Re: [VirtualGL-Users] vglrun on a single machine

2015-10-22 Thread DRC
I haven't seen that solution, but at least with nVidia and AMD drivers, it should be unnecessary, since both provide a mechanism for specifying that glXSwapBuffers() should be synced to the monitor's vertical refresh. On nVidia, you can control this "on the fly" by setting the environment vari

[VirtualGL-Users] vglrun on a single machine

2015-10-22 Thread Guinnup, Christopher D.
Hi, How is installing VirtualGL and then launching my application with 'vglrun' fixing an x11grab (screen capture) overlay-flickering issue? I came upon the solution online, but with no explanation for why it works, and now I'm very curious. After pouring over the VirtualGL documentation, I'v