware.com
> >>>
> >>>
> >>>
>  On Sep 15, 2016, at 11:28 AM, panagiotis merakos 
> >>> wrote:
> 
>  Hi Randy,
> 
>  This bug (http://quality.livecode.com/show_bug.cgi?id=18327) is fixed
> >>> in LC
>  8.1.0, released yesterday. Just rebuild your apps using LC 8.1.0.
> 
>  Best,
>  Panos
>  --
> 
>  On Thu, Sep 15, 2016 at 5:25 PM, Randy Hengst 
> >>> wrote:
> 
> > All,
> >
> > 22 of my iPad/iPhone apps break in iOS 10. The common pattern seems
> to
> >>> be
> > that the apps don’t know they are “landscape” only apps and open (and
> >>> only
> > display) in portrait… thus, cutting off part of the screen. All of
> the
> >>> apps
> > work fine in iOS 9.3.x
> >
> > And, in fact, landscape iPad apps build in 2014 (can’t remember
> which LC
> > version) work fine… it’s only the apps built in summer 2015 and
> summer
> >>> 2016.
> >
> > I thought I saw something about this on the list earlier, but can’t
> >>> locate
> > it now.
> >
> > Will 8.1.1 RC1 be stable enough to use to update apps?
> >
> > be well,
> > randy
> >
> > Randy Hengst
> > www.classroomFocusedSoftware.com
> >
> >
> >
> >> On Sep 15, 2016, at 11:10 AM, Mid West Coast Media <
> > and...@midwestcoastmedia.com> wrote:
> >>
> >> An app I just released for a customer has had the main functionality
> > (connect to a LiveCode 

Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-16 Thread Phil Jimmieson
Hi Randy,
I get so many errors generated and they display in an answer dialog window that 
truncates the ends off some of the error messages and so it’s difficult for me 
to figure out what the errors actually are. The stack in question uses revZip 
and pdfPrinter though (unlike a stack I’ve got that works, that only uses 
PDFPrinter) and so I was wondering if revZip was to blame…

> On 16 Sep 2016, at 13:45, Randy Hengst  wrote:
> 
> Hi Panos,
> 
> Well, your response is consistent with what I thought I knew… but, when I 
> tried to build a standalone with the minimum iOS version set to 8.0, I 
> received the error message build on the build… there is no error message when 
> I build for 9.3. And, when I build for 9.3 I can load the app on an iPad 
> running iOS 10.
> 
> “linking for arm (arm64) failed with Id: warning: Id: warning: object file
> (/private/var/folders/15d3mtyl1r8xj4y3006s6dhb6rgn/T/TemporaryItems/tmp.81721.zat*Cbeal)
> was build for new iOS version (9.3) than being linked (8.0)object file 
> (/Applications/LiveCode Indy
> 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone) was build for 
> newer iOS version ) (9.3)
> than being linked (8.0)
> 
> I tried to make sense of the error message and set the build for 8.1 and 
> later…  when I set to build for 8.1 later, things work fine… I assume that 
> has something to to do with the part of message: (/Applications/LiveCode Indy 
> 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone)
> 
> 
> I see Phil Jimmieson also noted a similar arm64 error… Phil… is your message 
> like mine? What do you see that corresponds to the point in the error message 
> “8.1.0.app”?
> 
> Thoughts anyone?
> 
> be well,
> randy
> 
> Randy Hengst
> www.classroomFocusedSoftware.com
> 
> 
> 
>> On Sep 16, 2016, at 3:50 AM, panagiotis merakos  wrote:
>> 
>> Hi Randy,
>> 
>> The version of Xcode you choose in [Preferences -> Mobile support] only
>> decides which version of the iOS SDK will be used to *build* the iOS
>> standalone app.
>> 
>> In the Standalone Application Settings, you can choose the minimum iOS
>> version you want your app to *run* in.
>> 
>> So you set this option to "8.0 or later"
>> 
>> Best regards,
>> Panos
>> --
>> 
>> On Thu, Sep 15, 2016 at 11:32 PM, Randy Hengst  wrote:
>> 
>>> Thank you Panos, I’ll get that going.
>>> 
>>> One related question…. I’ve had a computer “issue” and now only have Xcode
>>> 7.3.1 on my machine… it only has SDK 9.3.
>>> 
>>> I assume that will allow me to build for iOS 10… but will it building for
>>> the iOS 7 or 8 series?
>>> 
>>> If not, is there an easy way to add SDKs to Xcode 7.3.1? I’ve been
>>> searching without success. If I have to download other Xcode apps, can
>>> someone point me to which one would allow me to build for at least iOS 8
>>> and beyond.
>>> 
>>> Thanks in advance for the help.
>>> 
>>> be well,
>>> randy
>>> 
>>> Randy Hengst
>>> www.classroomFocusedSoftware.com
>>> 
>>> 
>>> 
 On Sep 15, 2016, at 11:28 AM, panagiotis merakos 
>>> wrote:
 
 Hi Randy,
 
 This bug (http://quality.livecode.com/show_bug.cgi?id=18327) is fixed
>>> in LC
 8.1.0, released yesterday. Just rebuild your apps using LC 8.1.0.
 
 Best,
 Panos
 --
 
 On Thu, Sep 15, 2016 at 5:25 PM, Randy Hengst 
>>> wrote:
 
> All,
> 
> 22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to
>>> be
> that the apps don’t know they are “landscape” only apps and open (and
>>> only
> display) in portrait… thus, cutting off part of the screen. All of the
>>> apps
> work fine in iOS 9.3.x
> 
> And, in fact, landscape iPad apps build in 2014 (can’t remember which LC
> version) work fine… it’s only the apps built in summer 2015 and summer
>>> 2016.
> 
> I thought I saw something about this on the list earlier, but can’t
>>> locate
> it now.
> 
> Will 8.1.1 RC1 be stable enough to use to update apps?
> 
> be well,
> randy
> 
> Randy Hengst
> www.classroomFocusedSoftware.com
> 
> 
> 
>> On Sep 15, 2016, at 11:10 AM, Mid West Coast Media <
> and...@midwestcoastmedia.com> wrote:
>> 
>> An app I just released for a customer has had the main functionality
> (connect to a LiveCode Server using the SSL API from HostM) break in
>>> iOS 10.
>> 
>> I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub
> so I can figure out what's happening.
>> 
>> Is there any documentation on how to do this or is it even possible?
>>> I'm
> not real familiar with github, but cloned the branch and got it
>>> downloaded.
> I know the release is planned for the next 5 days, and realize this
>>> might
> not even be worth my time.
>> 
>> --Andrew Bell
>> 
>> 
>>> From: Peter TB Brett 

Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-16 Thread Randy Hengst
Yes, I do… just tried again after reading your message.

