Here's some further info on my problems with Snow Leopard.
Our app appears to crash at random points, very soon after startup, when
threading is busy.
The error log always seems to refer to GC in combination with threads.
I noticed a bug report at the Mono site, also referring to monobjc, so
Hi,
Just so you know,
The bugreport you see below is the one I posted on mono's bugzilla.
I think it is caused by Mono's boehm GC, and not specifically MonobjC,
even though I cannot be sure, so far.
I have a few smaller sample apps using Mono and MonObjC, and none of
those crash.
However,
I'm getting the same thread_get_state failed error. It usually
occurs if I'm doing something which pauses the application (such as
resizing the windows or using menus) at the same time as an event
fires (such as a Windows.Forms.Timer tick) but sometimes just occurs
(seemingly) randomly.
Hello,
@Franky: Until now, I have tested the 27 samples applications on Core
Duo and Core 2 Duo processors. On both platforms, the application runs
as a 32 bits process, with no problems or crashes.
@Everyone: Does the application that crashes uses System.Drawing or
System.Windows.Forms ?
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