Hi,
i'm wondering if anyone else has seen this issue, or is aware of a workaround:
https://bugzilla.novell.com/show_bug.cgi?id=688030
basically, using a System.Threading.Timer (or a System.Timers.Timer, which
internally uses the former) inside a Cocoa bridged app (both Monobjc or
MonoMac) will
Hello,
As the new launcher is a wrapper around the Mono runtime, you have to use
the command line want to pass additional arguments.
For example, to launch MyGreatApp in debug mode, open a Terminal and type:
./MyGreatApp.app/Contents/MacOS/MyGreatApp --debug
Regards, Laurent Etiemble.
2011/4/1
Hello,
My answers below.
Regards, Laurent Etiemble.
2011/4/13 Fabian Kropp
> Hi,
>
> i ported my c# app to Monobjc, which works fine, but i have two issues i
> wasn't able to resolve.
>
> - If i try to use "Tools->Create Monobjc Bundle" if fails with this
> message "Error while generatin
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