Re: [vdr] [PATCH] limit streamdev client's ringbuffer timeouts to more sane values

2007-04-06 Thread Artur Skawina
Stone wrote:
 On 4/5/07, *Artur Skawina* [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] 
 wrote:
 With the high-res timers in kernel 2.6.21+ usleep(1) is no longer
 treated as
 usleep(1) and the streamdev client is almost unusable; it uses
 most of the cpu
 and causes hundreds of thousands context switches per second.
 This gets rid of the almost-busy-loop.

 How about his approach?
 
 --- streamdev/client/filter.c.orig  2007-04-05 20:45:04.0 -0700
 +++ streamdev/client/filter.c   2007-04-05 20:45: 44.0 -0700
 @@ -135,7 +135,7 @@
 }
 m_RingBuffer-Del(TS_SIZE);
 } else
 -   usleep(1);
 +   cCondWait::SleepMs(1);
 }
  }

sure, just changing it to 'usleep(1)' works too. Is there a reason to avoid
the ringbuffer infrastructure?

artur

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Re: [vdr] [PATCH] limit streamdev client's ringbuffer timeouts to more sane values

2007-04-06 Thread Stone



sure, just changing it to 'usleep(1)' works too. Is there a reason to
avoid
the ringbuffer infrastructure?




No reason in particular, I just wanted to test which one worked best with
performance.  Thanks for the patch. :)
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Re: [vdr] [PATCH] limit streamdev client's ringbuffer timeouts to more sane values

2007-04-06 Thread Artur Skawina
Stone wrote:
 
 sure, just changing it to 'usleep(1)' works too. Is there a
 reason to avoid
 the ringbuffer infrastructure?
 
 No reason in particular, I just wanted to test which one worked best
 with performance.  Thanks for the patch. :)

I tried the 1us - (1000|1)us sleep approach first, before using the
ringbuffer timeouts -- saw no noticeable difference wrt performance.
10ms timeouts seemed to be enough (it's the resolution of a HZ==100 kernel)
and gave similar interrupt and cs numbers as w/ low-res timers.

artur

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Re: [vdr] [PATCH] limit streamdev client's ringbuffer timeouts to more sane values

2007-04-06 Thread Stone



I tried the 1us - (1000|1)us sleep approach first, before using the
ringbuffer timeouts -- saw no noticeable difference wrt performance.
10ms timeouts seemed to be enough (it's the resolution of a HZ==100
kernel)
and gave similar interrupt and cs numbers as w/ low-res timers.




Is this patch for streamdev a direct result from selecting the new Tickless
System (Dynamic Ticks) option in kernel 2.6.21?  If yes, then does the new
dynamic timer effect vdr's performance as well?

Best Regards.
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