Re: About constraint tool

2006-11-23 Thread K-UDA
Hello, Matthias. Thanks for your reply and attached file. I cannot reproduce the sample yet. I put a movie file of my operation on the following links. Best regards, K-UDA http://www2s.biglobe.ne.jp/~k-uda/CONSTRAINT_CENTER_001.htm or

Re: Realsoft on Ubuntu

2006-11-23 Thread danni
Thanyou the latest version installed a lot nicer than any of my previous attempts Getting some bad things happening when I shut down but other than that everything works well Thanks Danni On Thursday 23 November 2006 18:48, Juha Sunnari wrote: On 11/23/06, Danni

Re: SSS test subject

2006-11-23 Thread Mark Heuymans
At 02:57 22-11-2006, you wrote: As I don't like animal testing, I decided to test my SSS shader on a plant...ish thing: http://koti.welho.com/tmikkola/Gallery/grabby2.jpg GI, SSS, DOF, Soft light, etc. Took forever to render, added noise and lens distortion in Gimp. Great work Timo, you

Animation as 3D texture

2006-11-23 Thread Timo Mikkolainen
I'm trying to use an animation as a 3d texture, but I can't think of a way to use map coords' z axis as an input instead of time. I even tried to choreograph the current frame index with map z as input, but it didn't work. Any ideas?

Re: SSS test subject

2006-11-23 Thread Aidan O Driscoll
Hi Guys, Been doodling with Timo,s SSSish Shader, great stuff. Here is a render from my efforts called Candleshack :) http://www.tidalsound.com/3dstuff/ssstest2.png Using the same mesh, This is another render BUT with PMG messiahs SSS / translucency shader: