Trevor,
The main question is whether you are building an AIR app or not. Is you
are, then you will not be able to use Linux as a build machine.
If you are building a web Flex app, you can use Linux as a build machine.
In this case, what I have done is this. Use the Installer on Windows or
Mac
IMO, there is a difference between requiring Adobe AIR runtime to run the
installer, and having the installation download and set up the Adobe AIR
SDK.
-Alex
On 12/23/15, 4:21 AM, "dustfin...@starbucksoftware.com"
wrote:
>Hi Tom,
>
>I am a little confused about the instructions from
>https://cw
It isn't. Adobe AIR's dependencies are so old you probably wont be able
to find them in a modern Linux distribution.
This really is the best way.
Tom
On 23/12/15 12:21, dustfin...@starbucksoftware.com wrote:
adobe-air for me then is just as easy for me to
download the old adobe air src and co
Hi Tom,
I am a little confused about the instructions from
https://cwiki.apache.org/confluence/display/FLEX/Installation+help#Installationhelp-Ant-basedinstaller.
It
says that the ant based installer does not require adobe air, but then a
few lines down it reads:
---
Now enter the unpacked direct
Air
> Debug Launcher ...
> >
> > Chris
> >
> >
> > Von: Tom Chiverton
> > Gesendet: Dienstag, 22. Dezember 2015 13:39
> > An: users@flex.apache.org
> > Betreff: Re: Flex-sdk on linux
> >
> > If all you want to do is build
ng you actually
> can't do is have FlexUnit tests run in the Flashplayer or using The Air Debug
> Launcher ...
>
> Chris
>
>
> Von: Tom Chiverton
> Gesendet: Dienstag, 22. Dezember 2015 13:39
> An: users@flex.apache.org
> Betr
Hi Tom,
Thank you for your quick response. I will create an ebuild for the
flex-sdk binary and make that a dependency of the scratch ebuild. Thank
you for your direction.
I will post back when the ebuilds are ready incase anyone is interested.
Sincerely,
Trevor Wilson
If all you want to do is build a project that uses Apache Flex, then you
can use the binary distribution of the Apache Flex SDK :
http://flex.apache.org/download-binaries.html
and the ant (a Java based tool) install method :
https://cwiki.apache.org/confluence/display/FLEX/Installation+help#Insta
Hi,
OK I just tried a very simple test and it looks like it works out of the box on
Linux!
1. Untar binary distribution of Apache Flex
2. Configure SDK
I cheated a little here just to get it work:
a) Copied the flex-conf.xml file from /ide/config/flex-config.xml to /frameworks
b) Create the dir
Hi,
>> So. I think we should get Flex SDK working without AIR and PixelBlender and
>> then our own cross platform AIR and PixelBlender.
> Please, I am asking again that you do not take this approach.
Think there's a little confusion here to what is contained in the binary kit.
Perhaps this wi
On 2/19/13 10:23 AM, "Mikhail Vorobyov" wrote:
> So. I think we should get Flex SDK working without AIR and PixelBlender and
> then our own cross platform AIR and PixelBlender.
Please, I am asking again that you do not take this approach. This means
that Apache Flex will not have feature pari
On Tue, Feb 19, 2013 at 10:16 AM, Mikhail Vorobyov <
vorobyov.mikh...@gmail.com> wrote:
> But am I right that you should have PixelBlender to compile shaders?
>
Yes, that is correct.
But am I right that you should have PixelBlender to compile shaders?
On Tue, Feb 19, 2013 at 9:03 AM, Mikhail Vorobyov <
vorobyov.mikh...@gmail.com> wrote:
> -- Forwarded message --
> From: Mikhail Vorobyov
> Date: 2013/2/19
> Subject: Re: Flex SDK on Linux
> To: Alex Harui
>
>
> As I understand if it was binary dist
If you follow this thread, we are looking for volunteers to help create the
set of steps Linux users need to follow to use an Apache Flex binary
distribution. Can you help by volunteering?
On 2/18/13 6:53 PM, "Air" wrote:
> I'm Linux User, I would like to have more info on this matter.
>
> Ma
I'm Linux User, I would like to have more info on this matter.
Marlon Moli
NWAPages.com
On 02/17/2013 03:36 PM, Justin Mclean wrote:
Hi,
How can I install Flex SDK on Linux?
The SDK should be able to be installed by hand by following the instructions in
the README. Linux is not currently a
But how to run Mac OS or Windows binaries on Linux?
I would not try to remove pixel bender dependency. In the previous discussion I
recommend that Linux users figure out how to deploy the binary distribution.
Sent via the PANTECH Discover, an AT&T 4G LTE smartphone.
Justin Mclean wrote:
Hi,
> Another question. What about Pixel Blender? It'
Hi,
> Another question. What about Pixel Blender? It's also has no Linux version.
> Does Flex SDK depend on it?
Currently yes. It is however only used to create the 10 or so mx pixel shader
classes. I don't think the SDK uses these directly anywhere.
For example:
http://help.adobe.com/en_US/Flas
Another question. What about Pixel Blender? It's also has no Linux version.
Does Flex SDK depend on it?
Thank you. I'll try to get rid of AIR SDK dependency.
Hi,
> So, I can make a patch which remove dependence on AIR SDK, can't I?
Yep. Best way IMO would be to add an unless target to the build script targets
to ignore the AIR part of the build/clean up - perhaps called NO.AIR?. There
may be other issues with the build script that require changes on
So, I can make a patch which remove dependence on AIR SDK, can't I? Or
maybe Flex SDK already has some undocumented option to do this?
Hi,
> How can I install Flex SDK on Linux?
The SDK should be able to be installed by hand by following the instructions in
the README. Linux is not currently a supported platform but we would certainly
like to support it.
> It requires AIR SDK but Adobe stopped developing of AIR for Linux.
The
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