Hello everybody,

Mikkel has pointed out that the current system with a single program
counter is not enough if we need to send more than once in a single
method.

We think the best solution is to introduce multiple program counters,
so that each player maintains a counter for each other player in the
network.

The idea is that since the players might do different amount of
sending and receiving, one global program counter is not enough.


More concretely, we imagine that it will be enough if increment_pc
increments all program counters by one, and sendData and _expect_data
only increment the program counter associated with the sending or
receiving player.


We send this out here since we would love to hear other ideas!

-- 
Martin Geisler
_______________________________________________
viff-devel mailing list (http://viff.dk/)
viff-devel@viff.dk
http://lists.viff.dk/listinfo.cgi/viff-devel-viff.dk

Reply via email to