On 06/09/14 01:12 AM, DRC wrote:
Ugh. I wonder aloud whether it's worth it to continue supporting color
index mode at all. Are any apps still using that?
I rarely, if ever, have seen it, but then I mostly see apps where there
is a rendering/performance issue which somewhat self-selects for n
On 09/09/14 02:59 PM, Nathan Kidd wrote:
> What do you think of the attached patch? Applies to trunk with
>
> patch -p0 -i only-emulate-ci-for-ci-visuals.patch
That should have had at least, s/emulateColorIndex/_emulateColorIndex/
for (more) namespace safety.
-Nathan
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On 09/09/14 02:59 PM, Nathan Kidd wrote:
> You'll notice that glReadPixels() comments out the emulateColorIndex()
> check. When glReadPixels() is called by VirtualDrawable::readPixels()
> the current context is the *temp* context, so glxCurrentContext()-based
> lookups fail. This means that up to