[VirtualGL-Devel] Clarify glx pixmap unit test description

2015-03-11 Thread Nathan Kidd
Trivial one-liner. >From d1d5480209e83891dc929dea95aded0c0581fb2b Mon Sep 17 00:00:00 2001 From: Nathan Kidd Date: Wed, 1 Aug 2012 22:10:20 -0400 Subject: [PATCH 4/8] Clarify glx pixmap unit test description --- server/fakerut.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git

[VirtualGL-Devel] Request stencil buffer in default FBConfig

2015-03-11 Thread Nathan Kidd
We talked about this in the past, but I don't recall why virtualgl.org stayed with opt-in-stencils rather than opt-out. I've been carrying this patch for a few years with no complaints. -Nathan >From 9830736048ff418941d1e93ab73324af83c5960f Mon Sep 17 00:00:00 2001 From: Nathan Kidd Date: Tue,

[VirtualGL-Devel] [PATCH] Do nothing in glXUseXFont if there's no current context

2015-03-11 Thread Nathan Kidd
Sweeping through my tree I found a few things that I think are generally useful. For this patch I don't remember the application that triggered this, but I did see the problem in practice in some obscure test application, IIRC. -Nathan >From 204399556e5a62964a3ba442f2abb9648313c6fa Mon Sep 17 00:

[VirtualGL-Devel] Only advertise GLX_ARB_create_context* extensions if, available

2015-03-11 Thread Nathan Kidd
This seems tangentially related to the recent MATLAB post on users@. Obviously this is only a band-aid for the potential general issue (assuming extensions exist in the 3D X server without actually checking), but it is maybe the right band-aid, given I've never seen issues related to this before.

Re: [VirtualGL-Devel] Clarify glx pixmap unit test description

2015-03-11 Thread DRC
It's sort of pedantic. The assumption is that, in the first three tests, the Pixmap is 3D, because it isn't meaningful to test XCopyArea() otherwise (2D->2D would pass through to X11 without VirtualGL's interference.) I don't have any real problem changing this, but I think the first two (Win

Re: [VirtualGL-Devel] Request stencil buffer in default FBConfig

2015-03-11 Thread DRC
I apparently even agreed to it: http://sourceforge.net/p/virtualgl/mailman/message/28581272/ Not sure why it slipped through the cracks, but I just checked it in. On 3/11/15 8:52 PM, Nathan Kidd wrote: > We talked about this in the past, but I don't recall why virtualgl.org > stayed with opt-in