>From a cursory look Pateron takes 5% and accepts PayPal. It’s more of a
ongoing thing like public radio. As low as $1 a month.
On Sun, Feb 18, 2018 at 10:17 AM, MG wrote:
> Hi Eric,
>
> thank you for the suggestion. Do you know how much money they take for
> their service
Yes MG, that's right, it wouldn't be like a crowd funding, but a one-on-one
relationship. I guess this solution would work only if there is like a
Groovy foundation managing the tasks/money.
Mario
2018-02-22 0:00 GMT+01:00 MG :
> Hi Mario,
>
> thank you for the input. If I
There is also BountySource https://www.bountysource.com/
I would love to see Groovy there!
On 22 February 2018 at 00:00, MG wrote:
> Hi Mario,
>
> thank you for the input. If I interpret the information on the webpage
> correctly, the system works for one-on-one funding of
Hi Mario,
thank you for the input. If I interpret the information on the webpage
correctly, the system works for one-on-one funding of tasks between e.g.
a developer and a stakeholder for specific tasks of a project. I don't
know if this would work in the case of Groovy, because here we would
I thought this could be worth sharing.
The company I work for developed some time ago, Tribe (
https://tribe.taiga.io/)
Tribe is a task-based employment marketplace for product development. It
was created with software development in mind. The tasks can be managed
through the open sourced Taiga
Hi Eric,
thank you for the suggestion. Do you know how much money they take for
their service and if they accept Paypal (I just thought about this, and
not accepting Paypal is imho close to a knockout, to keep the entry
barrier as low as possible; that would exclude Kickstarter according to
I know of some indie game developers and podcasters that are using Patreon.
A possible alternative to something like KickStarter/Indiegogo with more of
a subscription model which could even be $1/month.
https://www.patreon.com
What is Patreon? - video
That should be no problem, I would be happy to do a Groovy "thank you"
mug o.s. :-)
On 16.02.2018 17:11, Mario Garcia wrote:
+1 but also keep in mind that sometimes could be also something as
simple as a "grateful box pack" with a T-shirt, sticker or a mug. I
would love that too.
Mario
El
Positively surprised by the responses so far :-)
I agree that one or more concrete goals would be easiest to entice
people to fund some development. Batching together multiple goals might
have its merits, since it would allow goals with less support to also be
funded over time.
I hve to
+1 but also keep in mind that sometimes could be also something as simple
as a "grateful box pack" with a T-shirt, sticker or a mug. I would love
that too.
Mario
El 16 feb. 2018 11:49 a. m., "Jochen Theodorou"
escribió:
>
>
> Am 16.02.2018 um 03:27 schrieb Paul King:
>
>>
Am 16.02.2018 um 03:27 schrieb Paul King:
Actually, Apache also accept donations but I think the standard policy
is that it isn't then directed back to a specific project.
I actually am of the impression that this is the only policy... might be
wrong here.
I think in general we would be
Actually, Apache also accept donations but I think the standard policy is
that it isn't then directed back to a specific project.
I think in general we would be in favor of doing this so long as it was
done well - and most of us wonder whether we have the time to
market/advertise it well. I also
On 14.02.2018 22:58, MG wrote:
I have asked this before but have not received any reply, so with
regards to Groovy Champions: What are thoughts on crowd funding (at
least) some part of Groovy development ?
Giving someone honors is good, but giving someone money is also nice. It
would not
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