be well,
randy

Randy Hengst
www.classroomFocusedSoftware.com



> On Sep 16, 2016, at 7:56 AM, panagiotis merakos  wrote:
> 
> Hi Randy,
> 
> Those errors (object file X was build for newer iOS version
> than being linked) should occur only the first time you build an iOS
> standalone. Do you still see them, after trying again (with the minimum iOS
> version set to 8.0)?
> 
> Best,
> Panos
> --
> 
> On Fri, Sep 16, 2016 at 1:45 PM, Randy Hengst  wrote:
> 
>> Hi Panos,
>> 
>> Well, your response is consistent with what I thought I knew… but, when I
>> tried to build a standalone with the minimum iOS version set to 8.0, I
>> received the error message build on the build… there is no error message
>> when I build for 9.3. And, when I build for 9.3 I can load the app on an
>> iPad running iOS 10.
>> 
>> “linking for arm (arm64) failed with Id: warning: Id: warning: object file
>> (/private/var/folders/15d3mtyl1r8xj4y3006s6dhb6r
>> gn/T/TemporaryItems/tmp.81721.zat*Cbeal)
>> was build for new iOS version (9.3) than being linked (8.0)object file
>> (/Applications/LiveCode Indy
>> 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone) was build for
>> newer iOS version ) (9.3)
>> than being linked (8.0)
>> 
>> I tried to make sense of the error message and set the build for 8.1 and
>> later…  when I set to build for 8.1 later, things work fine… I assume that
>> has something to to do with the part of message: (/Applications/LiveCode
>> Indy 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone)
>> 
>> 
>> I see Phil Jimmieson also noted a similar arm64 error… Phil… is your
>> message like mine? What do you see that corresponds to the point in the
>> error message “8.1.0.app”?
>> 
>> Thoughts anyone?
>> 
>> be well,
>> randy
>> 
>> Randy Hengst
>> www.classroomFocusedSoftware.com
>> 
>> 
>> 
>>> On Sep 16, 2016, at 3:50 AM, panagiotis merakos 
>> wrote:
>>> 
>>> Hi Randy,
>>> 
>>> The version of Xcode you choose in [Preferences -> Mobile support] only
>>> decides which version of the iOS SDK will be used to *build* the iOS
>>> standalone app.
>>> 
>>> In the Standalone Application Settings, you can choose the minimum iOS
>>> version you want your app to *run* in.
>>> 
>>> So you set this option to "8.0 or later"
>>> 
>>> Best regards,
>>> Panos
>>> --
>>> 
>>> On Thu, Sep 15, 2016 at 11:32 PM, Randy Hengst 
>> wrote:
>>> 
 Thank you Panos, I’ll get that going.
 
 One related question…. I’ve had a computer “issue” and now only have
>> Xcode
 7.3.1 on my machine… it only has SDK 9.3.
 
 I assume that will allow me to build for iOS 10… but will it building
>> for
 the iOS 7 or 8 series?
 
 If not, is there an easy way to add SDKs to Xcode 7.3.1? I’ve been
 searching without success. If I have to download other Xcode apps, can
 someone point me to which one would allow me to build for at least iOS 8
 and beyond.
 
 Thanks in advance for the help.
 
 be well,
 randy
 
 Randy Hengst
 www.classroomFocusedSoftware.com
 
 
 
> On Sep 15, 2016, at 11:28 AM, panagiotis merakos 
 wrote:
> 
> Hi Randy,
> 
> This bug (http://quality.livecode.com/show_bug.cgi?id=18327) is fixed
 in LC
> 8.1.0, released yesterday. Just rebuild your apps using LC 8.1.0.
> 
> Best,
> Panos
> --
> 
> On Thu, Sep 15, 2016 at 5:25 PM, Randy Hengst 
 wrote:
> 
>> All,
>> 
>> 22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to
 be
>> that the apps don’t know they are “landscape” only apps and open (and
 only
>> display) in portrait… thus, cutting off part of the screen. All of the
 apps
>> work fine in iOS 9.3.x
>> 
>> And, in fact, landscape iPad apps build in 2014 (can’t remember which
>> LC
>> version) work fine… it’s only the apps built in summer 2015 and summer
 2016.
>> 
>> I thought I saw something about this on the list earlier, but can’t
 locate
>> it now.
>> 
>> Will 8.1.1 RC1 be stable enough to use to update apps?
>> 
>> be well,
>> randy
>> 
>> Randy Hengst
>> www.classroomFocusedSoftware.com
>> 
>> 
>> 
>>> On Sep 15, 2016, at 11:10 AM, Mid West Coast Media <
>> and...@midwestcoastmedia.com> wrote:
>>> 
>>> An app I just released for a customer has had the main functionality
>> (connect to a LiveCode Server using the SSL API from HostM) break in
 iOS 10.
>>> 
>>> I'm looking for a way to build a pre-release 8.1.1rc1 build from
>> GitHub
>> so I can figure out what's happening.
>>> 
>>> Is there any documentation on how to do this or is it even possible?
 I'm
>> not real familiar with github, but cloned the branch and 

Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-16 Thread panagiotis merakos
Hi Randy,

Those errors (object file X was build for newer iOS version
than being linked) should occur only the first time you build an iOS
standalone. Do you still see them, after trying again (with the minimum iOS
version set to 8.0)?

Best,
Panos
--

On Fri, Sep 16, 2016 at 1:45 PM, Randy Hengst  wrote:

