eproducing the hang
>
> Cheers,
>
> Gilles
>
>
> On Tuesday, July 19, 2016, M. D. <matus.dobro...@gmail.com> wrote:
>
>> Yes I understand it, but I think, this is exactly that situation you are
>> talking about. In my opinion, the test is doing exactl
n a new player
>
> is willing to join, other players must invoke MPI_Comm_accept().
>
> and it is up to you to make sure that happens
>
>
> Cheers,
>
>
> Gilles
>
> On 7/19/2016 5:48 PM, M. D. wrote:
>
>
>
> 2016-07-19 10:06 GMT+02:00 Gilles Gouaillard
ifferent computers (in the same network) the other players can join
this game. When they are connected, they should be able to play this game
together.
I hope, it is clear what my idea is. If it is not, just ask me, please.
>
> The current test program is growing incrementally the interco
i set a higher timeout value (mpirun --mca
> orte_pmix_server_max_wait 180 ...), MPI_Comm_accept() does not return when
> the client invokes MPI_Comm_connect()
>
>
> could you please have a look at this ?
>
>
> Cheers,
>
>
> Gilles
>
> On 7/15/2016 9:20 PM, M. D. w
Hello,
I have a problem with basic client - server application. I tried to run C
program from this website
https://github.com/hpc/cce-mpi-openmpi-1.7.1/blob/master/orte/test/mpi/singleton_client_server.c
I saw this program mentioned in many discussions in your website, so I
expected that it
ut it's not?)
users-request-at-open-mpi.org |openmpi-users/Allow| wrote:
Date: Tue, 15 Jan 2008 10:25:00 -0500 (EST)
From: M D Jones <jon...@ccr.buffalo.edu>
Subject: Re: [OMPI users] mixed myrinet/non-myrinet nodes
To: Open MPI Users <us...@open-mpi.org>
Message-ID: