Hi Randal,
many issues in your list can be solved by using ImageMagick
(www.imagemagick.org). It has already solved many of image manipulation
issues for Perl, PHP and other languages alike. However from revTalk you
can only shell out commands to it. It would be *very cool* to get this
tool
platform design tool
Hi Randal,
many issues in your list can be solved by using ImageMagick
(www.imagemagick.org). It has already solved many of image manipulation
issues for Perl, PHP and other languages alike. However from revTalk
you
can only shell out commands to it. It would be *very cool
...@lists.runrev.com] Im Auftrag von viktoras d.
Gesendet: Dienstag, 16. März 2010 10:22
An: How to use Revolution
Betreff: Re: Fwd: Cross platform design tool
Hi Randal,
many issues in your list can be solved by using ImageMagick
(www.imagemagick.org). It has already solved many of image manipulation
issues
...@lists.runrev.com] Im Auftrag von viktoras d.
Gesendet: Dienstag, 16. März 2010 11:44
An: How to use Revolution
Betreff: Re: AW: Fwd: Cross platform design tool
Hallo Tiemo :-)
something like this:
http://www.fmwconcepts.com/imagemagick/magicwand/index.php
Viktoras
Tiemo Hollmann TB
What about anti-alias vector line and polygon edges? What about spline curves
within a polygon? What about intersecting or other multi-object combinations
into a single object? Shearing, twisting, rotatiing, perspective, pinch,
fish-eye, to single and grouped objects? How about selective
Randall Reetz wrote:
What about anti-alias vector line and polygon edges?
How old is your Rev license? Vector graphics have been antialiased in
Rev for years.
--
Richard Gaskin
Fourth World
Rev training and consulting: http://www.fourthworld.com
Webzine for Rev developers:
On 15/03/2010 20:02, Richard Gaskin wrote:
Randall Reetz wrote:
What about anti-alias vector line and polygon edges?
How old is your Rev license? Vector graphics have been antialiased in
Rev for years.
RR is on a roll again; and, probably, like many other things in our
world, it will
Sorry. Didn't know. What about the rest of my list?
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preferences:
The reason it is important to me is that I build semantic platforms that
recognize pattern in shapes and do stuff to those shapes as context indicates.
Drawings executed outside of xtalk almost impossible to integrate in real
time... Especially the objects within them as they are being drawn.
Sent from my iPhone
Begin forwarded message:
From: Simon Parker jalfr...@me.com
Date: 14 March 2010 23:31:52 GMT
To: use-revolution@lists.runrev.com use-
revolut...@lists.runrev.com
Subject: Cross platform design tool
I'm looking to build a cross platform design tool. The tool will
I don't want to say yes or no. What I will say is that rev is a great
environment for building a tool menu of most types. But the drawing and
painting primitives available are a bit 1980s (at least as compared with java
and flash). Can't for the life of me figure out why xtalk environments
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