Thank you Prabhu.
Ref:
https://helpx.adobe.com/in/flash-player/release-note/fp_32_air_32_release_notes.html
iOS SDK Upgrade
AIR Runtime is now built with iOS 12 SDK, which enables AIR developers to
use ANEs built with iOS 12 APIs without using the –platformSDK switch while
packaging with ADT.
To use existing ANEs
I am trying to use the iOS Simulator that comes with XCode and can't get it
working. ADT command completes no problem when targeting a device, and the
emulator works as well, but I'm getting this error when trying to run in iOS
Simulator:
ld: library not found for -lstdc++
Compilation failed wh