Re [2]: How to create a plugin that runs after any skeletons are loaded as part of BufNewFile.

2006-08-27 Thread A.J.Mechelynck
A.J.Mechelynck wrote: [...] IU mentioned the VimEnter event, which is triggered at the very end of startup. It is of course possible that other scripts than your own will set up VimEnter autocommands to create new autocommands in their turn, but IMHO it is highly unlikely. [...] Oops, sorry,

Re: Re [2]: How to create a plugin that runs after any skeletons are loaded as part of BufNewFile.

2006-08-27 Thread Elliot Shank
A.J.Mechelynck wrote: A.J.Mechelynck wrote: [...] IU mentioned the VimEnter event, which is triggered at the very end of startup. It is of course possible that other scripts than your own will set up VimEnter autocommands to create new autocommands in their turn, but IMHO it is highly

Re: Re [2]: How to create a plugin that runs after any skeletons are loaded as part of BufNewFile.

2006-08-27 Thread A.J.Mechelynck
Elliot Shank wrote: [...] It still looks like my only option is to try to be the absolutely last plugin loaded. Try naming it (on Windows) ~/vimfiles/after/plugin/last.vim or (on Unix) ~/.vim/after/plugin/last.vim In most cases, plugins in a single directory will be sourced