On Mon, 16 Feb 2009 13:26:18 +1000
Torgeir Veimo torg...@pobox.com wrote:
Andy Ritger (nvidia) said in a mail to the xorg mailing list some time
ago;
If the application doesn't enable de-interlacing, NVIDIA's VDPAU
implementation will currently copy the weaved frame to the progressive
On 16 Feb 2009, at 23:29, Tony Houghton wrote:
And if the video has to be scaled it would have to scale each field
separately then reinterlace them line-by-line at the output resolution
Ok, I guess this single issue implies that vdpau is not fully suitable
for displaying interlaced
On Mon, Feb 16, 2009 at 11:48:50PM +1000, Torgeir Veimo wrote:
On 16 Feb 2009, at 23:29, Tony Houghton wrote:
And if the video has to be scaled it would have to scale each field
separately then reinterlace them line-by-line at the output resolution
@Tony Houghton:
is it really possible
On Mon, 16 Feb 2009 21:28:56 +0100
Thomas Hilber v...@toh.cx wrote:
On Mon, Feb 16, 2009 at 11:48:50PM +1000, Torgeir Veimo wrote:
On 16 Feb 2009, at 23:29, Tony Houghton wrote:
And if the video has to be scaled it would have to scale each field
separately then reinterlace them
On Mon, Feb 16, 2009 at 09:05:04PM +, Tony Houghton wrote:
not sure about this. Intel series i9xx graphics is able to scale by
hardware even in interlaced mode. I use this feature for my intel based
frame rate control patches (SCART/RGB/PAL vga-sync-fields patch).
VDPAU is currently