Re: Audio Triggering + Mouse Event latency

2010-11-19 Thread René Micout
+0100 From: Ren? Micout rene.mic...@numericable.com Subject: Re: Audio Triggering + Mouse Event latency To: How to use Revolution use-revolution@lists.runrev.com Message-ID: 2769f86d-1364-4199-8005-d5376bffb...@numericable.com Content-Type: text/plain; charset=iso-8859-1 Hello Anthony, I

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread René Micout
Hello Anthony, I just returned from a trip and I discovered the discussion. For months (years...) I work on this problem and the best solution I've found in terms of responsiveness is to use PlayCommand Agent X (see Jacqueline web site for that) which controls the QuickTime synthesizer via

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Fred Moyer
-revolution-requ...@lists.runrev.com wrote: Message: 26 Date: Tue, 16 Nov 2010 10:26:25 +0100 From: Ren? Micout rene.mic...@numericable.com Subject: Re: Audio Triggering + Mouse Event latency To: How to use Revolution use-revolution@lists.runrev.com Message-ID: 2769f86d-1364-4199-8005-d5376bffb

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread René Micout
? Or Quicktime X? Thanks for any suggestions. Fred Moyer On Nov 16, 2010, at 4:33 AM, use-revolution-requ...@lists.runrev.com wrote: Message: 26 Date: Tue, 16 Nov 2010 10:26:25 +0100 From: Ren? Micout rene.mic...@numericable.com Subject: Re: Audio Triggering + Mouse Event latency To: How

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Jim Sims
On Nov 16, 2010, at 2:30 PM, Fred Moyer wrote: I gather it would be quicker if I could get the foot pedal to generate a keydown? Any ideas how to do this? How do you make an external mouse generate a keydown instead of a mousedown? Will a game controller help you? Can a spacebar tap help

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Richmond
On 11/16/2010 05:12 PM, Jim Sims wrote: On Nov 16, 2010, at 2:30 PM, Fred Moyer wrote: I gather it would be quicker if I could get the foot pedal to generate a keydown? Any ideas how to do this? How do you make an external mouse generate a keydown instead of a mousedown? Will a game

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Jim Sims
On Nov 16, 2010, at 4:36 PM, Richmond wrote: Nostromo gamepad he cackled manically for the 45th time . . . Could you explain what you mean? I have no idea what you are talking about. sims ___ use-revolution mailing list

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Richmond
On 11/16/2010 05:41 PM, Jim Sims wrote: On Nov 16, 2010, at 4:36 PM, Richmond wrote: Nostromo gamepad he cackled manically for the 45th time . . . Could you explain what you mean? I have no idea what you are talking about. sims Nor have I half the time . . . :) The Belkin Nostromo

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Bob Sneidar
On that note, I remember reporting that in certain situations a fast mouse click was not seen by (then) RunRev. They are probably related. BTW, do you have any kind of virtual machine software running? It occurs to me that if something like Parallels is running, they install special drivers in

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Scott Rossi
The Nostromo (and pretty much every other input device) is now seriously outdated. http://www.plxwave.com/ Scott Rossi Creative Director Tactile Media, UX Design On Nov 16, 2010, at 8:01 AM, Richmond richmondmathew...@gmail.com wrote: The Belkin Nostromo Gamepad is a USB gamepad that I use

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Richmond
On 11/16/2010 07:23 PM, Scott Rossi wrote: The Nostromo (and pretty much every other input device) is now seriously outdated. At 48 the same might be said about myself . . . :) Somebody missing the point, again: what I meant was that there is a whole plethora of USB devices on the market

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Richmond
On 11/16/2010 07:23 PM, Scott Rossi wrote: The Nostromo (and pretty much every other input device) is now seriously outdated. http://www.plxwave.com/ How come this is NOT all over the new channels? If this really works it makes all those USB devices look fairly pointless; so how come the

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Scott Rossi
Recently, Richmond wrote: Somebody missing the point, again: what I meant was that there is a whole plethora of USB devices on the market which can deliver a keyDown signal to a RR/LC stack. And yet somebody else missing the greater point: humor. Regards, Scott Rossi Creative Director

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Bob Sneidar
It cannot actually control anything... yet. It just monitors your brainwaves and gives you a graphical feedback. For those who actually watched the video, I tried to focus on the device but found myself staring at the beautiful blonde. At that point I realized all I was hearing was blah blah

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Richmond
On 11/16/2010 07:43 PM, Scott Rossi wrote: Recently, Richmond wrote: Somebody missing the point, again: what I meant was that there is a whole plethora of USB devices on the market which can deliver a keyDown signal to a RR/LC stack. And yet somebody else missing the greater point: humor.

