Oh, I forgot to say, player 3 is the one doing trial decryption and
benchmark, so only the PRIVATE VARIABLES are useful for player 1 and 2.
Player 3 is therefore the only one that has any correct decryptions :)
On Wed, 20 May 2009 16:30:33 +0200, Atle Mauland <atl...@stud.ntnu.no>
wrote:
Hi friends of VIFF!
I have implemented an algorithm for generating shared RSA keys with 3
players in VIFF. The algorithm can generate keys of arbitrary length
(only
tested up to 2048-bit because of the time required for large keys). The
average time for generating a 1024-bit key is approximately 25 minutes
(with all players performing the protocol on my own laptop).
I don't know how you guys normally benchmark these protocols, but I have
implemented code for benchmarking both the key generation and the
decryption in the same file as the main code, but as I said, the
benchmarks have only been conducted on a single computer, due to the lack
of two more :P
To try out the code, alter the variables at the start of the __init__
function in the class Protocol as you like and simply run the program!
- Atle
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