I need to deploy my apps on Mac (pre- and post-OSX) and on PC. I also
work in two locations, with the most suitable (fastest, etc)
development machine being a Mac in one location and a PC in the
other. So I have to keep switching development platforms even within
a project - I just cut a CD on
Roger,
Be cool with flamebait...
No flamebait of course, only questions...
Here at work, we have more than one folder with THOUSANDS of files for our
business, DBA, SAN, backups reporting among others...
In a 3TB fileserver you need something that can handle oh-so-many files!
Yes,
On 06/11/2003 13:02:11 use-revolution-bounces wrote:
Roger,
Be cool with flamebait...
No flamebait of course, only questions...
None taken! ;))
Here at work, we have more than one folder with THOUSANDS of files for
our
business, DBA, SAN, backups reporting among others...
In a 3TB
Just one more detail :
On Mac, move (or duplicate) a file on the desktop
(to retrieve it easier).
Then check the location of that file : you'll probably
find it at the higher level of your HD, which is logical.
Now do the same in Windows XP...
Did anyone say productivity ?
JB
]
Sent by: [EMAIL PROTECTED]
06/11/03 14:11
Please respond to How to use Revolution
To: How to use Revolution [EMAIL PROTECTED]
cc:
Subject:Re: Develop on Windows or Mac?
.
Just one more detail :
On Mac, move (or duplicate) a file on the desktop
On 11/06/2003, at 05:23 AM jbv [EMAIL PROTECTED] wrote:
I have a question : who needs to put 10,000 files in a single folder ?
I might be wrong, but to me it sounds like a perverted approach of
graphic
interfaces...
...
The point I want to make is that putting 10,000 files in a single
On 06.11.2003, at 01:23, Alex Rice wrote:
On thing I'm not sure about: must the OS X build be separate, because
it has a whole new binary format? Or is the PPC build Carbonized so
it can run on OS X and Mac OS?
It seems carbonized but I saw some features not working in a fat build
opened in OS
Wolfgang M.Bereuter wrote:
On 06.11.2003, at 01:23, Alex Rice wrote:
On thing I'm not sure about: must the OS X build be separate, because
it has a whole new binary format? Or is the PPC build Carbonized so
it can run on OS X and Mac OS?
It seems carbonized but I saw some features not
On Nov 4, 2003, at 7:43 PM, Ray Bennett wrote:
* Some VERY critical functionality is NOT well-behaved on Windows.
Specifically, you can't rely on memory management to work the way
you'd expect. The inability of Windows (or the rev engine on
windows) to perform garbage collection of what has
On Nov 4, 2003, at 5:51 PM, Paul Stary wrote:
Which will machine will run Revolution faster? (I'm guessing the PC as
much as it pains me to say)
The Rev IDE is fast in general, so both machines are plenty powerful.
The only areas where you will see a noticeable speed differences may be
You may also expect font alignment problems and some innevitable pixel
offsets
between both GUIs...
-=-
Xavier Bury
Visit us at http://www.clearstream.com
IMPORTANT MESSAGE
Internet
On Tuesday, November 4, 2003, at 09:43 PM, Ray Bennett wrote:
Hi Paul. I'm sure you'll get lots of opinions on this one.
I've lived on Macs and Unix boxes for years and years. We've
developed, over the past year, a product that is cross platform -
meaning
AND
I think you should spend most of
The Revolution team has done an excellent job of providing a truly
cross-platform development tool with very little differences!
I have developed Revolution applications on both a Mac G4 and Windows 2000
XP machines and have not run into any platform related bugs. From my
experience,
On Nov 4, 2003, at 7:51 PM, Paul Stary wrote:
I have used Mac since 1984, but have developed some reasonable PC
skills in the last 10 years. I still work on Mac for personal
productivity, but find myself moving lots of my engineering stuff to
PC just because that's the world view.
Since I am
Thank you all for your insights into this topic.
I found it all very useful and have made the decision to stay with
the Mac for the majority of the development, incrementally checking
my stacks on the PC. This means eventually purchasing two version of
Studio.
