Hi Viktoras,
thanks for your approach, that's what I was heading for and now with the
text of the image (Scotts hint) it works also with an array perfect.
Tiemo
>
> but ctrl+z is a single step undo, isn't it? I haven't done this with
> imagedata, but for text changes in fields I store the text of
Thanks Scott, that works perfect, I don't know why it didn't worked with
imagedata at my 2.9.
Tiemo
>
>
> What you describe above works for me here in 2.9.
>
> One other thing you might try. Instead of storing the imageData, store
> the
> text of the image.
>
> set the undo1 of img "foo" to
I figured it meant Answer Within :) Guess I wasn't that far off!
- Noel
At 12:30 PM 7/7/2008, you wrote:
Björnke von Gierke wrote:
On 7 Jul 2008, at 18:58, J. Landman Gay wrote:
By the way, what is "AW:" in the subject line?
It's German for "Re:", and an abbreviation of "Antwort" which me
Björnke von Gierke wrote:
On 7 Jul 2008, at 18:58, J. Landman Gay wrote:
By the way, what is "AW:" in the subject line?
It's German for "Re:", and an abbreviation of "Antwort" which means
"Answer".
Thank you! It was a mystery to me, now solved. :) I love that we have so
many bilingual peo
On 7 Jul 2008, at 18:58, J. Landman Gay wrote:
By the way, what is "AW:" in the subject line?
It's German for "Re:", and an abbreviation of "Antwort" which means
"Answer".
--
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go stack URL "http://homep
but ctrl+z is a single step undo, isn't it? I haven't done this with
imagedata, but for text changes in fields I store the text of field in
an array 'undooArray' before each space, enter, return, backspace,
delete, dot, comma, colon, paste, copy, cut, insert (or any other action
of context menu
Recently, Tiemo Hollmann TB wrote:
> I would like to make my
> own "undo" for painting actions with storing different states of the image
> in custom properties, like:
>
> set the undo1 of img "foo" to the imagedata of img "foo"
>
> but when trying to restore the imagedata out of the custom prop
Tiemo Hollmann TB wrote:
I want to provide my user a undo function in the standalone with the brush
tool, not while developing.
In that case you may need to write a commandKey handler that traps for
"z" and issues the "undo" command. If you have menus with that keyboard
shortcut, they should
> An: How to use Revolution
> Betreff: Re: AW: how to store imagedata in a custom property?
>
> Tiemo Hollmann TB wrote:
> > Hi Jacqueline,
> > the plain "undo" doesn't work with the brush tool (as my experience and
> as
> > the docs say)
> > How
Tiemo Hollmann TB wrote:
Hi Jacqueline,
the plain "undo" doesn't work with the brush tool (as my experience and as
the docs say)
How do you do an undo for a painting with the brush tool?
I just type Cmd-Z and undo happens.
--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive S
TECTED] Im Auftrag von J. Landman Gay
> Gesendet: Montag, 7. Juli 2008 18:04
> An: How to use Revolution
> Betreff: Re: how to store imagedata in a custom property?
>
> Tiemo Hollmann TB wrote:
> > Hello,
> >
> > cause you can't undo actions with the paint tool,
Tiemo Hollmann TB wrote:
Hello,
cause you can't undo actions with the paint tool, I would like to make my
own "undo" for painting actions with storing different states of the image
in custom properties, like:
I undo painting actions all the time. What doesn't work?
--
Jacqueline Landman Gay
Hello,
cause you can't undo actions with the paint tool, I would like to make my
own "undo" for painting actions with storing different states of the image
in custom properties, like:
set the undo1 of img "foo" to the imagedata of img "foo"
but when trying to restore the imagedata out of the cus
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