On 2/28/12 10:34 AM, 图潘 wrote:
> This is not going to work. I am running FreeBSD ;-) using an open
> source ati driver.
> The card is fully recognized except the pbuffer thing is not supported
> by the driver (as it looks)
Duh. I knew that. Sorry for my momentary confusion.
>> export VGL_LOGO
> export VGL_LOGO=1
> vglrun /opt/VirtualGL/bin/glxspheres
Polygons in scene: 62464
ERROR (593): could not obtain RGB visual with requested properties.
So it looks like it is not working with my card :-(
Anyway, thanks for the help
On Tue, Feb 28, 2012 at 5:34 PM, 图潘 wrote:
> On Tue, Feb 28, 20
On Tue, Feb 28, 2012 at 5:05 PM, DRC wrote:
> Sorry, this message got spam-filtered, so I didn't see the full content
> of it. ATI adapters should work fine with VirtualGL provided that you
> install the ATI Catalyst driver. Please give that a try:
>
> http://www2.ati.com/drivers/linux/ati-dri
On 2/28/12 2:32 AM, 图潘 wrote:
> 3D Acceleration works on VirtualBox.
> I can do all the "Dirext X" 3D tests in a windows virtual machine,
> I have also installed and played Quake III, which runs flawlessly.
> So the drivers are working correctly.
> By the way mine is a ATI X600 RV380 (X600) with 12
Hmm, looks like my driver does not support pbuffers, so I will get an
nVidia as you recommended.
Thanks
On Tue, Feb 28, 2012 at 10:39 AM, DRC wrote:
> On 2/28/12 3:14 AM, 图潘 wrote:
>> Another note on PBuffer (pixel buffer).
>>
>> As I have read the pbuffer is already deprecated and replaced by FB
On 2/28/12 3:14 AM, 图潘 wrote:
> Another note on PBuffer (pixel buffer).
>
> As I have read the pbuffer is already deprecated and replaced by FBO
> (frame buffer object)
> http://en.wikipedia.org/wiki/Pixel_buffer
>
> I don't know about the differences about linux and freebsd opengl
> implementati
Another note on PBuffer (pixel buffer).
As I have read the pbuffer is already deprecated and replaced by FBO
(frame buffer object)
http://en.wikipedia.org/wiki/Pixel_buffer
I don't know about the differences about linux and freebsd opengl
implementations. On linux systems are you relying on pbuff
3D Acceleration works on VirtualBox.
I can do all the "Dirext X" 3D tests in a windows virtual machine,
I have also installed and played Quake III, which runs flawlessly.
So the drivers are working correctly.
By the way mine is a ATI X600 RV380 (X600) with 128 MB Ram
So lets forget about VirtualBo
On 2/27/12 4:39 PM, 图潘 wrote:
>> /opt/VirtualGL/bin/glxinfo -display :0 -c
> "You should also examine the output of glxinfo to ensure that at least
> one of the visuals is 24-bit or 32-bit TrueColor and has Pbuffer
> support"
> This is not the case, but 3D drivers are working
Currently, the only t
I did the steps in configuring the system.
Just to be 100% accurate I have even installed gdm, as I normally
started it with 'startx'
> /opt/VirtualGL/bin/vglserver_config
# I have answered everything with no in order to avoid all possible
mistakes at the beginning
So no I am testing the 3D X Se
I am quite certain that no one has ever run VirtualBox on FreeBSD with
VirtualGL before (I wasn't even aware that VirtualBox existed on FreeBSD
before this thread.) You are the first. Thus, you probably want to be
trying the most simple method (Method 1) first, and make sure you follow
all the st
Ok from the latest one
http://virtualgl.svn.sourceforge.net/viewvc/virtualgl/vgl/trunk/doc/index.html#hd0014
It show the same, except also having method 1 just run without any
modifications.
I have tried both, but it still does not work.
Any switches I can use to trace errors?
On Mon, Feb 27, 2012
On 2/27/12 3:48 PM, 图潘 wrote:
> OK I have rebuild from svn trunk
>
> Now I am using the method from here:
> http://www.virtualgl.org/vgldoc/2_1/#hd0012
http://virtualgl.svn.sourceforge.net/viewvc/virtualgl/vgl/trunk/doc/index.html
is the latest & greatest documentation (evolving for VirtualGL 2.
On 2/27/12 3:48 PM, 图潘 wrote:
> OK I have rebuild from svn trunk
>
> Now I am using the method from here:
> http://www.virtualgl.org/vgldoc/2_1/#hd0012
Huh? That's the documentation for VirtualGL 2.1, a very old release.
> I connect to the virtualGL server which also runs Xorg with VNC
>> exp
OK I have rebuild from svn trunk
Now I am using the method from here:
http://www.virtualgl.org/vgldoc/2_1/#hd0012
I connect to the virtualGL server which also runs Xorg with VNC
> export CR_SYSTEM_GL_PATH=/opt/VirtualGL/fakelib/64
# this needs to be done on FreeBSD to locate the correct libs
(oth
The VirtualGL 2.3 server code does *not* work on FreeBSD. Please try
the latest code in subversion trunk. Refer to:
https://sourceforge.net/projects/virtualgl/forums/forum/401860/topic/5069385
https://sourceforge.net/tracker/?func=detail&aid=3485313&group_id=117509&atid=678327
Also, please ref
Hi,
so I am trying to get the VirtualGL Server running on FreeBSD, but
unfortunately with no success.
Server
+ Xorg is running
+ VirtualGL 2.3 compiled from source
+ FreeBSD 9 amd64
What I did on the server:
root> chmod u+s opt/VirtualGL/lib/*
root> chmod u+s opt/VirtualGL/lib32/*
# starting
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