When nearing completion, I will
Paul,
I've developed projects for both machines. You will be more
productive, and faster on the Mac than
in the Windows environment - fewer quirks, crashes, etc. Then move
your project over to the Windows
environment to work out the bugs there for that operating system.
That's my 2
A very interesting thread topic.
I develop on Windows for Windows. I've tried developing on a Mac and things
just didn't seem to work as well, though in fairness to RR, I was using
1.1.1 at the time on a System 9 machine. It crashed much more than Windows.
Ray mentions garbage collection and
More productive, and faster? I work in a mixed environment of PC's and
Mac's, and that is not the situation here at all. On OS X, put about
10,000 files of any kind into a folder (write a repeat loop to create
them
as a test), then open the folder in the finder. Put a stop-watch on
that
pretty
On Nov 5, 2003, at 9:17 AM, [EMAIL PROTECTED] wrote:
More productive, and faster?
Oh come on. Step acting incredulous that someone's manner of
productivity can be different.
I'm way, way, way! more productive on OS X than on my Windows 2000
machine. There are many aspects to productivity. For
On 11/5/03 9:33 AM, Alex Rice [EMAIL PROTECTED] wrote:
someone's manner of productivity can be different.
Excellent point. So let's not start a my insert item here is better than
your insert item here thread.
Regards,
Scott Rossi
Creative Director
Tactile Media, Multimedia Design
-
E:
On Nov 5, 2003, at 10:33 AM, Alex Rice wrote:
Yes, the Mac OS Finder truly was slow from 10.2 - 10.2.8.
Oops, obviously Finder sucked from 10.0 public beta - 10.2.8, although
did get better along the way before being rewritten for 10.3
Alex Rice [EMAIL PROTECTED] | Mindlube Software |
On Nov 5, 2003, at 10:43 AM, Scott Rossi wrote:
On 11/5/03 9:33 AM, Alex Rice [EMAIL PROTECTED] wrote:
someone's manner of productivity can be different.
Excellent point. So let's not start a my insert item here is
better than
your insert item here thread.
Yeah! I was getting a little
On Nov 5, 2003, at 10:43 AM, Scott Rossi wrote:
On 11/5/03 9:33 AM, Alex Rice [EMAIL PROTECTED] wrote:
someone's manner of productivity can be different.
Excellent point. So let's not start a my insert item here is
better than
your insert item here thread.
Yeah! I was getting a
I'm working on my first big project with Revolution and I'm using OSX to develop in. I
want the software to run on any mac and any windows machine. It's working surprisingly
well. Revolution is a great piece of software.
My experience so far -- as limited as it is -- is different from what I am
On Nov 5, 2003, at 4:47 PM, Thomas Cole wrote:
I'm rather a neophyte and I don't even know which standalone for Mac
to distribute or what the difference is: Fat. PPC. or 68. (I'll
certainly want to distribute the OSX version.) If someone could set me
straight on this, I'd be grateful.
That is
Well, I only have one thing to say on this thread.
I will need to produce apps for Windows with Rev on my Mac; I like Rev's
ability to do cross-platform builds. I expect problems from time to time,
but that's part of what this list is for, and I appreciate the skills of
those working in Windows.
Having worked in print media for over 30 years, we tend to find over
and over again that grey areas are often areas that are simply
undocumented, which which have, on investigation, fairly precise
parameters. e.g. the top border should be exactly 24 points wide and
sit on the 5 baseline from
I have used Mac since 1984, but have developed some reasonable PC
skills in the last 10 years. I still work on Mac for personal
productivity, but find myself moving lots of my engineering stuff to
PC just because that's the world view.
Since I am soon to have both a G4 1.25 GHz. (Dual Boot)
Hi Paul. I'm sure you'll get lots of opinions on this one.
I've lived on Macs and Unix boxes for years and years. We've
developed, over the past year, a product that is cross platform -
meaning that it has a market that requires Mac and PC support. Alas,
the Mac will likely account for less
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