Hello all,
Here is a new version of the game using realtime() to fix a framerate of
60fps on each platform. This value should be ok even on old computers.
Please continue to post your scores !
S.
--
Stéphane Mottelet
Ingénieur de recherche
EA 4297 Transformations Intégrées de la Matière
Hello,
The problem is the actual tolerance of Scilab which allows to omit the
dot fot the power operator:
--> [1 2 3]^2
ans =
1. 4. 9.
although Matlab does not allow it:
>> [1 2 3]^2
Error using ^
Incorrect dimensions for raising a matrix to a power. Check that the
matrix is
Pong2 score:
[cid:image001.png@01D63DA1.57252750]
Regards,
Rafael
-Original Message-
From: users On Behalf Of Stéphane Mottelet
Sent: Monday, June 8, 2020 11:46 AM
To: Users mailing list for Scilab
Subject: [Scilab-users] Pong contest (new version)
Hello all,
Here is a
Le 08/06/2020 à 10:46, Stéphane Mottelet a écrit :
Hello all,
Here is a new version of the game using realtime() to fix a framerate
of 60fps on each platform. This value should be ok even on old
computers. Please continue to post your scores !
S.
Hello
I got instruction coming from Matlab, and strictly reported in Scilab, like
for example :
ee=k1*(2*g*(sjt.^2)).^(-1); // Calcul de la perte de charge singulière
au niveau du vannage (en supposant que son coefficient multiplicateur est
égal à 1)
It works, but I dont
Hello Pierre,
> De : Perrichon
> Envoyé : lundi 8 juin 2020 11:07
>
> I don't understand le role of the « point » operator '.'
The dot is used to have an element-wise operation.
The difference is when you work with matrices, e.g. the product * will make a
matrix product
C = A*B -> C(i, j) =
Pong2 score @ Win10
[image: grafik.png]
Regards, Philipp
Am Mo., 8. Juni 2020 um 14:23 Uhr schrieb Stéphane Mottelet <
stephane.motte...@utc.fr>:
>
> Le 08/06/2020 à 10:46, Stéphane Mottelet a écrit :
>
> Hello all,
>
> Here is a new version of the game using realtime() to fix a framerate