Peter Haworth wrote:
I have a number of message handers set up as front scripts to carry
out standard processes on any cards in my stack,things like
closeField, selectionChanged, etc. The problem is it appears that
these scripts are being executed when the events they handle come from
Richard-
Monday, November 23, 2009, 8:22:38 AM, you wrote:
http://www.fourthworld.com/embassy/articles/revolution_message_path.html
Note for Mark Wieder: Yes, I finally got around to adding mention of
dispatch there. :)
Bravo! Not only that, but in checking that out I discovered a new
Recently, Richard Gaskin wrote:
This article may be helpful:
Extending the Runtime Revolution Message Path:
An introduction to using Libraries, FrontScripts, BackScripts and
Behaviors in Runtime Revolution's RevTalk Programming Language
Scott Rossi wrote:
Recently, Richard Gaskin wrote:
This article may be helpful:
Extending the Runtime Revolution Message Path:
An introduction to using Libraries, FrontScripts, BackScripts and
Behaviors in Runtime Revolution's RevTalk Programming Language
This document hangs on my wall. Thanks for the update and clarifications of
dispatch, call and send.
sqb
-
Stephen Barncard
San Francisco
http://houseofcubes.com/disco.irev
http://www.fourthworld.com/embassy/articles/revolution_message_path.html
This has always been
I'm having an issue with the use of front scripts that I need some
advice on.
I have a number of message handers set up as front scripts to carry
out standard processes on any cards in my stack,things like
closeField, selectionChanged, etc. The problem is it appears that
these scripts