Hi Richard,
I love your precision sense ;-)
And you are right: I did not answered the question Scott asked.
Nevertheless knowing all these messages that can be automatically
sent to any stack by just setting a custom property appropriately
stays unknown and valuable for stacks running in the
No unfortunately. The way I do this is to:
set the view_Rect of someControl to someRect
You can then place these scripts in the front script:
setprop view_Rect someRect
put the long id of the target into targetObject
put the rect of targetObject into someRect
trigger_FrontScriptResize some
Eric Chatonet wrote:
Assuming that this is done with the pointer tool:
just set the cRevLoadInfo["revResizeControl"] of your stack to true.
I's a trick normally reserved for plugins but it works with any stack.
Then the engine will send a revResizeControl to you.
Just change the name of your resi
Hi Scott,
Assuming that this is done with the pointer tool:
just set the cRevLoadInfo["revResizeControl"] of your stack to true.
I's a trick normally reserved for plugins but it works with any stack.
Then the engine will send a revResizeControl to you.
Just change the name of your resizeControl h
Hello List:
I have a frontscript with a resizeControl handler that does stuff when a
control is resized with the mouse. Can I trigger this handler when changing
the dimensions of a control via script, for example:
set the width of btn 1 to 200
When I run this from the message box, the resizeCo