Re: [viff-devel] VIFF 0.3 has been released!

2007-12-28 Thread Martin Geisler
Janus Dam Nielsen <[EMAIL PROTECTED]> writes: Hi Janus > That is great news! > >> As expected, the time per multiplication stayed constant when I >> varied the number of multiplications -- with the parallel scheduling >> there is a huge difference between doing 100 and doing 1000 >> multiplicatio

Re: [viff-devel] VIFF 0.3 has been released!

2007-12-28 Thread Janus Dam Nielsen
Hi Martin, That is great news! > As expected, the time per multiplication stayed constant when I varied > the number of multiplications -- with the parallel scheduling there > is a > huge difference between doing 100 and doing 1000 multiplications (a > factor of four in a test I did). Do you h

Re: [viff-devel] VIFF 0.3 has been released!

2007-12-27 Thread Martin Geisler
Martin Geisler <[EMAIL PROTECTED]> writes: Hi Ivan, Thomas, Dan, Jakob, Janus, and the rest of viff-devel! I have implemented and timed TLS in VIFF -- I figured you SIMAP guys might want to hear about that too. > This is the summary of changes: > > Secure communication between the players were

[viff-devel] VIFF 0.3 has been released!

2007-12-27 Thread Martin Geisler
Hi everybody, A little later for Christmas, but here it is anyway: I've just released VIFF version 0.3 this evening. Download it here: Tar/GZ: http://viff.dk/release/viff-0.3.tar.gz Tar/BZ2: http://viff.dk/release/viff-0.3.tar.bz2 Zip: http://viff.dk/release/viff-0.3.zip This is the s