On 29 Sep 2010, at 6:00 pm, -=JB=- wrote:
Exactly and that is why I did not mention it in my first response
because it sounded to me like he wanted to write code that is
going to allow his program to communicate with a USD device
and not depend on anything but his program.
You are
On 28 Sep 2010, at 6:00 pm, -=JB=- wrote:
On Mac I use USB Overdrive.
http://www.usboverdrive.com/USBOverdrive/News.html
-=JB=-
Thanks for the suggestion.
I downloaded this shareware, and it does the trick on Mac. You can set it up
so a joystick generates rawkey messages. This
You are welcome. If the problem bugs you a lot maybe try
contacting the developer and explain it. Possibly he will
fix it for you sometime or tell you a work around solution.
-=JB=-
On Oct 1, 2010, at 12:29 AM, David Glasgow wrote:
On 28 Sep 2010, at 6:00 pm, -=JB=- wrote:
On Mac
Exactly and that is why I did not mention it in my first response
because it sounded to me like he wanted to write code that is
going to allow his program to communicate with a USD device
and not depend on anything but his program.
Which brings us back to my answer that I was writing a stack
that
Would something that takes input from joystick and emulates it into
keystrokes be acceptable?
http://www.oneswitch.org.uk/2/I/JoyToKey/JoyToKey.htm
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On 09/28/2010 09:44 AM, Andrew Kluthe wrote:
Would something that takes input from joystick and emulates it into
keystrokes be acceptable?
http://www.oneswitch.org.uk/2/I/JoyToKey/JoyToKey.htm
That looks jolly good: wonder if there are Mac and Linux equivalents?
On Mac I use USB Overdrive.
http://www.usboverdrive.com/USBOverdrive/News.html
-=JB=-
On Sep 28, 2010, at 3:20 AM, Richmond wrote:
On 09/28/2010 09:44 AM, Andrew Kluthe wrote:
Would something that takes input from joystick and emulates it into
keystrokes be acceptable?
On 09/28/2010 01:38 PM, -=JB=- wrote:
On Mac I use USB Overdrive.
http://www.usboverdrive.com/USBOverdrive/News.html
-=JB=-
Will that take signals from any USB mouse / trackball / joystick /
steering-wheel / foot-pedal
and output them as keyDowns ??/
And musical keyboard ?
Le 28 sept. 2010 à 16:27, Richmond a écrit :
On 09/28/2010 01:38 PM, -=JB=- wrote:
On Mac I use USB Overdrive.
http://www.usboverdrive.com/USBOverdrive/News.html
-=JB=-
Will that take signals from any USB mouse / trackball / joystick /
steering-wheel /
I don't know but the developer sounds like they are
continuing to improve it from the info they provide
and might even add something if asked since they
have listed a number of things they have recently
added.
-=JB=-
On Sep 28, 2010, at 7:27 AM, Richmond wrote:
On 09/28/2010 01:38 PM, -=JB=-
How does that work? Do you still open it as a joystick device or
does USBoverdrive convert the joystick to some other device? Does
this do more than calibrate the joystick? -- Dar
On Sep 28, 2010, at 3:42 PM, -=JB=- wrote:
I don't know but the developer sounds like they are
continuing
The info below is from the USB Overdrive docs.
• Introduction
◊ The USB Overdrive is a universal USB driver that handles all USB mice,
trackballs, joysticks and gamepads from any manufacturer and lets you configure
them either globally or on an application-specific basis. It reads all kinds of
On 09/29/2010 01:05 AM, -=JB=- wrote:
The info below is from the USB Overdrive docs.
• Introduction
◊ The USB Overdrive is a universal USB driver that handles all USB mice,
trackballs, joysticks and gamepads from any manufacturer and lets you configure
them either globally or on an
Hello folks,
I really really want to make a Rev (Ooops) LiveCode app with a push pull
interface like on a mixing slider, or 'dive' and 'pull up' on a plain old
joystick.
I have raised questions about this a few times on the list over a number of
years, and got some helpful pointers.
It's all on the net. Your cheapest and easiest solution is to use a Keyspan
USB to serial adapter and Rs-232 serial protocol. Here's one hit from
searching google for joystick rs232. Sooner or later, some soldering may
be required.
Interfacing Atari-style joysticks to PC parallel and serial
On 26/09/2010 19:57PM, stephen barncard wrote:
It's all on the net. Your cheapest and easiest solution is to use a Keyspan
USB to serial adapter and Rs-232 serial protocol. Here's one hit from
searching google for joystick rs232. Sooner or later, some soldering may
be required.
Interfacing
stephen-
Sunday, September 26, 2010, 9:57:22 AM, you wrote:
It's all on the net. Your cheapest and easiest solution is to use a Keyspan
USB to serial adapter and Rs-232 serial protocol.
I seem to have acquired two of these contraptions through general
packratting and have no use for them
Richmond, many people have tried and failed to grok the USB stuff, and the
HID manager appears to not be that simple as keydown. It's not a keyboard,
it's a totally different API.
http://developer.apple.com/library/mac/#samplecode/HID_Manager_Basics/Introduction/Intro.html
On 26 September 2010
On 09/26/2010 09:54 PM, stephen barncard wrote:
Richmond, many people have tried and failed to grok the USB stuff, and the
HID manager appears to not be that simple as keydown. It's not a keyboard,
it's a totally different API.
OK; my mistake was precipitated by my plugging my Nostromo into
unless there's an extension mapping it to the keyboard routines. A
reasonable conclusion.It would be great someone made a joystick as easy
to read as barcode scanner. It's ironic that the toughest to implement
interfaces were formerly the simplest. ( like the single - bit ports on the
Apple
On 09/26/2010 10:04 PM, stephen barncard wrote:
unless there's an extension mapping it to the keyboard routines. A
reasonable conclusion.It would be great someone made a joystick as easy
to read as barcode scanner. It's ironic that the toughest to implement
interfaces were formerly the
The USB Service Plus gadget would do all this and be fun to work with as
well.
http://www.bkohg.com/serviceusbplus_e.html
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If I understood him correctly he wants to plug any standard USD game
device into his computer and control it with LiveCode. For him to use
the USB Service Plus gadget he might get it to work but then anyone
using the game he develops would need to buy the gadget which is
not going to happen so
So that simple $20 USB joystick that Richmond mentioned is not the exact
solution that the original poster wanted?
That USB Service plus is great for labs but did you see the prices of that
stuff? And it probably has to be shipped from Germany.
On 26 September 2010 21:55, -=JB=-
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