Andrew Clinton ajcli...@gmail.com writes:
I've been working on a new valgrind tool and graphical front end for
visualizing memory traces and graphically representing program address
space. It's becoming fairly complete - so I thought I'd post here to see
if any valgrind users/developers are
Slow down / pause is something that's planned. Rewind is difficult since
this would require actually logging the trace data (currently it's
transient), which would take up a huge amount of space - though this may be
useful for short-lived programs.
On Thu, Apr 11, 2013 at 5:49 AM, Thomas Rast
On Apr 11, 2013, at 9:00 AM CDT, Andrew Clinton ajcli...@gmail.com wrote:
Slow down / pause is something that's planned. Rewind is difficult since
this would require actually logging the trace data (currently it's
transient), which would take up a huge amount of space - though this may be
- Original Message -
Slow down / pause is something that's planned. Rewind is difficult
since this would require actually logging the trace data (currently
it's transient), which would take up a huge amount of space - though
this may be useful for short-lived programs.
Hi
Is it
For logging, perhaps a record button that would record up to some fixed
cache size and then auto-pause the program. To continue, the cache would
need to be cleared.
Data mining the trace is a great idea, a simple use case I was considering
was to detect data stride / structure size to better
Hey there,
a friend of mine is starting C++ and asked me this apparently simple question:
Why does the following program not show me an error?
~~~
#include iostream
using namespace std;
int main () {
int billy[2];
billy[4] = 42;
cout billy[4] endl;
return 0;
}
~~~
My first
On 11 Apr 2013, at 21:20, Milian Wolff wrote:
Hey there,
a friend of mine is starting C++ and asked me this apparently simple question:
Why does the following program not show me an error?
Hi
memcheck is a heap checker, not a stack checker.
Try --tool=exp-sgcheck
(where sg is stack