> Hi Panos,
>
> Well, your response is consistent with what I thought I knew… but, when I
> tried to build a standalone with the minimum iOS version set to 8.0, I
> received the error message build on the build… there is no error message
> when I build for 9.3. And, when I build for 9.3 I can load the app on an
> iPad running iOS 10.
>
> “linking for arm (arm64) failed with Id: warning: Id: warning: object file
> (/private/var/folders/15d3mtyl1r8xj4y3006s6dhb6r
> gn/T/TemporaryItems/tmp.81721.zat*Cbeal)
> was build for new iOS version (9.3) than being linked (8.0)object file
> (/Applications/LiveCode Indy
> 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone) was build for
> newer iOS version ) (9.3)
> than being linked (8.0)
>
> I tried to make sense of the error message and set the build for 8.1 and
> later…  when I set to build for 8.1 later, things work fine… I assume that
> has something to to do with the part of message: (/Applications/LiveCode
> Indy 8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone)
>
>
> I see Phil Jimmieson also noted a similar arm64 error… Phil… is your
> message like mine? What do you see that corresponds to the point in the
> error message “8.1.0.app”?
>
> Thoughts anyone?
>
> be well,
> randy
>
> Randy Hengst
> www.classroomFocusedSoftware.com
>
>
>
> > On Sep 16, 2016, at 3:50 AM, panagiotis merakos 
> wrote:
> >
> > Hi Randy,
> >
> > The version of Xcode you choose in [Preferences -> Mobile support] only
> > decides which version of the iOS SDK will be used to *build* the iOS
> > standalone app.
> >
> > In the Standalone Application Settings, you can choose the minimum iOS
> > version you want your app to *run* in.
> >
> > So you set this option to "8.0 or later"
> >
> > Best regards,
> > Panos
> > --
> >
> > On Thu, Sep 15, 2016 at 11:32 PM, Randy Hengst 
> wrote:
> >
> >> Thank you Panos, I’ll get that going.
> >>
> >> One related question…. I’ve had a computer “issue” and now only have
> Xcode
> >> 7.3.1 on my machine… it only has SDK 9.3.
> >>
> >> I assume that will allow me to build for iOS 10… but will it building
> for
> >> the iOS 7 or 8 series?
> >>
> >> If not, is there an easy way to add SDKs to Xcode 7.3.1? I’ve been
> >> searching without success. If I have to download other Xcode apps, can
> >> someone point me to which one would allow me to build for at least iOS 8
> >> and beyond.
> >>
> >> Thanks in advance for the help.
> >>
> >> be well,
> >> randy
> >>
> >> Randy Hengst
> >> www.classroomFocusedSoftware.com
> >>
> >>
> >>
> >>> On Sep 15, 2016, at 11:28 AM, panagiotis merakos 
> >> wrote:
> >>>
> >>> Hi Randy,
> >>>
> >>> This bug (http://quality.livecode.com/show_bug.cgi?id=18327) is fixed
> >> in LC
> >>> 8.1.0, released yesterday. Just rebuild your apps using LC 8.1.0.
> >>>
> >>> Best,
> >>> Panos
> >>> --
> >>>
> >>> On Thu, Sep 15, 2016 at 5:25 PM, Randy Hengst 
> >> wrote:
> >>>
>  All,
> 
>  22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to
> >> be
>  that the apps don’t know they are “landscape” only apps and open (and
> >> only
>  display) in portrait… thus, cutting off part of the screen. All of the
> >> apps
>  work fine in iOS 9.3.x
> 
>  And, in fact, landscape iPad apps build in 2014 (can’t remember which
> LC
>  version) work fine… it’s only the apps built in summer 2015 and summer
> >> 2016.
> 
>  I thought I saw something about this on the list earlier, but can’t
> >> locate
>  it now.
> 
>  Will 8.1.1 RC1 be stable enough to use to update apps?
> 
>  be well,
>  randy
> 
>  Randy Hengst
>  www.classroomFocusedSoftware.com
> 
> 
> 
> > On Sep 15, 2016, at 11:10 AM, Mid West Coast Media <
>  and...@midwestcoastmedia.com> wrote:
> >
> > An app I just released for a customer has had the main functionality
>  (connect to a LiveCode Server using the SSL API from HostM) break in
> >> iOS 10.
> >
> > I'm looking for a way to build a pre-release 8.1.1rc1 build from
> GitHub
>  so I can figure out what's happening.
> >
> > Is there any documentation on how to do this or is it even possible?
> >> I'm
>  not real familiar with github, but cloned the branch and got it
> >> downloaded.
>  I know the release is planned for the next 5 days, and realize this
> >> might
>  not even be worth my time.
> >
> > --Andrew Bell
> >
> >
> >> From: Peter TB Brett 
> >> To: User List 
> >> 

Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-16 Thread Randy Hengst
Hi Panos,

Well, your response is consistent with what I thought I knew… but, when I tried 
to build a standalone with the minimum iOS version set to 8.0, I received the 
error message build on the build… there is no error message when I build for 
9.3. And, when I build for 9.3 I can load the app on an iPad running iOS 10.

“linking for arm (arm64) failed with Id: warning: Id: warning: object file
(/private/var/folders/15d3mtyl1r8xj4y3006s6dhb6rgn/T/TemporaryItems/tmp.81721.zat*Cbeal)
was build for new iOS version (9.3) than being linked (8.0)object file 
(/Applications/LiveCode Indy
8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone) was build for newer 
iOS version ) (9.3)
than being linked (8.0)

I tried to make sense of the error message and set the build for 8.1 and later… 
 when I set to build for 8.1 later, things work fine… I assume that has 
something to to do with the part of message: (/Applications/LiveCode Indy 
8.1.0.app/Contents/Tools/Runtime/iOS/Device-9_3/Standalone)


I see Phil Jimmieson also noted a similar arm64 error… Phil… is your message 
like mine? What do you see that corresponds to the point in the error message 
“8.1.0.app”?

Thoughts anyone?

be well,
randy

Randy Hengst
www.classroomFocusedSoftware.com



> On Sep 16, 2016, at 3:50 AM, panagiotis merakos  wrote:
> 
> Hi Randy,
> 
> The version of Xcode you choose in [Preferences -> Mobile support] only
> decides which version of the iOS SDK will be used to *build* the iOS
> standalone app.
> 
> In the Standalone Application Settings, you can choose the minimum iOS
> version you want your app to *run* in.
> 
> So you set this option to "8.0 or later"
> 
> Best regards,
> Panos
> --
> 
> On Thu, Sep 15, 2016 at 11:32 PM, Randy Hengst  wrote:
> 
>> Thank you Panos, I’ll get that going.
>> 
>> One related question…. I’ve had a computer “issue” and now only have Xcode
>> 7.3.1 on my machine… it only has SDK 9.3.
>> 
>> I assume that will allow me to build for iOS 10… but will it building for
>> the iOS 7 or 8 series?
>> 
>> If not, is there an easy way to add SDKs to Xcode 7.3.1? I’ve been
>> searching without success. If I have to download other Xcode apps, can
>> someone point me to which one would allow me to build for at least iOS 8
>> and beyond.
>> 
>> Thanks in advance for the help.
>> 
>> be well,
>> randy
>> 
>> Randy Hengst
>> www.classroomFocusedSoftware.com
>> 
>> 
>> 
>>> On Sep 15, 2016, at 11:28 AM, panagiotis merakos 
>> wrote:
>>> 
>>> Hi Randy,
>>> 
>>> This bug (http://quality.livecode.com/show_bug.cgi?id=18327) is fixed
>> in LC
>>> 8.1.0, released yesterday. Just rebuild your apps using LC 8.1.0.
>>> 
>>> Best,
>>> Panos
>>> --
>>> 
>>> On Thu, Sep 15, 2016 at 5:25 PM, Randy Hengst 
>> wrote:
>>> 
 All,
 
 22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to
>> be
 that the apps don’t know they are “landscape” only apps and open (and
>> only
 display) in portrait… thus, cutting off part of the screen. All of the
>> apps
 work fine in iOS 9.3.x
 
 And, in fact, landscape iPad apps build in 2014 (can’t remember which LC
 version) work fine… it’s only the apps built in summer 2015 and summer
>> 2016.
 
 I thought I saw something about this on the list earlier, but can’t
>> locate
 it now.
 
