On Wed, 31 May 2006 16:30:15 +0200, BT-3D [EMAIL PROTECTED] wrote:
This is the normal behaviour of distant lights because they have no orgin
and so what you can move them where ever you want. The only thing that
counts is the rotation (the direction) of the light not it's position.
Thanks for
Think of it like this: to see if the light is 'shadowed' or not, a ray
is shot away from the surface (in the opposite direction of the
light); if it hits something, the light is shadowed.
On 01/06/06, George Jenner [EMAIL PROTECTED] wrote:
On Wed, 31 May 2006 16:30:15 +0200, BT-3D [EMAIL
On Thu, 01 Jun 2006 12:55:45 +0200, Timo Mikkolainen [EMAIL PROTECTED]
wrote:
Think of it like this: to see if the light is 'shadowed' or not, a ray
is shot away from the surface (in the opposite direction of the
light); if it hits something, the light is shadowed.
...and being a sphere it
Hi,
Thanks for the reply Tim. But I thought if they have no origin, then
everywhere is an origin - as if all points in space were spontaneously
generating photons all the time and shooting them in the same direction.
So I don't immediately understand why a celestial sphere that accepts
This is the normal behaviour of distant lights because they have no orgin
and so what you can move them where ever you want. The only thing that
counts is the rotation (the direction) of the light not it's position. They
also can't have a fall off.
Tim
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