RE: [Non-DoD Source] Re: My AIR Release Build doesn't work

2016-08-01 Thread Kessler CTR Mark J
Side bar a little bit. If I remember correctly the installed folder doesn't allow files to be written to it by default. So if your opening / creating a new SQL lite file you might have to create it in a folder that has read/write permissions. Your application build folder is already

Re: My AIR Release Build doesn't work

2016-07-31 Thread bilbosax
Yes, I used an uncaughtErrorEvent Handler to display the information to me in a TextArea I temporarily placed in the app. It let me know that it was an SQL error with an error number and other information. I simply googled the error string and came up with the fact that database table was not

Re: My AIR Release Build doesn't work

2016-07-30 Thread Alex Harui
On 7/30/16, 12:51 PM, "bilbosax" wrote: >I guess that I needed to use File.applicationStorageDirectory instead of >simply File.applicationDirectory. This about drove me nuts. I find error >searching like this frustratingly maddening, like looking for a lost set >of

Re: My AIR Release Build doesn't work

2016-07-30 Thread bilbosax
The error had something to do with the SQLite database. If I understand correctly, it could not find the directory that it is supposed to create the database in, and therefore would not do it. Here is the actual error: SQLError: 'Error #3125', details:'Connection closed.', operation:'open',

Re: My AIR Release Build doesn't work

2016-07-30 Thread bilbosax
As far as I can tell, it looks like it. The assets used for the skins and images are present, the folder I created to hold the Google Maps HTML/Javascript is present. In Flashbuilder, it was making my database in the bin-debug folder, and that is not present, but I just assumed that is because

Re: My AIR Release Build doesn't work

2016-07-30 Thread OmPrakash Muppirala
Look inside the installation directory. Are all the files, resources etc. present as expected? Thanks, Om On Fri, Jul 29, 2016 at 11:38 PM, Alex Harui wrote: > > > On 7/29/16, 10:20 PM, "bilbosax" wrote: > > >I'll give that a try, but I am a little

Re: My AIR Release Build doesn't work

2016-07-29 Thread Alex Harui
IIRC, in production, you won't see uncaught exceptions popup like when using AIR Debug Launcher (adl) or Flash Builder. If there is an exception, all code that was supposed to run after that exception in that frame is not executed, which could mean that PopUps won't show up. I would add an

My AIR Release Build doesn't work

2016-07-29 Thread bilbosax
So I have essentially finished my AIR application and decided to export a release build and see how it performed outside of Flash Builder. Everything went fine, I created my certificate and exported the app as a signed AIR package, I believe that my descriptor file is fine because the application