 Will 8.1.1 RC1 be stable enough to use to update apps?
 
 be well,
 randy
 
 Randy Hengst
 www.classroomFocusedSoftware.com
 
 
 
> On Sep 15, 2016, at 11:10 AM, Mid West Coast Media <
 and...@midwestcoastmedia.com> wrote:
> 
> An app I just released for a customer has had the main functionality
 (connect to a LiveCode Server using the SSL API from HostM) break in
>> iOS 10.
> 
> I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub
 so I can figure out what's happening.
> 
> Is there any documentation on how to do this or is it even possible?
>> I'm
 not real familiar with github, but cloned the branch and got it
>> downloaded.
 I know the release is planned for the next 5 days, and realize this
>> might
 not even be worth my time.
> 
> --Andrew Bell
> 
> 
>> From: Peter TB Brett 
>> To: User List 
>> Subject: Xcode 8 / iOS 10 support coming in 8.1.1
>> Message-ID: <149cdb6b-3d66-7af8-4569-ae2fbcf05...@livecode.com>
>> Content-Type: text/plain; charset=utf-8; format=flowed
>> 
>> Hi all,
>> 
>> Since Xcode 8 GM is now available for download by members of the Apple
>> developer program, I thought it might be helpful to give you an update
>> on our plans for enabling LiveCode app deployment using Xcode 8.
>> 
>> - iOS 10 deployment using Xcode 8 will be available in the 8.1.1
>> release
>> 
>> - If you need to deploy to iOS using 

Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-16 Thread panagiotis merakos
Hi Randy,

The version of Xcode you choose in [Preferences -> Mobile support] only
decides which version of the iOS SDK will be used to *build* the iOS
standalone app.

In the Standalone Application Settings, you can choose the minimum iOS
version you want your app to *run* in.

So you set this option to "8.0 or later"

Best regards,
Panos
--

On Thu, Sep 15, 2016 at 11:32 PM, Randy Hengst  wrote:

> Thank you Panos, I’ll get that going.
>
> One related question…. I’ve had a computer “issue” and now only have Xcode
> 7.3.1 on my machine… it only has SDK 9.3.
>
> I assume that will allow me to build for iOS 10… but will it building for
> the iOS 7 or 8 series?
>
> If not, is there an easy way to add SDKs to Xcode 7.3.1? I’ve been
> searching without success. If I have to download other Xcode apps, can
> someone point me to which one would allow me to build for at least iOS 8
> and beyond.
>
> Thanks in advance for the help.
>
> be well,
> randy
>
> Randy Hengst
> www.classroomFocusedSoftware.com
>
>
>
> > On Sep 15, 2016, at 11:28 AM, panagiotis merakos 
> wrote:
> >
> > Hi Randy,
> >
> > This bug (http://quality.livecode.com/show_bug.cgi?id=18327) is fixed
> in LC
> > 8.1.0, released yesterday. Just rebuild your apps using LC 8.1.0.
> >
> > Best,
> > Panos
> > --
> >
> > On Thu, Sep 15, 2016 at 5:25 PM, Randy Hengst 
> wrote:
> >
> >> All,
> >>
> >> 22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to
> be
> >> that the apps don’t know they are “landscape” only apps and open (and
> only
> >> display) in portrait… thus, cutting off part of the screen. All of the
> apps
> >> work fine in iOS 9.3.x
> >>
> >> And, in fact, landscape iPad apps build in 2014 (can’t remember which LC
> >> version) work fine… it’s only the apps built in summer 2015 and summer
> 2016.
> >>
> >> I thought I saw something about this on the list earlier, but can’t
> locate
> >> it now.
> >>
> >> Will 8.1.1 RC1 be stable enough to use to update apps?
> >>
> >> be well,
> >> randy
> >>
> >> Randy Hengst
> >> www.classroomFocusedSoftware.com
> >>
> >>
> >>
> >>> On Sep 15, 2016, at 11:10 AM, Mid West Coast Media <
> >> and...@midwestcoastmedia.com> wrote:
> >>>
> >>> An app I just released for a customer has had the main functionality
> >> (connect to a LiveCode Server using the SSL API from HostM) break in
> iOS 10.
> >>>
> >>> I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub
> >> so I can figure out what's happening.
> >>>
> >>> Is there any documentation on how to do this or is it even possible?
> I'm
> >> not real familiar with github, but cloned the branch and got it
> downloaded.
> >> I know the release is planned for the next 5 days, and realize this
> might
> >> not even be worth my time.
> >>>
> >>> --Andrew Bell
> >>>
> >>>
>  From: Peter TB Brett 
>  To: User List 
>  Subject: Xcode 8 / iOS 10 support coming in 8.1.1
>  Message-ID: <149cdb6b-3d66-7af8-4569-ae2fbcf05...@livecode.com>
>  Content-Type: text/plain; charset=utf-8; format=flowed
> 
>  Hi all,
> 
>  Since Xcode 8 GM is now available for download by members of the Apple
>  developer program, I thought it might be helpful to give you an update
>  on our plans for enabling LiveCode app deployment using Xcode 8.
> 
>  - iOS 10 deployment using Xcode 8 will be available in the 8.1.1
> release
> 
>  - If you need to deploy to iOS using LiveCode 8.1.0 you will need to
>  keep a copy of Xcode 7.3.1 around
> 
>  I currently expect that we'll release 8.1.1-rc-1 sometime between
>  15th-20th September.
> 
>  Peter
> 
>  --
>  Dr Peter Brett 
>  LiveCode Technical Project Manager
> >>>
> >>>
> >>> ___
> >>> use-livecode mailing list
> >>> use-livecode@lists.runrev.com
> >>> Please visit this url to subscribe, unsubscribe and manage your
> >> subscription preferences:
> >>> http://lists.runrev.com/mailman/listinfo/use-livecode
> >>
> >> ___
> >> use-livecode mailing list
> >> use-livecode@lists.runrev.com
> >> Please visit this url to subscribe, unsubscribe and manage your
> >> subscription preferences:
> >> http://lists.runrev.com/mailman/listinfo/use-livecode
> >>
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> > http://lists.runrev.com/mailman/listinfo/use-livecode
>
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> 

Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-15 Thread Randy Hengst
Thank you Panos, I’ll get that going.

One related question…. I’ve had a computer “issue” and now only have Xcode 
7.3.1 on my machine… it only has SDK 9.3.

I assume that will allow me to build for iOS 10… but will it building for the 
iOS 7 or 8 series?

If not, is there an easy way to add SDKs to Xcode 7.3.1? I’ve been searching 
without success. If I have to download other Xcode apps, can someone point me 
to which one would allow me to build for at least iOS 8 and beyond.

Thanks in advance for the help.

be well,
randy

Randy Hengst
www.classroomFocusedSoftware.com



> On Sep 15, 2016, at 11:28 AM, panagiotis merakos  wrote:
> 
> Hi Randy,
> 
> This bug (http://quality.livecode.com/show_bug.cgi?id=18327) is fixed in LC
> 8.1.0, released yesterday. Just rebuild your apps using LC 8.1.0.
> 
> Best,
> Panos
> --
> 
> On Thu, Sep 15, 2016 at 5:25 PM, Randy Hengst  wrote:
> 
>> All,
>> 
>> 22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to be
>> that the apps don’t know they are “landscape” only apps and open (and only
>> display) in portrait… thus, cutting off part of the screen. All of the apps
>> work fine in iOS 9.3.x
>> 
>> And, in fact, landscape iPad apps build in 2014 (can’t remember which LC
>> version) work fine… it’s only the apps built in summer 2015 and summer 2016.
>> 
>> I thought I saw something about this on the list earlier, but can’t locate
>> it now.
>> 
>> Will 8.1.1 RC1 be stable enough to use to update apps?
>> 
>> be well,
>> randy
>> 
>> Randy Hengst
>> www.classroomFocusedSoftware.com
>> 
>> 
>> 
>>> On Sep 15, 2016, at 11:10 AM, Mid West Coast Media <
>> and...@midwestcoastmedia.com> wrote:
>>> 
>>> An app I just released for a customer has had the main functionality
>> (connect to a LiveCode Server using the SSL API from HostM) break in iOS 10.
>>> 
>>> I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub
>> so I can figure out what's happening.
>>> 
>>> Is there any documentation on how to do this or is it even possible? I'm
>> not real familiar with github, but cloned the branch and got it downloaded.
>> I know the release is planned for the next 5 days, and realize this might
>> not even be worth my time.
>>> 
>>> --Andrew Bell
>>> 
>>> 
 From: Peter TB Brett 
 To: User List 
 Subject: Xcode 8 / iOS 10 support coming in 8.1.1
 Message-ID: <149cdb6b-3d66-7af8-4569-ae2fbcf05...@livecode.com>
 Content-Type: text/plain; charset=utf-8; format=flowed
 
 Hi all,
 
 Since Xcode 8 GM is now available for download by members of the Apple
 developer program, I thought it might be helpful to give you an update
 on our plans for enabling LiveCode app deployment using Xcode 8.
 
 - iOS 10 deployment using Xcode 8 will be available in the 8.1.1 release
 
 - If you need to deploy to iOS using LiveCode 8.1.0 you will need to
 keep a copy of Xcode 7.3.1 around
 
 I currently expect that we'll release 8.1.1-rc-1 sometime between
 15th-20th September.
 
 Peter
 
 --
 Dr Peter Brett 
 LiveCode Technical Project Manager
>>> 
>>> 
>>> ___
>>> use-livecode mailing list
>>> use-livecode@lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode

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RE: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-15 Thread Ralph DiMola
My connection to a LiveCode server via https is not working in iOS 10 also.
I am running it down now.

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net

-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Mid West Coast Media
Sent: Thursday, September 15, 2016 12:10 PM
To: use-livecode@lists.runrev.com
Subject: Re: Xcode 8 / iOS 10 support coming in 8.1.1

An app I just released for a customer has had the main functionality
(connect to a LiveCode Server using the SSL API from HostM) break in iOS 10.


I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub so I
can figure out what's happening.

Is there any documentation on how to do this or is it even possible? I'm not
real familiar with github, but cloned the branch and got it downloaded. I
know the release is planned for the next 5 days, and realize this might not
even be worth my time. 

--Andrew Bell


> From: Peter TB Brett <peter.br...@livecode.com>
> To: User List <use-livecode@lists.runrev.com>
> Subject: Xcode 8 / iOS 10 support coming in 8.1.1
> Message-ID: <149cdb6b-3d66-7af8-4569-ae2fbcf05...@livecode.com>
> Content-Type: text/plain; charset=utf-8; format=flowed
> 
> Hi all,
> 
> Since Xcode 8 GM is now available for download by members of the Apple 
> developer program, I thought it might be helpful to give you an update 
> on our plans for enabling LiveCode app deployment using Xcode 8.
> 
> - iOS 10 deployment using Xcode 8 will be available in the 8.1.1 
> release
> 
> - If you need to deploy to iOS using LiveCode 8.1.0 you will need to 
> keep a copy of Xcode 7.3.1 around
> 
> I currently expect that we'll release 8.1.1-rc-1 sometime between 
> 15th-20th September.
> 
>   Peter
> 
> --
> Dr Peter Brett <peter.br...@livecode.com> LiveCode Technical Project 
> Manager


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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-15 Thread Andrew Bell



From: panagiotis merakos <merak...@gmail.com>
To: How to use LiveCode <use-livecode@lists.runrev.com>
Subject: Re: Xcode 8 / iOS 10 support coming in 8.1.1
Message-ID:
<CA+JfEq-D1xeSzmAktM6JtKFHxoHd9wEV=grrkfrjthatdhh...@mail.gmail.com>
Content-Type: text/plain; charset=UTF-8

Have you tried rebuilding your app with LC 8.1.0, which contains a fix 
for

apps breaking on iOS 10?


I haven't been able to compile this stack in 8.1.0 since 8.1.0dp2. I was 
getting a strange error that I just never took the time to troubleshoot 
and continued using 8.0.2 until today.


Came to the conclusion that my problem was including other stacks in my 
stack, and filed this bug report: 
http://quality.livecode.com/show_bug.cgi?id=18412


I know the development team is hard at work getting this ready. In the 
meantime, I can't build for or simulate in iOS 10. Don't want to update 
my iPhone 5s from 9.3 to 10 (was hoping to keep old device for 
regression testing and use new iPhone 7 for new testing).


--Andrew Bell

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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-15 Thread J. Landman Gay
I don't know if it's at all related, but the inability to rotate to 
landscape is the problem I'm having with the Android browser viewer I'm 
working on. The screen rotates but the display is a tiny portrait view.


Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com



On September 15, 2016 11:27:53 AM Randy Hengst  wrote:


All,

22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to be 
that the apps don’t know they are “landscape” only apps and open (and only 
display) in portrait… thus, cutting off part of the screen. All of the apps 
work fine in iOS 9.3.x


And, in fact, landscape iPad apps build in 2014 (can’t remember which LC 
version) work fine… it’s only the apps built in summer 2015 and summer 2016.


I thought I saw something about this on the list earlier, but can’t locate 
it now.


Will 8.1.1 RC1 be stable enough to use to update apps?

be well,
randy

Randy Hengst
www.classroomFocusedSoftware.com



On Sep 15, 2016, at 11:10 AM, Mid West Coast Media 
 wrote:


An app I just released for a customer has had the main functionality 
(connect to a LiveCode Server using the SSL API from HostM) break in iOS 10.


I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub so 
I can figure out what's happening.


Is there any documentation on how to do this or is it even possible? I'm 
not real familiar with github, but cloned the branch and got it downloaded. 
I know the release is planned for the next 5 days, and realize this might 
not even be worth my time.


--Andrew Bell



From: Peter TB Brett 
To: User List 
Subject: Xcode 8 / iOS 10 support coming in 8.1.1
Message-ID: <149cdb6b-3d66-7af8-4569-ae2fbcf05...@livecode.com>
Content-Type: text/plain; charset=utf-8; format=flowed

Hi all,

Since Xcode 8 GM is now available for download by members of the Apple
developer program, I thought it might be helpful to give you an update
on our plans for enabling LiveCode app deployment using Xcode 8.

- iOS 10 deployment using Xcode 8 will be available in the 8.1.1 release

- If you need to deploy to iOS using LiveCode 8.1.0 you will need to
keep a copy of Xcode 7.3.1 around

I currently expect that we'll release 8.1.1-rc-1 sometime between
15th-20th September.

 Peter

--
Dr Peter Brett 
LiveCode Technical Project Manager



___
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subscription preferences:

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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-15 Thread panagiotis merakos
Hi Randy,

This bug (http://quality.livecode.com/show_bug.cgi?id=18327) is fixed in LC
8.1.0, released yesterday. Just rebuild your apps using LC 8.1.0.

Best,
Panos
--

On Thu, Sep 15, 2016 at 5:25 PM, Randy Hengst  wrote:

> All,
>
> 22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to be
> that the apps don’t know they are “landscape” only apps and open (and only
> display) in portrait… thus, cutting off part of the screen. All of the apps
> work fine in iOS 9.3.x
>
> And, in fact, landscape iPad apps build in 2014 (can’t remember which LC
> version) work fine… it’s only the apps built in summer 2015 and summer 2016.
>
> I thought I saw something about this on the list earlier, but can’t locate
> it now.
>
> Will 8.1.1 RC1 be stable enough to use to update apps?
>
> be well,
> randy
>
> Randy Hengst
> www.classroomFocusedSoftware.com
>
>
>
> > On Sep 15, 2016, at 11:10 AM, Mid West Coast Media <
> and...@midwestcoastmedia.com> wrote:
> >
> > An app I just released for a customer has had the main functionality
> (connect to a LiveCode Server using the SSL API from HostM) break in iOS 10.
> >
> > I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub
> so I can figure out what's happening.
> >
> > Is there any documentation on how to do this or is it even possible? I'm
> not real familiar with github, but cloned the branch and got it downloaded.
> I know the release is planned for the next 5 days, and realize this might
> not even be worth my time.
> >
> > --Andrew Bell
> >
> >
> >> From: Peter TB Brett 
> >> To: User List 
> >> Subject: Xcode 8 / iOS 10 support coming in 8.1.1
> >> Message-ID: <149cdb6b-3d66-7af8-4569-ae2fbcf05...@livecode.com>
> >> Content-Type: text/plain; charset=utf-8; format=flowed
> >>
> >> Hi all,
> >>
> >> Since Xcode 8 GM is now available for download by members of the Apple
> >> developer program, I thought it might be helpful to give you an update
> >> on our plans for enabling LiveCode app deployment using Xcode 8.
> >>
> >> - iOS 10 deployment using Xcode 8 will be available in the 8.1.1 release
> >>
> >> - If you need to deploy to iOS using LiveCode 8.1.0 you will need to
> >> keep a copy of Xcode 7.3.1 around
> >>
> >> I currently expect that we'll release 8.1.1-rc-1 sometime between
> >> 15th-20th September.
> >>
> >>  Peter
> >>
> >> --
> >> Dr Peter Brett 
> >> LiveCode Technical Project Manager
> >
> >
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> > http://lists.runrev.com/mailman/listinfo/use-livecode
>
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> subscription preferences:
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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-15 Thread panagiotis merakos
Have you tried rebuilding your app with LC 8.1.0, which contains a fix for
apps breaking on iOS 10?

On Thu, Sep 15, 2016 at 5:10 PM, Mid West Coast Media <
and...@midwestcoastmedia.com> wrote:

> An app I just released for a customer has had the main functionality
> (connect to a LiveCode Server using the SSL API from HostM) break in iOS 10.
>
> I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub so
> I can figure out what's happening.
>
> Is there any documentation on how to do this or is it even possible? I'm
> not real familiar with github, but cloned the branch and got it downloaded.
> I know the release is planned for the next 5 days, and realize this might
> not even be worth my time.
>
> --Andrew Bell
>
>
> > From: Peter TB Brett 
> > To: User List 
> > Subject: Xcode 8 / iOS 10 support coming in 8.1.1
> > Message-ID: <149cdb6b-3d66-7af8-4569-ae2fbcf05...@livecode.com>
> > Content-Type: text/plain; charset=utf-8; format=flowed
> >
> > Hi all,
> >
> > Since Xcode 8 GM is now available for download by members of the Apple
> > developer program, I thought it might be helpful to give you an update
> > on our plans for enabling LiveCode app deployment using Xcode 8.
> >
> > - iOS 10 deployment using Xcode 8 will be available in the 8.1.1 release
> >
> > - If you need to deploy to iOS using LiveCode 8.1.0 you will need to
> > keep a copy of Xcode 7.3.1 around
> >
> > I currently expect that we'll release 8.1.1-rc-1 sometime between
> > 15th-20th September.
> >
> >   Peter
> >
> > --
> > Dr Peter Brett 
> > LiveCode Technical Project Manager
>
>
> ___
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> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-15 Thread Randy Hengst
All,

22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to be that 
the apps don’t know they are “landscape” only apps and open (and only display) 
in portrait… thus, cutting off part of the screen. All of the apps work fine in 
iOS 9.3.x

And, in fact, landscape iPad apps build in 2014 (can’t remember which LC 
version) work fine… it’s only the apps built in summer 2015 and summer 2016.

I thought I saw something about this on the list earlier, but can’t locate it 
now.

Will 8.1.1 RC1 be stable enough to use to update apps?

be well,
randy

Randy Hengst
www.classroomFocusedSoftware.com



> On Sep 15, 2016, at 11:10 AM, Mid West Coast Media 
>  wrote:
> 
> An app I just released for a customer has had the main functionality (connect 
> to a LiveCode Server using the SSL API from HostM) break in iOS 10. 
> 
> I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub so I 
> can figure out what's happening.
> 
> Is there any documentation on how to do this or is it even possible? I'm not 
> real familiar with github, but cloned the branch and got it downloaded. I 
> know the release is planned for the next 5 days, and realize this might not 
> even be worth my time. 
> 
> --Andrew Bell
> 
> 
>> From: Peter TB Brett 
>> To: User List 
>> Subject: Xcode 8 / iOS 10 support coming in 8.1.1
>> Message-ID: <149cdb6b-3d66-7af8-4569-ae2fbcf05...@livecode.com>
>> Content-Type: text/plain; charset=utf-8; format=flowed
>> 
>> Hi all,
>> 
>> Since Xcode 8 GM is now available for download by members of the Apple 
>> developer program, I thought it might be helpful to give you an update 
>> on our plans for enabling LiveCode app deployment using Xcode 8.
>> 
>> - iOS 10 deployment using Xcode 8 will be available in the 8.1.1 release
>> 
>> - If you need to deploy to iOS using LiveCode 8.1.0 you will need to 
>> keep a copy of Xcode 7.3.1 around
>> 
>> I currently expect that we'll release 8.1.1-rc-1 sometime between 
>> 15th-20th September.
>> 
>>  Peter
>> 
>> -- 
>> Dr Peter Brett 
>> LiveCode Technical Project Manager
> 
> 
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-15 Thread Mid West Coast Media
An app I just released for a customer has had the main functionality (connect 
to a LiveCode Server using the SSL API from HostM) break in iOS 10. 

I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub so I 
can figure out what's happening.

Is there any documentation on how to do this or is it even possible? I'm not 
real familiar with github, but cloned the branch and got it downloaded. I know 
the release is planned for the next 5 days, and realize this might not even be 
worth my time. 

