[Scilab-users] Pong contest (new version)

2020-06-08 Thread Stéphane Mottelet
Hello all, Here is a new version of the game using realtime() to fix a framerate of 60fps on each platform. This value should be ok even on old computers. Please continue to post your scores ! S. -- Stéphane Mottelet Ingénieur de recherche EA 4297 Transformations Intégrées de la Matière

Re: [Scilab-users] {EXT} Help for . operator

2020-06-08 Thread Stéphane Mottelet
Hello, The problem is the actual tolerance of Scilab which allows to omit the dot fot the power operator: --> [1 2 3]^2  ans  =    1.   4.   9. although Matlab does not allow it: >> [1 2 3]^2 Error using  ^ Incorrect dimensions for raising a matrix to a power. Check that the matrix is

Re: [Scilab-users] Pong contest (new version)

2020-06-08 Thread Rafael Guerra
Pong2 score: [cid:image001.png@01D63DA1.57252750] Regards, Rafael -Original Message- From: users On Behalf Of Stéphane Mottelet Sent: Monday, June 8, 2020 11:46 AM To: Users mailing list for Scilab Subject: [Scilab-users] Pong contest (new version) Hello all, Here is a

Re: [Scilab-users] Pong contest (new version)

2020-06-08 Thread Stéphane Mottelet
Le 08/06/2020 à 10:46, Stéphane Mottelet a écrit : Hello all, Here is a new version of the game using realtime() to fix a framerate of 60fps on each platform. This value should be ok even on old computers. Please continue to post your scores ! S.

[Scilab-users] Help for . operator

2020-06-08 Thread Perrichon
Hello I got instruction coming from Matlab, and strictly reported in Scilab, like for example : ee=k1*(2*g*(sjt.^2)).^(-1); // Calcul de la perte de charge singulière au niveau du vannage (en supposant que son coefficient multiplicateur est égal à 1) It works, but I don’t

Re: [Scilab-users] {EXT} Help for . operator

2020-06-08 Thread Dang Ngoc Chan, Christophe
Hello Pierre, > De : Perrichon > Envoyé : lundi 8 juin 2020 11:07 > > I don't understand le role of the « point » operator '.' The dot is used to have an element-wise operation. The difference is when you work with matrices, e.g. the product * will make a matrix product C = A*B -> C(i, j) =

Re: [Scilab-users] Pong contest (new version)

2020-06-08 Thread P M
Pong2 score @ Win10 [image: grafik.png] Regards, Philipp Am Mo., 8. Juni 2020 um 14:23 Uhr schrieb Stéphane Mottelet < stephane.motte...@utc.fr>: > > Le 08/06/2020 à 10:46, Stéphane Mottelet a écrit : > > Hello all, > > Here is a new version of the game using realtime() to fix a framerate