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Richmond
On 11/16/2010 08:46 PM, Bob Sneidar wrote: It cannot actually control anything... yet. It just monitors your brainwaves and gives you a graphical feedback. For those who actually watched the video, I tried to focus on the device but found myself staring at the beautiful blonde. At that point I

Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Bob Sneidar
And hummus over here is called Dip. Bob On Nov 16, 2010, at 11:01 AM, Richmond wrote: I thought that the brain thingy was deadly serious; anyway, over the side of the pond we don't know what 'humor' is; only 'humour' . . . :) ___

[OT] Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread David Glasgow
On 16 Nov 2010, at 6:00 pm, Richmond wrote: Why does it remind me of voice recognition software? . . . and that has, to a large extent, died a death. Nah. Must be your accent ;-) I use Dictate for all my reports. Much faster and more accurate than my typing, and no more aches and

Re: [OT] Re: Audio Triggering + Mouse Event latency

2010-11-16 Thread Richmond
On 11/16/2010 09:31 PM, David Glasgow wrote: On 16 Nov 2010, at 6:00 pm, Richmond wrote: Why does it remind me of voice recognition software? . . . and that has, to a large extent, died a death. Nah. Must be your accent ;-) Ah dinnae jalouse qhuats thon ettlin eftir impunging my accent:

Audio Triggering + Mouse Event latency

2010-11-15 Thread Anthony Howe
Hiya Folks, Further to our recent emails on this... I've now just implemented the same functionality using keyboard on keyDown events for each sound instead of the mouseDown event with startling (positive) results. (thanks Jacqueline for suggestion!) It seems that the keyDown event arrives

Re: Audio Triggering + Mouse Event latency

2010-11-15 Thread Scott Rossi
One thought: I imagine that a virtual instrument is significantly more effective when relying on the keyboard (multiple sound triggers possible) compared to the mouse (one click at a time), so unless your project has some other requirements that were not shared, it seems that relying on the

Re: Audio Triggering + Mouse Event latency

2010-11-15 Thread Anthony Howe
Hiya Scott, Yea.. the mouseDown on a virtual instrument for a user is difficult in a desktop computing scenario for sure. We're different here though...I can't remember if I already specified this, but the target user scenario is aimed at students 'tapping' on an interactive whiteboard with

Re: Audio Triggering + Mouse Event latency

2010-11-15 Thread Scott Rossi
Ah, OK, that's definitely a different implementation than a keyboard. Only a few other options I can think of for the mouseDown message: 1) Trapping mouseDown in a frontScript, which gets executed before any mouseDown events in a button/card/stack. Have you already tried this? 2) Not ideal

Re: Audio Triggering + Mouse Event latency

2010-11-12 Thread Scott Rossi
If anyone has any suggestions for Anthony, I'd be eager to to hear them as well. I mentioned to him that in my experience, playing sounds imported as audioclips provided the fastest playback response, with the limitation being no multichannel support (one sound at a time with no layering of that

RE: Audio Triggering + Mouse Event latency

2010-11-12 Thread Lynn Fredricks
I thought FranklinAudio could be a solution, but apparently Anthony is still getting some latency issues. It would be great to see Anthony's project done in LiveCode. Anthony, the only other item I can think of is, by any chance are you running any other scripts while tapping buttons?

Re: Audio Triggering + Mouse Event latency

2010-11-12 Thread Mark Wieder
Anthony- First of all, welcome to the list community. You've gone farther down this road than I have, so I don't think I'll have any useful comments on latency for you... Thursday, November 11, 2010, 8:11:18 PM, you wrote: So, I'm wondering if an area that is harder for me to test is perhaps

RE: Audio Triggering + Mouse Event latency

2010-11-12 Thread Lynn Fredricks
What hardware are you running this on? Are you using QuickTime? Have you tried fiddling with the QuickTime properties (the qtIdleRate, the dontUseQT)? Franklin Audio has no dependency on Quicktime. Anthony, you might want to submit a ticket to support to see if there's something wrong

Re: Audio Triggering + Mouse Event latency

2010-11-12 Thread J. Landman Gay
On 11/11/10 10:11 PM, Anthony Howe wrote: Key problem? All of these implementations deliver repeatable, less than desirable responsiveness from the button that is being clicked by the user to trigger the audio. It's just initiating playback too slowly to cut it as a playable 'instrument'.

Re: Audio Triggering + Mouse Event latency

2010-11-12 Thread Anthony Howe
Thanks for your replies everyone. Just to confirm, the app in it's current state contains ONLY the code to trigger the sounds from the buttons. The only other overhead would be about 200k worth of PNG files as graphics and a buffered qt movie of 100k. Minimal. I started with this function as I

Audio Triggering + Mouse Event latency

2010-11-11 Thread Anthony Howe
Hiya Folks, LiveCode firsttimer here, but have been following this great tool for a year or so - just got started a month or so ago. I'm hoping that there's some experience that can help me on this critical feature that I need to sort to move ahead a bit faster than what the last couple of