--Andrew Bell


> From: Peter TB Brett 
> To: User List 
> Subject: Xcode 8 / iOS 10 support coming in 8.1.1
> Message-ID: <149cdb6b-3d66-7af8-4569-ae2fbcf05...@livecode.com>
> Content-Type: text/plain; charset=utf-8; format=flowed
> 
> Hi all,
> 
> Since Xcode 8 GM is now available for download by members of the Apple 
> developer program, I thought it might be helpful to give you an update 
> on our plans for enabling LiveCode app deployment using Xcode 8.
> 
> - iOS 10 deployment using Xcode 8 will be available in the 8.1.1 release
> 
> - If you need to deploy to iOS using LiveCode 8.1.0 you will need to 
> keep a copy of Xcode 7.3.1 around
> 
> I currently expect that we'll release 8.1.1-rc-1 sometime between 
> 15th-20th September.
> 
>   Peter
> 
> -- 
> Dr Peter Brett 
> LiveCode Technical Project Manager


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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Roger Eller
On Thu, Sep 8, 2016 at 2:15 PM, Fraser Gordon 
wrote:

> All this work is needed just to keep up with changes Apple have made -
> it isn't about adding support for new features, it's just keeping things
> working.
>
> Android, on the other hand, is very good about maintaining
> compatibility. We currently build one engine that works with a wide
> range of NDKs and SDKs. Currently, we're at API level 17 needed to build
> the engine (Android 4.2.2) but it'll run on Android releases from 2.3.3
> onwards (though with a reduced feature set).
>
> Fraser
>

And I _DO_ very much appreciate all the work done by you and the LC team,
and community contributors.  Ya'll are GREAT!!!

So, "in your spare time" (haha), just go ahead and add AndroidWear as a
platform choice.  :-)

~Roger
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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Colin Holgate
Another factor in the iOS support compared to Android is that with iOS the 
majority of users update to the latest version right away, whereas with Android 
you’re at the mercy of the phone manufacturer, who may never get around to 
updating their version of the OS.

The percentage of users with the current Android version is somewhere just over 
15%. iOS 9 is above 89%. Will be interesting to see how quick iOS 10 is adopted 
when it’s released on Tuesday. 0.6% are already on it!



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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread J. Landman Gay

On 9/8/16 12:50 PM, Richard Gaskin wrote:

LiveCode provides the basics for a wide range of apps on every major
desktop and mobile platform.  Some features take only minutes where they
might take days in C.


A couple of years ago my nephew had just finished an intro programming 
class. I was showing him LC and he asked how I'd make a button. I 
dragged one onto a new card and put "beep" into the default mouseUp 
handler. It took about five seconds.


His jaw just dropped. He said one of his first class assignments was to 
create a button and it took him three days. I'm sure an experienced 
programmer could have cut down that time, but still... I can't remember 
what language they were using but it sure wasn't LC.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Richard Gaskin

Fraser Gordon wrote:

> Adding new platform-specific features to the core engine is
> surprisingly difficult and writing externals using Android APIs
> can be tricky (due to needing to use both C++ and Java) so not
> many third-parties do it, which is why we're busy working on
> the 'Infinite LiveCode' project 
(https://livecode.com/project/infinite-livecode/).

> Currently, we're improving LiveCode Builder to get FFI bindings
> for Java working (see https://github.com/livecode/livecode/pull/4438 
for progress)

> so that widgets and libraries can be written to access Java APIs,
> the main use-case of which is to make wrapping Android features much
> easier.

Thanks for the links, Fraser.  I always learn a lot watching how things 
unfold on Github.


--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 
 ambassa...@fourthworld.comhttp://www.FourthWorld.com

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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Fraser Gordon
On 08/09/2016 17:37, Roger Eller wrote:
> What I meant to ask is, which specific NEW Android 7.0 features
> aresupported in LC? Where is the latest list of mobile features that
> wouldshow LiveCodes commitment for keeping parity between supported
> mobileplatforms?
> ~Roger
The reason more work seems to happen on iOS is because every time Apple
releases a new iOS update (e.g 9.0 to 9.1 or, in this case, the release
of iOS 10.0), we need to do a lot of work building new iOS engines and
adjusting to the (unannounced!) changes made in the new SDKs. Because
the versions of Xcode, macOS and iOS are tied together, this means that
we need to support a wide range of iOS SDKs simultaneously. (Currently,
the list is 8.2, 9.2 and 9.3 for device builds and 6.1, 7.1, 8.2, 9.2
and 9.3 for simulator builds). Of these, all but the 6.1 simulator build
are 32-bit/64-bit "fat binaries", meaning that the current release of
LiveCode ships 15 iOS engines (per edition, per release).

All this work is needed just to keep up with changes Apple have made -
it isn't about adding support for new features, it's just keeping things
working.

Android, on the other hand, is very good about maintaining
compatibility. We currently build one engine that works with a wide
range of NDKs and SDKs. Currently, we're at API level 17 needed to build
the engine (Android 4.2.2) but it'll run on Android releases from 2.3.3
onwards (though with a reduced feature set).

Adding new platform-specific features to the core engine is surprisingly
difficult and writing externals using Android APIs can be tricky (due to
needing to use both C++ and Java) so not many third-parties do it, which
is why we're busy working on the 'Infinite LiveCode' project
(https://livecode.com/project/infinite-livecode/). Currently, we're
improving LiveCode Builder to get FFI bindings for Java working (see
https://github.com/livecode/livecode/pull/4438 for progress) so that
widgets and libraries can be written to access Java APIs, the main
use-case of which is to make wrapping Android features much easier.

Fraser

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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Richard Gaskin

Roger Eller wrote:

> Android 7.0 Nougat is the latest version currently.
>
> The killer feature of 7 is the ability to run 2 apps at the same
> time, and share screen space (side by side).

It looks like that's declarable in the manifest:


What else is needed for an app to support that in Android 7?

Given that LC already issues a resizeStack message whenever the OS 
changes dimensions, I'd guess this might possibly work out of the box 
with a mod to the manifest, no?



>  Also the ability to drag text and images from one app to the other.

That would probably require new API support.  But that's just a guess. 
Since Android already supports drag-and-drop, I wonder if they merely 
extended the existing APIs to automatically support that across app 
instances.


Seems worth researching...

Does LC support multiwindowing in iOS?


> You mention that popular apps exist in both the App Store as well as
> on Google Play.  Have you ever just randomly picked such an app as an
> exercise, and went through the process of evaluation to see where you
> might run into a roadblock while using LC's "built-in" features, not
> a mashup of externals and roll-your-own C code mess?  Most of the
> folks I've heard from on this list anyway are relying on externals
> for iOS that aren't available on Android (even for the older
> versions).

I don't think that's a mobile thing, as much as it is just part of the 
art of making software.


If we were using C for everything we could do everything any other app 
does.  We'd just spend a LOT more time doing it.  And we'd have to do it 
all over and over again for every platform we support.


LiveCode provides the basics for a wide range of apps on every major 
desktop and mobile platform.  Some features take only minutes where they 
might take days in C.  Other features might take hours.  And once in a 
while it may even take the same amount of time if that specific feature 
can only be implemented in the same language.


Sure, I'd love to see LiveCode with infinite features.  And indeed, we 
just funded that, Infinite LiveCode, to extend Builder to allow us to 
access OS APIs from a high-level scripting language.


But no language is a magic pony that can do everything best.  There is 
no best.  All languages and tools provide some things they do better 
than others, which is the reason they're made.  But we live in a world 
where new languages are created every year because each one delivers its 
own unique balance of tradeoffs that favor a particular set of tasks 
more than the others.


For making multi-platform GUI apps, I can't find another tool that has 
integrated GUI objects as a core part of the language and runs on as 
many platforms.


And as luck would have it, aside from the security DLLs and occasionally 
the DB externals, I haven't needed any externals in my apps for many years.


But when folks do, we have an interface that keeps that scope of work 
isolated and small.  And we still get to use LC for everything else.


And when the extensions to LC Builder are in place, it only gets better 
because we'll have another scripting layer available for working 
directly with the host OS without ever having to boot a C compiler.


All in all, not a bad situation, IMO.

For the apps I build, LiveCode works quite well.  If I needed things I 
can only do in another language, I just use another language.  The worst 
that can happen is that I'd be merely on par with the entire rest of the 
developer world.  And most days I have a head start over them because I 
let the LiveCode team write a million lines of code for me.


--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 
 ambassa...@fourthworld.comhttp://www.FourthWorld.com

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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Roger Eller
On Thu, Sep 8, 2016 at 12:52 PM, Richard Gaskin 
wrote:

> Roger Eller wrote:
>
> > On Thu, Sep 8, 2016 at 11:17 AM, Peter TB Brett wrote:
> >> LiveCode already supports deployment to Android 7.0.
> >
> > What I meant to ask is, which specific NEW Android 7.0 features are
> > supported in LC?
>
> I didn't see anything in the Release Notes for the latest build that was
> Android 8.0-specific.  There was one Android-specific enhancement related
> to improved GPS time stamps, but I don't believe that's limited to Android
> 8.0.
>
> What Android 8.0 features would you like to see supported that we don't
> have access to now?
>
>
> > Where is the latest list of mobile features that would show LiveCodes
> > commitment for keeping parity between supported mobile platforms?
>
> The Release Notes are the best way to keep abreast of changes in the
> engine.
>
> For ongoing work, I search the Dictionary for features I need, and so far
> what I've needed on mobile is available on both the iOS and Android builds
> of LiveCode.
>
> As we see on the desktop, from time to time there will be a feature
> implemented for one platform but not others simply because the other OSes
> don't support it (Windows Registry, AppleScript, etc.).
>
> With both desktop and mobile, OSes have become sufficiently commoditized
> that they tend to have far more in common than they have differences, which
> works out well for us (and those devs using any tool who are making money,
> since with a few exceptions the most popular apps in either app store are
> available for both).
>
> Is there something LC supports on one platform but not another that you'd
> like to see added to the other?
>
> --
>  Richard Gaskin
>  Fourth World Systems
>  Software Design and Development for the Desktop, Mobile, and the Web
>  
>  ambassa...@fourthworld.comhttp://www.FourthWorld.com
>

Hi Richard,

Android 7.0 Nougat is the latest version currently.

The killer feature of 7 is the ability to run 2 apps at the same time, and
share screen space (side by side).  Also the ability to drag text and
images from one app to the other.

You mention that popular apps exist in both the App Store as well as on
Google Play.  Have you ever just randomly picked such an app as an
exercise, and went through the process of evaluation to see where you might
run into a roadblock while using LC's "built-in" features, not a mashup of
externals and roll-your-own C code mess?  Most of the folks I've heard from
on this list anyway are relying on externals for iOS that aren't available
on Android (even for the older versions).

~Roger
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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Richard Gaskin

Roger Eller wrote:

> On Thu, Sep 8, 2016 at 11:17 AM, Peter TB Brett wrote:
>> LiveCode already supports deployment to Android 7.0.
>
> What I meant to ask is, which specific NEW Android 7.0 features are
> supported in LC?

I didn't see anything in the Release Notes for the latest build that was 
Android 8.0-specific.  There was one Android-specific enhancement 
related to improved GPS time stamps, but I don't believe that's limited 
to Android 8.0.


What Android 8.0 features would you like to see supported that we don't 
have access to now?



> Where is the latest list of mobile features that would show LiveCodes
> commitment for keeping parity between supported mobile platforms?

The Release Notes are the best way to keep abreast of changes in the engine.

For ongoing work, I search the Dictionary for features I need, and so 
far what I've needed on mobile is available on both the iOS and Android 
builds of LiveCode.


As we see on the desktop, from time to time there will be a feature 
implemented for one platform but not others simply because the other 
OSes don't support it (Windows Registry, AppleScript, etc.).


With both desktop and mobile, OSes have become sufficiently commoditized 
that they tend to have far more in common than they have differences, 
which works out well for us (and those devs using any tool who are 
making money, since with a few exceptions the most popular apps in 
either app store are available for both).


Is there something LC supports on one platform but not another that 
you'd like to see added to the other?


--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 
 ambassa...@fourthworld.comhttp://www.FourthWorld.com

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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Roger Eller
On Thu, Sep 8, 2016 at 11:17 AM, Peter TB Brett 
wrote:

>
>
> On 08/09/2016 16:06, Roger Eller wrote:
>
>> What is the timeline for LiveCode support in Android 7.0?
>>
>> https://www.android.com/versions/nougat-7-0/
>>
>
> LiveCode already supports deployment to Android 7.0.
>
>
> Peter
>
> --
> Dr Peter Brett 
> LiveCode Technical Project Manager
>
>
What I meant to ask is, which specific NEW Android 7.0 features are
supported in LC?  Where is the latest list of mobile features that would
show LiveCodes commitment for keeping parity between supported mobile
platforms?

~Roger
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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Roger Eller
What is the timeline for LiveCode support in Android 7.0?

https://www.android.com/versions/nougat-7-0/

~Roger
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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Mark Talluto

> On Sep 8, 2016, at 12:57 AM, Peter TB Brett  wrote:
> 
> Hi all,
> 
> Since Xcode 8 GM is now available for download by members of the Apple 
> developer program, I thought it might be helpful to give you an update on our 
> plans for enabling LiveCode app deployment using Xcode 8.
> 
> - iOS 10 deployment using Xcode 8 will be available in the 8.1.1 release
> 
> - If you need to deploy to iOS using LiveCode 8.1.0 you will need to keep a 
> copy of Xcode 7.3.1 around
> 
> I currently expect that we'll release 8.1.1-rc-1 sometime between 15th-20th 
> September.

Thanks Peter. I will hang on to Xcode 7.3.1. Always good to know where we are 
on keeping up with Apple.


Best regards,

Mark Talluto
livecloud.io
canelasoftware.com




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Re: Xcode 8 / iOS 10 support coming in 8.1.1

2016-09-08 Thread Peter TB Brett



On 08/09/2016 16:06, Roger Eller wrote:

What is the timeline for LiveCode support in Android 7.0?

https://www.android.com/versions/nougat-7-0/


LiveCode already supports deployment to Android 7.0.

Peter

--
Dr Peter Brett 
LiveCode Technical Project Manager

lcb-mode for Emacs: https://github.com/peter-b/lcb-mode

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